mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-12-26 10:49:33 +00:00
725 lines
22 KiB
Plaintext
725 lines
22 KiB
Plaintext
@c -*-texinfo-*-
|
|
@c This is part of the GNU Emacs Lisp Reference Manual.
|
|
@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
|
|
@c Free Software Foundation, Inc.
|
|
@c See the file elisp.texi for copying conditions.
|
|
@setfilename ../info/sequences
|
|
@node Sequences Arrays Vectors, Hash Tables, Lists, Top
|
|
@chapter Sequences, Arrays, and Vectors
|
|
@cindex sequence
|
|
|
|
Recall that the @dfn{sequence} type is the union of two other Lisp
|
|
types: lists and arrays. In other words, any list is a sequence, and
|
|
any array is a sequence. The common property that all sequences have is
|
|
that each is an ordered collection of elements.
|
|
|
|
An @dfn{array} is a single primitive object that has a slot for each
|
|
of its elements. All the elements are accessible in constant time, but
|
|
the length of an existing array cannot be changed. Strings, vectors,
|
|
char-tables and bool-vectors are the four types of arrays.
|
|
|
|
A list is a sequence of elements, but it is not a single primitive
|
|
object; it is made of cons cells, one cell per element. Finding the
|
|
@var{n}th element requires looking through @var{n} cons cells, so
|
|
elements farther from the beginning of the list take longer to access.
|
|
But it is possible to add elements to the list, or remove elements.
|
|
|
|
The following diagram shows the relationship between these types:
|
|
|
|
@example
|
|
@group
|
|
_____________________________________________
|
|
| |
|
|
| Sequence |
|
|
| ______ ________________________________ |
|
|
| | | | | |
|
|
| | List | | Array | |
|
|
| | | | ________ ________ | |
|
|
| |______| | | | | | | |
|
|
| | | Vector | | String | | |
|
|
| | |________| |________| | |
|
|
| | ____________ _____________ | |
|
|
| | | | | | | |
|
|
| | | Char-table | | Bool-vector | | |
|
|
| | |____________| |_____________| | |
|
|
| |________________________________| |
|
|
|_____________________________________________|
|
|
@end group
|
|
@end example
|
|
|
|
The elements of vectors and lists may be any Lisp objects. The
|
|
elements of strings are all characters.
|
|
|
|
@menu
|
|
* Sequence Functions:: Functions that accept any kind of sequence.
|
|
* Arrays:: Characteristics of arrays in Emacs Lisp.
|
|
* Array Functions:: Functions specifically for arrays.
|
|
* Vectors:: Special characteristics of Emacs Lisp vectors.
|
|
* Vector Functions:: Functions specifically for vectors.
|
|
* Char-Tables:: How to work with char-tables.
|
|
* Bool-Vectors:: How to work with bool-vectors.
|
|
@end menu
|
|
|
|
@node Sequence Functions
|
|
@section Sequences
|
|
|
|
In Emacs Lisp, a @dfn{sequence} is either a list or an array. The
|
|
common property of all sequences is that they are ordered collections of
|
|
elements. This section describes functions that accept any kind of
|
|
sequence.
|
|
|
|
@defun sequencep object
|
|
Returns @code{t} if @var{object} is a list, vector, or
|
|
string, @code{nil} otherwise.
|
|
@end defun
|
|
|
|
@defun length sequence
|
|
@cindex string length
|
|
@cindex list length
|
|
@cindex vector length
|
|
@cindex sequence length
|
|
This function returns the number of elements in @var{sequence}. If
|
|
@var{sequence} is a cons cell that is not a list (because the final
|
|
@sc{cdr} is not @code{nil}), a @code{wrong-type-argument} error is
|
|
signaled.
|
|
|
|
@xref{List Elements}, for the related function @code{safe-length}.
|
|
|
|
@example
|
|
@group
|
|
(length '(1 2 3))
|
|
@result{} 3
|
|
@end group
|
|
@group
|
|
(length ())
|
|
@result{} 0
|
|
@end group
|
|
@group
|
|
(length "foobar")
|
|
@result{} 6
|
|
@end group
|
|
@group
|
|
(length [1 2 3])
|
|
@result{} 3
|
|
@end group
|
|
@group
|
|
(length (make-bool-vector 5 nil))
|
|
@result{} 5
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun elt sequence index
|
|
@cindex elements of sequences
|
|
This function returns the element of @var{sequence} indexed by
|
|
@var{index}. Legitimate values of @var{index} are integers ranging from
|
|
0 up to one less than the length of @var{sequence}. If @var{sequence}
|
|
is a list, then out-of-range values of @var{index} return @code{nil};
|
|
otherwise, they trigger an @code{args-out-of-range} error.
