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659 lines
25 KiB
EmacsLisp
659 lines
25 KiB
EmacsLisp
;;; facemenu.el --- create a face menu for interactively adding fonts to text
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;; Copyright (c) 1994, 1995, 1996 Free Software Foundation, Inc.
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;; Author: Boris Goldowsky <boris@gnu.ai.mit.edu>
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;; Keywords: faces
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs; see the file COPYING. If not, write to the
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;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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;; Boston, MA 02111-1307, USA.
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;;; Commentary:
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;; This file defines a menu of faces (bold, italic, etc) which allows you to
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;; set the face used for a region of the buffer. Some faces also have
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;; keybindings, which are shown in the menu. Faces with names beginning with
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;; "fg:" or "bg:", as in "fg:red", are treated specially.
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;; Such faces are assumed to consist only of a foreground (if "fg:") or
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;; background (if "bg:") color. They are thus put into the color submenus
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;; rather than the general Face submenu. These faces can also be
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;; automatically created by selecting the "Other..." menu items in the
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;; "Foreground" and "Background" submenus.
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;;
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;; The menu also contains submenus for indentation and justification-changing
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;; commands.
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;;; Usage:
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;; Selecting a face from the menu or typing the keyboard equivalent will
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;; change the region to use that face. If you use transient-mark-mode and the
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;; region is not active, the face will be remembered and used for the next
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;; insertion. It will be forgotten if you move point or make other
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;; modifications before inserting or typing anything.
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;;
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;; Faces can be selected from the keyboard as well.
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;; The standard keybindings are M-g (or ESC g) + letter:
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;; M-g i = "set italic", M-g b = "set bold", etc.
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;;; Customization:
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;; An alternative set of keybindings that may be easier to type can be set up
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;; using "Alt" or "Hyper" keys. This requires that you either have or create
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;; an Alt or Hyper key on your keyboard. On my keyboard, there is a key
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;; labeled "Alt", but to make it act as an Alt key I have to put this command
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;; into my .xinitrc:
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;; xmodmap -e "add Mod3 = Alt_L"
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;; Or, I can make it into a Hyper key with this:
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;; xmodmap -e "keysym Alt_L = Hyper_L" -e "add Mod2 = Hyper_L"
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;; Check with local X-perts for how to do it on your system.
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;; Then you can define your keybindings with code like this in your .emacs:
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;; (setq facemenu-keybindings
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;; '((default . [?\H-d])
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;; (bold . [?\H-b])
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;; (italic . [?\H-i])
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;; (bold-italic . [?\H-l])
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;; (underline . [?\H-u])))
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;; (setq facemenu-keymap global-map)
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;; (setq facemenu-key nil)
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;; (define-key global-map [?\H-c] 'facemenu-set-foreground) ; set fg color
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;; (define-key global-map [?\H-C] 'facemenu-set-background) ; set bg color
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;; (require 'facemenu)
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;;
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;; The order of the faces that appear in the menu and their keybindings can be
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;; controlled by setting the variables `facemenu-keybindings' and
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;; `facemenu-new-faces-at-end'. List faces that you don't use in documents
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;; (eg, `region') in `facemenu-unlisted-faces'.
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;;; Known Problems:
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;; Bold and Italic do not combine to create bold-italic if you select them
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;; both, although most other combinations (eg bold + underline + some color)
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;; do the intuitive thing.
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;;
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;; There is at present no way to display what the faces look like in
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;; the menu itself.
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;;
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;; `list-faces-display' shows the faces in a different order than
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;; this menu, which could be confusing. I do /not/ sort the list
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;; alphabetically, because I like the default order: it puts the most
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;; basic, common fonts first.
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;;
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;; Please send me any other problems, comments or ideas.
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;;; Code:
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(provide 'facemenu)
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;;; Provide some binding for startup:
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;;;###autoload (define-key global-map "\M-g" 'facemenu-keymap)
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;;;###autoload (autoload 'facemenu-keymap "facemenu" "Keymap for face-changing commands." t 'keymap)
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(defvar facemenu-key "\M-g"
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"Prefix key to use for facemenu commands.")
