mirror of
https://git.savannah.gnu.org/git/emacs.git
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e139a33cd9
src/w32menu.c (w32_popup_dialog): Don't condition the whole function on HAVE_DIALOGS. If the dialog is "simple", pop up a message box to show it; otherwise return 'unsupported--w32-dialog' to signal to the caller that emulation with menus is necessary. This resurrects code inadvertently deleted by the 2013-10-08 commit. (syms_of_w32menu): DEFSYM Qunsupported__w32_dialog. src/w32term.h (w32_popup_dialog): Prototype is no longer conditioned by HAVE_DIALOGS. src/menu.c (Fx_popup_dialog): Don't condition the call to w32_popup_dialog on HAVE_DIALOGS. If w32_popup_dialog returns a special symbol 'unsupported--w32-dialog', emulate the dialog with a menu by calling x-popup-menu. src/menu.h (Qunsupported__w32_dialog): New extern variable.
1659 lines
44 KiB
C
1659 lines
44 KiB
C
/* Menu support for GNU Emacs on the Microsoft Windows API.
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Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2014 Free
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Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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#include <config.h>
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#include <signal.h>
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#include <stdio.h>
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#include <setjmp.h>
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#include "lisp.h"
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#include "keyboard.h"
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#include "keymap.h"
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#include "frame.h"
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#include "termhooks.h"
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#include "window.h"
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#include "blockinput.h"
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#include "character.h"
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#include "buffer.h"
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#include "charset.h"
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#include "coding.h"
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#include "menu.h"
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/* This may include sys/types.h, and that somehow loses
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if this is not done before the other system files. */
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#include "w32term.h"
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/* Cygwin does not support the multibyte string functions declared in
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* mbstring.h below --- but that's okay: because Cygwin is
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* UNICODE-only, we don't need to use these functions anyway. */
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#ifndef NTGUI_UNICODE
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#include <mbstring.h>
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#endif /* !NTGUI_UNICODE */
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/* Load sys/types.h if not already loaded.
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In some systems loading it twice is suicidal. */
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#ifndef makedev
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#include <sys/types.h>
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#endif
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#include "dispextern.h"
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#include "w32common.h" /* for osinfo_cache */
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#undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
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#ifndef TRUE
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#define TRUE 1
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#define FALSE 0
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#endif /* no TRUE */
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HMENU current_popup_menu;
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void syms_of_w32menu (void);
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void globals_of_w32menu (void);
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typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
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IN HMENU,
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IN UINT,
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IN BOOL,
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IN OUT LPMENUITEMINFOA);
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typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
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IN HMENU,
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IN UINT,
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IN BOOL,
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IN LPCMENUITEMINFOA);
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typedef int (WINAPI * MessageBoxW_Proc) (
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IN HWND window,
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IN const WCHAR *text,
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IN const WCHAR *caption,
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IN UINT type);
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#ifdef NTGUI_UNICODE
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#define get_menu_item_info GetMenuItemInfoA
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#define set_menu_item_info SetMenuItemInfoA
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#define unicode_append_menu AppendMenuW
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#define unicode_message_box MessageBoxW
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#else /* !NTGUI_UNICODE */
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GetMenuItemInfoA_Proc get_menu_item_info = NULL;
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SetMenuItemInfoA_Proc set_menu_item_info = NULL;
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AppendMenuW_Proc unicode_append_menu = NULL;
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MessageBoxW_Proc unicode_message_box = NULL;
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#endif /* NTGUI_UNICODE */
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Lisp_Object Qdebug_on_next_call, Qunsupported__w32_dialog;
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void set_frame_menubar (struct frame *, bool, bool);
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#ifdef HAVE_DIALOGS
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static Lisp_Object w32_dialog_show (struct frame *, int, Lisp_Object, char**);
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#else
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static int is_simple_dialog (Lisp_Object);
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static Lisp_Object simple_dialog_show (struct frame *, Lisp_Object, Lisp_Object);
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#endif
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static void utf8to16 (unsigned char *, int, WCHAR *);
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static int fill_in_menu (HMENU, widget_value *);
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void w32_free_menu_strings (HWND);
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Lisp_Object
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w32_popup_dialog (struct frame *f, Lisp_Object header, Lisp_Object contents)
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{
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check_window_system (f);
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#ifndef HAVE_DIALOGS
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/* Handle simple Yes/No choices as MessageBox popups. */
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if (is_simple_dialog (contents))
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return simple_dialog_show (f, contents, header);
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else
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return Qunsupported__w32_dialog;
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#else /* HAVE_DIALOGS */
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{
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Lisp_Object title;
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char *error_name;
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Lisp_Object selection;
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/* Decode the dialog items from what was specified. */
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title = Fcar (contents);
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CHECK_STRING (title);
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list_of_panes (Fcons (contents, Qnil));
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/* Display them in a dialog box. */
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block_input ();
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selection = w32_dialog_show (f, 0, title, header, &error_name);
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unblock_input ();
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discard_menu_items ();
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FRAME_DISPLAY_INFO (f)->grabbed = 0;
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if (error_name) error (error_name);
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return selection;
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}
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#endif /* HAVE_DIALOGS */
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}
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/* Activate the menu bar of frame F.
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This is called from keyboard.c when it gets the
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MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
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To activate the menu bar, we signal to the input thread that it can
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return from the WM_INITMENU message, allowing the normal Windows
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processing of the menus.
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But first we recompute the menu bar contents (the whole tree).
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This way we can safely execute Lisp code. */
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void
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x_activate_menubar (struct frame *f)
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{
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set_frame_menubar (f, 0, 1);
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/* Lock out further menubar changes while active. */
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f->output_data.w32->menubar_active = 1;
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/* Signal input thread to return from WM_INITMENU. */
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complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
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}
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/* This callback is called from the menu bar pulldown menu
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when the user makes a selection.
