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1441 lines
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1441 lines
60 KiB
Plaintext
@c This is part of the Emacs manual.
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@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
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@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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@c See file emacs.texi for copying conditions.
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@node Building, Maintaining, Programs, Top
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@chapter Compiling and Testing Programs
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@cindex building programs
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@cindex program building
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@cindex running Lisp functions
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The previous chapter discusses the Emacs commands that are useful for
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making changes in programs. This chapter deals with commands that assist
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in the larger process of compiling and testing programs.
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@menu
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* Compilation:: Compiling programs in languages other
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than Lisp (C, Pascal, etc.).
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* Compilation Mode:: The mode for visiting compiler errors.
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* Compilation Shell:: Customizing your shell properly
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for use in the compilation buffer.
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* Grep Searching:: Searching with grep.
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* Flymake:: Finding syntax errors on the fly.
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* Debuggers:: Running symbolic debuggers for non-Lisp programs.
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* Executing Lisp:: Various modes for editing Lisp programs,
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with different facilities for running
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the Lisp programs.
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* Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
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* Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
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* Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
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* External Lisp:: Communicating through Emacs with a separate Lisp.
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@end menu
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@node Compilation
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@section Running Compilations under Emacs
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@cindex inferior process
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@cindex make
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@cindex compilation errors
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@cindex error log
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Emacs can run compilers for noninteractive languages such as C and
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Fortran as inferior processes, feeding the error log into an Emacs buffer.
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It can also parse the error messages and show you the source lines where
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compilation errors occurred.
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@table @kbd
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@item M-x compile
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Run a compiler asynchronously under Emacs, with error messages going to
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the @samp{*compilation*} buffer.
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@item M-x recompile
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Invoke a compiler with the same command as in the last invocation of
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@kbd{M-x compile}.
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@item M-x kill-compilation
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Kill the running compilation subprocess.
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@end table
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@findex compile
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To run @code{make} or another compilation command, do @kbd{M-x
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compile}. This command reads a shell command line using the minibuffer,
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and then executes the command in an inferior shell, putting output in
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the buffer named @samp{*compilation*}. The current buffer's default
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directory is used as the working directory for the execution of the
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command; normally, therefore, the compilation happens in this
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directory.
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@vindex compile-command
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The default for the compilation command is normally @samp{make -k},
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which is correct most of the time for nontrivial programs.
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(@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
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compile} before, the default each time is the command you used the
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previous time. @code{compile} stores this command in the variable
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@code{compile-command}, so setting that variable specifies the default
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for the next use of @kbd{M-x compile}. If a file specifies a file
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local value for @code{compile-command}, that provides the default when
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you type @kbd{M-x compile} in that file's buffer. @xref{File
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Variables}.
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Starting a compilation displays the buffer @samp{*compilation*} in
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another window but does not select it. The buffer's mode line tells
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you whether compilation is finished, with the word @samp{run},
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@samp{signal} or @samp{exit} inside the parentheses. You do not have
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to keep this buffer visible; compilation continues in any case. While
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a compilation is going on, the string @samp{Compiling} appears in the
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mode lines of all windows. When this string disappears, the
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compilation is finished.
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If you want to watch the compilation transcript as it appears, switch
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to the @samp{*compilation*} buffer and move point to the end of the
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buffer. When point is at the end, new compilation output is inserted
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above point, which remains at the end. If point is not at the end of
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the buffer, it remains fixed while more compilation output is added at
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the end of the buffer.
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@cindex compilation buffer, keeping point at end
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@vindex compilation-scroll-output
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If you set the variable @code{compilation-scroll-output} to a
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non-@code{nil} value, then the compilation buffer always scrolls to
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follow output as it comes in.
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@findex recompile
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To rerun the last compilation with the same command, type @kbd{M-x
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recompile}. This automatically reuses the compilation command from
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the last invocation of @kbd{M-x compile}. It also reuses the
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@samp{*compilation*} buffer and starts the compilation in its default
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directory, which is the directory in which the previous compilation
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was started.
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When the compiler process terminates, for whatever reason, the mode
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line of the @samp{*compilation*} buffer changes to say @samp{exit}
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(followed by the exit code, @samp{[0]} for a normal exit), or
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@samp{signal} (if a signal terminated the process), instead of
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@samp{run}.
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@findex kill-compilation
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Starting a new compilation also kills any compilation already
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running in @samp{*compilation*}, as the buffer can only handle one
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compilation at any time. However, @kbd{M-x compile} asks for
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confirmation before actually killing a compilation that is running.
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You can also kill the compilation process with @kbd{M-x
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kill-compilation}.
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If you want to run two compilations at once, you should start the
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first one, then rename the @samp{*compilation*} buffer (perhaps using
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@code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
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compilation. That will create a new @samp{*compilation*} buffer.
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Emacs does not expect a compiler process to launch asynchronous
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subprocesses; if it does, and they keep running after the main
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compiler process has terminated, Emacs may kill them or their output
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may not arrive in Emacs. To avoid this problem, make the main process
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wait for its subprocesses to finish. In a shell script, you can do this
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using @samp{$!} and @samp{wait}, like this:
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@example
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(sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
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echo first message
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wait $pid # @r{Wait for subprocess}
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@end example
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If the background process does not output to the compilation buffer,
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so you only need to prevent it from being killed when the main
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compilation process terminates, this is sufficient:
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@example
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nohup @var{command}; sleep 1
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@end example
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@vindex compilation-environment
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You can control the environment passed to the compilation command
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with the variable @code{compilation-environment}. Its value is a list
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of environment variable settings; each element should be a string of
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the form @code{"@var{envvarname}=@var{value}"}. These environment
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variable settings override the usual ones.
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@node Compilation Mode
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@section Compilation Mode
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@cindex Compilation mode
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@cindex mode, Compilation
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The @samp{*compilation*} buffer uses a special major mode,
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Compilation mode, whose main feature is to provide a convenient way to
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visit the source line corresponding to an error message. These
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commands are also available in other special buffers that list
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locations in files, including those made by @kbd{M-x grep} and
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@kbd{M-x occur}.
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@table @kbd
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@item M-g M-n
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@itemx M-g n
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@itemx C-x `
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Visit the locus of the next error message or match.
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@item M-g M-p
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@itemx M-g p
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Visit the locus of the previous error message or match.
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@item @key{RET}
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Visit the locus of the error message that point is on.
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This command is used in the compilation buffer.
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@item Mouse-2
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Visit the locus of the error message that you click on.
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@item M-n
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Find and highlight the locus of the next error message, without
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selecting the source buffer.
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@item M-p
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Find and highlight the locus of the previous error message, without
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selecting the source buffer.
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@item M-@}
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Move point to the next error for a different file than the current
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one.
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@item M-@{
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Move point to the previous error for a different file than the current
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one.
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@item C-c C-f
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Toggle Next Error Follow minor mode, which makes cursor motion in the
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compilation buffer produce automatic source display.
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@end table
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@findex compile-goto-error
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You can visit the source for any particular error message by moving
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point in the @samp{*compilation*} buffer to that error message and
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typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
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click @kbd{Mouse-2} on the error message; you need not switch to the
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@samp{*compilation*} buffer first.
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@kindex M-g M-n
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@kindex M-g n
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@kindex C-x `
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@findex next-error
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@vindex next-error-highlight
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To parse the compiler error messages sequentially, type @kbd{C-x `}
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(@code{next-error}). The character following the @kbd{C-x} is the
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backquote or ``grave accent,'' not the single-quote. This command is
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available in all buffers, not just in @samp{*compilation*}; it
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displays the next error message at the top of one window and source
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location of the error in another window. It also temporarily
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highlights the relevant source line, for a period controlled by the
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variable @code{next-error-highlight}.
