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2354 lines
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2354 lines
85 KiB
Plaintext
@c -*-texinfo-*-
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@c This is part of the GNU Emacs Lisp Reference Manual.
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@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000
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@c Free Software Foundation, Inc.
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@c See the file elisp.texi for copying conditions.
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@setfilename ../info/keymaps
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@node Keymaps, Modes, Command Loop, Top
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@chapter Keymaps
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@cindex keymap
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The bindings between input events and commands are recorded in data
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structures called @dfn{keymaps}. Each binding in a keymap associates
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(or @dfn{binds}) an individual event type either to another keymap or to
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a command. When an event type is bound to a keymap, that keymap is used
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to look up the next input event; this continues until a command is
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found. The whole process is called @dfn{key lookup}.
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@menu
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* Keymap Terminology:: Definitions of terms pertaining to keymaps.
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* Format of Keymaps:: What a keymap looks like as a Lisp object.
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* Creating Keymaps:: Functions to create and copy keymaps.
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* Inheritance and Keymaps:: How one keymap can inherit the bindings
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of another keymap.
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* Prefix Keys:: Defining a key with a keymap as its definition.
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* Active Keymaps:: Each buffer has a local keymap
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to override the standard (global) bindings.
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A minor mode can also override them.
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* Key Lookup:: How extracting elements from keymaps works.
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* Functions for Key Lookup:: How to request key lookup.
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* Changing Key Bindings:: Redefining a key in a keymap.
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* Key Binding Commands:: Interactive interfaces for redefining keys.
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* Scanning Keymaps:: Looking through all keymaps, for printing help.
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* Menu Keymaps:: Defining a menu as a keymap.
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@end menu
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@node Keymap Terminology
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@section Keymap Terminology
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@cindex key
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@cindex keystroke
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@cindex key binding
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@cindex binding of a key
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@cindex complete key
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@cindex undefined key
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A @dfn{keymap} is a table mapping event types to definitions (which
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can be any Lisp objects, though only certain types are meaningful for
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execution by the command loop). Given an event (or an event type) and a
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keymap, Emacs can get the event's definition. Events include
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characters, function keys, and mouse actions (@pxref{Input Events}).
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A sequence of input events that form a unit is called a
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@dfn{key sequence}, or @dfn{key} for short. A sequence of one event
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is always a key sequence, and so are some multi-event sequences.
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A keymap determines a binding or definition for any key sequence. If
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the key sequence is a single event, its binding is the definition of the
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event in the keymap. The binding of a key sequence of more than one
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event is found by an iterative process: the binding of the first event
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is found, and must be a keymap; then the second event's binding is found
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in that keymap, and so on until all the events in the key sequence are
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used up.
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If the binding of a key sequence is a keymap, we call the key sequence
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a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
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no more events can be added to it). If the binding is @code{nil},
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we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
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@kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
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@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
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keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
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details.
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The rule for finding the binding of a key sequence assumes that the
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intermediate bindings (found for the events before the last) are all
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keymaps; if this is not so, the sequence of events does not form a
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unit---it is not really one key sequence. In other words, removing one
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or more events from the end of any valid key sequence must always yield
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a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
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@kbd{C-f} is not a prefix key, so a longer sequence starting with
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@kbd{C-f} cannot be a key sequence.
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The set of possible multi-event key sequences depends on the bindings
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for prefix keys; therefore, it can be different for different keymaps,
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and can change when bindings are changed. However, a one-event sequence
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is always a key sequence, because it does not depend on any prefix keys
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for its well-formedness.
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At any time, several primary keymaps are @dfn{active}---that is, in
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use for finding key bindings. These are the @dfn{global map}, which is
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shared by all buffers; the @dfn{local keymap}, which is usually
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associated with a specific major mode; and zero or more @dfn{minor mode
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keymaps}, which belong to currently enabled minor modes. (Not all minor
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modes have keymaps.) The local keymap bindings shadow (i.e., take
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precedence over) the corresponding global bindings. The minor mode
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keymaps shadow both local and global keymaps. @xref{Active Keymaps},
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for details.
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@node Format of Keymaps
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@section Format of Keymaps
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@cindex format of keymaps
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@cindex keymap format
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@cindex full keymap
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@cindex sparse keymap
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A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
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remaining elements of the list define the key bindings of the keymap.
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A symbol whose function definition is a keymap is also a keymap. Use
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the function @code{keymapp} (see below) to test whether an object is a
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keymap.
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Several kinds of elements may appear in a keymap, after the symbol
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@code{keymap} that begins it:
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@table @code
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@item (@var{type} .@: @var{binding})
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This specifies one binding, for events of type @var{type}. Each
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ordinary binding applies to events of a particular @dfn{event type},
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which is always a character or a symbol. @xref{Classifying Events}.
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@item (t .@: @var{binding})
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@cindex default key binding
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This specifies a @dfn{default key binding}; any event not bound by other
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elements of the keymap is given @var{binding} as its binding. Default
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bindings allow a keymap to bind all possible event types without having
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to enumerate all of them. A keymap that has a default binding
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completely masks any lower-precedence keymap.
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@item @var{vector}
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If an element of a keymap is a vector, the vector counts as bindings for
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all the @sc{ascii} characters, codes 0 through 127; vector element
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@var{n} is the binding for the character with code @var{n}. This is a
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compact way to record lots of bindings. A keymap with such a vector is
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called a @dfn{full keymap}. Other keymaps are called @dfn{sparse
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keymaps}.
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A @code{nil} binding is used to mean that a key is explicitly not bound.
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Just like any other binding, it takes precedence over a default binding
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or a binding in the parent keymap, but on the other hand, it does not
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take precedence over keymaps of lower priority.
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When a keymap contains a vector, it always defines a binding for each
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@sc{ascii} character, even if the vector contains @code{nil} for that
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character. Such a binding of @code{nil} overrides any default key
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binding in the keymap, for @sc{ascii} characters. However, default
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bindings are still meaningful for events other than @sc{ascii}
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characters. A binding of @code{nil} does @emph{not} override
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lower-precedence keymaps; thus, if the local map gives a binding of
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@code{nil}, Emacs uses the binding from the global map.
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@item @var{string}
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@cindex keymap prompt string
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@cindex overall prompt string
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@cindex prompt string of keymap
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Aside from bindings, a keymap can also have a string as an element.
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This is called the @dfn{overall prompt string} and makes it possible to
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use the keymap as a menu. @xref{Defining Menus}.
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@end table
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@cindex meta characters lookup
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Keymaps do not directly record bindings for the meta characters.
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Instead, meta characters are regarded for purposes of key lookup as
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sequences of two characters, the first of which is @key{ESC} (or
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whatever is currently the value of @code{meta-prefix-char}). Thus, the
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key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
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global binding is found at the slot for @kbd{a} in @code{esc-map}
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(@pxref{Prefix Keys}).
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This conversion applies only to characters, not to function keys or
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other input events; thus, @kbd{M-@key{end}} has nothing to do with
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@kbd{@key{ESC} @key{end}}.
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Here as an example is the local keymap for Lisp mode, a sparse
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keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
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C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
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@example
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@group
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lisp-mode-map
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@result{}
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@end group
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@group
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(keymap
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;; @key{TAB}
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(9 . lisp-indent-line)
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@end group
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@group
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;; @key{DEL}
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(127 . backward-delete-char-untabify)
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@end group
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@group
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(3 keymap
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;; @kbd{C-c C-l}
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(12 . run-lisp))
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@end group
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@group
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(27 keymap
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;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
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(17 . indent-sexp)
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;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
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(24 . lisp-send-defun)))
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@end group
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@end example
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@defun keymapp object
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This function returns @code{t} if @var{object} is a keymap, @code{nil}
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otherwise. More precisely, this function tests for a list whose
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@sc{car} is @code{keymap}, or for a symbol whose function definition
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satisfies @code{keymapp}.
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@example
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@group
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(keymapp '(keymap))
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@result{} t
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@end group
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@group
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(fset 'foo '(keymap))
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(keymapp 'foo)
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@result{} t
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@end group
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@group
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(keymapp (current-global-map))
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@result{} t
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@end group
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@end example
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@end defun
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@node Creating Keymaps
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@section Creating Keymaps
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@cindex creating keymaps
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Here we describe the functions for creating keymaps.
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@c ??? This should come after make-sparse-keymap
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@defun make-keymap &optional prompt
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This function creates and returns a new full keymap. That keymap
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contains a char-table (@pxref{Char-Tables}) with 384 slots: the first
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128 slots are for defining all the @sc{ascii} characters, the next 128
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slots are for 8-bit European characters, and each one of the final 128
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slots is for one character set of non-@sc{ascii} characters supported by
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Emacs. The new keymap initially binds all these characters to
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@code{nil}, and does not bind any other kind of event.
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@example
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@group
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(make-keymap)
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@result{} (keymap [nil nil nil @dots{} nil nil])
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@end group
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@end example
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If you specify @var{prompt}, that becomes the overall prompt string for
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the keymap. The prompt string should be provided for menu keymaps
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(@pxref{Defining Menus}).
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@end defun
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@defun make-sparse-keymap &optional prompt
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This function creates and returns a new sparse keymap with no entries.
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The new keymap does not contain a char-table, unlike @code{make-keymap},
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and does not bind any events. The argument @var{prompt} specifies a
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prompt string, as in @code{make-keymap}.
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@example
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@group
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(make-sparse-keymap)
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@result{} (keymap)
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@end group
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@end example
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@end defun
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@defun copy-keymap keymap
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This function returns a copy of @var{keymap}. Any keymaps that
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appear directly as bindings in @var{keymap} are also copied recursively,
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and so on to any number of levels. However, recursive copying does not
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take place when the definition of a character is a symbol whose function
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definition is a keymap; the same symbol appears in the new copy.
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@c Emacs 19 feature
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@example
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@group
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(setq map (copy-keymap (current-local-map)))
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@result{} (keymap
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@end group
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@group
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;; @r{(This implements meta characters.)}
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(27 keymap
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(83 . center-paragraph)
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(115 . center-line))
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(9 . tab-to-tab-stop))
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@end group
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@group
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(eq map (current-local-map))
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@result{} nil
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@end group
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@group
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(equal map (current-local-map))
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@result{} t
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@end group
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@end example
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@end defun
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@node Inheritance and Keymaps
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@section Inheritance and Keymaps
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@cindex keymap inheritance
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@cindex inheriting a keymap's bindings
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A keymap can inherit the bindings of another keymap, which we call the
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@dfn{parent keymap}. Such a keymap looks like this:
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@example
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(keymap @var{bindings}@dots{} . @var{parent-keymap})
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@end example
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@noindent
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The effect is that this keymap inherits all the bindings of
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@var{parent-keymap}, whatever they may be at the time a key is looked up,
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but can add to them or override them with @var{bindings}.
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If you change the bindings in @var{parent-keymap} using @code{define-key}
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or other key-binding functions, these changes are visible in the
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inheriting keymap unless shadowed by @var{bindings}. The converse is
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not true: if you use @code{define-key} to change the inheriting keymap,
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that affects @var{bindings}, but has no effect on @var{parent-keymap}.