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Figure out what the user chose
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and put the appropriate events into the keyboard buffer. */
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void
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menubar_selection_callback (struct frame *f, void * client_data)
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{
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Lisp_Object prefix, entry;
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Lisp_Object vector;
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Lisp_Object *subprefix_stack;
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int submenu_depth = 0;
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int i;
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if (!f)
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return;
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entry = Qnil;
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subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * word_size);
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vector = f->menu_bar_vector;
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prefix = Qnil;
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i = 0;
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while (i < f->menu_bar_items_used)
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{
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if (EQ (AREF (vector, i), Qnil))
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{
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subprefix_stack[submenu_depth++] = prefix;
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prefix = entry;
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i++;
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}
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else if (EQ (AREF (vector, i), Qlambda))
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{
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prefix = subprefix_stack[--submenu_depth];
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i++;
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}
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else if (EQ (AREF (vector, i), Qt))
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{
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prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
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i += MENU_ITEMS_PANE_LENGTH;
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}
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else
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{
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entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
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/* The EMACS_INT cast avoids a warning. There's no problem
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as long as pointers have enough bits to hold small integers. */
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if ((int) (EMACS_INT) client_data == i)
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{
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int j;
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struct input_event buf;
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Lisp_Object frame;
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EVENT_INIT (buf);
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XSETFRAME (frame, f);
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buf.kind = MENU_BAR_EVENT;
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buf.frame_or_window = frame;
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buf.arg = frame;
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kbd_buffer_store_event (&buf);
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for (j = 0; j < submenu_depth; j++)
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if (!NILP (subprefix_stack[j]))
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{
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buf.kind = MENU_BAR_EVENT;
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buf.frame_or_window = frame;
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buf.arg = subprefix_stack[j];
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kbd_buffer_store_event (&buf);
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}
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if (!NILP (prefix))
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{
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buf.kind = MENU_BAR_EVENT;
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buf.frame_or_window = frame;
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buf.arg = prefix;
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kbd_buffer_store_event (&buf);
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}
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buf.kind = MENU_BAR_EVENT;
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buf.frame_or_window = frame;
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buf.arg = entry;
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/* Free memory used by owner-drawn and help-echo strings. */
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w32_free_menu_strings (FRAME_W32_WINDOW (f));
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kbd_buffer_store_event (&buf);
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f->output_data.w32->menubar_active = 0;
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return;
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}
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i += MENU_ITEMS_ITEM_LENGTH;
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}
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}
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/* Free memory used by owner-drawn and help-echo strings. */
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w32_free_menu_strings (FRAME_W32_WINDOW (f));
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f->output_data.w32->menubar_active = 0;
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}
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/* Set the contents of the menubar widgets of frame F.
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The argument FIRST_TIME is currently ignored;
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it is set the first time this is called, from initialize_frame_menubar. */
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void
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set_frame_menubar (struct frame *f, bool first_time, bool deep_p)
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{
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HMENU menubar_widget = f->output_data.w32->menubar_widget;
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Lisp_Object items;
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widget_value *wv, *first_wv, *prev_wv = 0;
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int i, last_i;
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int *submenu_start, *submenu_end;
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int *submenu_top_level_items, *submenu_n_panes;
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/* We must not change the menubar when actually in use. */
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if (f->output_data.w32->menubar_active)
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return;
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XSETFRAME (Vmenu_updating_frame, f);
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if (! menubar_widget)
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deep_p = 1;
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if (deep_p)
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{
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/* Make a widget-value tree representing the entire menu trees. */
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struct buffer *prev = current_buffer;
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Lisp_Object buffer;
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ptrdiff_t specpdl_count = SPECPDL_INDEX ();
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int previous_menu_items_used = f->menu_bar_items_used;
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Lisp_Object *previous_items
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= (Lisp_Object *) alloca (previous_menu_items_used
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* word_size);
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/* If we are making a new widget, its contents are empty,
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do always reinitialize them. */
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if (! menubar_widget)
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previous_menu_items_used = 0;
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buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->contents;
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specbind (Qinhibit_quit, Qt);
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/* Don't let the debugger step into this code
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because it is not reentrant. */
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specbind (Qdebug_on_next_call, Qnil);
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record_unwind_save_match_data ();
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if (NILP (Voverriding_local_map_menu_flag))
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{
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specbind (Qoverriding_terminal_local_map, Qnil);
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specbind (Qoverriding_local_map, Qnil);
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}
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set_buffer_internal_1 (XBUFFER (buffer));
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/* Run the hooks. */
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safe_run_hooks (Qactivate_menubar_hook);
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safe_run_hooks (Qmenu_bar_update_hook);
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fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
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items = FRAME_MENU_BAR_ITEMS (f);
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/* Save the frame's previous menu bar contents data. */
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if (previous_menu_items_used)
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memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
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previous_menu_items_used * word_size);
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/* Fill in menu_items with the current menu bar contents.
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This can evaluate Lisp code. */
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save_menu_items ();
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menu_items = f->menu_bar_vector;
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menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
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submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
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submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
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submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
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submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
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init_menu_items ();
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for (i = 0; i < ASIZE (items); i += 4)
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{
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Lisp_Object key, string, maps;
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last_i = i;
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key = AREF (items, i);
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string = AREF (items, i + 1);
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maps = AREF (items, i + 2);
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if (NILP (string))
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break;
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submenu_start[i] = menu_items_used;
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menu_items_n_panes = 0;
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submenu_top_level_items[i]
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= parse_single_submenu (key, string, maps);
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submenu_n_panes[i] = menu_items_n_panes;
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submenu_end[i] = menu_items_used;
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}
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finish_menu_items ();
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/* Convert menu_items into widget_value trees
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to display the menu. This cannot evaluate Lisp code. */
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wv = xmalloc_widget_value ();
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wv->name = "menubar";
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wv->value = 0;
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wv->enabled = 1;
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wv->button_type = BUTTON_TYPE_NONE;
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wv->help = Qnil;
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first_wv = wv;
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for (i = 0; i < last_i; i += 4)
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{
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menu_items_n_panes = submenu_n_panes[i];
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wv = digest_single_submenu (submenu_start[i], submenu_end[i],
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submenu_top_level_items[i]);
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if (prev_wv)
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prev_wv->next = wv;
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else
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first_wv->contents = wv;
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/* Don't set wv->name here; GC during the loop might relocate it. */
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wv->enabled = 1;
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wv->button_type = BUTTON_TYPE_NONE;
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prev_wv = wv;
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}
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set_buffer_internal_1 (prev);
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/* If there has been no change in the Lisp-level contents
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of the menu bar, skip redisplaying it. Just exit. */
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for (i = 0; i < previous_menu_items_used; i++)
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if (menu_items_used == i
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|| (!EQ (previous_items[i], AREF (menu_items, i))))
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break;
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if (i == menu_items_used && i == previous_menu_items_used && i != 0)
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{
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free_menubar_widget_value_tree (first_wv);
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discard_menu_items ();
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unbind_to (specpdl_count, Qnil);
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return;
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}
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fset_menu_bar_vector (f, menu_items);
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f->menu_bar_items_used = menu_items_used;
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||
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||
/* This undoes save_menu_items. */
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unbind_to (specpdl_count, Qnil);
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||
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||
/* Now GC cannot happen during the lifetime of the widget_value,
|
||
so it's safe to store data from a Lisp_String, as long as
|
||
local copies are made when the actual menu is created.