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(defvar facemenu-keybindings
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'((default . "d")
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(bold . "b")
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(italic . "i")
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(bold-italic . "l") ; {bold} intersect {italic} = {l}
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(underline . "u"))
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"Alist of interesting faces and keybindings.
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Each element is itself a list: the car is the name of the face,
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the next element is the key to use as a keyboard equivalent of the menu item;
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the binding is made in facemenu-keymap.
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The faces specifically mentioned in this list are put at the top of
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the menu, in the order specified. All other faces which are defined,
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except for those in `facemenu-unlisted-faces', are listed after them,
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but get no keyboard equivalents.
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If you change this variable after loading facemenu.el, you will need to call
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`facemenu-update' to make it take effect.")
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(defvar facemenu-new-faces-at-end t
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"Where in the menu to insert newly-created faces.
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This should be nil to put them at the top of the menu, or t to put them
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just before \"Other\" at the end.")
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(defvar facemenu-unlisted-faces
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'(modeline region secondary-selection highlight scratch-face)
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"List of faces not to include in the Face menu.
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You can set this list before loading facemenu.el, or add a face to it before
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creating that face if you do not want it to be listed. If you change the
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variable so as to eliminate faces that have already been added to the menu,
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call `facemenu-update' to recalculate the menu contents.
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If this variable is t, no faces will be added to the menu. This is useful for
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temporarily turning off the feature that automatically adds faces to the menu
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when they are created.")
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;;;###autoload
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(defvar facemenu-face-menu
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(let ((map (make-sparse-keymap "Face")))
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(define-key map "o" (cons "Other..." 'facemenu-set-face))
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map)
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"Menu keymap for faces.")
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;;;###autoload
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(defalias 'facemenu-face-menu facemenu-face-menu)
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;;;###autoload
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(defvar facemenu-foreground-menu
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(let ((map (make-sparse-keymap "Foreground Color")))
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(define-key map "o" (cons "Other..." 'facemenu-set-foreground))
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map)
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"Menu keymap for foreground colors.")
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;;;###autoload
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(defalias 'facemenu-foreground-menu facemenu-foreground-menu)
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;;;###autoload
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(defvar facemenu-background-menu
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(let ((map (make-sparse-keymap "Background Color")))
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(define-key map "o" (cons "Other..." 'facemenu-set-background))
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map)
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"Menu keymap for background colors")
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;;;###autoload
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(defalias 'facemenu-background-menu facemenu-background-menu)
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;;;###autoload
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(defvar facemenu-special-menu
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(let ((map (make-sparse-keymap "Special")))
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(define-key map [?s] (cons "Remove Special" 'facemenu-remove-special))
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(define-key map [?t] (cons "Intangible" 'facemenu-set-intangible))
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(define-key map [?v] (cons "Invisible" 'facemenu-set-invisible))
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(define-key map [?r] (cons "Read-Only" 'facemenu-set-read-only))
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map)
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"Menu keymap for non-face text-properties.")
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;;;###autoload
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(defalias 'facemenu-special-menu facemenu-special-menu)
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;;;###autoload
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(defvar facemenu-justification-menu
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(let ((map (make-sparse-keymap "Justification")))
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(define-key map [?c] (cons "Center" 'set-justification-center))
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(define-key map [?b] (cons "Full" 'set-justification-full))
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(define-key map [?r] (cons "Right" 'set-justification-right))
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(define-key map [?l] (cons "Left" 'set-justification-left))
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(define-key map [?u] (cons "Unfilled" 'set-justification-none))
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map)
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"Submenu for text justification commands.")