|
|
|
|
@example
|
|
@group
|
|
(elt [1 2 3 4] 2)
|
|
@result{} 3
|
|
@end group
|
|
@group
|
|
(elt '(1 2 3 4) 2)
|
|
@result{} 3
|
|
@end group
|
|
@group
|
|
;; @r{We use @code{string} to show clearly which character @code{elt} returns.}
|
|
(string (elt "1234" 2))
|
|
@result{} "3"
|
|
@end group
|
|
@group
|
|
(elt [1 2 3 4] 4)
|
|
@error{} Args out of range: [1 2 3 4], 4
|
|
@end group
|
|
@group
|
|
(elt [1 2 3 4] -1)
|
|
@error{} Args out of range: [1 2 3 4], -1
|
|
@end group
|
|
@end example
|
|
|
|
This function generalizes @code{aref} (@pxref{Array Functions}) and
|
|
@code{nth} (@pxref{List Elements}).
|
|
@end defun
|
|
|
|
@defun copy-sequence sequence
|
|
@cindex copying sequences
|
|
Returns a copy of @var{sequence}. The copy is the same type of object
|
|
as the original sequence, and it has the same elements in the same order.
|
|
|
|
Storing a new element into the copy does not affect the original
|
|
@var{sequence}, and vice versa. However, the elements of the new
|
|
sequence are not copies; they are identical (@code{eq}) to the elements
|
|
of the original. Therefore, changes made within these elements, as
|
|
found via the copied sequence, are also visible in the original
|
|
sequence.
|
|
|
|
If the sequence is a string with text properties, the property list in
|
|
the copy is itself a copy, not shared with the original's property
|
|
list. However, the actual values of the properties are shared.
|
|
@xref{Text Properties}.
|
|
|
|
See also @code{append} in @ref{Building Lists}, @code{concat} in
|
|
@ref{Creating Strings}, and @code{vconcat} in @ref{Vectors}, for other
|
|
ways to copy sequences.
|
|
|
|
@example
|
|
@group
|
|
(setq bar '(1 2))
|
|
@result{} (1 2)
|
|
@end group
|
|
@group
|
|
(setq x (vector 'foo bar))
|
|
@result{} [foo (1 2)]
|
|
@end group
|
|
@group
|
|
(setq y (copy-sequence x))
|
|
@result{} [foo (1 2)]
|
|
@end group
|
|
|
|
@group
|
|
(eq x y)
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(equal x y)
|
|
@result{} t
|
|
@end group
|
|
@group
|
|
(eq (elt x 1) (elt y 1))
|
|
@result{} t
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Replacing an element of one sequence.}
|
|
(aset x 0 'quux)
|
|
x @result{} [quux (1 2)]
|
|
y @result{} [foo (1 2)]
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Modifying the inside of a shared element.}
|
|
(setcar (aref x 1) 69)
|
|
x @result{} [quux (69 2)]
|
|
y @result{} [foo (69 2)]
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@node Arrays
|
|
@section Arrays
|
|
@cindex array
|
|
|
|
An @dfn{array} object has slots that hold a number of other Lisp
|
|
objects, called the elements of the array. Any element of an array may
|
|
be accessed in constant time. In contrast, an element of a list
|
|
requires access time that is proportional to the position of the element
|
|
in the list.
|
|
|
|
Emacs defines four types of array, all one-dimensional: @dfn{strings},
|
|
@dfn{vectors}, @dfn{bool-vectors} and @dfn{char-tables}. A vector is a
|
|
general array; its elements can be any Lisp objects. A string is a
|
|
specialized array; its elements must be characters. Each type of array
|
|
has its own read syntax.
|
|
@xref{String Type}, and @ref{Vector Type}.
|
|
|
|
All four kinds of array share these characteristics:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
The first element of an array has index zero, the second element has
|
|
index 1, and so on. This is called @dfn{zero-origin} indexing. For
|
|
example, an array of four elements has indices 0, 1, 2, @w{and 3}.
|
|
|
|
@item
|
|
The length of the array is fixed once you create it; you cannot
|
|
change the length of an existing array.
|
|
|
|
@item
|
|
The array is a constant, for evaluation---in other words, it evaluates
|
|
to itself.