|
||
Windows takes care of this for normal string items, but
|
||
not for owner-drawn items or additional item-info. */
|
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wv = first_wv->contents;
|
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for (i = 0; i < ASIZE (items); i += 4)
|
||
{
|
||
Lisp_Object string;
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string = AREF (items, i + 1);
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if (NILP (string))
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break;
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||
wv->name = SSDATA (string);
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||
update_submenu_strings (wv->contents);
|
||
wv = wv->next;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Make a widget-value tree containing
|
||
just the top level menu bar strings. */
|
||
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = "menubar";
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
wv->help = Qnil;
|
||
first_wv = wv;
|
||
|
||
items = FRAME_MENU_BAR_ITEMS (f);
|
||
for (i = 0; i < ASIZE (items); i += 4)
|
||
{
|
||
Lisp_Object string;
|
||
|
||
string = AREF (items, i + 1);
|
||
if (NILP (string))
|
||
break;
|
||
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = SSDATA (string);
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
wv->help = Qnil;
|
||
/* This prevents lwlib from assuming this
|
||
menu item is really supposed to be empty. */
|
||
/* The EMACS_INT cast avoids a warning.
|
||
This value just has to be different from small integers. */
|
||
wv->call_data = (void *) (EMACS_INT) (-1);
|
||
|
||
if (prev_wv)
|
||
prev_wv->next = wv;
|
||
else
|
||
first_wv->contents = wv;
|
||
prev_wv = wv;
|
||
}
|
||
|
||
/* Forget what we thought we knew about what is in the
|
||
detailed contents of the menu bar menus.
|
||
Changing the top level always destroys the contents. */
|
||
f->menu_bar_items_used = 0;
|
||
}
|
||
|
||
/* Create or update the menu bar widget. */
|
||
|
||
block_input ();
|
||
|
||
if (menubar_widget)
|
||
{
|
||
/* Empty current menubar, rather than creating a fresh one. */
|
||
while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
|
||
;
|
||
}
|
||
else
|
||
{
|
||
menubar_widget = CreateMenu ();
|
||
}
|
||
fill_in_menu (menubar_widget, first_wv->contents);
|
||
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
{
|
||
HMENU old_widget = f->output_data.w32->menubar_widget;
|
||
|
||
f->output_data.w32->menubar_widget = menubar_widget;
|
||
SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
|
||
/* Causes flicker when menu bar is updated
|
||
DrawMenuBar (FRAME_W32_WINDOW (f)); */
|
||
|
||
/* Force the window size to be recomputed so that the frame's text
|
||
area remains the same, if menubar has just been created. */
|
||
if (old_widget == NULL)
|
||
x_set_window_size (f, 0, FRAME_TEXT_WIDTH (f), FRAME_TEXT_HEIGHT (f), 1);
|
||
}
|
||
|
||
unblock_input ();
|
||
}
|
||
|
||
/* Called from Fx_create_frame to create the initial menubar of a frame
|
||
before it is mapped, so that the window is mapped with the menubar already
|
||
there instead of us tacking it on later and thrashing the window after it
|
||
is visible. */
|
||
|
||
void
|
||
initialize_frame_menubar (struct frame *f)
|
||
{
|
||
/* This function is called before the first chance to redisplay
|
||
the frame. It has to be, so the frame will have the right size. */
|
||
fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
|
||
set_frame_menubar (f, 1, 1);
|
||
}
|
||
|
||
/* Get rid of the menu bar of frame F, and free its storage.
|
||
This is used when deleting a frame, and when turning off the menu bar. */
|
||
|
||
void
|
||
free_frame_menubar (struct frame *f)
|
||
{
|
||
block_input ();
|
||
|
||
{
|
||
HMENU old = GetMenu (FRAME_W32_WINDOW (f));
|
||
SetMenu (FRAME_W32_WINDOW (f), NULL);
|
||
f->output_data.w32->menubar_widget = NULL;
|
||
DestroyMenu (old);
|
||
}
|
||
|
||
unblock_input ();
|
||
}
|
||
|
||
|
||
/* w32_menu_show actually displays a menu using the panes and items in
|
||
menu_items and returns the value selected from it; we assume input
|
||
is blocked by the caller. */
|
||
|
||
/* F is the frame the menu is for.
|
||
X and Y are the frame-relative specified position,
|
||
relative to the inside upper left corner of the frame F.
|
||
FOR_CLICK is nonzero if this menu was invoked for a mouse click.
|
||
KEYMAPS is 1 if this menu was specified with keymaps;
|
||
in that case, we return a list containing the chosen item's value
|
||
and perhaps also the pane's prefix.
|
||
TITLE is the specified menu title.
|
||
ERROR is a place to store an error message string in case of failure.
|
||
(We return nil on failure, but the value doesn't actually matter.) */
|
||
|
||
Lisp_Object
|
||
w32_menu_show (struct frame *f, int x, int y, int for_click, int keymaps,
|
||
Lisp_Object title, const char **error)
|
||
{
|
||
int i;
|
||
int menu_item_selection;
|
||
HMENU menu;
|
||
POINT pos;
|
||
widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
|
||
widget_value **submenu_stack
|
||
= (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
|
||
Lisp_Object *subprefix_stack
|
||
= (Lisp_Object *) alloca (menu_items_used * word_size);
|
||
int submenu_depth = 0;
|
||
int first_pane;
|
||
|
||
*error = NULL;
|
||
|
||
if (menu_items_n_panes == 0)
|
||
return Qnil;
|
||
|
||
if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
|
||
{
|
||
*error = "Empty menu";
|
||
return Qnil;
|
||
}
|
||
|
||
block_input ();
|
||
|
||
/* Create a tree of widget_value objects
|
||
representing the panes and their items. */
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = "menu";
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
wv->help = Qnil;
|
||
first_wv = wv;
|
||
first_pane = 1;
|
||
|
||
/* Loop over all panes and items, filling in the tree. */
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
if (EQ (AREF (menu_items, i), Qnil))
|
||
{
|
||
submenu_stack[submenu_depth++] = save_wv;
|
||
save_wv = prev_wv;
|
||
prev_wv = 0;
|
||
first_pane = 1;
|
||
i++;
|
||
}
|
||
else if (EQ (AREF (menu_items, i), Qlambda))
|
||
{
|
||
prev_wv = save_wv;
|
||
save_wv = submenu_stack[--submenu_depth];
|
||
first_pane = 0;
|
||
i++;
|
||
}
|
||
else if (EQ (AREF (menu_items, i), Qt)
|
||
&& submenu_depth != 0)
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
/* Ignore a nil in the item list.
