mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-12-22 10:26:20 +00:00
405 lines
15 KiB
EmacsLisp
405 lines
15 KiB
EmacsLisp
;;; color.el --- Color manipulation library -*- coding: utf-8; lexical-binding:t -*-
|
||
|
||
;; Copyright (C) 2010-2014 Free Software Foundation, Inc.
|
||
|
||
;; Authors: Julien Danjou <julien@danjou.info>
|
||
;; Drew Adams <drew.adams@oracle.com>
|
||
;; Keywords: lisp, faces, color, hex, rgb, hsv, hsl, cie-lab, background
|
||
|
||
;; This file is part of GNU Emacs.
|
||
|
||
;; GNU Emacs is free software: you can redistribute it and/or modify
|
||
;; it under the terms of the GNU General Public License as published by
|
||
;; the Free Software Foundation, either version 3 of the License, or
|
||
;; (at your option) any later version.
|
||
|
||
;; GNU Emacs is distributed in the hope that it will be useful,
|
||
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
;; GNU General Public License for more details.
|
||
|
||
;; You should have received a copy of the GNU General Public License
|
||
;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
|
||
|
||
;;; Commentary:
|
||
|
||
;; This package provides functions for manipulating colors, including
|
||
;; converting between color representations, computing color
|
||
;; complements, and computing CIEDE2000 color distances.
|
||
;;
|
||
;; Supported color representations include RGB (red, green, blue), HSV
|
||
;; (hue, saturation, value), HSL (hue, saturation, luminance), sRGB,
|
||
;; CIE XYZ, and CIE L*a*b* color components.
|
||
|
||
;;; Code:
|
||
|
||
;; Emacs < 23.3
|
||
(eval-and-compile
|
||
(unless (boundp 'float-pi)
|
||
(defconst float-pi (* 4 (atan 1)) "The value of Pi (3.1415926...).")))
|
||
|
||
;;;###autoload
|
||
(defun color-name-to-rgb (color &optional frame)
|
||
"Convert COLOR string to a list of normalized RGB components.
|
||
COLOR should be a color name (e.g. \"white\") or an RGB triplet
|
||
string (e.g. \"#ff12ec\").
|
||
|
||
Normally the return value is a list of three floating-point
|
||
numbers, (RED GREEN BLUE), each between 0.0 and 1.0 inclusive.
|
||
|
||
Optional argument FRAME specifies the frame where the color is to be
|
||
displayed. If FRAME is omitted or nil, use the selected frame.
|
||
If FRAME cannot display COLOR, return nil."
|
||
;; `colors-values' maximum value is either 65535 or 65280 depending on the
|
||
;; display system. So we use a white conversion to get the max value.
|
||
(let ((valmax (float (car (color-values "#ffffff")))))
|
||
(mapcar (lambda (x) (/ x valmax)) (color-values color frame))))
|
||
|
||
(defun color-rgb-to-hex (red green blue)
|
||
"Return hexadecimal notation for the color RED GREEN BLUE.
|
||
RED, GREEN, and BLUE should be numbers between 0.0 and 1.0, inclusive."
|
||
(format "#%02x%02x%02x"
|
||
(* red 255) (* green 255) (* blue 255)))
|
||
|
||
(defun color-complement (color-name)
|
||
"Return the color that is the complement of COLOR-NAME.
|
||
COLOR-NAME should be a string naming a color (e.g. \"white\"), or
|
||
a string specifying a color's RGB components (e.g. \"#ff12ec\")."
|
||
(let ((color (color-name-to-rgb color-name)))
|
||
(list (- 1.0 (nth 0 color))
|
||
(- 1.0 (nth 1 color))
|
||
(- 1.0 (nth 2 color)))))
|
||
|
||
(defun color-gradient (start stop step-number)
|
||
"Return a list with STEP-NUMBER colors from START to STOP.
|
||
The color list builds a color gradient starting at color START to
|
||
color STOP. It does not include the START and STOP color in the
|
||
resulting list."
|
||
(let* ((r (nth 0 start))
|
||
(g (nth 1 start))
|
||
(b (nth 2 start))
|
||
(r-step (/ (- (nth 0 stop) r) (1+ step-number)))
|
||
(g-step (/ (- (nth 1 stop) g) (1+ step-number)))
|
||
(b-step (/ (- (nth 2 stop) b) (1+ step-number)))
|
||
result)
|
||
(dotimes (_ step-number)
|
||
(push (list (setq r (+ r r-step))
|
||
(setq g (+ g g-step))
|
||
(setq b (+ b b-step)))
|
||
result))
|
||
(nreverse result)))
|
||
|
||
(defun color-hue-to-rgb (v1 v2 h)
|
||
"Compute hue from V1 and V2 H.