|
|
|
|
@item
|
|
The elements of an array may be referenced or changed with the functions
|
|
@code{aref} and @code{aset}, respectively (@pxref{Array Functions}).
|
|
@end itemize
|
|
|
|
When you create an array, other than a char-table, you must specify
|
|
its length. You cannot specify the length of a char-table, because that
|
|
is determined by the range of character codes.
|
|
|
|
In principle, if you want an array of text characters, you could use
|
|
either a string or a vector. In practice, we always choose strings for
|
|
such applications, for four reasons:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
They occupy one-fourth the space of a vector of the same elements.
|
|
|
|
@item
|
|
Strings are printed in a way that shows the contents more clearly
|
|
as text.
|
|
|
|
@item
|
|
Strings can hold text properties. @xref{Text Properties}.
|
|
|
|
@item
|
|
Many of the specialized editing and I/O facilities of Emacs accept only
|
|
strings. For example, you cannot insert a vector of characters into a
|
|
buffer the way you can insert a string. @xref{Strings and Characters}.
|
|
@end itemize
|
|
|
|
By contrast, for an array of keyboard input characters (such as a key
|
|
sequence), a vector may be necessary, because many keyboard input
|
|
characters are outside the range that will fit in a string. @xref{Key
|
|
Sequence Input}.
|
|
|
|
@node Array Functions
|
|
@section Functions that Operate on Arrays
|
|
|
|
In this section, we describe the functions that accept all types of
|
|
arrays.
|
|
|
|
@defun arrayp object
|
|
This function returns @code{t} if @var{object} is an array (i.e., a
|
|
vector, a string, a bool-vector or a char-table).
|
|
|
|
@example
|
|
@group
|
|
(arrayp [a])
|
|
@result{} t
|
|
(arrayp "asdf")
|
|
@result{} t
|
|
(arrayp (syntax-table)) ;; @r{A char-table.}
|
|
@result{} t
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun aref array index
|
|
@cindex array elements
|
|
This function returns the @var{index}th element of @var{array}. The
|
|
first element is at index zero.
|
|
|
|
@example
|
|
@group
|
|
(setq primes [2 3 5 7 11 13])
|
|
@result{} [2 3 5 7 11 13]
|
|
(aref primes 4)
|
|
@result{} 11
|
|
@end group
|
|
@group
|
|
(aref "abcdefg" 1)
|
|
@result{} 98 ; @r{@samp{b} is @sc{ascii} code 98.}
|
|
@end group
|
|
@end example
|
|
|
|
See also the function @code{elt}, in @ref{Sequence Functions}.
|
|
@end defun
|
|
|
|
@defun aset array index object
|
|
This function sets the @var{index}th element of @var{array} to be
|
|
@var{object}. It returns @var{object}.
|
|
|
|
@example
|
|
@group
|
|
(setq w [foo bar baz])
|
|
@result{} [foo bar baz]
|
|
(aset w 0 'fu)
|
|
@result{} fu
|
|
w
|
|
@result{} [fu bar baz]
|
|
@end group
|
|
|
|
@group
|
|
(setq x "asdfasfd")
|
|
@result{} "asdfasfd"
|
|
(aset x 3 ?Z)
|
|
@result{} 90
|
|
x
|
|
@result{} "asdZasfd"
|
|
@end group
|
|
@end example
|
|
|
|
If @var{array} is a string and @var{object} is not a character, a
|
|
@code{wrong-type-argument} error results. The function converts a
|
|
unibyte string to multibyte if necessary to insert a character.
|
|
@end defun
|
|
|
|
@defun fillarray array object
|
|
This function fills the array @var{array} with @var{object}, so that
|
|
each element of @var{array} is @var{object}. It returns @var{array}.
|
|
|
|
@example
|
|
@group
|
|
(setq a [a b c d e f g])
|
|
@result{} [a b c d e f g]
|
|
(fillarray a 0)
|
|
@result{} [0 0 0 0 0 0 0]
|
|
a
|
|
@result{} [0 0 0 0 0 0 0]
|
|
@end group
|
|
@group
|
|
(setq s "When in the course")
|
|
@result{} "When in the course"
|
|
(fillarray s ?-)
|
|
@result{} "------------------"
|
|
@end group
|
|
@end example
|
|
|
|
If @var{array} is a string and @var{object} is not a character, a
|
|
@code{wrong-type-argument} error results.
|
|
@end defun
|
|
|
|
The general sequence functions @code{copy-sequence} and @code{length}
|
|
are often useful for objects known to be arrays. @xref{Sequence Functions}.