|
||
It's meaningful only for dialog boxes. */
|
||
else if (EQ (AREF (menu_items, i), Qquote))
|
||
i += 1;
|
||
else if (EQ (AREF (menu_items, i), Qt))
|
||
{
|
||
/* Create a new pane. */
|
||
Lisp_Object pane_name, prefix;
|
||
const char *pane_string;
|
||
pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
|
||
prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
|
||
|
||
if (STRINGP (pane_name))
|
||
{
|
||
if (unicode_append_menu)
|
||
pane_name = ENCODE_UTF_8 (pane_name);
|
||
else if (STRING_MULTIBYTE (pane_name))
|
||
pane_name = ENCODE_SYSTEM (pane_name);
|
||
|
||
ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
|
||
}
|
||
|
||
pane_string = (NILP (pane_name)
|
||
? "" : SSDATA (pane_name));
|
||
/* If there is just one top-level pane, put all its items directly
|
||
under the top-level menu. */
|
||
if (menu_items_n_panes == 1)
|
||
pane_string = "";
|
||
|
||
/* If the pane has a meaningful name,
|
||
make the pane a top-level menu item
|
||
with its items as a submenu beneath it. */
|
||
if (!keymaps && strcmp (pane_string, ""))
|
||
{
|
||
wv = xmalloc_widget_value ();
|
||
if (save_wv)
|
||
save_wv->next = wv;
|
||
else
|
||
first_wv->contents = wv;
|
||
wv->name = pane_string;
|
||
if (keymaps && !NILP (prefix))
|
||
wv->name++;
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
wv->help = Qnil;
|
||
save_wv = wv;
|
||
prev_wv = 0;
|
||
}
|
||
else if (first_pane)
|
||
{
|
||
save_wv = wv;
|
||
prev_wv = 0;
|
||
}
|
||
first_pane = 0;
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
/* Create a new item within current pane. */
|
||
Lisp_Object item_name, enable, descrip, def, type, selected, help;
|
||
|
||
item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
|
||
enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
|
||
descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
|
||
def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
|
||
type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
|
||
selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
|
||
help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
|
||
|
||
if (STRINGP (item_name))
|
||
{
|
||
if (unicode_append_menu)
|
||
item_name = ENCODE_UTF_8 (item_name);
|
||
else if (STRING_MULTIBYTE (item_name))
|
||
item_name = ENCODE_SYSTEM (item_name);
|
||
|
||
ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
|
||
}
|
||
|
||
if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
|
||
{
|
||
descrip = ENCODE_SYSTEM (descrip);
|
||
ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
|
||
}
|
||
|
||
wv = xmalloc_widget_value ();
|
||
if (prev_wv)
|
||
prev_wv->next = wv;
|
||
else
|
||
save_wv->contents = wv;
|
||
wv->name = SSDATA (item_name);
|
||
if (!NILP (descrip))
|
||
wv->key = SSDATA (descrip);
|
||
wv->value = 0;
|
||
/* Use the contents index as call_data, since we are
|
||
restricted to 16-bits. */
|
||
wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
|
||
wv->enabled = !NILP (enable);
|
||
|
||
if (NILP (type))
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
else if (EQ (type, QCtoggle))
|
||
wv->button_type = BUTTON_TYPE_TOGGLE;
|
||
else if (EQ (type, QCradio))
|
||
wv->button_type = BUTTON_TYPE_RADIO;
|
||
else
|
||
emacs_abort ();
|
||
|
||
wv->selected = !NILP (selected);
|
||
|
||
if (!STRINGP (help))
|
||
help = Qnil;
|
||
|
||
wv->help = help;
|
||
|
||
prev_wv = wv;
|
||
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
|
||
/* Deal with the title, if it is non-nil. */
|
||
if (!NILP (title))
|
||
{
|
||
widget_value *wv_title = xmalloc_widget_value ();
|
||
widget_value *wv_sep = xmalloc_widget_value ();
|
||
|
||
/* Maybe replace this separator with a bitmap or owner-draw item
|
||
so that it looks better. Having two separators looks odd. */
|
||
wv_sep->name = "--";
|
||
wv_sep->next = first_wv->contents;
|
||
wv_sep->help = Qnil;
|
||
|
||
if (unicode_append_menu)
|
||
title = ENCODE_UTF_8 (title);
|
||
else if (STRING_MULTIBYTE (title))
|
||
title = ENCODE_SYSTEM (title);
|
||
|
||
wv_title->name = SSDATA (title);
|
||
wv_title->enabled = TRUE;
|
||
wv_title->title = TRUE;
|
||
wv_title->button_type = BUTTON_TYPE_NONE;
|
||
wv_title->help = Qnil;
|
||
wv_title->next = wv_sep;
|
||
first_wv->contents = wv_title;
|
||
}
|
||
|
||
/* No selection has been chosen yet. */
|
||
menu_item_selection = 0;
|
||
|
||
/* Actually create the menu. */
|
||
current_popup_menu = menu = CreatePopupMenu ();
|
||
fill_in_menu (menu, first_wv->contents);
|
||
|
||
/* Adjust coordinates to be root-window-relative. */
|
||
pos.x = x;
|
||
pos.y = y;
|
||
ClientToScreen (FRAME_W32_WINDOW (f), &pos);
|
||
|
||
/* Display the menu. */
|
||
menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
|
||
WM_EMACS_TRACKPOPUPMENU,
|
||
(WPARAM)menu, (LPARAM)&pos);
|
||
|
||
/* Clean up extraneous mouse events which might have been generated
|
||
during the call. */
|
||
discard_mouse_events ();
|
||
FRAME_DISPLAY_INFO (f)->grabbed = 0;
|
||
|
||
/* Free the widget_value objects we used to specify the contents. */
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
DestroyMenu (menu);
|
||
|
||
/* Free the owner-drawn and help-echo menu strings. */
|
||
w32_free_menu_strings (FRAME_W32_WINDOW (f));
|
||
f->output_data.w32->menubar_active = 0;
|
||
|
||
/* Find the selected item, and its pane, to return
|
||
the proper value. */
|
||
if (menu_item_selection != 0)
|
||
{
|
||
Lisp_Object prefix, entry;
|
||
|
||
prefix = entry = Qnil;
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
if (EQ (AREF (menu_items, i), Qnil))
|
||
{
|
||
subprefix_stack[submenu_depth++] = prefix;
|
||
prefix = entry;
|
||
i++;
|
||
}
|
||
else if (EQ (AREF (menu_items, i), Qlambda))
|
||
{
|
||
prefix = subprefix_stack[--submenu_depth];
|
||
i++;
|
||
}
|
||
else if (EQ (AREF (menu_items, i), Qt))
|
||
{
|
||
prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
/* Ignore a nil in the item list.