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The first time @w{@kbd{C-x `}} is used after the start of a compilation,
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it moves to the first error's location. Subsequent uses of @kbd{C-x
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`} advance down to subsequent errors. If you visit a specific error
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message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
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commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
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buffer and finds no more error messages to visit, it fails and signals
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an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
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the compilation buffer, and goes to the first error's location.
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@vindex compilation-skip-threshold
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By default, @w{@kbd{C-x `}} skips less important messages. The variable
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@code{compilation-skip-threshold} controls this. If its value is 2,
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@w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
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than warning, and 0 doesn't skip any messages. The default is 1.
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When the window has a left fringe, an arrow in the fringe points to
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the current message in the compilation buffer. The variable
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@code{compilation-context-lines} controls the number of lines of
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leading context to display before the current message. Going to an
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error message location scrolls the @samp{*compilation*} buffer to put
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the message that far down from the top. The value @code{nil} is
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special: if there's a left fringe, the window doesn't scroll at all
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if the message is already visible. If there is no left fringe,
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@code{nil} means display the message at the top of the window.
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If you're not in the compilation buffer when you run
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@code{next-error}, Emacs will look for a buffer that contains error
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messages. First, it looks for one displayed in the selected frame,
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then for one that previously had @code{next-error} called on it, and
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then at the current buffer. Finally, Emacs looks at all the remaining
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buffers. @code{next-error} signals an error if it can't find any such
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buffer.
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@vindex compilation-error-regexp-alist
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@vindex grep-regexp-alist
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To parse messages from the compiler, Compilation mode uses the
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variable @code{compilation-error-regexp-alist} which lists various
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formats of error messages and tells Emacs how to extract the source file
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and the line number from the text of a message. If your compiler isn't
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supported, you can tailor Compilation mode to it by adding elements to
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that list. A similar variable @code{grep-regexp-alist} tells Emacs how
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to parse output of a @code{grep} command.
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@findex compilation-next-error
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@findex compilation-previous-error
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@findex compilation-next-file
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@findex compilation-previous-file
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Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
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scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
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and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
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or previous error message. You can also use @kbd{M-@{}
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(@code{compilation-next-file} and @kbd{M-@}}
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(@code{compilation-previous-file}) to move up or down to an error
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message for a different source file.
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@cindex Next Error Follow mode
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@findex next-error-follow-minor-mode
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You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
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this minor mode, ordinary cursor motion in the compilation buffer
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automatically updates the source buffer. For instance, moving the
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cursor to the next error message causes the location of that error to
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be displayed immediately.
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The features of Compilation mode are also available in a minor mode
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called Compilation Minor mode. This lets you parse error messages in
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any buffer, not just a normal compilation output buffer. Type @kbd{M-x
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compilation-minor-mode} to enable the minor mode. This defines the keys
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@key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
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Compilation minor mode works in any buffer, as long as the contents
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are in a format that it understands. In an Rlogin buffer (@pxref{Remote
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Host}), Compilation minor mode automatically accesses remote source
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files by FTP (@pxref{File Names}).
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@node Compilation Shell
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@section Subshells for Compilation
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Emacs uses a shell to run the compilation command, but specifies the
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option for a noninteractive shell. This means, in particular, that
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the shell should start with no prompt. If you find your usual shell
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prompt making an unsightly appearance in the @samp{*compilation*}
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buffer, it means you have made a mistake in your shell's init file by
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setting the prompt unconditionally. (This init file's name may be
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@file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
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various other things, depending on the shell you use.) The shell init
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file should set the prompt only if there already is a prompt. Here's
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how to do it in bash:
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@example
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if [ "$@{PS1+set@}" = set ]
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then PS1=@dots{}
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fi
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@end example
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@noindent
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And here's how to do it in csh:
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@example
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if ($?prompt) set prompt = @dots{}
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@end example
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There may well be other things that your shell's init file
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ought to do only for an interactive shell. You can use the same
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method to conditionalize them.
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The MS-DOS ``operating system'' does not support asynchronous
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subprocesses; to work around this lack, @kbd{M-x compile} runs the
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compilation command synchronously on MS-DOS. As a consequence, you must
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wait until the command finishes before you can do anything else in
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Emacs.
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@iftex
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@inforef{MS-DOS,,emacs-xtra}.
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@end iftex
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@ifnottex
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@xref{MS-DOS}.
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@end ifnottex
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@node Grep Searching
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@section Searching with Grep under Emacs
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Just as you can run a compiler from Emacs and then visit the lines
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with compilation errors, you can also run @code{grep} and then visit
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the lines on which matches were found. This works by treating the
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matches reported by @code{grep} as if they were ``errors.'' The
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buffer of matches uses Grep mode, which is a variant of Compilation
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mode (@pxref{Compilation Mode}).
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@table @kbd
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@item M-x grep
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@item M-x lgrep
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Run @code{grep} asynchronously under Emacs, with matching lines
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listed in the buffer named @samp{*grep*}.
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@item M-x grep-find
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@itemx M-x find-grep
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@itemx M-x rgrep
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Run @code{grep} via @code{find}, with user-specified arguments, and
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collect output in the buffer named @samp{*grep*}.
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@item M-x kill-grep
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Kill the running @code{grep} subprocess.
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@end table
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@findex grep
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To run @code{grep}, type @kbd{M-x grep}, then enter a command line
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that specifies how to run @code{grep}. Use the same arguments you
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would give @code{grep} when running it normally: a @code{grep}-style
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regexp (usually in single-quotes to quote the shell's special
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characters) followed by file names, which may use wildcards. If you
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specify a prefix argument for @kbd{M-x grep}, it finds the tag
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(@pxref{Tags}) in the buffer around point, and puts that into the
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default @code{grep} command.
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Your command need not simply run @code{grep}; you can use any shell
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command that produces output in the same format. For instance, you
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can chain @code{grep} commands, like this:
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@example
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grep -nH -e foo *.el | grep bar | grep toto
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@end example
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The output from @code{grep} goes in the @samp{*grep*} buffer. You
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can find the corresponding lines in the original files using @w{@kbd{C-x
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`}}, @key{RET}, and so forth, just like compilation errors.
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Some grep programs accept a @samp{--color} option to output special
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markers around matches for the purpose of highlighting. You can make
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use of this feature by setting @code{grep-highlight-matches} to
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@code{t}. When displaying a match in the source buffer, the exact
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match will be highlighted, instead of the entire source line.
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@findex grep-find
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@findex find-grep
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The command @kbd{M-x grep-find} (also available as @kbd{M-x
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find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
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initial default for the command---one that runs both @code{find} and
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@code{grep}, so as to search every file in a directory tree. See also
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the @code{find-grep-dired} command, in @ref{Dired and Find}.
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@findex lgrep
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@findex rgrep
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The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
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(recursive grep) are more user-friendly versions of @code{grep} and
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@code{grep-find}, which prompt separately for the regular expression
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to match, the files to search, and the base directory for the search.
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Case sensitivity of the search is controlled by the
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current value of @code{case-fold-search}.
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These commands build the shell commands based on the variables
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@code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
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(for @code{rgrep}).
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The files to search can use aliases defined in the variable
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@code{grep-files-aliases}.
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Subdirectories listed in the variable
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@code{grep-find-ignored-directories} such as those typically used by
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various version control systems, like CVS and arch, are automatically
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skipped by @code{rgrep}.