|
|
|
|
@node Vectors
|
|
@section Vectors
|
|
@cindex vector
|
|
|
|
Arrays in Lisp, like arrays in most languages, are blocks of memory
|
|
whose elements can be accessed in constant time. A @dfn{vector} is a
|
|
general-purpose array of specified length; its elements can be any Lisp
|
|
objects. (By contrast, a string can hold only characters as elements.)
|
|
Vectors in Emacs are used for obarrays (vectors of symbols), and as part
|
|
of keymaps (vectors of commands). They are also used internally as part
|
|
of the representation of a byte-compiled function; if you print such a
|
|
function, you will see a vector in it.
|
|
|
|
In Emacs Lisp, the indices of the elements of a vector start from zero
|
|
and count up from there.
|
|
|
|
Vectors are printed with square brackets surrounding the elements.
|
|
Thus, a vector whose elements are the symbols @code{a}, @code{b} and
|
|
@code{a} is printed as @code{[a b a]}. You can write vectors in the
|
|
same way in Lisp input.
|
|
|
|
A vector, like a string or a number, is considered a constant for
|
|
evaluation: the result of evaluating it is the same vector. This does
|
|
not evaluate or even examine the elements of the vector.
|
|
@xref{Self-Evaluating Forms}.
|
|
|
|
Here are examples illustrating these principles:
|
|
|
|
@example
|
|
@group
|
|
(setq avector [1 two '(three) "four" [five]])
|
|
@result{} [1 two (quote (three)) "four" [five]]
|
|
(eval avector)
|
|
@result{} [1 two (quote (three)) "four" [five]]
|
|
(eq avector (eval avector))
|
|
@result{} t
|
|
@end group
|
|
@end example
|
|
|
|
@node Vector Functions
|
|
@section Functions for Vectors
|
|
|
|
Here are some functions that relate to vectors:
|
|
|
|
@defun vectorp object
|
|
This function returns @code{t} if @var{object} is a vector.
|
|
|
|
@example
|
|
@group
|
|
(vectorp [a])
|
|
@result{} t
|
|
(vectorp "asdf")
|
|
@result{} nil
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun vector &rest objects
|
|
This function creates and returns a vector whose elements are the
|
|
arguments, @var{objects}.
|
|
|
|
@example
|
|
@group
|
|
(vector 'foo 23 [bar baz] "rats")
|
|
@result{} [foo 23 [bar baz] "rats"]
|
|
(vector)
|
|
@result{} []
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun make-vector length object
|
|
This function returns a new vector consisting of @var{length} elements,
|
|
each initialized to @var{object}.
|
|
|
|
@example
|
|
@group
|
|
(setq sleepy (make-vector 9 'Z))
|
|
@result{} [Z Z Z Z Z Z Z Z Z]
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun vconcat &rest sequences
|
|
@cindex copying vectors
|
|
This function returns a new vector containing all the elements of the
|
|
@var{sequences}. The arguments @var{sequences} may be any kind of
|
|
arrays, including lists, vectors, or strings. If no @var{sequences} are
|
|
given, an empty vector is returned.
|
|
|
|
The value is a newly constructed vector that is not @code{eq} to any
|
|
existing vector.
|
|
|
|
@example
|
|
@group
|
|
(setq a (vconcat '(A B C) '(D E F)))
|
|
@result{} [A B C D E F]
|
|
(eq a (vconcat a))
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(vconcat)
|
|
@result{} []
|
|
(vconcat [A B C] "aa" '(foo (6 7)))
|
|
@result{} [A B C 97 97 foo (6 7)]
|
|
@end group
|
|
@end example
|
|
|
|
The @code{vconcat} function also allows byte-code function objects as
|
|
arguments. This is a special feature to make it easy to access the entire
|
|
contents of a byte-code function object. @xref{Byte-Code Objects}.
|
|
|
|
The @code{vconcat} function also allows integers as arguments. It
|
|
converts them to strings of digits, making up the decimal print
|
|
representation of the integer, and then uses the strings instead of the
|
|
original integers. @strong{Don't use this feature; we plan to eliminate
|
|
it. If you already use this feature, change your programs now!} The
|
|
proper way to convert an integer to a decimal number in this way is with
|
|
@code{format} (@pxref{Formatting Strings}) or @code{number-to-string}
|
|
(@pxref{String Conversion}).
|
|
|
|
For other concatenation functions, see @code{mapconcat} in @ref{Mapping
|
|
Functions}, @code{concat} in @ref{Creating Strings}, and @code{append}
|
|
in @ref{Building Lists}.