|
||
It's meaningful only for dialog boxes. */
|
||
else if (EQ (AREF (menu_items, i), Qquote))
|
||
i += 1;
|
||
else
|
||
{
|
||
entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
|
||
if (menu_item_selection == i)
|
||
{
|
||
if (keymaps != 0)
|
||
{
|
||
int j;
|
||
|
||
entry = Fcons (entry, Qnil);
|
||
if (!NILP (prefix))
|
||
entry = Fcons (prefix, entry);
|
||
for (j = submenu_depth - 1; j >= 0; j--)
|
||
if (!NILP (subprefix_stack[j]))
|
||
entry = Fcons (subprefix_stack[j], entry);
|
||
}
|
||
unblock_input ();
|
||
return entry;
|
||
}
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
}
|
||
else if (!for_click)
|
||
{
|
||
unblock_input ();
|
||
/* Make "Cancel" equivalent to C-g. */
|
||
Fsignal (Qquit, Qnil);
|
||
}
|
||
|
||
unblock_input ();
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
#ifdef HAVE_DIALOGS
|
||
/* TODO: On Windows, there are two ways of defining a dialog.
|
||
|
||
1. Create a predefined dialog resource and include it in nt/emacs.rc.
|
||
Using this method, we could then set the titles and make unneeded
|
||
buttons invisible before displaying the dialog. Everything would
|
||
be a fixed size though, so there is a risk that text does not
|
||
fit on a button.
|
||
2. Create the dialog template in memory on the fly. This allows us
|
||
to size the dialog and buttons dynamically, probably giving more
|
||
natural looking results for dialogs with few buttons, and eliminating
|
||
the problem of text overflowing the buttons. But the API for this is
|
||
quite complex - structures have to be allocated in particular ways,
|
||
text content is tacked onto the end of structures in variable length
|
||
arrays with further structures tacked on after these, there are
|
||
certain alignment requirements for all this, and we have to
|
||
measure all the text and convert to "dialog coordinates" to figure
|
||
out how big to make everything.
|
||
|
||
For now, we'll just stick with menus for dialogs that are more
|
||
complicated than simple yes/no type questions for which we can use
|
||
the MessageBox function.
|
||
*/
|
||
|
||
static char * button_names [] = {
|
||
"button1", "button2", "button3", "button4", "button5",
|
||
"button6", "button7", "button8", "button9", "button10" };
|
||
|
||
static Lisp_Object
|
||
w32_dialog_show (struct frame *f, int keymaps,
|
||
Lisp_Object title, Lisp_Object header,
|
||
char **error)
|
||
{
|
||
int i, nb_buttons = 0;
|
||
char dialog_name[6];
|
||
int menu_item_selection;
|
||
|
||
widget_value *wv, *first_wv = 0, *prev_wv = 0;
|
||
|
||
/* Number of elements seen so far, before boundary. */
|
||
int left_count = 0;
|
||
/* 1 means we've seen the boundary between left-hand elts and right-hand. */
|
||
int boundary_seen = 0;
|
||
|
||
*error = NULL;
|
||
|
||
if (menu_items_n_panes > 1)
|
||
{
|
||
*error = "Multiple panes in dialog box";
|
||
return Qnil;
|
||
}
|
||
|
||
/* Create a tree of widget_value objects
|
||
representing the text label and buttons. */
|
||
{
|
||
Lisp_Object pane_name, prefix;
|
||
char *pane_string;
|
||
pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
|
||
prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
|
||
pane_string = (NILP (pane_name)
|
||
? "" : SSDATA (pane_name));
|
||
prev_wv = xmalloc_widget_value ();
|
||
prev_wv->value = pane_string;
|
||
if (keymaps && !NILP (prefix))
|
||
prev_wv->name++;
|
||
prev_wv->enabled = 1;
|
||
prev_wv->name = "message";
|
||
prev_wv->help = Qnil;
|
||
first_wv = prev_wv;
|
||
|
||
/* Loop over all panes and items, filling in the tree. */
|
||
i = MENU_ITEMS_PANE_LENGTH;
|
||
while (i < menu_items_used)
|
||
{
|
||
|
||
/* Create a new item within current pane. */
|
||
Lisp_Object item_name, enable, descrip, help;
|
||
|
||
item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
|
||
enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
|
||
descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
|
||
help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
|
||
|
||
if (NILP (item_name))
|
||
{
|
||
free_menubar_widget_value_tree (first_wv);
|
||
*error = "Submenu in dialog items";
|
||
return Qnil;
|
||
}
|
||
if (EQ (item_name, Qquote))
|
||
{
|
||
/* This is the boundary between left-side elts
|
||
and right-side elts. Stop incrementing right_count. */
|
||
boundary_seen = 1;
|
||
i++;
|
||
continue;
|
||
}
|
||
if (nb_buttons >= 9)
|
||
{
|
||
free_menubar_widget_value_tree (first_wv);
|
||
*error = "Too many dialog items";
|
||
return Qnil;
|
||
}
|
||
|
||
wv = xmalloc_widget_value ();
|
||
prev_wv->next = wv;
|
||
wv->name = (char *) button_names[nb_buttons];
|
||
if (!NILP (descrip))
|
||
wv->key = SSDATA (descrip);
|
||
wv->value = SSDATA (item_name);
|
||
wv->call_data = aref_addr (menu_items, i);
|
||
wv->enabled = !NILP (enable);
|
||
wv->help = Qnil;
|
||
prev_wv = wv;
|
||
|
||
if (! boundary_seen)
|
||
left_count++;
|
||
|
||
nb_buttons++;
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
|
||
/* If the boundary was not specified,
|
||
by default put half on the left and half on the right. */
|
||
if (! boundary_seen)
|
||
left_count = nb_buttons - nb_buttons / 2;
|
||
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = dialog_name;
|
||
wv->help = Qnil;
|
||
|
||
/* Frame title: 'Q' = Question, 'I' = Information.