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The proper way to construct a keymap with a parent is to use
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@code{set-keymap-parent}; if you have code that directly constructs a
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keymap with a parent, please convert the program to use
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@code{set-keymap-parent} instead.
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@defun keymap-parent keymap
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This returns the parent keymap of @var{keymap}. If @var{keymap}
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has no parent, @code{keymap-parent} returns @code{nil}.
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@end defun
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@defun set-keymap-parent keymap parent
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This sets the parent keymap of @var{keymap} to @var{parent}, and returns
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@var{parent}. If @var{parent} is @code{nil}, this function gives
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@var{keymap} no parent at all.
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If @var{keymap} has submaps (bindings for prefix keys), they too receive
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new parent keymaps that reflect what @var{parent} specifies for those
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prefix keys.
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@end defun
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Here is an example showing how to make a keymap that inherits
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from @code{text-mode-map}:
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@example
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(let ((map (make-sparse-keymap)))
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(set-keymap-parent map text-mode-map)
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map)
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@end example
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A non-sparse keymap can have a parent too, but this is not very
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useful. A non-sparse keymap always specifies something as the binding
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for every numeric character code without modifier bits, even if it is
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@code{nil}, so these character's bindings are never inherited from
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the parent keymap.
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@node Prefix Keys
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@section Prefix Keys
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@cindex prefix key
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A @dfn{prefix key} is a key sequence whose binding is a keymap. The
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keymap defines what to do with key sequences that extend the prefix key.
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For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
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also stored in the variable @code{ctl-x-map}. This keymap defines
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bindings for key sequences starting with @kbd{C-x}.
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Some of the standard Emacs prefix keys use keymaps that are
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also found in Lisp variables:
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@itemize @bullet
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@item
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@vindex esc-map
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@findex ESC-prefix
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@code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
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the global definitions of all meta characters are actually found here.
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This map is also the function definition of @code{ESC-prefix}.
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@item
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@cindex @kbd{C-h}
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@code{help-map} is the global keymap for the @kbd{C-h} prefix key.
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@item
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@cindex @kbd{C-c}
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@vindex mode-specific-map
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@code{mode-specific-map} is the global keymap for the prefix key
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@kbd{C-c}. This map is actually global, not mode-specific, but its name
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provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
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(@code{display-bindings}), since the main use of this prefix key is for
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mode-specific bindings.
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@item
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@cindex @kbd{C-x}
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@vindex ctl-x-map
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@findex Control-X-prefix
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@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
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This map is found via the function cell of the symbol
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@code{Control-X-prefix}.
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@item
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@cindex @kbd{C-x @key{RET}}
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@vindex mule-keymap
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@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
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prefix key.
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@item
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@cindex @kbd{C-x 4}
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@vindex ctl-x-4-map
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@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
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key.
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@c Emacs 19 feature
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@item
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@cindex @kbd{C-x 5}
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@vindex ctl-x-5-map
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@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
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key.
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@c Emacs 19 feature
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@item
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@cindex @kbd{C-x 6}
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@vindex 2C-mode-map
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@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
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key.
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@item
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@cindex @kbd{C-x v}
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@vindex vc-prefix-map
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@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
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key.
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@item
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@cindex @kbd{M-g}
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@vindex facemenu-keymap
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@code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
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prefix key.
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@c Emacs 19 feature
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@item
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The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
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@key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
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special names.
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@end itemize
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The keymap binding of a prefix key is used for looking up the event
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that follows the prefix key. (It may instead be a symbol whose function
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definition is a keymap. The effect is the same, but the symbol serves
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as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
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symbol @code{Control-X-prefix}, whose function cell holds the keymap
|
|
for @kbd{C-x} commands. (The same keymap is also the value of
|
|
@code{ctl-x-map}.)
|
|
|
|
Prefix key definitions can appear in any active keymap. The
|
|
definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
|
|
keys appear in the global map, so these prefix keys are always
|
|
available. Major and minor modes can redefine a key as a prefix by
|
|
putting a prefix key definition for it in the local map or the minor
|
|
mode's map. @xref{Active Keymaps}.
|
|
|
|
If a key is defined as a prefix in more than one active map, then its
|
|
various definitions are in effect merged: the commands defined in the
|
|
minor mode keymaps come first, followed by those in the local map's
|
|
prefix definition, and then by those from the global map.
|
|
|
|
In the following example, we make @kbd{C-p} a prefix key in the local
|
|
keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
|
|
the binding for @kbd{C-p C-f} is the function @code{find-file}, just
|
|
like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
|
|
active keymap.
|
|
|
|
@example
|
|
@group
|
|
(use-local-map (make-sparse-keymap))
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(local-set-key "\C-p" ctl-x-map)
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(key-binding "\C-p\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
|
|
@group
|
|
(key-binding "\C-p6")
|
|
@result{} nil
|
|
@end group
|
|
@end example
|
|
|
|
@defun define-prefix-command symbol &optional mapvar prompt
|
|
@cindex prefix command
|
|
This function prepares @var{symbol} for use as a prefix key's binding:
|
|
it creates a sparse keymap and stores it as @var{symbol}'s function
|
|
definition. Subsequently binding a key sequence to @var{symbol} will
|
|
make that key sequence into a prefix key. The return value is @code{symbol}.
|
|
|
|
This function also sets @var{symbol} as a variable, with the keymap as
|
|
its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
|
|
as a variable instead.
|
|
|
|
If @var{prompt} is non-@code{nil}, that becomes the overall prompt
|
|
string for the keymap. The prompt string should be given for menu keymaps
|
|
(@pxref{Defining Menus}).
|
|
@end defun
|
|
|
|
@node Active Keymaps
|
|
@section Active Keymaps
|
|
@cindex active keymap
|
|
@cindex global keymap
|
|
@cindex local keymap
|
|
|
|
Emacs normally contains many keymaps; at any given time, just a few of
|
|
them are @dfn{active} in that they participate in the interpretation
|
|
of user input. These are the global keymap, the current buffer's
|
|
local keymap, and the keymaps of any enabled minor modes.
|
|
|
|
The @dfn{global keymap} holds the bindings of keys that are defined
|
|
regardless of the current buffer, such as @kbd{C-f}. The variable
|
|
@code{global-map} holds this keymap, which is always active.
|
|
|
|
Each buffer may have another keymap, its @dfn{local keymap}, which may
|
|
contain new or overriding definitions for keys. The current buffer's
|
|
local keymap is always active except when @code{overriding-local-map}
|
|
overrides it. Text properties can specify an alternative local map for
|
|
certain parts of the buffer; see @ref{Special Properties}.
|
|
|
|
Each minor mode can have a keymap; if it does, the keymap is active
|
|
when the minor mode is enabled.
|
|
|
|
The variable @code{overriding-local-map}, if non-@code{nil}, specifies
|
|
another local keymap that overrides the buffer's local map and all the
|
|
minor mode keymaps.
|
|
|
|
All the active keymaps are used together to determine what command to
|
|
execute when a key is entered. Emacs searches these maps one by one, in
|
|
order of decreasing precedence, until it finds a binding in one of the
|
|
maps. The procedure for searching a single keymap is called @dfn{key
|
|
lookup}; see @ref{Key Lookup}.
|
|
|
|
Normally, Emacs first searches for the key in the minor mode maps, in
|
|
the order specified by @code{minor-mode-map-alist}; if they do not
|
|
supply a binding for the key, Emacs searches the local map; if that too
|
|
has no binding, Emacs then searches the global map. However, if
|
|
@code{overriding-local-map} is non-@code{nil}, Emacs searches that map
|
|
first, before the global map.
|
|
|
|
@cindex major mode keymap
|
|
Since every buffer that uses the same major mode normally uses the
|
|
same local keymap, you can think of the keymap as local to the mode. A
|
|
change to the local keymap of a buffer (using @code{local-set-key}, for
|
|
example) is seen also in the other buffers that share that keymap.
|
|
|
|
The local keymaps that are used for Lisp mode and some other major
|
|
modes exist even if they have not yet been used. These local maps are
|
|
the values of variables such as @code{lisp-mode-map}. For most major
|
|
modes, which are less frequently used, the local keymap is constructed
|
|
only when the mode is used for the first time in a session.
|
|
|
|
The minibuffer has local keymaps, too; they contain various completion
|
|
and exit commands. @xref{Intro to Minibuffers}.
|
|
|
|
Emacs has other keymaps that are used in a different way---translating
|
|
events within @code{read-key-sequence}. @xref{Translating Input}.
|
|
|
|
@xref{Standard Keymaps}, for a list of standard keymaps.
|
|
|
|
@defvar global-map
|
|
This variable contains the default global keymap that maps Emacs
|
|
keyboard input to commands. The global keymap is normally this keymap.
|
|
The default global keymap is a full keymap that binds
|
|
@code{self-insert-command} to all of the printing characters.
|
|
|
|
It is normal practice to change the bindings in the global map, but you
|
|
should not assign this variable any value other than the keymap it starts
|
|
out with.
|
|
@end defvar
|
|
|
|
@defun current-global-map
|
|
This function returns the current global keymap. This is the
|
|
same as the value of @code{global-map} unless you change one or the
|
|
other.
|
|
|
|
@example
|
|
@group
|
|
(current-global-map)
|
|
@result{} (keymap [set-mark-command beginning-of-line @dots{}
|
|
delete-backward-char])
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun current-local-map
|
|
This function returns the current buffer's local keymap, or @code{nil}
|
|
if it has none. In the following example, the keymap for the
|
|
@samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
|
|
in which the entry for @key{ESC}, @sc{ascii} code 27, is another sparse
|
|
keymap.
|
|
|
|
@example
|
|
@group
|
|
(current-local-map)
|
|
@result{} (keymap
|
|
(10 . eval-print-last-sexp)
|
|
(9 . lisp-indent-line)
|
|
(127 . backward-delete-char-untabify)
|
|
@end group
|
|
@group
|
|
(27 keymap
|
|
(24 . eval-defun)
|
|
(17 . indent-sexp)))
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun current-minor-mode-maps
|
|
This function returns a list of the keymaps of currently enabled minor modes.
|
|
@end defun
|
|
|
|
@defun use-global-map keymap
|
|
This function makes @var{keymap} the new current global keymap. It
|
|
returns @code{nil}.
|
|
|
|
It is very unusual to change the global keymap.
|
|
@end defun
|
|
|
|
@defun use-local-map keymap
|
|
This function makes @var{keymap} the new local keymap of the current
|
|
buffer. If @var{keymap} is @code{nil}, then the buffer has no local
|
|
keymap. @code{use-local-map} returns @code{nil}. Most major mode
|
|
commands use this function.
|
|
@end defun
|
|
|
|
@c Emacs 19 feature
|
|
@defvar minor-mode-map-alist
|
|
This variable is an alist describing keymaps that may or may not be
|
|
active according to the values of certain variables. Its elements look
|
|
like this:
|
|
|
|
@example
|
|
(@var{variable} . @var{keymap})
|
|
@end example
|
|
|
|
The keymap @var{keymap} is active whenever @var{variable} has a
|
|
non-@code{nil} value. Typically @var{variable} is the variable that
|
|
enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
|
|
|
|
Note that elements of @code{minor-mode-map-alist} do not have the same
|
|
structure as elements of @code{minor-mode-alist}. The map must be the
|
|
@sc{cdr} of the element; a list with the map as the second element will
|
|
not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
|
|
function definition is a keymap.