|
||
Used internally by `color-hsl-to-rgb'."
|
||
(cond
|
||
((< h (/ 1.0 6)) (+ v1 (* (- v2 v1) h 6.0)))
|
||
((< h 0.5) v2)
|
||
((< h (/ 2.0 3)) (+ v1 (* (- v2 v1) (- (/ 2.0 3) h) 6.0)))
|
||
(t v1)))
|
||
|
||
(defun color-hsl-to-rgb (H S L)
|
||
"Convert hue, saturation and luminance to their RGB representation.
|
||
H, S, and L should each be numbers between 0.0 and 1.0, inclusive.
|
||
Return a list (RED GREEN BLUE), where each element is between 0.0 and 1.0,
|
||
inclusive."
|
||
(if (= S 0.0)
|
||
(list L L L)
|
||
(let* ((m2 (if (<= L 0.5)
|
||
(* L (+ 1.0 S))
|
||
(- (+ L S) (* L S))))
|
||
(m1 (- (* 2.0 L) m2)))
|
||
(list
|
||
(color-hue-to-rgb m1 m2 (mod (+ H (/ 1.0 3)) 1))
|
||
(color-hue-to-rgb m1 m2 H)
|
||
(color-hue-to-rgb m1 m2 (mod (- H (/ 1.0 3)) 1))))))
|
||
|
||
(defun color-complement-hex (color)
|
||
"Return the color that is the complement of COLOR, in hexadecimal format."
|
||
(apply 'color-rgb-to-hex (color-complement color)))
|
||
|
||
(defun color-rgb-to-hsv (red green blue)
|
||
"Convert RGB color components to HSV.
|
||
RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
|
||
inclusive. Return a list (HUE SATURATION VALUE), where HUE is
|
||
in radians and both SATURATION and VALUE are between 0.0 and 1.0,
|
||
inclusive."
|
||
(let* ((r (float red))
|
||
(g (float green))
|
||
(b (float blue))
|
||
(max (max r g b))
|
||
(min (min r g b)))
|
||
(if (< (- max min) 1e-8)
|
||
(list 0.0 0.0 min)
|
||
(list
|
||
(/ (* 2 float-pi
|
||
(cond ((and (= r g) (= g b)) 0)
|
||
((and (= r max)
|
||
(>= g b))
|
||
(* 60 (/ (- g b) (- max min))))
|
||
((and (= r max)
|
||
(< g b))
|
||
(+ 360 (* 60 (/ (- g b) (- max min)))))
|
||
((= max g)
|
||
(+ 120 (* 60 (/ (- b r) (- max min)))))
|
||
((= max b)
|
||
(+ 240 (* 60 (/ (- r g) (- max min)))))))
|
||
360)
|
||
(if (= max 0) 0 (- 1 (/ min max)))
|
||
max))))
|
||
|
||
(defun color-rgb-to-hsl (red green blue)
|
||
"Convert RGB colors to their HSL representation.
|
||
RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
|
||
inclusive. Return a list (HUE SATURATION LUMINANCE), where
|
||
each element is between 0.0 and 1.0, inclusive."
|
||
(let* ((r red)
|
||
(g green)
|
||
(b blue)
|
||
(max (max r g b))
|
||
(min (min r g b))
|
||
(delta (- max min))
|
||
(l (/ (+ max min) 2.0)))
|
||
(if (= delta 0)
|
||
(list 0.0 0.0 l)
|
||
(let* ((s (if (<= l 0.5) (/ delta (+ max min))
|
||
(/ delta (- 2.0 max min))))
|
||
(rc (/ (- max r) delta))
|
||
(gc (/ (- max g) delta))
|
||
(bc (/ (- max b) delta))
|
||
(h (mod
|
||
(/
|
||
(cond
|
||
((= r max) (- bc gc))
|
||
((= g max) (+ 2.0 rc (- bc)))
|
||
(t (+ 4.0 gc (- rc))))
|
||
6.0) 1.0)))
|
||
(list h s l)))))
|
||
|
||
(defun color-srgb-to-xyz (red green blue)
|
||
"Convert RED GREEN BLUE colors from the sRGB color space to CIE XYZ.
|
||
RED, GREEN and BLUE should be between 0.0 and 1.0, inclusive."