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;;;###autoload
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(defalias 'facemenu-justification-menu facemenu-justification-menu)
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;;;###autoload
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(defvar facemenu-indentation-menu
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(let ((map (make-sparse-keymap "Indentation")))
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(define-key map [decrease-right-margin]
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(cons "Indent Right Less" 'decrease-right-margin))
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(define-key map [increase-right-margin]
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(cons "Indent Right More" 'increase-right-margin))
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(define-key map [decrease-left-margin]
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(cons "Indent Less" 'decrease-left-margin))
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(define-key map [increase-left-margin]
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(cons "Indent More" 'increase-left-margin))
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map)
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"Submenu for indentation commands.")
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;;;###autoload
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(defalias 'facemenu-indentation-menu facemenu-indentation-menu)
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;; This is split up to avoid an overlong line in loaddefs.el.
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;;;###autoload
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(defvar facemenu-menu nil
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"Facemenu top-level menu keymap.")
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;;;###autoload
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(setq facemenu-menu (make-sparse-keymap "Text Properties"))
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;;;###autoload
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(let ((map facemenu-menu))
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(define-key map [dc] (cons "Display Colors" 'list-colors-display))
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(define-key map [df] (cons "Display Faces" 'list-faces-display))
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(define-key map [dp] (cons "List Properties" 'list-text-properties-at))
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(define-key map [ra] (cons "Remove All" 'facemenu-remove-all))
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(define-key map [rm] (cons "Remove Properties" 'facemenu-remove-props))
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(define-key map [s1] (list "-----------------")))
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;;;###autoload
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(let ((map facemenu-menu))
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(define-key map [in] (cons "Indentation" 'facemenu-indentation-menu))
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(define-key map [ju] (cons "Justification" 'facemenu-justification-menu))
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(define-key map [s2] (list "-----------------"))
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(define-key map [sp] (cons "Special Properties" 'facemenu-special-menu))
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(define-key map [bg] (cons "Background Color" 'facemenu-background-menu))
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(define-key map [fg] (cons "Foreground Color" 'facemenu-foreground-menu))
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(define-key map [fc] (cons "Face" 'facemenu-face-menu)))
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;;;###autoload
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(defalias 'facemenu-menu facemenu-menu)
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(defvar facemenu-keymap
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(let ((map (make-sparse-keymap "Set face")))
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(define-key map "o" (cons "Other..." 'facemenu-set-face))
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map)
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"Keymap for face-changing commands.
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`Facemenu-update' fills in the keymap according to the bindings
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requested in `facemenu-keybindings'.")
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(defalias 'facemenu-keymap facemenu-keymap)
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(defvar facemenu-add-face-function nil
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"Function called at beginning of text to change or `nil'.
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This function is passed the FACE to set and END of text to change, and must
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return a string which is inserted. It may set `facemenu-end-add-face'.")
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(defvar facemenu-end-add-face nil
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"String to insert or function called at end of text to change or `nil'.
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This function is passed the FACE to set, and must return a string which is
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inserted.")
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(defvar facemenu-remove-face-function nil
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"When non-`nil' function called to remove faces.
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This function is passed the START and END of text to change.
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May also be `t' meaning to use `facemenu-add-face-function'.")
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;;; Internal Variables
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(defvar facemenu-color-alist nil
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;; Don't initialize here; that doesn't work if preloaded.
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"Alist of colors, used for completion.
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If null, `facemenu-read-color' will set it.")
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(defun facemenu-update ()
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"Add or update the \"Face\" menu in the menu bar.
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You can call this to update things if you change any of the menu configuration
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variables."
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(interactive)
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;; Global bindings:
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(define-key global-map [C-down-mouse-2] 'facemenu-menu)
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(if facemenu-key (define-key global-map facemenu-key 'facemenu-keymap))
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;; Add each defined face to the menu.
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(facemenu-iterate 'facemenu-add-new-face
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(facemenu-complete-face-list facemenu-keybindings)))
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;;;###autoload
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(defun facemenu-set-face (face &optional start end)
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"Add FACE to the region or next character typed.