|
|
|
|
When more than one minor mode keymap is active, their order of priority
|
|
is the order of @code{minor-mode-map-alist}. But you should design
|
|
minor modes so that they don't interfere with each other. If you do
|
|
this properly, the order will not matter.
|
|
|
|
See @ref{Keymaps and Minor Modes}, for more information about minor
|
|
modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
|
|
Lookup}).
|
|
@end defvar
|
|
|
|
@defvar minor-mode-overriding-map-alist
|
|
This variable allows major modes to override the key bindings for
|
|
particular minor modes. The elements of this alist look like the
|
|
elements of @code{minor-mode-map-alist}: @code{(@var{variable}
|
|
. @var{keymap})}.
|
|
|
|
If a variable appears as an element of
|
|
@code{minor-mode-overriding-map-alist}, the map specified by that
|
|
element totally replaces any map specified for the same variable in
|
|
@code{minor-mode-map-alist}.
|
|
|
|
@code{minor-mode-overriding-map-alist} is automatically buffer-local in
|
|
all buffers.
|
|
@end defvar
|
|
|
|
@defvar overriding-local-map
|
|
If non-@code{nil}, this variable holds a keymap to use instead of the
|
|
buffer's local keymap and instead of all the minor mode keymaps. This
|
|
keymap, if any, overrides all other maps that would have been active,
|
|
except for the current global map.
|
|
@end defvar
|
|
|
|
@defvar overriding-terminal-local-map
|
|
If non-@code{nil}, this variable holds a keymap to use instead of
|
|
@code{overriding-local-map}, the buffer's local keymap and all the minor
|
|
mode keymaps.
|
|
|
|
This variable is always local to the current terminal and cannot be
|
|
buffer-local. @xref{Multiple Displays}. It is used to implement
|
|
incremental search mode.
|
|
@end defvar
|
|
|
|
@defvar overriding-local-map-menu-flag
|
|
If this variable is non-@code{nil}, the value of
|
|
@code{overriding-local-map} or @code{overriding-terminal-local-map} can
|
|
affect the display of the menu bar. The default value is @code{nil}, so
|
|
those map variables have no effect on the menu bar.
|
|
|
|
Note that these two map variables do affect the execution of key
|
|
sequences entered using the menu bar, even if they do not affect the
|
|
menu bar display. So if a menu bar key sequence comes in, you should
|
|
clear the variables before looking up and executing that key sequence.
|
|
Modes that use the variables would typically do this anyway; normally
|
|
they respond to events that they do not handle by ``unreading'' them and
|
|
exiting.
|
|
@end defvar
|
|
|
|
@defvar special-event-map
|
|
This variable holds a keymap for special events. If an event type has a
|
|
binding in this keymap, then it is special, and the binding for the
|
|
event is run directly by @code{read-event}. @xref{Special Events}.
|
|
@end defvar
|
|
|
|
@node Key Lookup
|
|
@section Key Lookup
|
|
@cindex key lookup
|
|
@cindex keymap entry
|
|
|
|
@dfn{Key lookup} is the process of finding the binding of a key
|
|
sequence from a given keymap. Actual execution of the binding is not
|
|
part of key lookup.
|
|
|
|
Key lookup uses just the event type of each event in the key sequence;
|
|
the rest of the event is ignored. In fact, a key sequence used for key
|
|
lookup may designate mouse events with just their types (symbols)
|
|
instead of with entire mouse events (lists). @xref{Input Events}. Such
|
|
a ``key-sequence'' is insufficient for @code{command-execute} to run,
|
|
but it is sufficient for looking up or rebinding a key.
|
|
|
|
When the key sequence consists of multiple events, key lookup
|
|
processes the events sequentially: the binding of the first event is
|
|
found, and must be a keymap; then the second event's binding is found in
|
|
that keymap, and so on until all the events in the key sequence are used
|
|
up. (The binding thus found for the last event may or may not be a
|
|
keymap.) Thus, the process of key lookup is defined in terms of a
|
|
simpler process for looking up a single event in a keymap. How that is
|
|
done depends on the type of object associated with the event in that
|
|
keymap.
|
|
|
|
Let's use the term @dfn{keymap entry} to describe the value found by
|
|
looking up an event type in a keymap. (This doesn't include the item
|
|
string and other extra elements in menu key bindings, because
|
|
@code{lookup-key} and other key lookup functions don't include them in
|
|
the returned value.) While any Lisp object may be stored in a keymap as
|
|
a keymap entry, not all make sense for key lookup. Here is a table of
|
|
the meaningful kinds of keymap entries:
|
|
|
|
@table @asis
|
|
@item @code{nil}
|
|
@cindex @code{nil} in keymap
|
|
@code{nil} means that the events used so far in the lookup form an
|
|
undefined key. When a keymap fails to mention an event type at all, and
|
|
has no default binding, that is equivalent to a binding of @code{nil}
|
|
for that event type.
|
|
|
|
@item @var{command}
|
|
@cindex command in keymap
|
|
The events used so far in the lookup form a complete key,
|
|
and @var{command} is its binding. @xref{What Is a Function}.
|
|
|
|
@item @var{array}
|
|
@cindex string in keymap
|
|
The array (either a string or a vector) is a keyboard macro. The events
|
|
used so far in the lookup form a complete key, and the array is its
|
|
binding. See @ref{Keyboard Macros}, for more information.
|
|
|
|
@item @var{keymap}
|
|
@cindex keymap in keymap
|
|
The events used so far in the lookup form a prefix key. The next
|
|
event of the key sequence is looked up in @var{keymap}.
|
|
|
|
@item @var{list}
|
|
@cindex list in keymap
|
|
The meaning of a list depends on the types of the elements of the list.
|
|
|
|
@itemize @bullet
|
|
@item
|
|
If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
|
|
is a keymap, and is treated as a keymap (see above).
|
|
|
|
@item
|
|
@cindex @code{lambda} in keymap
|
|
If the @sc{car} of @var{list} is @code{lambda}, then the list is a
|
|
lambda expression. This is presumed to be a command, and is treated as
|
|
such (see above).
|
|
|
|
@item
|
|
If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
|
|
type, then this is an @dfn{indirect entry}:
|
|
|
|
@example
|
|
(@var{othermap} . @var{othertype})
|
|
@end example
|
|
|
|
When key lookup encounters an indirect entry, it looks up instead the
|
|
binding of @var{othertype} in @var{othermap} and uses that.
|
|
|
|
This feature permits you to define one key as an alias for another key.
|
|
For example, an entry whose @sc{car} is the keymap called @code{esc-map}
|
|
and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
|
|
binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
|
|
@end itemize
|
|
|
|
@item @var{symbol}
|
|
@cindex symbol in keymap
|
|
The function definition of @var{symbol} is used in place of
|
|
@var{symbol}. If that too is a symbol, then this process is repeated,
|
|
any number of times. Ultimately this should lead to an object that is
|
|
a keymap, a command, or a keyboard macro. A list is allowed if it is a
|
|
keymap or a command, but indirect entries are not understood when found
|
|
via symbols.
|
|
|
|
Note that keymaps and keyboard macros (strings and vectors) are not
|
|
valid functions, so a symbol with a keymap, string, or vector as its
|
|
function definition is invalid as a function. It is, however, valid as
|
|
a key binding. If the definition is a keyboard macro, then the symbol
|
|
is also valid as an argument to @code{command-execute}
|
|
(@pxref{Interactive Call}).
|
|
|
|
@cindex @code{undefined} in keymap
|
|
The symbol @code{undefined} is worth special mention: it means to treat
|
|
the key as undefined. Strictly speaking, the key is defined, and its
|
|
binding is the command @code{undefined}; but that command does the same
|
|
thing that is done automatically for an undefined key: it rings the bell
|
|
(by calling @code{ding}) but does not signal an error.
|
|
|
|
@cindex preventing prefix key
|
|
@code{undefined} is used in local keymaps to override a global key
|
|
binding and make the key ``undefined'' locally. A local binding of
|
|
@code{nil} would fail to do this because it would not override the
|
|
global binding.
|
|
|
|
@item @var{anything else}
|
|
If any other type of object is found, the events used so far in the
|
|
lookup form a complete key, and the object is its binding, but the
|
|
binding is not executable as a command.
|
|
@end table
|
|
|
|
In short, a keymap entry may be a keymap, a command, a keyboard macro,
|
|
a symbol that leads to one of them, or an indirection or @code{nil}.
|
|
Here is an example of a sparse keymap with two characters bound to
|
|
commands and one bound to another keymap. This map is the normal value
|
|
of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
|
|
127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
|
|
@kbd{C-x}.
|
|
|
|
@example
|
|
@group
|
|
(keymap (9 . lisp-indent-line)
|
|
(127 . backward-delete-char-untabify)
|
|
(27 keymap (17 . indent-sexp) (24 . eval-defun)))
|
|
@end group
|
|
@end example
|
|
|
|
@node Functions for Key Lookup
|
|
@section Functions for Key Lookup
|
|
|
|
Here are the functions and variables pertaining to key lookup.
|
|
|
|
@defun lookup-key keymap key &optional accept-defaults
|
|
This function returns the definition of @var{key} in @var{keymap}. All
|
|
the other functions described in this chapter that look up keys use
|
|
@code{lookup-key}. Here are examples:
|
|
|
|
@example
|
|
@group
|
|
(lookup-key (current-global-map) "\C-x\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
@group
|
|
(lookup-key (current-global-map) "\C-x\C-f12345")
|
|
@result{} 2
|
|
@end group
|
|
@end example
|
|
|
|
If the string or vector @var{key} is not a valid key sequence according
|
|
to the prefix keys specified in @var{keymap}, it must be ``too long''
|
|
and have extra events at the end that do not fit into a single key
|
|
sequence. Then the value is a number, the number of events at the front
|
|
of @var{key} that compose a complete key.
|
|
|
|
@c Emacs 19 feature
|
|
If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
|
|
considers default bindings as well as bindings for the specific events
|
|
in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
|
|
the specific sequence @var{key}, ignoring default bindings except when
|
|
you explicitly ask about them. (To do this, supply @code{t} as an
|
|
element of @var{key}; see @ref{Format of Keymaps}.)
|
|
|
|
If @var{key} contains a meta character (not a function key), that
|
|
character is implicitly replaced by a two-character sequence: the value
|
|
of @code{meta-prefix-char}, followed by the corresponding non-meta
|
|
character. Thus, the first example below is handled by conversion into
|
|
the second example.
|
|
|
|
@example
|
|
@group
|
|
(lookup-key (current-global-map) "\M-f")
|
|
@result{} forward-word
|
|
@end group
|
|
@group
|
|
(lookup-key (current-global-map) "\ef")
|
|
@result{} forward-word
|
|
@end group
|
|
@end example
|
|
|
|
Unlike @code{read-key-sequence}, this function does not modify the
|
|
specified events in ways that discard information (@pxref{Key Sequence
|
|
Input}). In particular, it does not convert letters to lower case and
|
|
it does not change drag events to clicks.