|
|
@end defun
|
|
|
|
The @code{append} function provides a way to convert a vector into a
|
|
list with the same elements (@pxref{Building Lists}):
|
|
|
|
@example
|
|
@group
|
|
(setq avector [1 two (quote (three)) "four" [five]])
|
|
@result{} [1 two (quote (three)) "four" [five]]
|
|
(append avector nil)
|
|
@result{} (1 two (quote (three)) "four" [five])
|
|
@end group
|
|
@end example
|
|
|
|
@node Char-Tables
|
|
@section Char-Tables
|
|
@cindex char-tables
|
|
@cindex extra slots of char-table
|
|
|
|
A char-table is much like a vector, except that it is indexed by
|
|
character codes. Any valid character code, without modifiers, can be
|
|
used as an index in a char-table. You can access a char-table's
|
|
elements with @code{aref} and @code{aset}, as with any array. In
|
|
addition, a char-table can have @dfn{extra slots} to hold additional
|
|
data not associated with particular character codes. Char-tables are
|
|
constants when evaluated.
|
|
|
|
@cindex subtype of char-table
|
|
Each char-table has a @dfn{subtype} which is a symbol. The subtype
|
|
has two purposes: to distinguish char-tables meant for different uses,
|
|
and to control the number of extra slots. For example, display tables
|
|
are char-tables with @code{display-table} as the subtype, and syntax
|
|
tables are char-tables with @code{syntax-table} as the subtype. A valid
|
|
subtype must have a @code{char-table-extra-slots} property which is an
|
|
integer between 0 and 10. This integer specifies the number of
|
|
@dfn{extra slots} in the char-table.
|
|
|
|
@cindex parent of char-table
|
|
A char-table can have a @dfn{parent}, which is another char-table. If
|
|
it does, then whenever the char-table specifies @code{nil} for a
|
|
particular character @var{c}, it inherits the value specified in the
|
|
parent. In other words, @code{(aref @var{char-table} @var{c})} returns
|
|
the value from the parent of @var{char-table} if @var{char-table} itself
|
|
specifies @code{nil}.
|
|
|
|
@cindex default value of char-table
|
|
A char-table can also have a @dfn{default value}. If so, then
|
|
@code{(aref @var{char-table} @var{c})} returns the default value
|
|
whenever the char-table does not specify any other non-@code{nil} value.
|
|
|
|
@defun make-char-table subtype &optional init
|
|
Return a newly created char-table, with subtype @var{subtype}. Each
|
|
element is initialized to @var{init}, which defaults to @code{nil}. You
|
|
cannot alter the subtype of a char-table after the char-table is
|
|
created.
|
|
|
|
There is no argument to specify the length of the char-table, because
|
|
all char-tables have room for any valid character code as an index.
|
|
@end defun
|
|
|
|
@defun char-table-p object
|
|
This function returns @code{t} if @var{object} is a char-table,
|
|
otherwise @code{nil}.
|
|
@end defun
|
|
|
|
@defun char-table-subtype char-table
|
|
This function returns the subtype symbol of @var{char-table}.
|
|
@end defun
|
|
|
|
@defun set-char-table-default char-table new-default
|
|
This function sets the default value of @var{char-table} to
|
|
@var{new-default}.
|
|
|
|
There is no special function to access the default value of a char-table.
|
|
To do that, use @code{(char-table-range @var{char-table} nil)}.
|
|
@end defun
|
|
|
|
@defun char-table-parent char-table
|
|
This function returns the parent of @var{char-table}. The parent is
|
|
always either @code{nil} or another char-table.
|
|
@end defun
|
|
|
|
@defun set-char-table-parent char-table new-parent
|
|
This function sets the parent of @var{char-table} to @var{new-parent}.
|
|
@end defun
|
|
|
|
@defun char-table-extra-slot char-table n
|
|
This function returns the contents of extra slot @var{n} of
|
|
@var{char-table}. The number of extra slots in a char-table is
|
|
determined by its subtype.
|
|
@end defun
|
|
|
|
@defun set-char-table-extra-slot char-table n value
|
|
This function stores @var{value} in extra slot @var{n} of
|
|
@var{char-table}.
|
|
@end defun
|
|
|
|
A char-table can specify an element value for a single character code;
|
|
it can also specify a value for an entire character set.
|
|
|
|
@defun char-table-range char-table range
|
|
This returns the value specified in @var{char-table} for a range of
|
|
characters @var{range}. Here are the possibilities for @var{range}:
|
|
|
|
@table @asis
|
|
@item @code{nil}
|
|
Refers to the default value.