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It will be added to the top of the face list; any faces lower on the list that
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will not show through at all will be removed.
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Interactively, the face to be used is read with the minibuffer.
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If the region is active and there is no prefix argument,
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this command sets the region to the requested face.
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Otherwise, this command specifies the face for the next character
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inserted. Moving point or switching buffers before
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typing a character to insert cancels the specification."
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(interactive (list (read-face-name "Use face: ")))
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(barf-if-buffer-read-only)
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(facemenu-add-new-face face)
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(if (and mark-active (not current-prefix-arg))
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(let ((start (or start (region-beginning)))
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(end (or end (region-end))))
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(facemenu-add-face face start end))
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(facemenu-add-face face)))
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;;;###autoload
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(defun facemenu-set-foreground (color &optional start end)
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"Set the foreground color of the region or next character typed.
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The color is prompted for. A face named `fg:color' is used \(or created).
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If the region is active, it will be set to the requested face. If
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it is inactive \(even if mark-even-if-inactive is set) the next
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character that is typed \(via `self-insert-command') will be set to
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the selected face. Moving point or switching buffers before
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typing a character cancels the request."
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(interactive (list (facemenu-read-color "Foreground color: ")))
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(let ((face (intern (concat "fg:" color))))
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(or (facemenu-get-face face)
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(error "Unknown color: %s" color))
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(facemenu-set-face face start end)))
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;;;###autoload
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(defun facemenu-set-background (color &optional start end)
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"Set the background color of the region or next character typed.
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The color is prompted for. A face named `bg:color' is used \(or created).
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If the region is active, it will be set to the requested face. If
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it is inactive \(even if mark-even-if-inactive is set) the next
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character that is typed \(via `self-insert-command') will be set to
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the selected face. Moving point or switching buffers before
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typing a character cancels the request."
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(interactive (list (facemenu-read-color "Background color: ")))
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(let ((face (intern (concat "bg:" color))))
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(or (facemenu-get-face face)
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(error "Unknown color: %s" color))
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(facemenu-set-face face start end)))
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;;;###autoload
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(defun facemenu-set-face-from-menu (face start end)
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"Set the face of the region or next character typed.
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This function is designed to be called from a menu; the face to use
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is the menu item's name.
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If the region is active and there is no prefix argument,
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this command sets the region to the requested face.
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Otherwise, this command specifies the face for the next character
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inserted. Moving point or switching buffers before
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typing a character to insert cancels the specification."
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(interactive (list last-command-event
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(if (and mark-active (not current-prefix-arg))
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(region-beginning))
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(if (and mark-active (not current-prefix-arg))
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(region-end))))
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(barf-if-buffer-read-only)
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(facemenu-get-face face)
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(if start
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(facemenu-add-face face start end)
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(facemenu-add-face face)))
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;;;###autoload
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(defun facemenu-set-invisible (start end)
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"Make the region invisible.
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This sets the `invisible' text property; it can be undone with
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`facemenu-remove-special'."
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(interactive "r")
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(put-text-property start end 'invisible t))
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;;;###autoload
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(defun facemenu-set-intangible (start end)
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"Make the region intangible: disallow moving into it.
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This sets the `intangible' text property; it can be undone with
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`facemenu-remove-special'."
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(interactive "r")
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(put-text-property start end 'intangible t))
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;;;###autoload
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(defun facemenu-set-read-only (start end)
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"Make the region unmodifiable.
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This sets the `read-only' text property; it can be undone with
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`facemenu-remove-special'."
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(interactive "r")
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(put-text-property start end 'read-only t))
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;;;###autoload
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(defun facemenu-remove-props (start end)
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"Remove all text properties that facemenu added to region."
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(interactive "*r") ; error if buffer is read-only despite the next line.
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(let ((inhibit-read-only t))
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(remove-text-properties
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start end '(face nil invisible nil intangible nil
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read-only nil category nil))))
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;;;###autoload
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(defun facemenu-remove-all (start end)
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"Remove all text properties from the region."