|
|
@end defun
|
|
|
|
@deffn Command undefined
|
|
Used in keymaps to undefine keys. It calls @code{ding}, but does
|
|
not cause an error.
|
|
@end deffn
|
|
|
|
@defun key-binding key &optional accept-defaults
|
|
This function returns the binding for @var{key} in the current
|
|
keymaps, trying all the active keymaps. The result is @code{nil} if
|
|
@var{key} is undefined in the keymaps.
|
|
|
|
@c Emacs 19 feature
|
|
The argument @var{accept-defaults} controls checking for default
|
|
bindings, as in @code{lookup-key} (above).
|
|
|
|
An error is signaled if @var{key} is not a string or a vector.
|
|
|
|
@example
|
|
@group
|
|
(key-binding "\C-x\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun local-key-binding key &optional accept-defaults
|
|
This function returns the binding for @var{key} in the current
|
|
local keymap, or @code{nil} if it is undefined there.
|
|
|
|
@c Emacs 19 feature
|
|
The argument @var{accept-defaults} controls checking for default bindings,
|
|
as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@defun global-key-binding key &optional accept-defaults
|
|
This function returns the binding for command @var{key} in the
|
|
current global keymap, or @code{nil} if it is undefined there.
|
|
|
|
@c Emacs 19 feature
|
|
The argument @var{accept-defaults} controls checking for default bindings,
|
|
as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@c Emacs 19 feature
|
|
@defun minor-mode-key-binding key &optional accept-defaults
|
|
This function returns a list of all the active minor mode bindings of
|
|
@var{key}. More precisely, it returns an alist of pairs
|
|
@code{(@var{modename} . @var{binding})}, where @var{modename} is the
|
|
variable that enables the minor mode, and @var{binding} is @var{key}'s
|
|
binding in that mode. If @var{key} has no minor-mode bindings, the
|
|
value is @code{nil}.
|
|
|
|
If the first binding found is not a prefix definition (a keymap or a
|
|
symbol defined as a keymap), all subsequent bindings from other minor
|
|
modes are omitted, since they would be completely shadowed. Similarly,
|
|
the list omits non-prefix bindings that follow prefix bindings.
|
|
|
|
The argument @var{accept-defaults} controls checking for default
|
|
bindings, as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@defvar meta-prefix-char
|
|
@cindex @key{ESC}
|
|
This variable is the meta-prefix character code. It is used when
|
|
translating a meta character to a two-character sequence so it can be
|
|
looked up in a keymap. For useful results, the value should be a prefix
|
|
event (@pxref{Prefix Keys}). The default value is 27, which is the
|
|
@sc{ascii} code for @key{ESC}.
|
|
|
|
As long as the value of @code{meta-prefix-char} remains 27, key lookup
|
|
translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
|
|
as the @code{backward-word} command. However, if you were to set
|
|
@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
|
|
translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
|
|
@code{switch-to-buffer} command. (Don't actually do this!) Here is an
|
|
illustration of what would happen:
|
|
|
|
@smallexample
|
|
@group
|
|
meta-prefix-char ; @r{The default value.}
|
|
@result{} 27
|
|
@end group
|
|
@group
|
|
(key-binding "\M-b")
|
|
@result{} backward-word
|
|
@end group
|
|
@group
|
|
?\C-x ; @r{The print representation}
|
|
@result{} 24 ; @r{of a character.}
|
|
@end group
|
|
@group
|
|
(setq meta-prefix-char 24)
|
|
@result{} 24
|
|
@end group
|
|
@group
|
|
(key-binding "\M-b")
|
|
@result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
|
|
; @r{like typing @kbd{C-x b}.}
|
|
|
|
(setq meta-prefix-char 27) ; @r{Avoid confusion!}
|
|
@result{} 27 ; @r{Restore the default value!}
|
|
@end group
|
|
@end smallexample
|
|
|
|
This translation of one event into two happens only for characters, not
|
|
for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
|
|
key, is not converted into @kbd{@key{ESC} @key{F1}}.
|
|
@end defvar
|
|
|
|
@node Changing Key Bindings
|
|
@section Changing Key Bindings
|
|
@cindex changing key bindings
|
|
@cindex rebinding
|
|
|
|
The way to rebind a key is to change its entry in a keymap. If you
|
|
change a binding in the global keymap, the change is effective in all
|
|
buffers (though it has no direct effect in buffers that shadow the
|
|
global binding with a local one). If you change the current buffer's
|
|
local map, that usually affects all buffers using the same major mode.
|
|
The @code{global-set-key} and @code{local-set-key} functions are
|
|
convenient interfaces for these operations (@pxref{Key Binding
|
|
Commands}). You can also use @code{define-key}, a more general
|
|
function; then you must specify explicitly the map to change.
|
|
|
|
@cindex meta character key constants
|
|
@cindex control character key constants
|
|
In writing the key sequence to rebind, it is good to use the special
|
|
escape sequences for control and meta characters (@pxref{String Type}).
|
|
The syntax @samp{\C-} means that the following character is a control
|
|
character and @samp{\M-} means that the following character is a meta
|
|
character. Thus, the string @code{"\M-x"} is read as containing a
|
|
single @kbd{M-x}, @code{"\C-f"} is read as containing a single
|
|
@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
|
|
containing a single @kbd{C-M-x}. You can also use this escape syntax in
|
|
vectors, as well as others that aren't allowed in strings; one example
|
|
is @samp{[?\C-\H-x home]}. @xref{Character Type}.
|
|
|
|
The key definition and lookup functions accept an alternate syntax for
|
|
event types in a key sequence that is a vector: you can use a list
|
|
containing modifier names plus one base event (a character or function
|
|
key name). For example, @code{(control ?a)} is equivalent to
|
|
@code{?\C-a} and @code{(hyper control left)} is equivalent to
|
|
@code{C-H-left}. One advantage of such lists is that the precise
|
|
numeric codes for the modifier bits don't appear in compiled files.
|
|
|
|
For the functions below, an error is signaled if @var{keymap} is not a
|
|
keymap or if @var{key} is not a string or vector representing a key
|
|
sequence. You can use event types (symbols) as shorthand for events
|
|
that are lists.
|
|
|
|
@defun define-key keymap key binding
|
|
This function sets the binding for @var{key} in @var{keymap}. (If
|
|
@var{key} is more than one event long, the change is actually made
|
|
in another keymap reached from @var{keymap}.) The argument
|
|
@var{binding} can be any Lisp object, but only certain types are
|
|
meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
|
|
The value returned by @code{define-key} is @var{binding}.
|
|
|
|
If @var{key} is @code{[t]}, this sets the default binding in
|
|
@var{keymap}. When an event has no binding of its own, the Emacs
|
|
command loop uses the keymap's default binding, if there is one.
|
|
|
|
@cindex invalid prefix key error
|
|
@cindex key sequence error
|
|
Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
|
|
or undefined; otherwise an error is signaled. If some prefix of
|
|
@var{key} is undefined, then @code{define-key} defines it as a prefix
|
|
key so that the rest of @var{key} can be defined as specified.
|
|
|
|
If there was previously no binding for @var{key} in @var{keymap}, the
|
|
new binding is added at the beginning of @var{keymap}. The order of
|
|
bindings in a keymap makes no difference for keyboard input, but it
|
|
does matter for menu keymaps (@pxref{Menu Keymaps}).
|
|
@end defun
|
|
|
|
Here is an example that creates a sparse keymap and makes a number of
|
|
bindings in it:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq map (make-sparse-keymap))
|
|
@result{} (keymap)
|
|
@end group
|
|
@group
|
|
(define-key map "\C-f" 'forward-char)
|
|
@result{} forward-char
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap (6 . forward-char))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
|
|
(define-key map "\C-xf" 'forward-word)
|
|
@result{} forward-word
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap
|
|
(24 keymap ; @kbd{C-x}
|
|
(102 . forward-word)) ; @kbd{f}
|
|
(6 . forward-char)) ; @kbd{C-f}
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
|
|
(define-key map "\C-p" ctl-x-map)
|
|
;; @code{ctl-x-map}
|
|
@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
|
|
(define-key map "\C-p\C-f" 'foo)
|
|
@result{} 'foo
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
|
|
(16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
|
|
(24 keymap
|
|
(102 . forward-word))
|
|
(6 . forward-char))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Note that storing a new binding for @kbd{C-p C-f} actually works by
|
|
changing an entry in @code{ctl-x-map}, and this has the effect of
|
|
changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
|
|
default global map.
|
|
|
|
@defun substitute-key-definition olddef newdef keymap &optional oldmap
|
|
@cindex replace bindings
|
|
This function replaces @var{olddef} with @var{newdef} for any keys in
|
|
@var{keymap} that were bound to @var{olddef}. In other words,
|
|
@var{olddef} is replaced with @var{newdef} wherever it appears. The
|
|
function returns @code{nil}.
|
|
|
|
For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
|
|
standard bindings:
|
|
|
|
@smallexample
|
|
@group
|
|
(substitute-key-definition
|
|
'find-file 'find-file-read-only (current-global-map))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@c Emacs 19 feature
|
|
If @var{oldmap} is non-@code{nil}, that changes the behavior of
|
|
@code{substitute-key-definition}: the bindings in @var{oldmap} determine
|
|
which keys to rebind. The rebindings still happen in @var{keymap}, not
|
|
in @var{oldmap}. Thus, you can change one map under the control of the
|
|
bindings in another. For example,
|
|
|
|
@smallexample
|
|
(substitute-key-definition
|
|
'delete-backward-char 'my-funny-delete
|
|
my-map global-map)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
puts the special deletion command in @code{my-map} for whichever keys
|
|
are globally bound to the standard deletion command.
|
|
|
|
@ignore
|
|
@c Emacs 18 only
|
|
Prefix keymaps that appear within @var{keymap} are not checked
|
|
recursively for keys bound to @var{olddef}; they are not changed at all.
|
|
Perhaps it would be better to check nested keymaps recursively.
|
|
@end ignore
|
|
|
|
Here is an example showing a keymap before and after substitution:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq map '(keymap
|
|
(?1 . olddef-1)
|
|
(?2 . olddef-2)
|
|
(?3 . olddef-1)))
|
|
@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
|
|
@end group
|
|
|
|
@group
|
|
(substitute-key-definition 'olddef-1 'newdef map)
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@defun suppress-keymap keymap &optional nodigits
|
|
@cindex @code{self-insert-command} override
|
|
This function changes the contents of the full keymap @var{keymap} by
|
|
making all the printing characters undefined. More precisely, it binds
|
|
them to the command @code{undefined}. This makes ordinary insertion of
|
|
text impossible. @code{suppress-keymap} returns @code{nil}.
|
|
|
|
If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
|
|
digits to run @code{digit-argument}, and @kbd{-} to run
|
|
@code{negative-argument}. Otherwise it makes them undefined like the
|
|
rest of the printing characters.
|
|
|
|
@cindex yank suppression
|
|
@cindex @code{quoted-insert} suppression
|
|
The @code{suppress-keymap} function does not make it impossible to
|
|
modify a buffer, as it does not suppress commands such as @code{yank}
|
|
and @code{quoted-insert}. To prevent any modification of a buffer, make
|
|
it read-only (@pxref{Read Only Buffers}).