|
|
|
|
@item @var{char}
|
|
Refers to the element for character @var{char}
|
|
(supposing @var{char} is a valid character code).
|
|
|
|
@item @var{charset}
|
|
Refers to the value specified for the whole character set
|
|
@var{charset} (@pxref{Character Sets}).
|
|
|
|
@item @var{generic-char}
|
|
A generic character stands for a character set; specifying the generic
|
|
character as argument is equivalent to specifying the character set
|
|
name. @xref{Splitting Characters}, for a description of generic characters.
|
|
@end table
|
|
@end defun
|
|
|
|
@defun set-char-table-range char-table range value
|
|
This function sets the value in @var{char-table} for a range of
|
|
characters @var{range}. Here are the possibilities for @var{range}:
|
|
|
|
@table @asis
|
|
@item @code{nil}
|
|
Refers to the default value.
|
|
|
|
@item @code{t}
|
|
Refers to the whole range of character codes.
|
|
|
|
@item @var{char}
|
|
Refers to the element for character @var{char}
|
|
(supposing @var{char} is a valid character code).
|
|
|
|
@item @var{charset}
|
|
Refers to the value specified for the whole character set
|
|
@var{charset} (@pxref{Character Sets}).
|
|
|
|
@item @var{generic-char}
|
|
A generic character stands for a character set; specifying the generic
|
|
character as argument is equivalent to specifying the character set
|
|
name. @xref{Splitting Characters}, for a description of generic characters.
|
|
@end table
|
|
@end defun
|
|
|
|
@defun map-char-table function char-table
|
|
This function calls @var{function} for each element of @var{char-table}.
|
|
@var{function} is called with two arguments, a key and a value. The key
|
|
is a possible @var{range} argument for @code{char-table-range}---either
|
|
a valid character or a generic character---and the value is
|
|
@code{(char-table-range @var{char-table} @var{key})}.
|
|
|
|
Overall, the key-value pairs passed to @var{function} describe all the
|
|
values stored in @var{char-table}.
|
|
|
|
The return value is always @code{nil}; to make this function useful,
|
|
@var{function} should have side effects. For example,
|
|
here is how to examine each element of the syntax table:
|
|
|
|
@example
|
|
(let (accumulator)
|
|
(map-char-table
|
|
#'(lambda (key value)
|
|
(setq accumulator
|
|
(cons (list key value) accumulator)))
|
|
(syntax-table))
|
|
accumulator)
|
|
@result{}
|
|
((475008 nil) (474880 nil) (474752 nil) (474624 nil)
|
|
... (5 (3)) (4 (3)) (3 (3)) (2 (3)) (1 (3)) (0 (3)))
|
|
@end example
|
|
@end defun
|
|
|
|
@node Bool-Vectors
|
|
@section Bool-vectors
|
|
@cindex Bool-vectors
|
|
|
|
A bool-vector is much like a vector, except that it stores only the
|
|
values @code{t} and @code{nil}. If you try to store any non-@code{nil}
|
|
value into an element of the bool-vector, the effect is to store
|
|
@code{t} there. As with all arrays, bool-vector indices start from 0,
|
|
and the length cannot be changed once the bool-vector is created.
|
|
Bool-vectors are constants when evaluated.
|
|
|
|
There are two special functions for working with bool-vectors; aside
|
|
from that, you manipulate them with same functions used for other kinds
|
|
of arrays.
|
|
|
|
@defun make-bool-vector length initial
|
|
Return a new bool-vector of @var{length} elements,
|
|
each one initialized to @var{initial}.
|
|
@end defun
|
|
|
|
@defun bool-vector-p object
|
|
This returns @code{t} if @var{object} is a bool-vector,
|
|
and @code{nil} otherwise.
|
|
@end defun
|
|
|
|
Here is an example of creating, examining, and updating a
|
|
bool-vector. Note that the printed form represents up to 8 boolean
|
|
values as a single character.
|
|
|
|
@example
|
|
(setq bv (make-bool-vector 5 t))
|
|
@result{} #&5"^_"
|
|
(aref bv 1)
|
|
@result{} t
|
|
(aset bv 3 nil)
|
|
@result{} nil
|
|
bv
|
|
@result{} #&5"^W"
|
|
@end example
|
|
|
|
@noindent
|
|
These results make sense because the binary codes for control-_ and
|
|
control-W are 11111 and 10111, respectively.
|
|
|