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@node Flymake
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@section Finding Syntax Errors On The Fly
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@cindex checking syntax
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Flymake mode is a minor mode that performs on-the-fly syntax
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checking for many programming and markup languages, including C, C++,
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Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
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mode, which performs spell checking for ordinary human languages in a
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similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
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runs an appropriate syntax checking tool in the background, using a
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temporary copy of the buffer. It then parses the error and warning
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messages, and highlights the erroneous lines in the buffer. The
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syntax checking tool used depends on the language; for example, for
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C/C++ files this is usually the C compiler. Flymake can also use
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build tools such as @code{make} for checking complicated projects.
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To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
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to the errors spotted by Flymake mode with @kbd{M-x
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flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
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display any error messages associated with the current line, use
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@kbd{M-x flymake-display-err-menu-for-current-line}.
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For more details about using Flymake, see @ref{Top, Flymake,
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Flymake, flymake, The Flymake Manual}.
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|
|
|
@node Debuggers
|
|
@section Running Debuggers Under Emacs
|
|
@cindex debuggers
|
|
@cindex GUD library
|
|
@cindex GDB
|
|
@cindex DBX
|
|
@cindex SDB
|
|
@cindex XDB
|
|
@cindex Perldb
|
|
@cindex JDB
|
|
@cindex PDB
|
|
|
|
@c Do you believe in GUD?
|
|
The GUD (Grand Unified Debugger) library provides an interface to
|
|
various symbolic debuggers from within Emacs. We recommend the
|
|
debugger GDB, which is free software, but GUD can also run DBX, SDB or
|
|
XDB. GUD can also serve as an interface to Perl's debugging mode, the
|
|
Python debugger PDB, and to JDB, the Java Debugger.
|
|
@xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference
|
|
Manual}, for information on debugging Emacs Lisp programs.
|
|
|
|
@menu
|
|
* Starting GUD:: How to start a debugger subprocess.
|
|
* Debugger Operation:: Connection between the debugger and source buffers.
|
|
* Commands of GUD:: Key bindings for common commands.
|
|
* GUD Customization:: Defining your own commands for GUD.
|
|
* GDB Graphical Interface:: An enhanced mode that uses GDB features to
|
|
implement a graphical debugging environment through
|
|
Emacs.
|
|
@end menu
|
|
|
|
@node Starting GUD
|
|
@subsection Starting GUD
|
|
|
|
There are several commands for starting a debugger, each corresponding
|
|
to a particular debugger program.
|
|
|
|
@table @kbd
|
|
@item M-x gdb @key{RET} @var{file} @key{RET}
|
|
@findex gdb
|
|
Run GDB as a subprocess of Emacs. By default, this uses an IDE-like
|
|
graphical interface; see @ref{GDB Graphical Interface}. Only GDB
|
|
works with the graphical interface.
|
|
|
|
@item M-x dbx @key{RET} @var{file} @key{RET}
|
|
@findex dbx
|
|
Run DBX as a subprocess of Emacs. Since Emacs does not implement a
|
|
graphical interface for DBX, communication with DBX works by typing
|
|
commands in the GUD interaction buffer. The same is true for all
|
|
the other supported debuggers.
|
|
|
|
@item M-x xdb @key{RET} @var{file} @key{RET}
|
|
@findex xdb
|
|
@vindex gud-xdb-directories
|
|
Similar, but run XDB. Use the variable
|
|
@code{gud-xdb-directories} to specify directories to search for source
|
|
files.
|
|
|
|
@item M-x sdb @key{RET} @var{file} @key{RET}
|
|
@findex sdb
|
|
Similar, but run SDB.
|
|
|
|
Some versions of SDB do not mention source file names in their
|
|
messages. When you use them, you need to have a valid tags table
|
|
(@pxref{Tags}) in order for GUD to find functions in the source code.
|
|
If you have not visited a tags table or the tags table doesn't list one
|
|
of the functions, you get a message saying @samp{The sdb support
|
|
requires a valid tags table to work}. If this happens, generate a valid
|
|
tags table in the working directory and try again.
|
|
|
|
@item M-x perldb @key{RET} @var{file} @key{RET}
|
|
@findex perldb
|
|
Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
|
|
|
|
@item M-x jdb @key{RET} @var{file} @key{RET}
|
|
@findex jdb
|
|
Run the Java debugger to debug @var{file}.
|
|
|
|
@item M-x pdb @key{RET} @var{file} @key{RET}
|
|
@findex pdb
|
|
Run the Python debugger to debug @var{file}.
|
|
@end table
|
|
|
|
Each of these commands takes one argument: a command line to invoke
|
|
the debugger. In the simplest case, specify just the name of the
|
|
executable file you want to debug. You may also use options that the
|
|
debugger supports. However, shell wildcards and variables are not
|
|
allowed. GUD assumes that the first argument not starting with a
|
|
@samp{-} is the executable file name.
|
|
|
|
@node Debugger Operation
|
|
@subsection Debugger Operation
|
|
|
|
@cindex fringes, and current execution line in GUD
|
|
Generally when you run a debugger with GUD, the debugger uses an Emacs
|
|
buffer for its ordinary input and output. This is called the GUD
|
|
buffer. Input and output from the program you are debugging also use
|
|
this buffer. We call this @dfn{text command mode}. The GDB Graphical
|
|
Interface can use further buffers (@pxref{GDB Graphical Interface}).
|
|
|
|
The debugger displays the source files of the program by visiting
|
|
them in Emacs buffers. An arrow in the left fringe indicates the
|
|
current execution line.@footnote{On a text-only terminal, the arrow
|
|
appears as @samp{=>} and overlays the first two text columns.} Moving
|
|
point in this buffer does not move the arrow. The arrow is not part
|
|
of the file's text; it appears only on the screen.
|
|
|
|
You can start editing these source files at any time in the buffers
|
|
that display them. If you do modify a source file, keep in mind that
|
|
inserting or deleting lines will throw off the arrow's positioning;
|
|
GUD has no way of figuring out which line corresponded before your
|
|
changes to the line number in a debugger message. Also, you'll
|
|
typically have to recompile and restart the program for your changes
|
|
to be reflected in the debugger's tables.
|
|
|
|
@cindex tooltips with GUD
|
|
@vindex tooltip-gud-modes
|
|
@vindex gud-tooltip-mode
|
|
@vindex gud-tooltip-echo-area
|
|
The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
|
|
You activate this feature by turning on the minor mode
|
|
@code{gud-tooltip-mode}. Then you can display a variable's value in a
|
|
tooltip simply by pointing at it with the mouse. This operates in the
|
|
GUD buffer and in source buffers with major modes in the list
|
|
@code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
|
|
is non-@code{nil} then the variable's value is displayed in the echo
|
|
area. When debugging a C program using the GDB Graphical Interface, you
|
|
can also display macro definitions associated with an identifier when
|
|
the program is not executing.
|
|
|
|
GUD tooltips are disabled when you use GDB in text command mode
|
|
(@pxref{GDB Graphical Interface}), because displaying an expression's
|
|
value in GDB can sometimes expand a macro and result in a side effect
|
|
that interferes with the program's operation. The GDB graphical
|
|
interface supports GUD tooltips and assures they will not cause side
|
|
effects.
|
|
|
|
@node Commands of GUD
|
|
@subsection Commands of GUD
|
|
|
|
The GUD interaction buffer uses a variant of Shell mode, so the
|
|
Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
|
|
the usual commands for your debugger are available, and you can use
|
|
the Shell mode history commands to repeat them. If you wish, you can
|
|
control your debugger process entirely through this buffer.