|
||
Can also have 'E' = Error if, one day, we want
|
||
a popup for errors. */
|
||
if (NILP (header))
|
||
dialog_name[0] = 'Q';
|
||
else
|
||
dialog_name[0] = 'I';
|
||
|
||
/* Dialog boxes use a really stupid name encoding
|
||
which specifies how many buttons to use
|
||
and how many buttons are on the right. */
|
||
dialog_name[1] = '0' + nb_buttons;
|
||
dialog_name[2] = 'B';
|
||
dialog_name[3] = 'R';
|
||
/* Number of buttons to put on the right. */
|
||
dialog_name[4] = '0' + nb_buttons - left_count;
|
||
dialog_name[5] = 0;
|
||
wv->contents = first_wv;
|
||
first_wv = wv;
|
||
}
|
||
|
||
/* Actually create the dialog. */
|
||
dialog_id = widget_id_tick++;
|
||
menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
|
||
f->output_data.w32->widget, 1, 0,
|
||
dialog_selection_callback, 0);
|
||
lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
|
||
|
||
/* Free the widget_value objects we used to specify the contents. */
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
/* No selection has been chosen yet. */
|
||
menu_item_selection = 0;
|
||
|
||
/* Display the menu. */
|
||
lw_pop_up_all_widgets (dialog_id);
|
||
|
||
/* Process events that apply to the menu. */
|
||
popup_get_selection ((XEvent *) 0, FRAME_DISPLAY_INFO (f), dialog_id);
|
||
|
||
lw_destroy_all_widgets (dialog_id);
|
||
|
||
/* Find the selected item, and its pane, to return
|
||
the proper value. */
|
||
if (menu_item_selection != 0)
|
||
{
|
||
Lisp_Object prefix;
|
||
|
||
prefix = Qnil;
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
Lisp_Object entry;
|
||
|
||
if (EQ (AREF (menu_items, i), Qt))
|
||
{
|
||
prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
|
||
if (menu_item_selection == i)
|
||
{
|
||
if (keymaps != 0)
|
||
{
|
||
entry = Fcons (entry, Qnil);
|
||
if (!NILP (prefix))
|
||
entry = Fcons (prefix, entry);
|
||
}
|
||
return entry;
|
||
}
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
/* Make "Cancel" equivalent to C-g. */
|
||
Fsignal (Qquit, Qnil);
|
||
|
||
return Qnil;
|
||
}
|
||
#else /* !HAVE_DIALOGS */
|
||
|
||
/* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
|
||
simple dialogs. We could handle a few more, but I'm not aware of
|
||
anywhere in Emacs that uses the other specific dialog choices that
|
||
MessageBox provides. */
|
||
|
||
static int
|
||
is_simple_dialog (Lisp_Object contents)
|
||
{
|
||
Lisp_Object options;
|
||
Lisp_Object name, yes, no, other;
|
||
|
||
if (!CONSP (contents))
|
||
return 0;
|
||
options = XCDR (contents);
|
||
|
||
yes = build_string ("Yes");
|
||
no = build_string ("No");
|
||
|
||
if (!CONSP (options))
|
||
return 0;
|
||
|
||
name = XCAR (options);
|
||
if (!CONSP (name))
|
||
return 0;
|
||
name = XCAR (name);
|
||
|
||
if (!NILP (Fstring_equal (name, yes)))
|
||
other = no;
|
||
else if (!NILP (Fstring_equal (name, no)))
|
||
other = yes;
|
||
else
|
||
return 0;
|
||
|
||
options = XCDR (options);
|
||
if (!CONSP (options))
|
||
return 0;
|
||
|
||
name = XCAR (options);
|
||
if (!CONSP (name))
|
||
return 0;
|
||
name = XCAR (name);
|
||
if (NILP (Fstring_equal (name, other)))
|
||
return 0;
|
||
|
||
/* Check there are no more options. */
|
||
options = XCDR (options);
|
||
return !(CONSP (options));
|
||
}
|
||
|
||
static Lisp_Object
|
||
simple_dialog_show (struct frame *f, Lisp_Object contents, Lisp_Object header)
|
||
{
|
||
int answer;
|
||
UINT type;
|
||
Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
|
||
|
||
type = MB_YESNO;
|
||
|
||
/* Since we only handle Yes/No dialogs, and we already checked
|
||
is_simple_dialog, we don't need to worry about checking contents
|
||
to see what type of dialog to use. */
|
||
|
||
/* Use Unicode if possible, so any language can be displayed. */
|
||
if (unicode_message_box)
|
||
{
|
||
WCHAR *text;
|
||
const WCHAR *title;
|
||
USE_SAFE_ALLOCA;
|
||
|
||
if (STRINGP (temp))
|
||
{
|
||
char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
|
||
/* Be pessimistic about the number of characters needed.
|
||
Remember characters outside the BMP will take more than
|
||
one utf16 word, so we cannot simply use the character
|
||
length of temp. */
|
||
int utf8_len = strlen (utf8_text);
|
||
text = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
|
||
utf8to16 (utf8_text, utf8_len, text);
|
||
}
|
||
else
|
||
{
|
||
text = L"";
|
||
}
|
||
|
||
if (NILP (header))
|
||
{
|
||
title = L"Question";
|
||
type |= MB_ICONQUESTION;
|
||
}
|
||
else
|
||
{
|
||
title = L"Information";
|
||
type |= MB_ICONINFORMATION;
|
||
}
|
||
|
||
answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
|
||
SAFE_FREE ();
|
||
}
|
||
else
|
||
{
|
||
const char *text, *title;
|
||
|
||
/* Fall back on ANSI message box, but at least use system
|
||
encoding so questions representable by the system codepage
|
||
are encoded properly. */
|
||
if (STRINGP (temp))
|
||
text = SDATA (ENCODE_SYSTEM (temp));
|
||
else
|
||
text = "";
|
||
|
||
if (NILP (header))
|
||
{
|
||
title = "Question";
|
||
type |= MB_ICONQUESTION;
|
||
}
|
||
else
|
||
{
|
||
title = "Information";
|
||
type |= MB_ICONINFORMATION;
|
||
}
|
||
|
||
answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
|
||
}
|
||
|
||
if (answer == IDYES)
|
||
lispy_answer = build_string ("Yes");
|
||
else if (answer == IDNO)
|
||
lispy_answer = build_string ("No");
|
||
else
|
||
Fsignal (Qquit, Qnil);
|
||
|
||
for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
|
||
{
|
||
Lisp_Object item, name, value;
|
||
item = XCAR (temp);
|
||
if (CONSP (item))
|
||
{
|
||
name = XCAR (item);
|
||
value = XCDR (item);
|
||
}
|
||
else
|
||
{
|
||
name = item;
|
||
value = Qnil;
|
||
}
|
||
|
||
if (!NILP (Fstring_equal (name, lispy_answer)))
|
||
{
|
||
return value;
|
||
}
|
||
}
|
||
Fsignal (Qquit, Qnil);