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(interactive "*r") ; error if buffer is read-only despite the next line.
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(let ((inhibit-read-only t))
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(set-text-properties start end nil)))
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;;;###autoload
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(defun facemenu-remove-special (start end)
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"Remove all the \"special\" text properties from the region.
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These special properties include `invisible', `intangible' and `read-only'."
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(interactive "*r") ; error if buffer is read-only despite the next line.
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(let ((inhibit-read-only t))
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(remove-text-properties
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start end '(invisible nil intangible nil read-only nil))))
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;;;###autoload
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(defun list-text-properties-at (p)
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"Pop up a buffer listing text-properties at LOCATION."
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(interactive "d")
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(let ((props (text-properties-at p))
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category
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str)
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(if (null props)
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(message "None")
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(if (and (not (cdr (cdr props)))
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(not (eq (car props) 'category))
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(< (length (setq str (format "Text property at %d: %s %S"
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p (car props) (car (cdr props)))))
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(frame-width)))
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(message "%s" str)
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(with-output-to-temp-buffer "*Text Properties*"
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(princ (format "Text properties at %d:\n\n" p))
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(while props
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(if (eq (car props) 'category)
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(setq category (car (cdr props))))
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(princ (format "%-20s %S\n"
|
|
(car props) (car (cdr props))))
|
|
(setq props (cdr (cdr props))))
|
|
(if category
|
|
(progn
|
|
(setq props (symbol-plist category))
|
|
(princ (format "\nCategory %s:\n\n" category))
|
|
(while props
|
|
(princ (format "%-20s %S\n"
|
|
(car props) (car (cdr props))))
|
|
(if (eq (car props) 'category)
|
|
(setq category (car (cdr props))))
|
|
(setq props (cdr (cdr props)))))))))))
|
|
|
|
;;;###autoload
|
|
(defun facemenu-read-color (&optional prompt)
|
|
"Read a color using the minibuffer."
|
|
(let ((col (completing-read (or prompt "Color: ")
|
|
(or facemenu-color-alist
|
|
(if window-system
|
|
(mapcar 'list (x-defined-colors))))
|
|
nil t)))
|
|
(if (equal "" col)
|
|
nil
|
|
col)))
|
|
|
|
;;;###autoload
|
|
(defun list-colors-display (&optional list)
|
|
"Display names of defined colors, and show what they look like.
|
|
If the optional argument LIST is non-nil, it should be a list of
|
|
colors to display. Otherwise, this command computes a list
|
|
of colors that the current display can handle."
|
|
(interactive)
|
|
(if (and (null list) window-system)
|
|
(progn
|
|
(setq list (x-defined-colors))
|
|
;; Delete duplicate colors.
|
|
(let ((l list))
|
|
(while (cdr l)
|
|
(if (facemenu-color-equal (car l) (car (cdr l)))
|
|
(setcdr l (cdr (cdr l)))
|
|
(setq l (cdr l)))))))
|
|
(with-output-to-temp-buffer "*Colors*"
|
|
(save-excursion
|
|
(set-buffer standard-output)
|
|
(let ((facemenu-unlisted-faces t)
|
|
s)
|
|
(while list
|
|
(setq s (point))
|
|
(insert (car list))
|
|
(indent-to 20)
|
|
(put-text-property s (point) 'face
|
|
(facemenu-get-face
|
|
(intern (concat "bg:" (car list)))))
|
|
(setq s (point))
|
|
(insert " " (car list) "\n")
|
|
(put-text-property s (point) 'face
|
|
(facemenu-get-face
|
|
(intern (concat "fg:" (car list)))))
|
|
(setq list (cdr list)))))))
|
|
|
|
(defun facemenu-color-equal (a b)
|
|
"Return t if colors A and B are the same color.
|
|
A and B should be strings naming colors.
|
|
This function queries the window-system server to find out what the
|
|
color names mean. It returns nil if the colors differ or if it can't
|
|
determine the correct answer."