|
|
|
|
GUD mode also provides commands for setting and clearing
|
|
breakpoints, for selecting stack frames, and for stepping through the
|
|
program. These commands are available both in the GUD buffer and
|
|
globally, but with different key bindings. It also has its own tool
|
|
bar from which you can invoke the more common commands by clicking on
|
|
the appropriate icon. This is particularly useful for repetitive
|
|
commands like @code{gud-next} and @code{gud-step}, and allows you to
|
|
keep the GUD buffer hidden.
|
|
|
|
The breakpoint commands are normally used in source file buffers,
|
|
because that is the easiest way to specify where to set or clear the
|
|
breakpoint. Here's the global command to set a breakpoint:
|
|
|
|
@table @kbd
|
|
@item C-x @key{SPC}
|
|
@kindex C-x SPC
|
|
Set a breakpoint on the source line that point is on.
|
|
@end table
|
|
|
|
@kindex C-x C-a @r{(GUD)}
|
|
Here are the other special commands provided by GUD@. The keys
|
|
starting with @kbd{C-c} are available only in the GUD interaction
|
|
buffer. The key bindings that start with @kbd{C-x C-a} are available
|
|
in the GUD interaction buffer and also in source files. Some of these
|
|
commands are not available to all the supported debuggers.
|
|
|
|
@table @kbd
|
|
@item C-c C-l
|
|
@kindex C-c C-l @r{(GUD)}
|
|
@itemx C-x C-a C-l
|
|
@findex gud-refresh
|
|
Display in another window the last line referred to in the GUD
|
|
buffer (that is, the line indicated in the last location message).
|
|
This runs the command @code{gud-refresh}.
|
|
|
|
@item C-c C-s
|
|
@kindex C-c C-s @r{(GUD)}
|
|
@itemx C-x C-a C-s
|
|
@findex gud-step
|
|
Execute a single line of code (@code{gud-step}). If the line contains
|
|
a function call, execution stops after entering the called function.
|
|
|
|
@item C-c C-n
|
|
@kindex C-c C-n @r{(GUD)}
|
|
@itemx C-x C-a C-n
|
|
@findex gud-next
|
|
Execute a single line of code, stepping across entire function calls
|
|
at full speed (@code{gud-next}).
|
|
|
|
@item C-c C-i
|
|
@kindex C-c C-i @r{(GUD)}
|
|
@itemx C-x C-a C-i
|
|
@findex gud-stepi
|
|
Execute a single machine instruction (@code{gud-stepi}).
|
|
|
|
@item C-c C-p
|
|
@kindex C-c C-p @r{(GUD)}
|
|
@itemx C-x C-a C-p
|
|
@findex gud-print
|
|
Evaluate the expression at point (@code{gud-print}). If Emacs
|
|
does not print the exact expression that you want, mark it as a region
|
|
first.
|
|
|
|
@need 3000
|
|
@item C-c C-r
|
|
@kindex C-c C-r @r{(GUD)}
|
|
@itemx C-x C-a C-r
|
|
@findex gud-cont
|
|
Continue execution without specifying any stopping point. The program
|
|
will run until it hits a breakpoint, terminates, or gets a signal that
|
|
the debugger is checking for (@code{gud-cont}).
|
|
|
|
@need 1000
|
|
@item C-c C-d
|
|
@kindex C-c C-d @r{(GUD)}
|
|
@itemx C-x C-a C-d
|
|
@findex gud-remove
|
|
Delete the breakpoint(s) on the current source line, if any
|
|
(@code{gud-remove}). If you use this command in the GUD interaction
|
|
buffer, it applies to the line where the program last stopped.
|
|
|
|
@item C-c C-t
|
|
@kindex C-c C-t @r{(GUD)}
|
|
@itemx C-x C-a C-t
|
|
@findex gud-tbreak
|
|
Set a temporary breakpoint on the current source line, if any
|
|
(@code{gud-tbreak}). If you use this command in the GUD interaction
|
|
buffer, it applies to the line where the program last stopped.
|
|
|
|
@item C-c <
|
|
@kindex C-c < @r{(GUD)}
|
|
@itemx C-x C-a <
|
|
@findex gud-up
|
|
Select the next enclosing stack frame (@code{gud-up}). This is
|
|
equivalent to the GDB command @samp{up}.
|
|
|
|
@item C-c >
|
|
@kindex C-c > @r{(GUD)}
|
|
@itemx C-x C-a >
|
|
@findex gud-down
|
|
Select the next inner stack frame (@code{gud-down}). This is
|
|
equivalent to the GDB command @samp{down}.
|
|
|
|
@item C-c C-u
|
|
@kindex C-c C-u @r{(GUD)}
|
|
@itemx C-x C-a C-u
|
|
@findex gud-until
|
|
Continue execution to the current line (@code{gud-until}). The
|
|
program will run until it hits a breakpoint, terminates, gets a signal
|
|
that the debugger is checking for, or reaches the line on which the
|
|
cursor currently sits.
|
|
|
|
@item C-c C-f
|
|
@kindex C-c C-f @r{(GUD)}
|
|
@itemx C-x C-a C-f
|
|
@findex gud-finish
|
|
Run the program until the selected stack frame returns or
|
|
stops for some other reason (@code{gud-finish}).
|
|
@end table
|
|
|
|
If you are using GDB, these additional key bindings are available:
|
|
|
|
@table @kbd
|
|
@item C-x C-a C-j
|
|
@kindex C-x C-a C-j @r{(GUD)}
|
|
@findex gud-jump
|
|
Only useful in a source buffer, @code{gud-jump} transfers the
|
|
program's execution point to the current line. In other words, the
|
|
next line that the program executes will be the one where you gave the
|
|
command. If the new execution line is in a different function from
|
|
the previously one, GDB prompts for confirmation since the results may
|
|
be bizarre. See the GDB manual entry regarding @code{jump} for
|
|
details.
|
|
|
|
@item @key{TAB}
|
|
@kindex TAB @r{(GUD)}
|
|
@findex gud-gdb-complete-command
|
|
With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
|
|
This key is available only in the GUD interaction buffer.
|
|
@end table
|
|
|
|
These commands interpret a numeric argument as a repeat count, when
|
|
that makes sense.
|
|
|
|
Because @key{TAB} serves as a completion command, you can't use it to
|
|
enter a tab as input to the program you are debugging with GDB.
|
|
Instead, type @kbd{C-q @key{TAB}} to enter a tab.
|
|
|
|
@node GUD Customization
|
|
@subsection GUD Customization
|
|
|
|
@vindex gdb-mode-hook
|
|
@vindex dbx-mode-hook
|
|
@vindex sdb-mode-hook
|
|
@vindex xdb-mode-hook
|
|
@vindex perldb-mode-hook
|
|
@vindex pdb-mode-hook
|
|
@vindex jdb-mode-hook
|
|
On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
|
|
if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
|
|
@code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
|
|
are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
|
|
@code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
|
|
use these hooks to define custom key bindings for the debugger
|
|
interaction buffer. @xref{Hooks}.
|
|
|
|
Here is a convenient way to define a command that sends a particular
|
|
command string to the debugger, and set up a key binding for it in the
|
|
debugger interaction buffer:
|
|
|
|
@findex gud-def
|
|
@example
|
|
(gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
|
|
@end example
|
|
|
|
This defines a command named @var{function} which sends
|
|
@var{cmdstring} to the debugger process, and gives it the documentation
|
|
string @var{docstring}. You can then use the command @var{function} in any
|
|
buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
|
|
the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
|
|
@kbd{C-x C-a @var{binding}} generally.