|
||
return Qnil;
|
||
}
|
||
#endif /* !HAVE_DIALOGS */
|
||
|
||
|
||
/* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
|
||
static void
|
||
utf8to16 (unsigned char * src, int len, WCHAR * dest)
|
||
{
|
||
while (len > 0)
|
||
{
|
||
if (*src < 0x80)
|
||
{
|
||
*dest = (WCHAR) *src;
|
||
dest++; src++; len--;
|
||
}
|
||
/* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
|
||
else if (*src < 0xC0)
|
||
{
|
||
src++; len--;
|
||
}
|
||
/* 2 char UTF-8 sequence. */
|
||
else if (*src < 0xE0)
|
||
{
|
||
*dest = (WCHAR) (((*src & 0x1f) << 6)
|
||
| (*(src + 1) & 0x3f));
|
||
src += 2; len -= 2; dest++;
|
||
}
|
||
else if (*src < 0xF0)
|
||
{
|
||
*dest = (WCHAR) (((*src & 0x0f) << 12)
|
||
| ((*(src + 1) & 0x3f) << 6)
|
||
| (*(src + 2) & 0x3f));
|
||
src += 3; len -= 3; dest++;
|
||
}
|
||
else /* Not encodable. Insert Unicode Substitution char. */
|
||
{
|
||
*dest = (WCHAR) 0xfffd;
|
||
src++; len--; dest++;
|
||
}
|
||
}
|
||
*dest = 0;
|
||
}
|
||
|
||
static int
|
||
add_menu_item (HMENU menu, widget_value *wv, HMENU item)
|
||
{
|
||
UINT fuFlags;
|
||
char *out_string, *p, *q;
|
||
int return_value;
|
||
size_t nlen, orig_len;
|
||
USE_SAFE_ALLOCA;
|
||
|
||
if (menu_separator_name_p (wv->name))
|
||
{
|
||
fuFlags = MF_SEPARATOR;
|
||
out_string = NULL;
|
||
}
|
||
else
|
||
{
|
||
if (wv->enabled)
|
||
fuFlags = MF_STRING;
|
||
else
|
||
fuFlags = MF_STRING | MF_GRAYED;
|
||
|
||
if (wv->key != NULL)
|
||
{
|
||
out_string = SAFE_ALLOCA (strlen (wv->name) + strlen (wv->key) + 2);
|
||
strcpy (out_string, wv->name);
|
||
strcat (out_string, "\t");
|
||
strcat (out_string, wv->key);
|
||
}
|
||
else
|
||
out_string = (char *)wv->name;
|
||
|
||
/* Quote any special characters within the menu item's text and
|
||
key binding. */
|
||
nlen = orig_len = strlen (out_string);
|
||
if (unicode_append_menu)
|
||
{
|
||
/* With UTF-8, & cannot be part of a multibyte character. */
|
||
for (p = out_string; *p; p++)
|
||
{
|
||
if (*p == '&')
|
||
nlen++;
|
||
}
|
||
}
|
||
#ifndef NTGUI_UNICODE
|
||
else
|
||
{
|
||
/* If encoded with the system codepage, use multibyte string
|
||
functions in case of multibyte characters that contain '&'. */
|
||
for (p = out_string; *p; p = _mbsinc (p))
|
||
{
|
||
if (_mbsnextc (p) == '&')
|
||
nlen++;
|
||
}
|
||
}
|
||
#endif /* !NTGUI_UNICODE */
|
||
|
||
if (nlen > orig_len)
|
||
{
|
||
p = out_string;
|
||
out_string = SAFE_ALLOCA (nlen + 1);
|
||
q = out_string;
|
||
while (*p)
|
||
{
|
||
if (unicode_append_menu)
|
||
{
|
||
if (*p == '&')
|
||
*q++ = *p;
|
||
*q++ = *p++;
|
||
}
|
||
#ifndef NTGUI_UNICODE
|
||
else
|
||
{
|
||
if (_mbsnextc (p) == '&')
|
||
{
|
||
_mbsncpy (q, p, 1);
|
||
q = _mbsinc (q);
|
||
}
|
||
_mbsncpy (q, p, 1);
|
||
p = _mbsinc (p);
|
||
q = _mbsinc (q);
|
||
}
|
||
#endif /* !NTGUI_UNICODE */
|
||
}
|
||
*q = '\0';
|
||
}
|
||
|
||
if (item != NULL)
|
||
fuFlags = MF_POPUP;
|
||
else if (wv->title || wv->call_data == 0)
|
||
{
|
||
/* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
|
||
we can't deallocate the memory otherwise. */
|
||
if (get_menu_item_info)
|
||
{
|
||
out_string = (char *) local_alloc (strlen (wv->name) + 1);
|
||
strcpy (out_string, wv->name);
|
||
#ifdef MENU_DEBUG
|
||
DebPrint ("Menu: allocating %ld for owner-draw", out_string);
|
||
#endif
|
||
fuFlags = MF_OWNERDRAW | MF_DISABLED;
|
||
}
|
||
else
|
||
fuFlags = MF_DISABLED;
|
||
}
|
||
|
||
/* Draw radio buttons and tickboxes. */
|
||
else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
|
||
wv->button_type == BUTTON_TYPE_RADIO))
|
||
fuFlags |= MF_CHECKED;
|
||
else
|
||
fuFlags |= MF_UNCHECKED;
|
||
}
|
||
|
||
if (unicode_append_menu && out_string)
|
||
{
|
||
/* Convert out_string from UTF-8 to UTF-16-LE. */
|
||
int utf8_len = strlen (out_string);
|
||
WCHAR * utf16_string;
|
||
if (fuFlags & MF_OWNERDRAW)
|
||
utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
|
||
else
|
||
utf16_string = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
|
||
|
||
utf8to16 (out_string, utf8_len, utf16_string);
|
||
return_value = unicode_append_menu (menu, fuFlags,
|
||
item != NULL ? (UINT_PTR) item
|
||
: (UINT_PTR) wv->call_data,
|
||
utf16_string);
|
||
|
||
#ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
|
||
if (!return_value)
|
||
{
|
||
/* On W9x/ME, Unicode menus are not supported, though AppendMenuW
|
||
apparently does exist at least in some cases and appears to be
|
||
stubbed out to do nothing. out_string is UTF-8, but since
|
||
our standard menus are in English and this is only going to
|
||
happen the first time a menu is used, the encoding is
|
||
of minor importance compared with menus not working at all. */
|
||
return_value =
|
||
AppendMenu (menu, fuFlags,
|
||
item != NULL ? (UINT_PTR) item: (UINT_PTR) wv->call_data,
|
||
out_string);
|
||
/* Don't use Unicode menus in future, unless this is Windows
|
||
NT or later, where a failure of AppendMenuW does NOT mean
|
||
Unicode menus are unsupported. */
|
||
if (osinfo_cache.dwPlatformId != VER_PLATFORM_WIN32_NT)
|
||
unicode_append_menu = NULL;
|
||
}
|
||
#endif /* NTGUI_UNICODE */
|
||
|
||
if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
|
||
local_free (out_string);
|
||
}
|
||
else
|
||
{
|
||
return_value =
|
||
AppendMenu (menu,
|
||
fuFlags,
|
||
item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
|
||
out_string );
|
||
}
|
||
|
||
/* This must be done after the menu item is created. */
|
||
if (!wv->title && wv->call_data != 0)
|
||
{
|
||
if (set_menu_item_info)
|
||
{
|
||
MENUITEMINFO info;
|
||
memset (&info, 0, sizeof (info));
|
||
info.cbSize = sizeof (info);
|
||
info.fMask = MIIM_DATA;
|
||
|
||
/* Set help string for menu item. Leave it as a Lisp_Object
|
||
until it is ready to be displayed, since GC can happen while