|
|
(cond ((equal a b) t)
|
|
((and (memq window-system '(x w32))
|
|
(equal (x-color-values a) (x-color-values b))))
|
|
((eq window-system 'pc)
|
|
(and (x-color-defined-p a) (x-color-defined-p b)
|
|
(eq (msdos-color-translate a) (msdos-color-translate b))))))
|
|
|
|
(defun facemenu-add-face (face &optional start end)
|
|
"Add FACE to text between START and END.
|
|
If START is `nil' or START to END is empty, add FACE to next typed character
|
|
instead. For each section of that region that has a different face property,
|
|
FACE will be consed onto it, and other faces that are completely hidden by
|
|
that will be removed from the list.
|
|
If `facemenu-add-face-function' and maybe `facemenu-end-add-face' are non-`nil'
|
|
they are used to set the face information.
|
|
|
|
As a special case, if FACE is `default', then the region is left with NO face
|
|
text property. Otherwise, selecting the default face would not have any
|
|
effect. See `facemenu-remove-face-function'."
|
|
(interactive "*xFace: \nr")
|
|
(if (and (eq face 'default)
|
|
(not (eq facemenu-remove-face-function t)))
|
|
(if facemenu-remove-face-function
|
|
(funcall facemenu-remove-face-function start end)
|
|
(if (and start (< start end))
|
|
(remove-text-properties start end '(face default))
|
|
(setq self-insert-face 'default
|
|
self-insert-face-command this-command)))
|
|
(if facemenu-add-face-function
|
|
(save-excursion
|
|
(if end (goto-char end))
|
|
(save-excursion
|
|
(if start (goto-char start))
|
|
(insert-before-markers
|
|
(funcall facemenu-add-face-function face end)))
|
|
(if facemenu-end-add-face
|
|
(insert (if (stringp facemenu-end-add-face)
|
|
facemenu-end-add-face
|
|
(funcall facemenu-end-add-face face)))))
|
|
(if (and start (< start end))
|
|
(let ((part-start start) part-end)
|
|
(while (not (= part-start end))
|
|
(setq part-end (next-single-property-change part-start 'face
|
|
nil end))
|
|
(let ((prev (get-text-property part-start 'face)))
|
|
(put-text-property part-start part-end 'face
|
|
(if (null prev)
|
|
face
|
|
(facemenu-active-faces
|
|
(cons face
|
|
(if (listp prev)
|
|
prev
|
|
(list prev)))))))
|
|
(setq part-start part-end)))
|
|
(setq self-insert-face (if (eq last-command self-insert-face-command)
|
|
(cons face (if (listp self-insert-face)
|
|
self-insert-face
|
|
(list self-insert-face)))
|
|
face)
|
|
self-insert-face-command this-command)))))
|
|
|
|
(defun facemenu-active-faces (face-list &optional frame)
|
|
"Return from FACE-LIST those faces that would be used for display.
|
|
This means each face attribute is not specified in a face earlier in FACE-LIST
|
|
and such a face is therefore active when used to display text.
|
|
If the optional argument FRAME is given, use the faces in that frame; otherwise
|
|
use the selected frame. If t, then the global, non-frame faces are used."
|
|
(let* ((mask-atts (copy-sequence (internal-get-face (car face-list) frame)))
|
|
(active-list (list (car face-list)))
|
|
(face-list (cdr face-list))
|
|
(mask-len (length mask-atts)))
|
|
(while face-list
|
|
(if (let ((face-atts (internal-get-face (car face-list) frame))
|
|
(i mask-len) (useful nil))
|
|
(while (> (setq i (1- i)) 1)
|
|
(and (aref face-atts i) (not (aref mask-atts i))
|
|
(aset mask-atts i (setq useful t))))
|
|
useful)
|
|
(setq active-list (cons (car face-list) active-list)))
|
|
(setq face-list (cdr face-list)))
|
|
(nreverse active-list)))
|
|
|
|
(defun facemenu-get-face (symbol)
|
|
"Make sure FACE exists.