|
|
|
|
The command string @var{cmdstring} may contain certain
|
|
@samp{%}-sequences that stand for data to be filled in at the time
|
|
@var{function} is called:
|
|
|
|
@table @samp
|
|
@item %f
|
|
The name of the current source file. If the current buffer is the GUD
|
|
buffer, then the ``current source file'' is the file that the program
|
|
stopped in.
|
|
|
|
@item %l
|
|
The number of the current source line. If the current buffer is the GUD
|
|
buffer, then the ``current source line'' is the line that the program
|
|
stopped in.
|
|
|
|
@item %e
|
|
In transient-mark-mode the text in the region, if it is active.
|
|
Otherwise the text of the C lvalue or function-call expression at or
|
|
adjacent to point.
|
|
|
|
@item %a
|
|
The text of the hexadecimal address at or adjacent to point.
|
|
|
|
@item %p
|
|
The numeric argument of the called function, as a decimal number. If
|
|
the command is used without a numeric argument, @samp{%p} stands for the
|
|
empty string.
|
|
|
|
If you don't use @samp{%p} in the command string, the command you define
|
|
ignores any numeric argument.
|
|
|
|
@item %d
|
|
The name of the directory of the current source file.
|
|
|
|
@item %c
|
|
Fully qualified class name derived from the expression surrounding point
|
|
(jdb only).
|
|
@end table
|
|
|
|
@node GDB Graphical Interface
|
|
@subsection GDB Graphical Interface
|
|
|
|
By default, the command @code{gdb} starts GDB using a graphical
|
|
interface, using Emacs windows for display program state information.
|
|
In effect, this makes Emacs into an IDE (interactive development
|
|
environment). With it, you do not need to use textual GDB commands;
|
|
you can control the debugging session with the mouse. For example,
|
|
you can click in the fringe of a source buffer to set a breakpoint
|
|
there, or on a stack frame in the stack buffer to select that frame.
|
|
|
|
This mode requires telling GDB that its ``screen size'' is
|
|
unlimited, so it sets the height and width accordingly. For correct
|
|
operation you must not change these values during the GDB session.
|
|
|
|
@vindex gud-gdb-command-name
|
|
You can also run GDB in text command mode, like the other debuggers
|
|
in Emacs. To do this, replace the GDB @code{"--annotate=3"} option
|
|
with @code{"--fullname"} either in the minibuffer for the current
|
|
Emacs session, or the custom variable @code{gud-gdb-command-name} for
|
|
all future sessions. You need to use text command mode to debug
|
|
multiple programs within one Emacs session. You can also use
|
|
@kbd{M-x gud-gdb} to invoke GDB in text command mode if you have
|
|
problems before execution has started.
|
|
|
|
@menu
|
|
* GDB-UI Layout:: Control the number of displayed buffers.
|
|
* Source Buffers:: Use the mouse in the fringe/margin to
|
|
control your program.
|
|
* Breakpoints Buffer:: A breakpoint control panel.
|
|
* Stack Buffer:: Select a frame from the call stack.
|
|
* Other GDB-UI Buffers:: Input/output, locals, registers,
|
|
assembler, threads and memory buffers.
|
|
* Watch Expressions:: Monitor variable values in the speedbar.
|
|
@end menu
|
|
|
|
@node GDB-UI Layout
|
|
@subsubsection GDB User Interface Layout
|
|
@cindex GDB User Interface layout
|
|
|
|
@vindex gdb-many-windows
|
|
If the variable @code{gdb-many-windows} is @code{nil} (the default
|
|
value) then @kbd{M-x gdb} normally displays only the GUD buffer.
|
|
However, if the variable @code{gdb-show-main} is also non-@code{nil},
|
|
it starts with two windows: one displaying the GUD buffer, and the
|
|
other showing the source for the @code{main} function of the program
|
|
you are debugging.
|
|
|
|
If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
|
|
displays the following frame layout:
|
|
|
|
@smallexample
|
|
@group
|
|
+--------------------------------+--------------------------------+
|
|
| GUD buffer (I/O of GDB) | Locals buffer |
|
|
|--------------------------------+--------------------------------+
|
|
| Primary Source buffer | I/O buffer for debugged pgm |
|
|
|--------------------------------+--------------------------------+
|
|
| Stack buffer | Breakpoints buffer |
|
|
+--------------------------------+--------------------------------+
|
|
@end group
|
|
@end smallexample
|
|
|
|
However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
|
|
buffer does not appear and the primary source buffer occupies the full
|
|
width of the frame.
|
|
|
|
@findex gdb-restore-windows
|
|
If you change the window layout, for example, while editing and
|
|
re-compiling your program, then you can restore this standard window
|
|
layout with the command @code{gdb-restore-windows}.
|
|
|
|
@findex gdb-many-windows
|
|
To switch between this standard layout and a simple layout
|
|
containing just the GUD buffer and a source file, type @kbd{M-x
|
|
gdb-many-windows}.
|
|
|
|
You may also specify additional GDB-related buffers to display,
|
|
either in the same frame or a different one. Select the buffers you
|
|
want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
|
|
sub-menus. If the menu-bar is unavailable, type @code{M-x
|
|
gdb-display-@var{buffertype}-buffer} or @code{M-x
|
|
gdb-frame-@var{buffertype}-buffer} respectively, where
|
|
@var{buffertype} is the relevant buffer type, such as
|
|
@samp{breakpoints}. Most of these buffers are read-only, and typing
|
|
@kbd{q} in them kills them.
|
|
|
|
When you finish debugging, kill the GUD buffer with @kbd{C-x k},
|
|
which will also kill all the buffers associated with the session.
|
|
However you need not do this if, after editing and re-compiling your
|
|
source code within Emacs, you wish continue debugging. When you
|
|
restart execution, GDB will automatically find your new executable.
|
|
Keeping the GUD buffer has the advantage of keeping the shell history
|
|
as well as GDB's breakpoints. You do need to check that the
|
|
breakpoints in recently edited source files are still in the right
|
|
places.
|
|
|
|
@node Source Buffers
|
|
@subsubsection Source Buffers
|
|
@cindex GDB commands in Fringe
|
|
|
|
@c @findex gdb-mouse-set-clear-breakpoint
|
|
@c @findex gdb-mouse-toggle-breakpoint
|
|
Many GDB commands can be entered using key bindings or the tool bar but
|
|
sometimes it is quicker to use the fringe. These commands either
|
|
manipulate breakpoints or control program execution. When there is no
|
|
fringe, you can use the margin but this is only present when the
|
|
source file already has a breakpoint.
|
|
|
|
You can click @kbd{Mouse-1} in the fringe or display margin of a
|
|
source buffer to set a breakpoint there and, on a graphical display, a
|
|
red bullet will appear on that line. If a breakpoint already exists
|
|
on that line, the same click will remove it. You can also enable or
|
|
disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
|
|
|
|
A solid arrow in the left fringe of a source buffer indicates the line
|
|
of the innermost frame where the debugged program has stopped. A
|
|
hollow arrow indicates the current execution line of higher level
|
|
frames.
|
|
|
|
If you drag the arrow in the fringe with @kbd{Mouse-1}
|
|
(@code{gdb-mouse-until}), execution will continue to the line where
|
|
you release the button, provided it is still in the same frame.
|
|
Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
|
|
of this buffer and execution will advance to there. A similar command
|
|
(@code{gdb-mouse-jump}) allows you to jump to a source line without
|
|
executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
|
|
command allows you to go backwards which can be useful for running
|
|
through code that has already executed, in order to examine its
|
|
execution in more detail.