|
|
|
|
Since this function modifies @var{keymap}, you would normally use it
|
|
on a newly created keymap. Operating on an existing keymap
|
|
that is used for some other purpose is likely to cause trouble; for
|
|
example, suppressing @code{global-map} would make it impossible to use
|
|
most of Emacs.
|
|
|
|
Most often, @code{suppress-keymap} is used to initialize local
|
|
keymaps of modes such as Rmail and Dired where insertion of text is not
|
|
desirable and the buffer is read-only. Here is an example taken from
|
|
the file @file{emacs/lisp/dired.el}, showing how the local keymap for
|
|
Dired mode is set up:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq dired-mode-map (make-keymap))
|
|
(suppress-keymap dired-mode-map)
|
|
(define-key dired-mode-map "r" 'dired-rename-file)
|
|
(define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
|
|
(define-key dired-mode-map "d" 'dired-flag-file-deleted)
|
|
(define-key dired-mode-map "v" 'dired-view-file)
|
|
(define-key dired-mode-map "e" 'dired-find-file)
|
|
(define-key dired-mode-map "f" 'dired-find-file)
|
|
@dots{}
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@node Key Binding Commands
|
|
@section Commands for Binding Keys
|
|
|
|
This section describes some convenient interactive interfaces for
|
|
changing key bindings. They work by calling @code{define-key}.
|
|
|
|
People often use @code{global-set-key} in their init files
|
|
(@pxref{Init File}) for simple customization. For example,
|
|
|
|
@smallexample
|
|
(global-set-key "\C-x\C-\\" 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key [?\C-x ?\C-\\] 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key [(control ?x) (control ?\\)] 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
redefines @kbd{C-x C-\} to move down a line.
|
|
|
|
@smallexample
|
|
(global-set-key [M-mouse-1] 'mouse-set-point)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
redefines the first (leftmost) mouse button, typed with the Meta key, to
|
|
set point where you click.
|
|
|
|
@cindex non-@sc{ascii} text in keybindings
|
|
Be careful when using non-@sc{ascii} text characters in Lisp
|
|
specifications of keys to bind. If these are read as multibyte text, as
|
|
they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
|
|
must type the keys as multibyte too. For instance, if you use this:
|
|
|
|
@smallexample
|
|
(global-set-key "@"o" 'my-function) ; bind o-umlaut
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key ?@"o 'my-function) ; bind o-umlaut
|
|
@end smallexample
|
|
|
|
@noindent
|
|
and your language environment is multibyte Latin-1, these commands
|
|
actually bind the multibyte character with code 2294, not the unibyte
|
|
Latin-1 character with code 246 (@kbd{M-v}). In order to use this
|
|
binding, you need to enter the multibyte Latin-1 character as keyboard
|
|
input. One way to do this is by using an appropriate input method
|
|
(@pxref{Input Methods, , Input Methods, emacs,The GNU Emacs Manual}).
|
|
|
|
If you want to use a unibyte character in the key binding, you can
|
|
construct the key sequence string using @code{multibyte-char-to-unibyte}
|
|
or @code{string-make-unibyte} (@pxref{Converting Representations}).
|
|
|
|
@deffn Command global-set-key key definition
|
|
This function sets the binding of @var{key} in the current global map
|
|
to @var{definition}.
|
|
|
|
@smallexample
|
|
@group
|
|
(global-set-key @var{key} @var{definition})
|
|
@equiv{}
|
|
(define-key (current-global-map) @var{key} @var{definition})
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command global-unset-key key
|
|
@cindex unbinding keys
|
|
This function removes the binding of @var{key} from the current
|
|
global map.
|
|
|
|
One use of this function is in preparation for defining a longer key
|
|
that uses @var{key} as a prefix---which would not be allowed if
|
|
@var{key} has a non-prefix binding. For example:
|
|
|
|
@smallexample
|
|
@group
|
|
(global-unset-key "\C-l")
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(global-set-key "\C-l\C-l" 'redraw-display)
|
|
@result{} nil
|
|
@end group
|
|
@end smallexample
|
|
|
|
This function is implemented simply using @code{define-key}:
|
|
|
|
@smallexample
|
|
@group
|
|
(global-unset-key @var{key})
|
|
@equiv{}
|
|
(define-key (current-global-map) @var{key} nil)
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command local-set-key key definition
|
|
This function sets the binding of @var{key} in the current local
|
|
keymap to @var{definition}.
|
|
|
|
@smallexample
|
|
@group
|
|
(local-set-key @var{key} @var{definition})
|
|
@equiv{}
|
|
(define-key (current-local-map) @var{key} @var{definition})
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command local-unset-key key
|
|
This function removes the binding of @var{key} from the current
|
|
local map.
|
|
|
|
@smallexample
|
|
@group
|
|
(local-unset-key @var{key})
|
|
@equiv{}
|
|
(define-key (current-local-map) @var{key} nil)
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@node Scanning Keymaps
|
|
@section Scanning Keymaps
|
|
|
|
This section describes functions used to scan all the current keymaps
|
|
for the sake of printing help information.
|
|
|
|
@defun accessible-keymaps keymap &optional prefix
|
|
This function returns a list of all the keymaps that can be reached (via
|
|
zero or more prefix keys) from @var{keymap}. The value is an
|
|
association list with elements of the form @code{(@var{key} .@:
|
|
@var{map})}, where @var{key} is a prefix key whose definition in
|
|
@var{keymap} is @var{map}.
|
|
|
|
The elements of the alist are ordered so that the @var{key} increases
|
|
in length. The first element is always @code{("" .@: @var{keymap})},
|
|
because the specified keymap is accessible from itself with a prefix of
|
|
no events.
|
|
|
|
If @var{prefix} is given, it should be a prefix key sequence; then
|
|
@code{accessible-keymaps} includes only the submaps whose prefixes start
|
|
with @var{prefix}. These elements look just as they do in the value of
|
|
@code{(accessible-keymaps)}; the only difference is that some elements
|
|
are omitted.
|
|
|
|
In the example below, the returned alist indicates that the key
|
|
@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
|
|
definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
|
|
(115 .@: foo))}.
|
|
|
|
@smallexample
|
|
@group
|
|
(accessible-keymaps (current-local-map))
|
|
@result{}(("" keymap
|
|
(27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
|
|
(83 . center-paragraph)
|
|
(115 . center-line))
|
|
(9 . tab-to-tab-stop))
|
|
@end group
|
|
|
|
@group
|
|
("^[" keymap
|
|
(83 . center-paragraph)
|
|
(115 . foo)))
|
|
@end group
|
|
@end smallexample
|
|
|
|
In the following example, @kbd{C-h} is a prefix key that uses a sparse
|
|
keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
|
|
Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
|
|
the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
|
|
several dummy events used as prefixes for mouse actions in special parts
|
|
of a window.
|
|
|
|
@smallexample
|
|
@group
|
|
(accessible-keymaps (current-global-map))
|
|
@result{} (("" keymap [set-mark-command beginning-of-line @dots{}
|
|
delete-backward-char])
|
|
@end group
|
|
@group
|
|
("^H" keymap (118 . describe-variable) @dots{}
|
|
(8 . help-for-help))
|
|
@end group
|
|
@group
|
|
("^X" keymap [x-flush-mouse-queue @dots{}
|
|
backward-kill-sentence])
|
|
@end group
|
|
@group
|
|
("^[" keymap [mark-sexp backward-sexp @dots{}
|
|
backward-kill-word])
|
|
@end group
|
|
("^X4" keymap (15 . display-buffer) @dots{})
|
|
@group
|
|
([mode-line] keymap
|
|
(S-mouse-2 . mouse-split-window-horizontally) @dots{}))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
These are not all the keymaps you would see in actuality.
|
|
@end defun
|
|
|
|
@defun where-is-internal command &optional keymap firstonly noindirect
|
|
This function is a subroutine used by the @code{where-is} command
|
|
(@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
|
|
of key sequences (of any length) that are bound to @var{command} in a
|
|
set of keymaps.
|
|
|
|
The argument @var{command} can be any object; it is compared with all
|
|
keymap entries using @code{eq}.
|
|
|
|
If @var{keymap} is @code{nil}, then the maps used are the current active
|
|
keymaps, disregarding @code{overriding-local-map} (that is, pretending
|
|
its value is @code{nil}). If @var{keymap} is non-@code{nil}, then the
|
|
maps searched are @var{keymap} and the global keymap. If @var{keymap}
|
|
is a list of keymaps, only those keymaps are searched.
|
|
|
|
Usually it's best to use @code{overriding-local-map} as the expression
|
|
for @var{keymap}. Then @code{where-is-internal} searches precisely the
|
|
keymaps that are active. To search only the global map, pass
|
|
@code{(keymap)} (an empty keymap) as @var{keymap}.
|
|
|
|
If @var{firstonly} is @code{non-ascii}, then the value is a single
|
|
string representing the first key sequence found, rather than a list of
|
|
all possible key sequences. If @var{firstonly} is @code{t}, then the
|
|
value is the first key sequence, except that key sequences consisting
|
|
entirely of @sc{ascii} characters (or meta variants of @sc{ascii}
|
|
characters) are preferred to all other key sequences.
|
|
|
|
If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
|
|
follow indirect keymap bindings. This makes it possible to search for
|
|
an indirect definition itself.
|
|
|
|
@smallexample
|
|
@group
|
|
(where-is-internal 'describe-function)
|
|
@result{} ("\^hf" "\^hd")
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@deffn Command describe-bindings &optional prefix
|
|
This function creates a listing of all current key bindings, and
|
|
displays it in a buffer named @samp{*Help*}. The text is grouped by
|
|
modes---minor modes first, then the major mode, then global bindings.
|
|
|
|
If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
|
|
listing includes only keys that start with @var{prefix}.
|
|
|
|
The listing describes meta characters as @key{ESC} followed by the
|
|
corresponding non-meta character.
|
|
|
|
When several characters with consecutive @sc{ascii} codes have the
|
|
same definition, they are shown together, as
|
|
@samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
|
|
know the @sc{ascii} codes to understand which characters this means.
|
|
For example, in the default global map, the characters @samp{@key{SPC}
|
|
..@: ~} are described by a single line. @key{SPC} is @sc{ascii} 32,
|
|
@kbd{~} is @sc{ascii} 126, and the characters between them include all
|
|
the normal printing characters, (e.g., letters, digits, punctuation,
|
|
etc.@:); all these characters are bound to @code{self-insert-command}.
|
|
@end deffn
|
|
|
|
@node Menu Keymaps
|
|
@section Menu Keymaps
|
|
@cindex menu keymaps
|
|
|
|
@c Emacs 19 feature
|
|
A keymap can define a menu as well as bindings for keyboard keys and
|
|
mouse button. Menus are usually actuated with the mouse, but they can
|
|
work with the keyboard also.
|
|
|
|
@menu
|
|
* Defining Menus:: How to make a keymap that defines a menu.
|
|
* Mouse Menus:: How users actuate the menu with the mouse.
|
|
* Keyboard Menus:: How they actuate it with the keyboard.