|
||
(let ((r (if (<= red 0.04045)
|
||
(/ red 12.95)
|
||
(expt (/ (+ red 0.055) 1.055) 2.4)))
|
||
(g (if (<= green 0.04045)
|
||
(/ green 12.95)
|
||
(expt (/ (+ green 0.055) 1.055) 2.4)))
|
||
(b (if (<= blue 0.04045)
|
||
(/ blue 12.95)
|
||
(expt (/ (+ blue 0.055) 1.055) 2.4))))
|
||
(list (+ (* 0.4124564 r) (* 0.3575761 g) (* 0.1804375 b))
|
||
(+ (* 0.21266729 r) (* 0.7151522 g) (* 0.0721750 b))
|
||
(+ (* 0.0193339 r) (* 0.1191920 g) (* 0.9503041 b)))))
|
||
|
||
(defun color-xyz-to-srgb (X Y Z)
|
||
"Convert CIE X Y Z colors to sRGB color space."
|
||
(let ((r (+ (* 3.2404542 X) (* -1.5371385 Y) (* -0.4985314 Z)))
|
||
(g (+ (* -0.9692660 X) (* 1.8760108 Y) (* 0.0415560 Z)))
|
||
(b (+ (* 0.0556434 X) (* -0.2040259 Y) (* 1.0572252 Z))))
|
||
(list (if (<= r 0.0031308)
|
||
(* 12.92 r)
|
||
(- (* 1.055 (expt r (/ 1 2.4))) 0.055))
|
||
(if (<= g 0.0031308)
|
||
(* 12.92 g)
|
||
(- (* 1.055 (expt g (/ 1 2.4))) 0.055))
|
||
(if (<= b 0.0031308)
|
||
(* 12.92 b)
|
||
(- (* 1.055 (expt b (/ 1 2.4))) 0.055)))))
|
||
|
||
(defconst color-d65-xyz '(0.950455 1.0 1.088753)
|
||
"D65 white point in CIE XYZ.")
|
||
|
||
(defconst color-cie-ε (/ 216 24389.0))
|
||
(defconst color-cie-κ (/ 24389 27.0))
|
||
|
||
(defun color-xyz-to-lab (X Y Z &optional white-point)
|
||
"Convert CIE XYZ to CIE L*a*b*.
|
||
WHITE-POINT specifies the (X Y Z) white point for the
|
||
conversion. If omitted or nil, use `color-d65-xyz'."
|
||
(pcase-let* ((`(,Xr ,Yr ,Zr) (or white-point color-d65-xyz))
|
||
(xr (/ X Xr))
|
||
(yr (/ Y Yr))
|
||
(zr (/ Z Zr))
|
||
(fx (if (> xr color-cie-ε)
|
||
(expt xr (/ 1 3.0))
|
||
(/ (+ (* color-cie-κ xr) 16) 116.0)))
|
||
(fy (if (> yr color-cie-ε)
|
||
(expt yr (/ 1 3.0))
|
||
(/ (+ (* color-cie-κ yr) 16) 116.0)))
|
||
(fz (if (> zr color-cie-ε)
|
||
(expt zr (/ 1 3.0))
|
||
(/ (+ (* color-cie-κ zr) 16) 116.0))))
|
||
(list
|
||
(- (* 116 fy) 16) ; L
|
||
(* 500 (- fx fy)) ; a
|
||
(* 200 (- fy fz))))) ; b
|
||
|
||
(defun color-lab-to-xyz (L a b &optional white-point)
|
||
"Convert CIE L*a*b* to CIE XYZ.
|
||
WHITE-POINT specifies the (X Y Z) white point for the
|
||
conversion. If omitted or nil, use `color-d65-xyz'."
|
||
(pcase-let* ((`(,Xr ,Yr ,Zr) (or white-point color-d65-xyz))
|
||
(fy (/ (+ L 16) 116.0))
|
||
(fz (- fy (/ b 200.0)))
|
||
(fx (+ (/ a 500.0) fy))
|
||
(xr (if (> (expt fx 3.0) color-cie-ε)
|
||
(expt fx 3.0)
|
||
(/ (- (* fx 116) 16) color-cie-κ)))
|
||
(yr (if (> L (* color-cie-κ color-cie-ε))
|
||
(expt (/ (+ L 16) 116.0) 3.0)
|
||
(/ L color-cie-κ)))
|
||
(zr (if (> (expt fz 3) color-cie-ε)
|
||
(expt fz 3.0)
|
||
(/ (- (* 116 fz) 16) color-cie-κ))))
|
||
(list (* xr Xr) ; X
|
||
(* yr Yr) ; Y
|
||
(* zr Zr)))) ; Z
|
||
|
||
(defun color-srgb-to-lab (red green blue)
|
||
"Convert RGB to CIE L*a*b*."