|
|
|
|
@table @kbd
|
|
@item Mouse-1
|
|
Set or clear a breakpoint.
|
|
|
|
@item C-Mouse-1
|
|
Enable or disable a breakpoint.
|
|
|
|
@item Mouse-3
|
|
Continue execution to here.
|
|
|
|
@item C-Mouse-3
|
|
Jump to here.
|
|
@end table
|
|
|
|
If the variable @code{gdb-find-source-frame} is non-@code{nil} and
|
|
execution stops in a frame for which there is no source code e.g after
|
|
an interrupt, then Emacs finds and displays the first frame further up
|
|
stack for which there is source. If it is @code{nil} then the source
|
|
buffer continues to display the last frame which maybe more useful,
|
|
for example, when re-setting a breakpoint.
|
|
|
|
@node Breakpoints Buffer
|
|
@subsubsection Breakpoints Buffer
|
|
|
|
The breakpoints buffer shows the existing breakpoints, watchpoints and
|
|
catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
|
|
these special commands, which mostly apply to the @dfn{current
|
|
breakpoint}, the breakpoint which point is on.
|
|
|
|
@table @kbd
|
|
@item @key{SPC}
|
|
@kindex SPC @r{(GDB breakpoints buffer)}
|
|
@findex gdb-toggle-breakpoint
|
|
Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
|
|
On a graphical display, this changes the color of a bullet in the
|
|
margin of a source buffer at the relevant line. This is red when
|
|
the breakpoint is enabled and grey when it is disabled. Text-only
|
|
terminals correspondingly display a @samp{B} or @samp{b}.
|
|
|
|
@item D
|
|
@kindex D @r{(GDB breakpoints buffer)}
|
|
@findex gdb-delete-breakpoint
|
|
Delete the current breakpoint (@code{gdb-delete-breakpoint}).
|
|
|
|
@item @key{RET}
|
|
@kindex RET @r{(GDB breakpoints buffer)}
|
|
@findex gdb-goto-breakpoint
|
|
Visit the source line for the current breakpoint
|
|
(@code{gdb-goto-breakpoint}).
|
|
|
|
@item Mouse-2
|
|
@kindex Mouse-2 @r{(GDB breakpoints buffer)}
|
|
Visit the source line for the breakpoint you click on.
|
|
@end table
|
|
|
|
@node Stack Buffer
|
|
@subsubsection Stack Buffer
|
|
|
|
The stack buffer displays a @dfn{call stack}, with one line for each
|
|
of the nested subroutine calls (@dfn{stack frames}) now active in the
|
|
program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
|
|
|
|
@findex gdb-frames-select
|
|
An arrow in the fringe points to the selected frame or, if the fringe is
|
|
not present, the number of the selected frame is displayed in reverse
|
|
contrast. To select a frame in GDB, move point in the stack buffer to
|
|
that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
|
|
@kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
|
|
selecting a stack frame updates it to display the local variables of the
|
|
new frame.
|
|
|
|
@node Other GDB-UI Buffers
|
|
@subsubsection Other Buffers
|
|
|
|
@table @asis
|
|
@item Input/Output Buffer
|
|
@vindex gdb-use-separate-io-buffer
|
|
If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
|
|
the program being debugged takes its input and displays its output
|
|
here. Otherwise it uses the GUD buffer for that. To toggle whether
|
|
GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
|
|
This takes effect when you next restart the program you are debugging.
|
|
|
|
The history and replay commands from Shell mode are available here,
|
|
as are the commands to send signals to the debugged program.
|
|
@xref{Shell Mode}.
|
|
|
|
@item Locals Buffer
|
|
The locals buffer displays the values of local variables of the
|
|
current frame for simple data types (@pxref{Frame Info, Frame Info,
|
|
Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
|
|
click @kbd{Mouse-2} on the value if you want to edit it.
|
|
|
|
Arrays and structures display their type only. With GDB 6.4 or later,
|
|
move point to their name and press @key{RET}, or alternatively click
|
|
@kbd{Mouse-2} there, to examine their values. With earlier versions
|
|
of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
|
|
(@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
|
|
|
|
@item Registers Buffer
|
|
@findex toggle-gdb-all-registers
|
|
The registers buffer displays the values held by the registers
|
|
(@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
|
|
click @kbd{Mouse-2} on a register if you want to edit its value.
|
|
With GDB 6.4 or later, recently changed register values display with
|
|
@code{font-lock-warning-face}. With earlier versions of GDB, you can
|
|
press @key{SPC} to toggle the display of floating point registers
|
|
(@code{toggle-gdb-all-registers}).
|
|
|
|
@item Assembler Buffer
|
|
The assembler buffer displays the current frame as machine code. An
|
|
arrow points to the current instruction, and you can set and remove
|
|
breakpoints as in a source buffer. Breakpoint icons also appear in
|
|
the fringe or margin.
|
|
|
|
@item Threads Buffer
|
|
@findex gdb-threads-select
|
|
The threads buffer displays a summary of all threads currently in your
|
|
program (@pxref{Threads, Threads, Debugging programs with multiple
|
|
threads, gdb, The GNU debugger}). Move point to any thread in the
|
|
list and press @key{RET} to select it (@code{gdb-threads-select}) and
|
|
display the associated source in the primary source buffer.
|
|
Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
|
|
locals buffer is visible, its contents update to display the variables
|
|
that are local in the new thread.
|
|
|
|
@item Memory Buffer
|
|
The memory buffer lets you examine sections of program memory
|
|
(@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
|
|
Click @kbd{Mouse-1} on the appropriate part of the header line to
|
|
change the starting address or number of data items that the buffer
|
|
displays. Click @kbd{Mouse-3} on the header line to select the
|
|
display format or unit size for these data items.
|
|
@end table
|
|
|
|
@node Watch Expressions
|
|
@subsubsection Watch Expressions
|
|
@cindex Watching expressions in GDB
|
|
|
|
@findex gud-watch
|
|
@kindex C-x C-a C-w @r{(GUD)}
|
|
If you want to see how a variable changes each time your program
|
|
stops, move point into the variable name and click on the watch icon
|
|
in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
|
|
specify a prefix argument, you can enter the variable name in the
|
|
minibuffer.
|
|
|
|
Each watch expression is displayed in the speedbar. Complex data
|
|
types, such as arrays, structures and unions are represented in a tree
|
|
format. Leaves and simple data types show the name of the expression
|
|
and its value and, when the speedbar frame is selected, display the
|
|
type as a tooltip. Higher levels show the name, type and address
|
|
value for pointers and just the name and type otherwise. Root expressions
|
|
also display the frame address as a tooltip to help identify the frame
|
|
in which they were defined.
|
|
|
|
To expand or contract a complex data type, click @kbd{Mouse-2} or
|
|
press @key{SPC} on the tag to the left of the expression. Emacs asks
|
|
for confirmation before expanding the expression if its number of
|
|
immediate children exceeds the value of the variable
|
|
@code{gdb-max-children}.
|
|
|
|
@kindex D @r{(GDB speedbar)}
|
|
@findex gdb-var-delete
|
|
To delete a complex watch expression, move point to the root
|
|
expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
|
|
|
|
@kindex RET @r{(GDB speedbar)}
|
|
@findex gdb-edit-value
|
|
To edit a variable with a simple data type, or a simple element of a
|
|
complex data type, move point there in the speedbar and type @key{RET}
|
|
(@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
|
|
edit it. Either way, this reads the new value using the minibuffer.