|
||
menus are active. */
|
||
if (!NILP (wv->help))
|
||
{
|
||
/* As of Jul-2012, w32api headers say that dwItemData
|
||
has DWORD type, but that's a bug: it should actually
|
||
be ULONG_PTR, which is correct for 32-bit and 64-bit
|
||
Windows alike. MSVC headers get it right; hopefully,
|
||
MinGW headers will, too. */
|
||
info.dwItemData = (ULONG_PTR) XLI (wv->help);
|
||
}
|
||
if (wv->button_type == BUTTON_TYPE_RADIO)
|
||
{
|
||
/* CheckMenuRadioItem allows us to differentiate TOGGLE and
|
||
RADIO items, but is not available on NT 3.51 and earlier. */
|
||
info.fMask |= MIIM_TYPE | MIIM_STATE;
|
||
info.fType = MFT_RADIOCHECK | MFT_STRING;
|
||
info.dwTypeData = out_string;
|
||
info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
|
||
}
|
||
|
||
set_menu_item_info (menu,
|
||
item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
|
||
FALSE, &info);
|
||
}
|
||
}
|
||
SAFE_FREE ();
|
||
return return_value;
|
||
}
|
||
|
||
/* Construct native Windows menu(bar) based on widget_value tree. */
|
||
static int
|
||
fill_in_menu (HMENU menu, widget_value *wv)
|
||
{
|
||
for ( ; wv != NULL; wv = wv->next)
|
||
{
|
||
if (wv->contents)
|
||
{
|
||
HMENU sub_menu = CreatePopupMenu ();
|
||
|
||
if (sub_menu == NULL)
|
||
return 0;
|
||
|
||
if (!fill_in_menu (sub_menu, wv->contents) ||
|
||
!add_menu_item (menu, wv, sub_menu))
|
||
{
|
||
DestroyMenu (sub_menu);
|
||
return 0;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (!add_menu_item (menu, wv, NULL))
|
||
return 0;
|
||
}
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/* Display help string for currently pointed to menu item. Not
|
||
supported on NT 3.51 and earlier, as GetMenuItemInfo is not
|
||
available. */
|
||
void
|
||
w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
|
||
{
|
||
if (get_menu_item_info)
|
||
{
|
||
struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
|
||
Lisp_Object frame, help;
|
||
|
||
/* No help echo on owner-draw menu items, or when the keyboard is used
|
||
to navigate the menus, since tooltips are distracting if they pop
|
||
up elsewhere. */
|
||
if (flags & MF_OWNERDRAW || flags & MF_POPUP
|
||
|| !(flags & MF_MOUSESELECT))
|
||
help = Qnil;
|
||
else
|
||
{
|
||
MENUITEMINFO info;
|
||
|
||
memset (&info, 0, sizeof (info));
|
||
info.cbSize = sizeof (info);
|
||
info.fMask = MIIM_DATA;
|
||
get_menu_item_info (menu, item, FALSE, &info);
|
||
|
||
help = info.dwItemData ? XIL (info.dwItemData) : Qnil;
|
||
}
|
||
|
||
/* Store the help echo in the keyboard buffer as the X toolkit
|
||
version does, rather than directly showing it. This seems to
|
||
solve the GC problems that were present when we based the
|
||
Windows code on the non-toolkit version. */
|
||
if (f)
|
||
{
|
||
XSETFRAME (frame, f);
|
||
kbd_buffer_store_help_event (frame, help);
|
||
}
|
||
else
|
||
/* X version has a loop through frames here, which doesn't
|
||
appear to do anything, unless it has some side effect. */
|
||
show_help_echo (help, Qnil, Qnil, Qnil);
|
||
}
|
||
}
|
||
|
||
/* Free memory used by owner-drawn strings. */
|
||
static void
|
||
w32_free_submenu_strings (HMENU menu)
|
||
{
|
||
int i, num = GetMenuItemCount (menu);
|
||
for (i = 0; i < num; i++)
|
||
{
|
||
MENUITEMINFO info;
|
||
memset (&info, 0, sizeof (info));
|
||
info.cbSize = sizeof (info);
|
||
info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
|
||
|
||
get_menu_item_info (menu, i, TRUE, &info);
|
||
|
||
/* Owner-drawn names are held in dwItemData. */
|
||
if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
|
||
{
|
||
#ifdef MENU_DEBUG
|
||
DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
|
||
#endif
|
||
local_free (info.dwItemData);
|
||
}
|
||
|
||
/* Recurse down submenus. */
|
||
if (info.hSubMenu)
|
||
w32_free_submenu_strings (info.hSubMenu);
|
||
}
|
||
}
|
||
|
||
void
|
||
w32_free_menu_strings (HWND hwnd)
|
||
{
|
||
HMENU menu = current_popup_menu;
|
||
|
||
if (get_menu_item_info)
|
||
{
|
||
/* If there is no popup menu active, free the strings from the frame's
|
||
menubar. */
|
||
if (!menu)
|
||
menu = GetMenu (hwnd);
|
||
|
||
if (menu)
|
||
w32_free_submenu_strings (menu);
|
||
}
|
||
|
||
current_popup_menu = NULL;
|
||
}
|
||
|
||
/* The following is used by delayed window autoselection. */
|
||
|
||
DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
|
||
doc: /* Return t if a menu or popup dialog is active on selected frame. */)
|
||
(void)
|
||
{
|
||
struct frame *f;
|
||
f = SELECTED_FRAME ();
|
||
return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
|
||
}
|
||
|
||
void
|
||
syms_of_w32menu (void)
|
||
{
|
||
globals_of_w32menu ();
|
||
|
||
current_popup_menu = NULL;
|
||
|
||
DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
|
||
DEFSYM (Qunsupported__w32_dialog, "unsupported--w32-dialog");
|
||
|
||
defsubr (&Smenu_or_popup_active_p);
|
||
}
|
||
|
||
/*
|
||
globals_of_w32menu is used to initialize those global variables that
|
||
must always be initialized on startup even when the global variable
|
||
initialized is non zero (see the function main in emacs.c).
|
||
globals_of_w32menu is called from syms_of_w32menu when the global
|
||
variable initialized is 0 and directly from main when initialized
|
||
is non zero.
|
||
*/
|
||
void
|
||
globals_of_w32menu (void)
|
||
{
|
||
#ifndef NTGUI_UNICODE
|
||
/* See if Get/SetMenuItemInfo functions are available. */
|
||
HMODULE user32 = GetModuleHandle ("user32.dll");
|
||
get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
|
||
set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
|
||
unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
|
||
unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");
|
||
#endif /* !NTGUI_UNICODE */
|
||
}
|