|
|
* Menu Example:: Making a simple menu.
|
|
* Menu Bar:: How to customize the menu bar.
|
|
* Tool Bar:: A tool bar is a row of images.
|
|
* Modifying Menus:: How to add new items to a menu.
|
|
@end menu
|
|
|
|
@node Defining Menus
|
|
@subsection Defining Menus
|
|
@cindex defining menus
|
|
@cindex menu prompt string
|
|
@cindex prompt string (of menu)
|
|
|
|
A keymap is suitable for menu use if it has an @dfn{overall prompt
|
|
string}, which is a string that appears as an element of the keymap.
|
|
(@xref{Format of Keymaps}.) The string should describe the purpose of
|
|
the menu's commands. Emacs displays the overall prompt string as the
|
|
menu title in some cases, depending on the toolkit (if any) used for
|
|
displaying menus.@footnote{It is required for menus which do not use a
|
|
toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
|
|
prompt string.
|
|
|
|
The easiest way to construct a keymap with a prompt string is to specify
|
|
the string as an argument when you call @code{make-keymap},
|
|
@code{make-sparse-keymap} or @code{define-prefix-command}
|
|
(@pxref{Creating Keymaps}).
|
|
|
|
The order of items in the menu is the same as the order of bindings in
|
|
the keymap. Since @code{define-key} puts new bindings at the front, you
|
|
should define the menu items starting at the bottom of the menu and
|
|
moving to the top, if you care about the order. When you add an item to
|
|
an existing menu, you can specify its position in the menu using
|
|
@code{define-key-after} (@pxref{Modifying Menus}).
|
|
|
|
@menu
|
|
* Simple Menu Items:: A simple kind of menu key binding,
|
|
limited in capabilities.
|
|
* Extended Menu Items:: More powerful menu item definitions
|
|
let you specify keywords to enable
|
|
various features.
|
|
* Menu Separators:: Drawing a horizontal line through a menu.
|
|
* Alias Menu Items:: Using command aliases in menu items.
|
|
@end menu
|
|
|
|
@node Simple Menu Items
|
|
@subsubsection Simple Menu Items
|
|
|
|
The simpler and older way to define a menu keymap binding
|
|
looks like this:
|
|
|
|
@example
|
|
(@var{item-string} . @var{real-binding})
|
|
@end example
|
|
|
|
@noindent
|
|
The @sc{car}, @var{item-string}, is the string to be displayed in the
|
|
menu. It should be short---preferably one to three words. It should
|
|
describe the action of the command it corresponds to.
|
|
|
|
You can also supply a second string, called the help string, as follows:
|
|
|
|
@example
|
|
(@var{item-string} @var{help} . @var{real-binding})
|
|
@end example
|
|
|
|
@var{help} specifies a ``help-echo'' string to display while the mouse
|
|
is on that item in the same way as @code{help-echo} text properties
|
|
(@pxref{Help display}).
|
|
|
|
As far as @code{define-key} is concerned, @var{item-string} and
|
|
@var{help-string} are part of the event's binding. However,
|
|
@code{lookup-key} returns just @var{real-binding}, and only
|
|
@var{real-binding} is used for executing the key.
|
|
|
|
If @var{real-binding} is @code{nil}, then @var{item-string} appears in
|
|
the menu but cannot be selected.
|
|
|
|
If @var{real-binding} is a symbol and has a non-@code{nil}
|
|
@code{menu-enable} property, that property is an expression that
|
|
controls whether the menu item is enabled. Every time the keymap is
|
|
used to display a menu, Emacs evaluates the expression, and it enables
|
|
the menu item only if the expression's value is non-@code{nil}. When a
|
|
menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
|
|
cannot be selected.
|
|
|
|
The menu bar does not recalculate which items are enabled every time you
|
|
look at a menu. This is because the X toolkit requires the whole tree
|
|
of menus in advance. To force recalculation of the menu bar, call
|
|
@code{force-mode-line-update} (@pxref{Mode Line Format}).
|
|
|
|
You've probably noticed that menu items show the equivalent keyboard key
|
|
sequence (if any) to invoke the same command. To save time on
|
|
recalculation, menu display caches this information in a sublist in the
|
|
binding, like this:
|
|
|
|
@c This line is not too long--rms.
|
|
@example
|
|
(@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
|
|
@end example
|
|
|
|
@noindent
|
|
Don't put these sublists in the menu item yourself; menu display
|
|
calculates them automatically. Don't mention keyboard equivalents in
|
|
the item strings themselves, since that is redundant.
|
|
|
|
@node Extended Menu Items
|
|
@subsubsection Extended Menu Items
|
|
@kindex menu-item
|
|
|
|
An extended-format menu item is a more flexible and also cleaner
|
|
alternative to the simple format. It consists of a list that starts
|
|
with the symbol @code{menu-item}. To define a non-selectable string,
|
|
the item looks like this:
|
|
|
|
@example
|
|
(menu-item @var{item-name})
|
|
@end example
|
|
|
|
@noindent
|
|
A string starting with two or more dashes specifies a separator line;
|
|
see @ref{Menu Separators}.
|
|
|
|
To define a real menu item which can be selected, the extended format
|
|
item looks like this:
|
|
|
|
@example
|
|
(menu-item @var{item-name} @var{real-binding}
|
|
. @var{item-property-list})
|
|
@end example
|
|
|
|
@noindent
|
|
Here, @var{item-name} is an expression which evaluates to the menu item
|
|
string. Thus, the string need not be a constant. The third element,
|
|
@var{real-binding}, is the command to execute. The tail of the list,
|
|
@var{item-property-list}, has the form of a property list which contains
|
|
other information. Here is a table of the properties that are supported:
|
|
|
|
@table @code
|
|
@item :enable @var{form}
|
|
The result of evaluating @var{form} determines whether the item is
|
|
enabled (non-@code{nil} means yes). If the item is not enabled,
|
|
you can't really click on it.
|
|
|
|
@item :visible @var{form}
|
|
The result of evaluating @var{form} determines whether the item should
|
|
actually appear in the menu (non-@code{nil} means yes). If the item
|
|
does not appear, then the menu is displayed as if this item were
|
|
not defined at all.
|
|
|
|
@item :help @var{help}
|
|
The value of this property, @var{help}, specifies a ``help-echo'' string
|
|
to display while the mouse is on that item. This is displayed in the
|
|
same way as @code{help-echo} text properties (@pxref{Help display}).
|
|
Note that this must be a constant string, unlike the @code{help-echo}
|
|
property for text and overlays.
|
|
|
|
@item :button (@var{type} . @var{selected})
|
|
This property provides a way to define radio buttons and toggle buttons.
|
|
The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
|
|
@code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
|
|
result of evaluating it says whether this button is currently selected.
|
|
|
|
A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
|
|
according to the value of @var{selected}. The command itself should
|
|
toggle @var{selected}, setting it to @code{t} if it is @code{nil},
|
|
and to @code{nil} if it is @code{t}. Here is how the menu item
|
|
to toggle the @code{debug-on-error} flag is defined:
|
|
|
|
@example
|
|
(menu-item "Debug on Error" toggle-debug-on-error
|
|
:button (:toggle
|
|
. (and (boundp 'debug-on-error)
|
|
debug-on-error)))
|
|
@end example
|
|
|
|
@noindent
|
|
This works because @code{toggle-debug-on-error} is defined as a command
|
|
which toggles the variable @code{debug-on-error}.
|
|
|
|
@dfn{Radio buttons} are a group of menu items, in which at any time one
|
|
and only one is ``selected.'' There should be a variable whose value
|
|
says which one is selected at any time. The @var{selected} form for
|
|
each radio button in the group should check whether the variable has the
|
|
right value for selecting that button. Clicking on the button should
|
|
set the variable so that the button you clicked on becomes selected.
|
|
|
|
@item :key-sequence @var{key-sequence}
|
|
This property specifies which key sequence is likely to be bound to the
|
|
same command invoked by this menu item. If you specify the right key
|
|
sequence, that makes preparing the menu for display run much faster.
|
|
|
|
If you specify the wrong key sequence, it has no effect; before Emacs
|
|
displays @var{key-sequence} in the menu, it verifies that
|
|
@var{key-sequence} is really equivalent to this menu item.
|
|
|
|
@item :key-sequence nil
|
|
This property indicates that there is normally no key binding which is
|
|
equivalent to this menu item. Using this property saves time in
|
|
preparing the menu for display, because Emacs does not need to search
|
|
the keymaps for a keyboard equivalent for this menu item.
|
|
|
|
However, if the user has rebound this item's definition to a key
|
|
sequence, Emacs ignores the @code{:keys} property and finds the keyboard
|
|
equivalent anyway.
|
|
|
|
@item :keys @var{string}
|
|
This property specifies that @var{string} is the string to display
|
|
as the keyboard equivalent for this menu item. You can use
|
|
the @samp{\\[...]} documentation construct in @var{string}.
|
|
|
|
@item :filter @var{filter-fn}
|
|
This property provides a way to compute the menu item dynamically.
|
|
The property value @var{filter-fn} should be a function of one argument;
|
|
when it is called, its argument will be @var{real-binding}. The
|
|
function should return the binding to use instead.
|
|
@end table
|
|
|
|
@node Menu Separators
|
|
@subsubsection Menu Separators
|
|
@cindex menu separators
|
|
|
|
A menu separator is a kind of menu item that doesn't display any
|
|
text--instead, it divides the menu into subparts with a horizontal line.
|
|
A separator looks like this in the menu keymap:
|
|
|
|
@example
|
|
(menu-item @var{separator-type})
|
|
@end example
|
|
|
|
@noindent
|
|
where @var{separator-type} is a string starting with two or more dashes.
|
|
|
|
In the simplest case, @var{separator-type} consists of only dashes.
|
|
That specifies the default kind of separator. (For compatibility,
|
|
@code{""} and @code{-} also count as separators.)
|
|
|
|
Starting in Emacs 21, certain other values of @var{separator-type}
|
|
specify a different style of separator. Here is a table of them:
|
|
|
|
@table @code
|
|
@item "--no-line"
|
|
@itemx "--space"
|
|
An extra vertical space, with no actual line.
|
|
|
|
@item "--single-line"
|
|
A single line in the menu's foreground color.
|
|
|
|
@item "--double-line"
|
|
A double line in the menu's foreground color.
|
|
|
|
@item "--single-dashed-line"
|
|
A single dashed line in the menu's foreground color.
|
|
|
|
@item "--double-dashed-line"
|
|
A double dashed line in the menu's foreground color.
|
|
|
|
@item "--shadow-etched-in"
|
|
A single line with a 3D sunken appearance. This is the default,
|
|
used separators consisting of dashes only.
|
|
|
|
@item "--shadow-etched-out"
|
|
A single line with a 3D raised appearance.
|
|
|
|
@item "--shadow-etched-in-dash"
|
|
A single dashed line with a 3D sunken appearance.
|
|
|
|
@item "--shadow-etched-out-dash"
|
|
A single dashed line with a 3D raised appearance.
|
|
|
|
@item "--shadow-double-etched-in"
|
|
Two lines with a 3D sunken appearance.