|
|
|
|
@vindex gdb-show-changed-values
|
|
If you set the variable @code{gdb-show-changed-values} to
|
|
non-@code{nil} (the default value), Emacs uses
|
|
@code{font-lock-warning-face} to highlight values that have recently
|
|
changed and @code{shadow} face to make variables which have gone out of
|
|
scope less noticeable. When a variable goes out of scope you can't
|
|
edit its value.
|
|
|
|
@vindex gdb-delete-out-of-scope
|
|
If the variable @code{gdb-delete-out-of-scope} is non-@code{nil}
|
|
(the default value), Emacs automatically deletes watch expressions
|
|
which go out of scope. Sometimes, when re-entering the same function,
|
|
it may be useful to set this value to nil so that you don't need to
|
|
recreate the watch expression.
|
|
|
|
@vindex gdb-use-colon-colon-notation
|
|
If the variable @code{gdb-use-colon-colon-notation} is
|
|
non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
|
|
format. This allows the user to display watch expressions which share
|
|
the same variable name. The default value is @code{nil}.
|
|
|
|
@vindex gdb-speedbar-auto-raise
|
|
To automatically raise the speedbar every time the display of watch
|
|
expressions updates, set @code{gdb-speedbar-auto-raise} to
|
|
non-@code{nil}. This can be useful if you are debugging with a full
|
|
screen Emacs frame.
|
|
|
|
@node Executing Lisp
|
|
@section Executing Lisp Expressions
|
|
|
|
Emacs has several different major modes for Lisp and Scheme. They are
|
|
the same in terms of editing commands, but differ in the commands for
|
|
executing Lisp expressions. Each mode has its own purpose.
|
|
|
|
@table @asis
|
|
@item Emacs-Lisp mode
|
|
The mode for editing source files of programs to run in Emacs Lisp.
|
|
This mode defines @kbd{C-M-x} to evaluate the current defun.
|
|
@xref{Lisp Libraries}.
|
|
@item Lisp Interaction mode
|
|
The mode for an interactive session with Emacs Lisp. It defines
|
|
@kbd{C-j} to evaluate the sexp before point and insert its value in the
|
|
buffer. @xref{Lisp Interaction}.
|
|
@item Lisp mode
|
|
The mode for editing source files of programs that run in Lisps other
|
|
than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
|
|
to an inferior Lisp process. @xref{External Lisp}.
|
|
@item Inferior Lisp mode
|
|
The mode for an interactive session with an inferior Lisp process.
|
|
This mode combines the special features of Lisp mode and Shell mode
|
|
(@pxref{Shell Mode}).
|
|
@item Scheme mode
|
|
Like Lisp mode but for Scheme programs.
|
|
@item Inferior Scheme mode
|
|
The mode for an interactive session with an inferior Scheme process.
|
|
@end table
|
|
|
|
Most editing commands for working with Lisp programs are in fact
|
|
available globally. @xref{Programs}.
|
|
|
|
@node Lisp Libraries
|
|
@section Libraries of Lisp Code for Emacs
|
|
@cindex libraries
|
|
@cindex loading Lisp code
|
|
|
|
Lisp code for Emacs editing commands is stored in files whose names
|
|
conventionally end in @file{.el}. This ending tells Emacs to edit them in
|
|
Emacs-Lisp mode (@pxref{Executing Lisp}).
|
|
|
|
@cindex byte code
|
|
Emacs Lisp code can be compiled into byte-code, which loads faster,
|
|
takes up less space, and executes faster. @xref{Byte Compilation,,
|
|
Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
|
|
convention, the compiled code for a library goes in a separate file
|
|
whose name ends in @samp{.elc}. Thus, the compiled code for
|
|
@file{foo.el} goes in @file{foo.elc}.
|
|
|
|
@findex load-file
|
|
To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
|
|
command reads a file name using the minibuffer and then executes the
|
|
contents of that file as Lisp code. It is not necessary to visit the
|
|
file first; in any case, this command reads the file as found on disk,
|
|
not text in an Emacs buffer.
|
|
|
|
@findex load
|
|
@findex load-library
|
|
Once a file of Lisp code is installed in the Emacs Lisp library
|
|
directories, users can load it using @kbd{M-x load-library}. Programs
|
|
can load it by calling @code{load}, a more primitive function that is
|
|
similar but accepts some additional arguments.
|
|
|
|
@kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
|
|
searches a sequence of directories and tries three file names in each
|
|
directory. Suppose your argument is @var{lib}; the three names are
|
|
@file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
|
|
@file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
|
|
the result of compiling @file{@var{lib}.el}; it is better to load the
|
|
compiled file, since it will load and run faster.
|
|
|
|
If @code{load-library} finds that @file{@var{lib}.el} is newer than
|
|
@file{@var{lib}.elc} file, it issues a warning, because it's likely
|
|
that somebody made changes to the @file{.el} file and forgot to
|
|
recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
|
|
because people often leave unfinished edits the source file, and don't
|
|
recompile it until they think it is ready to use.
|
|
|
|
Because the argument to @code{load-library} is usually not in itself
|
|
a valid file name, file name completion is not available. Indeed, when
|
|
using this command, you usually do not know exactly what file name
|
|
will be used.
|
|
|
|
@vindex load-path
|
|
The sequence of directories searched by @kbd{M-x load-library} is
|
|
specified by the variable @code{load-path}, a list of strings that are
|
|
directory names. The default value of the list contains the directories where
|
|
the Lisp code for Emacs itself is stored. If you have libraries of
|
|
your own, put them in a single directory and add that directory
|
|
to @code{load-path}. @code{nil} in this list stands for the current default
|
|
directory, but it is probably not a good idea to put @code{nil} in the
|
|
list. If you find yourself wishing that @code{nil} were in the list,
|
|
most likely what you really want to do is use @kbd{M-x load-file}
|
|
this once.
|
|
|
|
@cindex autoload
|
|
Often you do not have to give any command to load a library, because
|
|
the commands defined in the library are set up to @dfn{autoload} that
|
|
library. Trying to run any of those commands calls @code{load} to load
|
|
the library; this replaces the autoload definitions with the real ones
|
|
from the library.
|
|
|
|
@vindex load-dangerous-libraries
|
|
@cindex Lisp files byte-compiled by XEmacs
|
|
By default, Emacs refuses to load compiled Lisp files which were
|
|
compiled with XEmacs, a modified versions of Emacs---they can cause
|
|
Emacs to crash. Set the variable @code{load-dangerous-libraries} to
|
|
@code{t} if you want to try loading them.
|
|
|
|
@node Lisp Eval
|
|
@section Evaluating Emacs Lisp Expressions
|
|
@cindex Emacs-Lisp mode
|
|
@cindex mode, Emacs-Lisp
|
|
|
|
@findex emacs-lisp-mode
|
|
Lisp programs intended to be run in Emacs should be edited in
|
|
Emacs-Lisp mode; this happens automatically for file names ending in
|
|
@file{.el}. By contrast, Lisp mode itself is used for editing Lisp
|
|
programs intended for other Lisp systems. To switch to Emacs-Lisp mode
|
|
explicitly, use the command @kbd{M-x emacs-lisp-mode}.
|
|
|
|
For testing of Lisp programs to run in Emacs, it is often useful to
|
|
evaluate part of the program as it is found in the Emacs buffer. For
|
|
example, after changing the text of a Lisp function definition,
|
|
evaluating the definition installs the change for future calls to the
|
|
function. Evaluation of Lisp expressions is also useful in any kind of
|
|
editing, for invoking noninteractive functions (functions that are
|
|
not commands).