|
|
If not, it is created. If it is created and is of the form `fg:color', then
|
|
set the foreground to that color. If of the form `bg:color', set the
|
|
background. In any case, add it to the appropriate menu. Returns the face,
|
|
or nil if given a bad color."
|
|
(if (or (internal-find-face symbol)
|
|
(let* ((face (make-face symbol))
|
|
(name (symbol-name symbol))
|
|
(color (substring name 3)))
|
|
(cond ((string-match "^fg:" name)
|
|
(set-face-foreground face color)
|
|
(and window-system
|
|
(x-color-defined-p color)))
|
|
((string-match "^bg:" name)
|
|
(set-face-background face color)
|
|
(and window-system
|
|
(x-color-defined-p color)))
|
|
(t))))
|
|
symbol))
|
|
|
|
(defun facemenu-add-new-face (face)
|
|
"Add a FACE to the appropriate Face menu.
|
|
Automatically called when a new face is created."
|
|
(let* ((name (symbol-name face))
|
|
(menu (cond ((string-match "^fg:" name)
|
|
(setq name (substring name 3))
|
|
'facemenu-foreground-menu)
|
|
((string-match "^bg:" name)
|
|
(setq name (substring name 3))
|
|
'facemenu-background-menu)
|
|
(t 'facemenu-face-menu)))
|
|
(key (cdr (assoc face facemenu-keybindings)))
|
|
function menu-val)
|
|
(cond ((eq t facemenu-unlisted-faces))
|
|
((memq face facemenu-unlisted-faces))
|
|
(key ; has a keyboard equivalent. These go at the front.
|
|
(setq function (intern (concat "facemenu-set-" name)))
|
|
(fset function
|
|
(` (lambda () (interactive)
|
|
(facemenu-set-face (quote (, face))))))
|
|
(define-key 'facemenu-keymap key (cons name function))
|
|
(define-key menu key (cons name function)))
|
|
((facemenu-iterate ; check if equivalent face is already in the menu
|
|
(lambda (m) (and (listp m)
|
|
(symbolp (car m))
|
|
(face-equal (car m) face)))
|
|
(cdr (symbol-function menu))))
|
|
(t ; No keyboard equivalent. Figure out where to put it:
|
|
(setq key (vector face)
|
|
function 'facemenu-set-face-from-menu
|
|
menu-val (symbol-function menu))
|
|
(if (and facemenu-new-faces-at-end
|
|
(> (length menu-val) 3))
|
|
(define-key-after menu-val key (cons name function)
|
|
(car (nth (- (length menu-val) 3) menu-val)))
|
|
(define-key menu key (cons name function))))))
|
|
nil) ; Return nil for facemenu-iterate
|
|
|
|
(defun facemenu-complete-face-list (&optional oldlist)
|
|
"Return list of all faces that look different.
|
|
Starts with given ALIST of faces, and adds elements only if they display
|
|
differently from any face already on the list.
|
|
The faces on ALIST will end up at the end of the returned list, in reverse
|
|
order."
|
|
(let ((list (nreverse (mapcar 'car oldlist))))
|
|
(facemenu-iterate
|
|
(lambda (new-face)
|
|
(if (not (memq new-face list))
|
|
(setq list (cons new-face list)))
|
|
nil)
|
|
(nreverse (face-list)))
|
|
list))
|
|
|
|
(defun facemenu-iterate (func iterate-list)
|
|
"Apply FUNC to each element of LIST until one returns non-nil.
|
|
Returns the non-nil value it found, or nil if all were nil."
|
|
(while (and iterate-list (not (funcall func (car iterate-list))))
|
|
(setq iterate-list (cdr iterate-list)))
|
|
(car iterate-list))
|
|
|
|
(facemenu-update)
|
|
|
|
;;; facemenu.el ends here
|