|
|
|
|
@item "--shadow-double-etched-out"
|
|
Two lines with a 3D raised appearance.
|
|
|
|
@item "--shadow-double-etched-in-dash"
|
|
Two dashed lines with a 3D sunken appearance.
|
|
|
|
@item "--shadow-double-etched-out-dash"
|
|
Two dashed lines with a 3D raised appearance.
|
|
@end table
|
|
|
|
You can also give these names in another style, adding a colon after
|
|
the double-dash and replacing each single dash with capitalization of
|
|
the following word. Thus, @code{"--:singleLine"}, is equivalent to
|
|
@code{"--single-line"}.
|
|
|
|
Some systems and display toolkits don't really handle all of these
|
|
separator types. If you use a type that isn't supported, the menu
|
|
displays a similar kind of separator that is supported.
|
|
|
|
@node Alias Menu Items
|
|
@subsubsection Alias Menu Items
|
|
|
|
Sometimes it is useful to make menu items that use the ``same''
|
|
command but with different enable conditions. The best way to do this
|
|
in Emacs now is with extended menu items; before that feature existed,
|
|
it could be done by defining alias commands and using them in menu
|
|
items. Here's an example that makes two aliases for
|
|
@code{toggle-read-only} and gives them different enable conditions:
|
|
|
|
@example
|
|
(defalias 'make-read-only 'toggle-read-only)
|
|
(put 'make-read-only 'menu-enable '(not buffer-read-only))
|
|
(defalias 'make-writable 'toggle-read-only)
|
|
(put 'make-writable 'menu-enable 'buffer-read-only)
|
|
@end example
|
|
|
|
When using aliases in menus, often it is useful to display the
|
|
equivalent key bindings for the ``real'' command name, not the aliases
|
|
(which typically don't have any key bindings except for the menu
|
|
itself). To request this, give the alias symbol a non-@code{nil}
|
|
@code{menu-alias} property. Thus,
|
|
|
|
@example
|
|
(put 'make-read-only 'menu-alias t)
|
|
(put 'make-writable 'menu-alias t)
|
|
@end example
|
|
|
|
@noindent
|
|
causes menu items for @code{make-read-only} and @code{make-writable} to
|
|
show the keyboard bindings for @code{toggle-read-only}.
|
|
|
|
@node Mouse Menus
|
|
@subsection Menus and the Mouse
|
|
|
|
The usual way to make a menu keymap produce a menu is to make it the
|
|
definition of a prefix key. (A Lisp program can explicitly pop up a
|
|
menu and receive the user's choice---see @ref{Pop-Up Menus}.)
|
|
|
|
If the prefix key ends with a mouse event, Emacs handles the menu keymap
|
|
by popping up a visible menu, so that the user can select a choice with
|
|
the mouse. When the user clicks on a menu item, the event generated is
|
|
whatever character or symbol has the binding that brought about that
|
|
menu item. (A menu item may generate a series of events if the menu has
|
|
multiple levels or comes from the menu bar.)
|
|
|
|
It's often best to use a button-down event to trigger the menu. Then
|
|
the user can select a menu item by releasing the button.
|
|
|
|
A single keymap can appear as multiple menu panes, if you explicitly
|
|
arrange for this. The way to do this is to make a keymap for each pane,
|
|
then create a binding for each of those maps in the main keymap of the
|
|
menu. Give each of these bindings an item string that starts with
|
|
@samp{@@}. The rest of the item string becomes the name of the pane.
|
|
See the file @file{lisp/mouse.el} for an example of this. Any ordinary
|
|
bindings with @samp{@@}-less item strings are grouped into one pane,
|
|
which appears along with the other panes explicitly created for the
|
|
submaps.
|
|
|
|
X toolkit menus don't have panes; instead, they can have submenus.
|
|
Every nested keymap becomes a submenu, whether the item string starts
|
|
with @samp{@@} or not. In a toolkit version of Emacs, the only thing
|
|
special about @samp{@@} at the beginning of an item string is that the
|
|
@samp{@@} doesn't appear in the menu item.
|
|
|
|
You can also produce multiple panes or submenus from separate keymaps.
|
|
The full definition of a prefix key always comes from merging the
|
|
definitions supplied by the various active keymaps (minor mode, local,
|
|
and global). When more than one of these keymaps is a menu, each of
|
|
them makes a separate pane or panes (when Emacs does not use an
|
|
X-toolkit) or a separate submenu (when using an X-toolkit).
|
|
@xref{Active Keymaps}.
|
|
|
|
@node Keyboard Menus
|
|
@subsection Menus and the Keyboard
|
|
|
|
When a prefix key ending with a keyboard event (a character or function
|
|
key) has a definition that is a menu keymap, the user can use the
|
|
keyboard to choose a menu item.
|
|
|
|
Emacs displays the menu's overall prompt string followed by the
|
|
alternatives (the item strings of the bindings) in the echo area. If
|
|
the bindings don't all fit at once, the user can type @key{SPC} to see
|
|
the next line of alternatives. Successive uses of @key{SPC} eventually
|
|
get to the end of the menu and then cycle around to the beginning. (The
|
|
variable @code{menu-prompt-more-char} specifies which character is used
|
|
for this; @key{SPC} is the default.)
|
|
|
|
When the user has found the desired alternative from the menu, he or she
|
|
should type the corresponding character---the one whose binding is that
|
|
alternative.
|
|
|
|
@ignore
|
|
In a menu intended for keyboard use, each menu item must clearly
|
|
indicate what character to type. The best convention to use is to make
|
|
the character the first letter of the item string---that is something
|
|
users will understand without being told. We plan to change this; by
|
|
the time you read this manual, keyboard menus may explicitly name the
|
|
key for each alternative.
|
|
@end ignore
|
|
|
|
This way of using menus in an Emacs-like editor was inspired by the
|
|
Hierarkey system.
|
|
|
|
@defvar menu-prompt-more-char
|
|
This variable specifies the character to use to ask to see
|
|
the next line of a menu. Its initial value is 32, the code
|
|
for @key{SPC}.
|
|
@end defvar
|
|
|
|
@node Menu Example
|
|
@subsection Menu Example
|
|
@cindex menu definition example
|
|
|
|
Here is a complete example of defining a menu keymap. It is the
|
|
definition of the @samp{Print} submenu in the @samp{Tools} menu in the
|
|
menu bar, and it uses the simple menu item format (@pxref{Simple Menu
|
|
Items}). First we create the keymap, and give it a name:
|
|
|
|
@example
|
|
(defvar menu-bar-print-menu (make-sparse-keymap "Print"))
|
|
@end example
|
|
|
|
@noindent
|
|
Next we define the menu items:
|
|
|
|
@example
|
|
(define-key menu-bar-print-menu [ps-print-region]
|
|
'("Postscript Print Region" . ps-print-region-with-faces))
|
|
(define-key menu-bar-print-menu [ps-print-buffer]
|
|
'("Postscript Print Buffer" . ps-print-buffer-with-faces))
|
|
(define-key menu-bar-print-menu [separator-ps-print]
|
|
'("--"))
|
|
(define-key menu-bar-print-menu [print-region]
|
|
'("Print Region" . print-region))
|
|
(define-key menu-bar-print-menu [print-buffer]
|
|
'("Print Buffer" . print-buffer))
|
|
@end example
|
|
|
|
@noindent
|
|
Note the symbols which the bindings are ``made for''; these appear
|
|
inside square brackets, in the key sequence being defined. In some
|
|
cases, this symbol is the same as the command name; sometimes it is
|
|
different. These symbols are treated as ``function keys'', but they are
|
|
not real function keys on the keyboard. They do not affect the
|
|
functioning of the menu itself, but they are ``echoed'' in the echo area
|
|
when the user selects from the menu, and they appear in the output of
|
|
@code{where-is} and @code{apropos}.
|
|
|
|
The binding whose definition is @code{("--")} is a separator line.
|
|
Like a real menu item, the separator has a key symbol, in this case
|
|
@code{separator-ps-print}. If one menu has two separators, they must
|
|
have two different key symbols.
|
|
|
|
Here is code to define enable conditions for two of the commands in
|
|
the menu:
|
|
|
|
@example
|
|
(put 'print-region 'menu-enable 'mark-active)
|
|
(put 'ps-print-region-with-faces 'menu-enable 'mark-active)
|
|
@end example
|
|
|
|
Here is how we make this menu appear as an item in the parent menu:
|
|
|
|
@example
|
|
(define-key menu-bar-tools-menu [print]
|
|
(cons "Print" menu-bar-print-menu))
|
|
@end example
|
|
|
|
@noindent
|
|
Note that this incorporates the submenu keymap, which is the value of
|
|
the variable @code{menu-bar-print-menu}, rather than the symbol
|
|
@code{menu-bar-print-menu} itself. Using that symbol in the parent menu
|
|
item would be meaningless because @code{menu-bar-print-menu} is not a
|
|
command.
|
|
|
|
If you wanted to attach the same print menu to a mouse click, you
|
|
can do it this way:
|
|
|
|
@example
|
|
(define-key global-map [C-S-down-mouse-1]
|
|
menu-bar-print-menu)
|
|
@end example
|
|
|
|
We could equally well use an extended menu item (@pxref{Extended Menu
|
|
Items}) for @code{print-region}, like this:
|
|
|
|
@example
|
|
(define-key menu-bar-print-menu [print-region]
|
|
'(menu-item "Print Region" print-region
|
|
:enable mark-active))
|
|
@end example
|
|
|
|
@noindent
|
|
With the extended menu item, the enable condition is specified
|
|
inside the menu item itself. If we wanted to make this
|
|
item disappear from the menu entirely when the mark is inactive,
|
|
we could do it this way:
|
|
|
|
@example
|
|
(define-key menu-bar-print-menu [print-region]
|
|
'(menu-item "Print Region" print-region
|
|
:visible mark-active))
|
|
@end example
|
|
|
|
@node Menu Bar
|
|
@subsection The Menu Bar
|
|
@cindex menu bar
|
|
|
|
Most window systems allow each frame to have a @dfn{menu bar}---a
|
|
permanently displayed menu stretching horizontally across the top of the
|
|
frame. The items of the menu bar are the subcommands of the fake
|
|
``function key'' @code{menu-bar}, as defined by all the active keymaps.
|
|
|
|
To add an item to the menu bar, invent a fake ``function key'' of your
|
|
own (let's call it @var{key}), and make a binding for the key sequence
|
|
@code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
|
|
so that pressing a button on the menu bar item leads to another menu.
|
|
|
|
When more than one active keymap defines the same fake function key
|
|
for the menu bar, the item appears just once. If the user clicks on
|
|
that menu bar item, it brings up a single, combined menu containing
|
|
all the subcommands of that item---the global subcommands, the local
|
|
subcommands, and the minor mode subcommands.
|
|
|
|
The variable @code{overriding-local-map} is normally ignored when
|
|
determining the menu bar contents. That is, the menu bar is computed
|
|
from the keymaps that would be active if @code{overriding-local-map}
|
|
were @code{nil}. @xref{Active Keymaps}.