|
|
|
|
@table @kbd
|
|
@item M-:
|
|
Read a single Lisp expression in the minibuffer, evaluate it, and print
|
|
the value in the echo area (@code{eval-expression}).
|
|
@item C-x C-e
|
|
Evaluate the Lisp expression before point, and print the value in the
|
|
echo area (@code{eval-last-sexp}).
|
|
@item C-M-x
|
|
Evaluate the defun containing or after point, and print the value in
|
|
the echo area (@code{eval-defun}).
|
|
@item M-x eval-region
|
|
Evaluate all the Lisp expressions in the region.
|
|
@item M-x eval-buffer
|
|
Evaluate all the Lisp expressions in the buffer.
|
|
@end table
|
|
|
|
@ifinfo
|
|
@c This uses ``colon'' instead of a literal `:' because Info cannot
|
|
@c cope with a `:' in a menu
|
|
@kindex M-@key{colon}
|
|
@end ifinfo
|
|
@ifnotinfo
|
|
@kindex M-:
|
|
@end ifnotinfo
|
|
@findex eval-expression
|
|
@kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
|
|
a Lisp expression interactively. It reads the expression using the
|
|
minibuffer, so you can execute any expression on a buffer regardless of
|
|
what the buffer contains. When the expression is evaluated, the current
|
|
buffer is once again the buffer that was current when @kbd{M-:} was
|
|
typed.
|
|
|
|
@kindex C-M-x @r{(Emacs-Lisp mode)}
|
|
@findex eval-defun
|
|
In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
|
|
@code{eval-defun}, which parses the defun containing or following point
|
|
as a Lisp expression and evaluates it. The value is printed in the echo
|
|
area. This command is convenient for installing in the Lisp environment
|
|
changes that you have just made in the text of a function definition.
|
|
|
|
@kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
|
|
evaluating a @code{defvar} expression does nothing if the variable it
|
|
defines already has a value. But @kbd{C-M-x} unconditionally resets the
|
|
variable to the initial value specified in the @code{defvar} expression.
|
|
@code{defcustom} expressions are treated similarly.
|
|
This special feature is convenient for debugging Lisp programs.
|
|
Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
|
|
the face according to the @code{defface} specification.
|
|
|
|
@kindex C-x C-e
|
|
@findex eval-last-sexp
|
|
The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
|
|
expression preceding point in the buffer, and displays the value in the
|
|
echo area. It is available in all major modes, not just Emacs-Lisp
|
|
mode. It does not treat @code{defvar} specially.
|
|
|
|
When the result of an evaluation is an integer, you can type
|
|
@kbd{C-x C-e} a second time to display the value of the integer result
|
|
in additional formats (octal, hexadecimal, and character).
|
|
|
|
If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
|
|
inserts the value into the current buffer at point, rather than
|
|
displaying it in the echo area. The argument's value does not matter.
|
|
@kbd{C-M-x} with a numeric argument instruments the function
|
|
definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
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|
|
|
@findex eval-region
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|
@findex eval-buffer
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|
The most general command for evaluating Lisp expressions from a buffer
|
|
is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
|
|
region as one or more Lisp expressions, evaluating them one by one.
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|
@kbd{M-x eval-buffer} is similar but evaluates the entire
|
|
buffer. This is a reasonable way to install the contents of a file of
|
|
Lisp code that you are ready to test. Later, as you find bugs and
|
|
change individual functions, use @kbd{C-M-x} on each function that you
|
|
change. This keeps the Lisp world in step with the source file.
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|
|
|
@vindex eval-expression-print-level
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|
@vindex eval-expression-print-length
|
|
@vindex eval-expression-debug-on-error
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|
The two customizable variables @code{eval-expression-print-level} and
|
|
@code{eval-expression-print-length} control the maximum depth and length
|
|
of lists to print in the result of the evaluation commands before
|
|
abbreviating them. @code{eval-expression-debug-on-error} controls
|
|
whether evaluation errors invoke the debugger when these commands are
|
|
used; its default is @code{t}.
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|
|
|
@node Lisp Interaction
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|
@section Lisp Interaction Buffers
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|
|
|
The buffer @samp{*scratch*} which is selected when Emacs starts up is
|
|
provided for evaluating Lisp expressions interactively inside Emacs.
|
|
|
|
The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
|
|
expressions and type @kbd{C-j} after each expression. This command
|
|
reads the Lisp expression before point, evaluates it, and inserts the
|
|
value in printed representation before point. The result is a complete
|
|
typescript of the expressions you have evaluated and their values.
|
|
|
|
The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
|
|
is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
|
|
|
|
@findex lisp-interaction-mode
|
|
The rationale for this feature is that Emacs must have a buffer when
|
|
it starts up, but that buffer is not useful for editing files since a
|
|
new buffer is made for every file that you visit. The Lisp interpreter
|
|
typescript is the most useful thing I can think of for the initial
|
|
buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
|
|
buffer in Lisp Interaction mode.
|
|
|
|
@findex ielm
|
|
An alternative way of evaluating Emacs Lisp expressions interactively
|
|
is to use Inferior Emacs-Lisp mode, which provides an interface rather
|
|
like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
|
|
expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
|
|
which uses this mode. For more information see that command's
|
|
documentation.
|
|
|
|
@node External Lisp
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|
@section Running an External Lisp
|
|
|
|
Emacs has facilities for running programs in other Lisp systems. You can
|
|
run a Lisp process as an inferior of Emacs, and pass expressions to it to
|
|
be evaluated. You can also pass changed function definitions directly from
|
|
the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
|
|
process.
|
|
|
|
@findex run-lisp
|
|
@vindex inferior-lisp-program
|
|
@kindex C-x C-z
|
|
To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
|
|
the program named @code{lisp}, the same program you would run by typing
|
|
@code{lisp} as a shell command, with both input and output going through
|
|
an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
|
|
output'' from Lisp will go into the buffer, advancing point, and any
|
|
``terminal input'' for Lisp comes from text in the buffer. (You can
|
|
change the name of the Lisp executable file by setting the variable
|
|
@code{inferior-lisp-program}.)
|
|
|
|
To give input to Lisp, go to the end of the buffer and type the input,
|
|
terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
|
|
mode, which combines the special characteristics of Lisp mode with most
|
|
of the features of Shell mode (@pxref{Shell Mode}). The definition of
|
|
@key{RET} to send a line to a subprocess is one of the features of Shell
|
|
mode.
|
|
|
|
@findex lisp-mode
|
|
For the source files of programs to run in external Lisps, use Lisp
|
|
mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
|
|
used automatically for files whose names end in @file{.l},
|
|
@file{.lsp}, or @file{.lisp}.
|
|
|
|
@kindex C-M-x @r{(Lisp mode)}
|
|
@findex lisp-eval-defun
|
|
When you edit a function in a Lisp program you are running, the easiest
|
|
way to send the changed definition to the inferior Lisp process is the key
|
|
@kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
|
|
which finds the defun around or following point and sends it as input to
|
|
the Lisp process. (Emacs can send input to any inferior process regardless
|
|
of what buffer is current.)
|
|
|
|
Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
|
|
programs to be run in another Lisp system) and Emacs-Lisp mode (for
|
|
editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
|
|
both modes it has the effect of installing the function definition
|
|
that point is in, but the way of doing so is different according to
|
|
where the relevant Lisp environment is found.
|
|
|
|
|
|
@ignore
|
|
arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
|
|
@end ignore
|