|
||
(apply 'color-xyz-to-lab (color-srgb-to-xyz red green blue)))
|
||
|
||
(defun color-lab-to-srgb (L a b)
|
||
"Convert CIE L*a*b* to RGB."
|
||
(apply 'color-xyz-to-srgb (color-lab-to-xyz L a b)))
|
||
|
||
(defun color-cie-de2000 (color1 color2 &optional kL kC kH)
|
||
"Return the CIEDE2000 color distance between COLOR1 and COLOR2.
|
||
Both COLOR1 and COLOR2 should be in CIE L*a*b* format, as
|
||
returned by `color-srgb-to-lab' or `color-xyz-to-lab'."
|
||
(pcase-let*
|
||
((`(,L₁ ,a₁ ,b₁) color1)
|
||
(`(,L₂ ,a₂ ,b₂) color2)
|
||
(kL (or kL 1))
|
||
(kC (or kC 1))
|
||
(kH (or kH 1))
|
||
(C₁ (sqrt (+ (expt a₁ 2.0) (expt b₁ 2.0))))
|
||
(C₂ (sqrt (+ (expt a₂ 2.0) (expt b₂ 2.0))))
|
||
(C̄ (/ (+ C₁ C₂) 2.0))
|
||
(G (* 0.5 (- 1 (sqrt (/ (expt C̄ 7.0)
|
||
(+ (expt C̄ 7.0) (expt 25 7.0)))))))
|
||
(a′₁ (* (+ 1 G) a₁))
|
||
(a′₂ (* (+ 1 G) a₂))
|
||
(C′₁ (sqrt (+ (expt a′₁ 2.0) (expt b₁ 2.0))))
|
||
(C′₂ (sqrt (+ (expt a′₂ 2.0) (expt b₂ 2.0))))
|
||
(h′₁ (if (and (= b₁ 0) (= a′₁ 0))
|
||
0
|
||
(let ((v (atan b₁ a′₁)))
|
||
(if (< v 0)
|
||
(+ v (* 2 float-pi))
|
||
v))))
|
||
(h′₂ (if (and (= b₂ 0) (= a′₂ 0))
|
||
0
|
||
(let ((v (atan b₂ a′₂)))
|
||
(if (< v 0)
|
||
(+ v (* 2 float-pi))
|
||
v))))
|
||
(ΔL′ (- L₂ L₁))
|
||
(ΔC′ (- C′₂ C′₁))
|
||
(Δh′ (cond ((= (* C′₁ C′₂) 0)
|
||
0)
|
||
((<= (abs (- h′₂ h′₁)) float-pi)
|
||
(- h′₂ h′₁))
|
||
((> (- h′₂ h′₁) float-pi)
|
||
(- (- h′₂ h′₁) (* 2 float-pi)))
|
||
((< (- h′₂ h′₁) (- float-pi))
|
||
(+ (- h′₂ h′₁) (* 2 float-pi)))))
|
||
(ΔH′ (* 2 (sqrt (* C′₁ C′₂)) (sin (/ Δh′ 2.0))))
|
||
(L̄′ (/ (+ L₁ L₂) 2.0))
|
||
(C̄′ (/ (+ C′₁ C′₂) 2.0))
|
||
(h̄′ (cond ((= (* C′₁ C′₂) 0)
|
||
(+ h′₁ h′₂))
|
||
((<= (abs (- h′₁ h′₂)) float-pi)
|
||
(/ (+ h′₁ h′₂) 2.0))
|
||
((< (+ h′₁ h′₂) (* 2 float-pi))
|
||
(/ (+ h′₁ h′₂ (* 2 float-pi)) 2.0))
|
||
((>= (+ h′₁ h′₂) (* 2 float-pi))
|
||
(/ (+ h′₁ h′₂ (* -2 float-pi)) 2.0))))
|
||
(T (+ 1
|
||
(- (* 0.17 (cos (- h̄′ (degrees-to-radians 30)))))
|
||
(* 0.24 (cos (* h̄′ 2)))
|
||
(* 0.32 (cos (+ (* h̄′ 3) (degrees-to-radians 6))))
|
||
(- (* 0.20 (cos (- (* h̄′ 4) (degrees-to-radians 63)))))))
|
||
(Δθ (* (degrees-to-radians 30)
|
||
(exp (- (expt (/ (- h̄′ (degrees-to-radians 275))
|
||
(degrees-to-radians 25)) 2.0)))))
|
||
(Rc (* 2 (sqrt (/ (expt C̄′ 7.0) (+ (expt C̄′ 7.0) (expt 25.0 7.0))))))
|
||
(Sl (+ 1 (/ (* 0.015 (expt (- L̄′ 50) 2.0))
|
||
(sqrt (+ 20 (expt (- L̄′ 50) 2.0))))))
|
||
(Sc (+ 1 (* C̄′ 0.045)))
|
||
(Sh (+ 1 (* 0.015 C̄′ T)))
|
||
(Rt (- (* (sin (* Δθ 2)) Rc))))
|
||
(sqrt (+ (expt (/ ΔL′ (* Sl kL)) 2.0)
|
||
(expt (/ ΔC′ (* Sc kC)) 2.0)
|
||
(expt (/ ΔH′ (* Sh kH)) 2.0)
|
||
(* Rt (/ ΔC′ (* Sc kC)) (/ ΔH′ (* Sh kH)))))))
|
||
|
||
(defun color-clamp (value)
|
||
"Make sure VALUE is a number between 0.0 and 1.0 inclusive."