|
|
|
|
In order for a frame to display a menu bar, its @code{menu-bar-lines}
|
|
parameter must be greater than zero. Emacs uses just one line for the
|
|
menu bar itself; if you specify more than one line, the other lines
|
|
serve to separate the menu bar from the windows in the frame. We
|
|
recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
|
|
Parameters}.
|
|
|
|
Here's an example of setting up a menu bar item:
|
|
|
|
@example
|
|
@group
|
|
(modify-frame-parameters (selected-frame)
|
|
'((menu-bar-lines . 2)))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Make a menu keymap (with a prompt string)}
|
|
;; @r{and make it the menu bar item's definition.}
|
|
(define-key global-map [menu-bar words]
|
|
(cons "Words" (make-sparse-keymap "Words")))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Define specific subcommands in this menu.}
|
|
(define-key global-map
|
|
[menu-bar words forward]
|
|
'("Forward word" . forward-word))
|
|
@end group
|
|
@group
|
|
(define-key global-map
|
|
[menu-bar words backward]
|
|
'("Backward word" . backward-word))
|
|
@end group
|
|
@end example
|
|
|
|
A local keymap can cancel a menu bar item made by the global keymap by
|
|
rebinding the same fake function key with @code{undefined} as the
|
|
binding. For example, this is how Dired suppresses the @samp{Edit} menu
|
|
bar item:
|
|
|
|
@example
|
|
(define-key dired-mode-map [menu-bar edit] 'undefined)
|
|
@end example
|
|
|
|
@noindent
|
|
@code{edit} is the fake function key used by the global map for the
|
|
@samp{Edit} menu bar item. The main reason to suppress a global
|
|
menu bar item is to regain space for mode-specific items.
|
|
|
|
@defvar menu-bar-final-items
|
|
Normally the menu bar shows global items followed by items defined by the
|
|
local maps.
|
|
|
|
This variable holds a list of fake function keys for items to display at
|
|
the end of the menu bar rather than in normal sequence. The default
|
|
value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
|
|
at the end of the menu bar, following local menu items.
|
|
@end defvar
|
|
|
|
@defvar menu-bar-update-hook
|
|
This normal hook is run whenever the user clicks on the menu bar, before
|
|
displaying a submenu. You can use it to update submenus whose contents
|
|
should vary.
|
|
@end defvar
|
|
|
|
@node Tool Bar
|
|
@subsection Tool bars
|
|
@cindex tool bar
|
|
|
|
A @dfn{tool bar} is a row of icons at the top of a frame, that execute
|
|
commands when you click on them---in effect, a kind of graphical menu
|
|
bar. Emacs supports tool bars starting with version 21.
|
|
|
|
The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
|
|
controls how many lines' worth of height to reserve for the tool bar. A
|
|
zero value suppresses the tool bar. If the value is nonzero, and
|
|
@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
|
|
contracts automatically as needed to hold the specified contents.
|
|
|
|
The tool bar contents are controlled by a menu keymap attached to a
|
|
fake ``function key'' called @code{tool-bar} (much like the way the menu
|
|
bar is controlled). So you define a tool bar item using
|
|
@code{define-key}, like this:
|
|
|
|
@example
|
|
(define-key global-map [tool-bar @var{key}] @var{item})
|
|
@end example
|
|
|
|
@noindent
|
|
where @var{key} is a fake ``function key'' to distinguish this item from
|
|
other items, and @var{item} is a menu item key binding (@pxref{Extended
|
|
Menu Items}), which says how to display this item and how it behaves.
|
|
|
|
The usual menu keymap item properties, @code{:visible},
|
|
@code{:enable}, @code{:button}, and @code{:filter}, are useful in
|
|
tool bar bindings and have their normal meanings. The @var{real-binding}
|
|
in the item must be a command, not a keymap; in other words, it does not
|
|
work to define a tool bar icon as a prefix key.
|
|
|
|
The @code{:help} property specifies a ``help-echo'' string to display
|
|
while the mouse is on that item. This is displayed in the same way as
|
|
@code{help-echo} text properties (@pxref{Help display}).
|
|
|
|
In addition, you should use the @code{:image} property;
|
|
this is how you specify the image to display in the tool bar:
|
|
|
|
@table @code
|
|
@item :image @var{image}
|
|
@var{images} is either a single image specification or a vector of four
|
|
image specifications. If you use a vector of four,
|
|
one of them is used, depending on circumstances:
|
|
|
|
@table @asis
|
|
@item item 0
|
|
Used when the item is enabled and selected.
|
|
@item item 1
|
|
Used when the item is enabled and deselected.
|
|
@item item 2
|
|
Used when the item is disabled and selected.
|
|
@item item 3
|
|
Used when the item is disabled and deselected.
|
|
@end table
|
|
@end table
|
|
|
|
If @var{image} is a single image specification, Emacs draws the tool bar
|
|
button in disabled state by applying an edge-detection algorithm to the
|
|
image.
|
|
|
|
The default tool bar is defined so that items specific to editing do not
|
|
appear for major modes whose command symbol has a @code{mode-class}
|
|
property of @code{special} (@pxref{Major Mode Conventions}). Major
|
|
modes may add items to the global bar by binding @code{[tool-bar
|
|
@var{foo}]} in their local map. It makes sense for some major modes to
|
|
replace the default tool bar items completely, since not many can be
|
|
accommodated conveniently, and the default bindings make this easy by
|
|
using an indirection through @code{tool-bar-map}.
|
|
|
|
@defvar tool-bar-map
|
|
@tindex tool-bar-map
|
|
By default, the global map binds @code{[tool-bar]} as follows:
|
|
@example
|
|
(global-set-key [tool-bar]
|
|
'(menu-item "tool bar" ignore
|
|
:filter (lambda (ignore) tool-bar-map)))
|
|
@end example
|
|
@noindent
|
|
Thus the tool bar map is derived dynamically from the value of variable
|
|
@code{tool-bar-map} and you should normally adjust the default (global)
|
|
tool bar by changing that map. Major modes may replace the global bar
|
|
completely by making @code{tool-bar-map} buffer-local and set to a
|
|
keymap containing only the desired items. Info mode provides an
|
|
example.
|
|
@end defvar
|
|
|
|
There are two convenience functions for defining tool bar items, as
|
|
follows.
|
|
|
|
@defun tool-bar-add-item icon def key &rest props
|
|
@tindex tool-bar-add-item
|
|
This function adds an item to the tool bar by modifying
|
|
@code{tool-bar-map}. The image to use is defined by @var{icon}, which
|
|
is the base name of an XPM, XBM or PBM image file to located by
|
|
@code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
|
|
@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
|
|
on a color display. On a monochrome display, the search order is
|
|
@samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
|
|
command @var{def}, and @var{key} is the fake function key symbol in the
|
|
prefix keymap. The remaining arguments @var{props} are additional
|
|
property list elements to add to the menu item specification.
|
|
|
|
To define items in some local map, bind @code{`tool-bar-map} with
|
|
@code{let} around calls of this function:
|
|
@example
|
|
(defvar foo-tool-bar-map
|
|
(let ((tool-bar-map (make-sparse-keymap)))
|
|
(tool-bar-add-item @dots{})
|
|
@dots{}
|
|
tool-bar-map))
|
|
@end example
|
|
@end defun
|
|
|
|
@defun tool-bar-add-item-from-menu command icon &optional map &rest props
|
|
@tindex tool-bar-add-item-from-menu
|
|
This command is a convenience for defining tool bar items which are
|
|
consistent with existing menu bar bindings. The binding of
|
|
@var{command} is looked up in the menu bar in @var{map} (default
|
|
@code{global-map}) and modified to add an image specification for
|
|
@var{icon}, which is looked for in the same way as by
|
|
@code{tool-bar-add-item}. The resulting binding is then placed in
|
|
@code{tool-bar-map}. @var{map} must contain an appropriate keymap bound
|
|
to @code{[menu-bar]}. The remaining arguments @var{props} are
|
|
additional property list elements to add to the menu item specification.
|
|
@end defun
|
|
|
|
@tindex auto-resize-tool-bar
|
|
@defvar auto-resize-tool-bar
|
|
If this variable is non-@code{nil}, the tool bar automatically resizes to
|
|
show all defined tool bar items---but not larger than a quarter of the
|
|
frame's height.
|
|
@end defvar
|
|
|
|
@tindex auto-raise-tool-bar-items
|
|
@defvar auto-raise-tool-bar-items
|
|
If this variable is non-@code{nil}, tool bar items display
|
|
in raised form when the mouse moves over them.
|
|
@end defvar
|
|
|
|
@tindex tool-bar-item-margin
|
|
@defvar tool-bar-item-margin
|
|
This variable specifies an extra margin to add around tool bar items.
|
|
The value is an integer, a number of pixels. The default is 1.
|
|
@end defvar
|
|
|
|
@tindex tool-bar-item-relief
|
|
@defvar tool-bar-item-relief
|
|
This variable specifies the shadow width for tool bar items.
|
|
The value is an integer, a number of pixels. The default is 3.
|
|
@end defvar
|
|
|
|
You can define a special meaning for clicking on a tool bar item with
|
|
the shift, control, meta, etc., modifiers. You do this by setting up
|
|
additional items that relate to the original item through the fake
|
|
function keys. Specifically, the additional items should use the
|
|
modified versions of the same fake function key used to name the
|
|
original item.
|
|
|
|
Thus, if the original item was defined this way,
|
|
|
|
@example
|
|
(define-key global-map [tool-bar shell]
|
|
'(menu-item "Shell" shell
|
|
:image (image :type xpm :file "shell.xpm")))
|
|
@end example
|
|
|
|
@noindent
|
|
then here is how you can define clicking on the same tool bar image with
|
|
the shift modifier:
|
|
|
|
@example
|
|
(define-key global-map [tool-bar S-shell] 'some-command)
|
|
@end example
|
|
|
|
@xref{Function Keys}, for more information about how to add modifiers to
|
|
function keys.
|
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@node Modifying Menus
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@subsection Modifying Menus
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When you insert a new item in an existing menu, you probably want to
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put it in a particular place among the menu's existing items. If you
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use @code{define-key} to add the item, it normally goes at the front of
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the menu. To put it elsewhere in the menu, use @code{define-key-after}:
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@defun define-key-after map key binding &optional after
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Define a binding in @var{map} for @var{key}, with value @var{binding},
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just like @code{define-key}, but position the binding in @var{map} after
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the binding for the event @var{after}. The argument @var{key} should be
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of length one---a vector or string with just one element. But
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@var{after} should be a single event type---a symbol or a character, not
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a sequence. The new binding goes after the binding for @var{after}. If
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@var{after} is @code{t} or is omitted, then the new binding goes last, at
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the end of the keymap. However, new bindings are added before any
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inherited keymap.
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Here is an example:
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@example
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(define-key-after my-menu [drink]
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'("Drink" . drink-command) 'eat)
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@end example
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@noindent
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makes a binding for the fake function key @key{DRINK} and puts it
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right after the binding for @key{EAT}.
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Here is how to insert an item called @samp{Work} in the @samp{Signals}
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menu of Shell mode, after the item @code{break}:
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@example
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(define-key-after
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(lookup-key shell-mode-map [menu-bar signals])
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[work] '("Work" . work-command) 'break)
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@end example
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@end defun
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