|
||
(min 1.0 (max 0.0 value)))
|
||
|
||
(defun color-saturate-hsl (H S L percent)
|
||
"Make a color more saturated by a specified amount.
|
||
Given a color defined in terms of hue, saturation, and luminance
|
||
\(arguments H, S, and L), return a color that is PERCENT more
|
||
saturated. Returns a list (HUE SATURATION LUMINANCE)."
|
||
(list H (color-clamp (+ S (/ percent 100.0))) L))
|
||
|
||
(defun color-saturate-name (name percent)
|
||
"Make a color with a specified NAME more saturated by PERCENT.
|
||
See `color-saturate-hsl'."
|
||
(apply 'color-rgb-to-hex
|
||
(apply 'color-hsl-to-rgb
|
||
(apply 'color-saturate-hsl
|
||
(append
|
||
(apply 'color-rgb-to-hsl
|
||
(color-name-to-rgb name))
|
||
(list percent))))))
|
||
|
||
(defun color-desaturate-hsl (H S L percent)
|
||
"Make a color less saturated by a specified amount.
|
||
Given a color defined in terms of hue, saturation, and luminance
|
||
\(arguments H, S, and L), return a color that is PERCENT less
|
||
saturated. Returns a list (HUE SATURATION LUMINANCE)."
|
||
(color-saturate-hsl H S L (- percent)))
|
||
|
||
(defun color-desaturate-name (name percent)
|
||
"Make a color with a specified NAME less saturated by PERCENT.
|
||
See `color-desaturate-hsl'."
|
||
(color-saturate-name name (- percent)))
|
||
|
||
(defun color-lighten-hsl (H S L percent)
|
||
"Make a color lighter by a specified amount.
|
||
Given a color defined in terms of hue, saturation, and luminance
|
||
\(arguments H, S, and L), return a color that is PERCENT lighter.
|
||
Returns a list (HUE SATURATION LUMINANCE)."
|
||
(list H S (color-clamp (+ L (/ percent 100.0)))))
|
||
|
||
(defun color-lighten-name (name percent)
|
||
"Make a color with a specified NAME lighter by PERCENT.
|
||
See `color-lighten-hsl'."
|
||
(apply 'color-rgb-to-hex
|
||
(apply 'color-hsl-to-rgb
|
||
(apply 'color-lighten-hsl
|
||
(append
|
||
(apply 'color-rgb-to-hsl
|
||
(color-name-to-rgb name))
|
||
(list percent))))))
|
||
|
||
(defun color-darken-hsl (H S L percent)
|
||
"Make a color darker by a specified amount.
|
||
Given a color defined in terms of hue, saturation, and luminance
|
||
\(arguments H, S, and L), return a color that is PERCENT darker.
|
||
Returns a list (HUE SATURATION LUMINANCE)."
|
||
(color-lighten-hsl H S L (- percent)))
|
||
|
||
(defun color-darken-name (name percent)
|
||
"Make a color with a specified NAME darker by PERCENT.
|
||
See `color-darken-hsl'."
|
||
(color-lighten-name name (- percent)))
|
||
|
||
(provide 'color)
|
||
|
||
;;; color.el ends here
|