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* buffers.texi (Misc Buffer): Downcase `*shell*'. * windows.texi (Force Same Window): Likewise.
414 lines
18 KiB
Plaintext
414 lines
18 KiB
Plaintext
@c This is part of the Emacs manual.
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@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
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@c 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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@c See file emacs.texi for copying conditions.
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@node Windows, Frames, Buffers, Top
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@chapter Multiple Windows
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@cindex windows in Emacs
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@cindex multiple windows in Emacs
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Emacs can split a frame into two or many windows. Multiple windows
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can display parts of different buffers, or different parts of one
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buffer. Multiple frames always imply multiple windows, because each
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frame has its own set of windows. Each window belongs to one and only
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one frame.
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@menu
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* Basic Window:: Introduction to Emacs windows.
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* Split Window:: New windows are made by splitting existing windows.
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* Other Window:: Moving to another window or doing something to it.
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* Pop Up Window:: Finding a file or buffer in another window.
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* Force Same Window:: Forcing certain buffers to appear in the selected
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window rather than in another window.
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* Change Window:: Deleting windows and changing their sizes.
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* Window Convenience:: Convenience functions for window handling.
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@end menu
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@node Basic Window
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@section Concepts of Emacs Windows
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Each Emacs window displays one Emacs buffer at any time. A single
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buffer may appear in more than one window; if it does, any changes in
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its text are displayed in all the windows where it appears. But the
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windows showing the same buffer can show different parts of it, because
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each window has its own value of point.
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@cindex selected window
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At any time, one of the windows is the @dfn{selected window}; the
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buffer this window is displaying is the current buffer. The terminal's
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cursor shows the location of point in this window. Each other window
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has a location of point as well. On text-only terminals, there is no
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way to show where those locations are, since the terminal has only one
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cursor. If you are using a window system, the location of point in a
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non-selected window is indicated by a hollow box. The cursor in the
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selected window is blinking or solid.
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Commands to move point affect the value of point for the selected Emacs
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window only. They do not change the value of point in any other Emacs
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window, even one showing the same buffer. The same is true for commands
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such as @kbd{C-x b} to change the current buffer in the selected window;
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they do not affect other windows at all. However, there are other commands
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such as @kbd{C-x 4 b} that select a different window and switch buffers in
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it. Also, all commands that display information in a window, including
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(for example) @kbd{C-h f} (@code{describe-function}) and @kbd{C-x C-b}
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(@code{list-buffers}), work by switching buffers in a nonselected window
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without affecting the selected window.
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When multiple windows show the same buffer, they can have different
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regions, because they can have different values of point. However,
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they all have the same value for the mark, because each buffer has
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only one mark position.
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Each window has its own mode line, which displays the buffer name,
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modification status and major and minor modes of the buffer that is
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displayed in the window. The selected window's mode line appears in a
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different color. @xref{Mode Line}, for full details on the mode line.
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@iftex
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@break
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@end iftex
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@node Split Window
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@section Splitting Windows
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@table @kbd
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@item C-x 2
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Split the selected window into two windows, one above the other
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(@code{split-window-vertically}).
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@item C-x 3
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Split the selected window into two windows positioned side by side
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(@code{split-window-horizontally}).
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@item C-Mouse-2
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In the mode line or scroll bar of a window, split that window.
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@end table
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@kindex C-x 2
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@findex split-window-vertically
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The command @kbd{C-x 2} (@code{split-window-vertically}) breaks the
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selected window into two windows, one above the other. Both windows start
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out displaying the same buffer, with the same value of point. By default
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the two windows each get half the height of the window that was split; a
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numeric argument specifies how many lines to give to the top window.
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@kindex C-x 3
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@findex split-window-horizontally
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@kbd{C-x 3} (@code{split-window-horizontally}) breaks the selected
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window into two side-by-side windows. A numeric argument specifies how
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many columns to give the one on the left. If you are not using
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scrollbars, a vertical line separates the two windows.
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You can customize its color with the face @code{vertical-border}.
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Windows that are not the full width of the screen have mode lines, but
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they are truncated. On terminals where Emacs does not support
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highlighting, truncated mode lines sometimes do not appear in inverse
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video.
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@kindex C-Mouse-2 @r{(scroll bar)}
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You can split a window horizontally or vertically by clicking
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@kbd{C-Mouse-2} in the mode line or the scroll bar. The line of
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splitting goes through the place where you click: if you click on the
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mode line, the new scroll bar goes above the spot; if you click in the
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scroll bar, the mode line of the split window is side by side with
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your click.
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@vindex truncate-partial-width-windows
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When a window is less than the full width, text lines too long to
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fit are frequent. Continuing all those lines might be confusing, so
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if the variable @code{truncate-partial-width-windows} is
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non-@code{nil}, that forces truncation in all windows less than the
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full width of the screen, independent of the buffer being displayed
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and its value for @code{truncate-lines}. @xref{Display Custom}.
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Horizontal scrolling is often used in side-by-side windows.
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@xref{Horizontal Scrolling}.
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@vindex split-window-keep-point
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If @code{split-window-keep-point} is non-@code{nil}, the default,
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both of the windows resulting from @kbd{C-x 2} inherit the value of
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point from the window that was split. This means that scrolling is
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inevitable. If this variable is @code{nil}, then @kbd{C-x 2} tries to
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avoid scrolling the text currently visible on the screen, by putting
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point in each window at a position already visible in the window. It
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also selects whichever window contains the screen line that the cursor
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was previously on. Some users prefer the latter mode on slow
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terminals.
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@node Other Window
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@section Using Other Windows
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@table @kbd
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@item C-x o
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Select another window (@code{other-window}). That is @kbd{o}, not zero.
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@item C-M-v
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Scroll the next window (@code{scroll-other-window}).
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@item M-x compare-windows
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Find next place where the text in the selected window does not match
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the text in the next window.
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@item Mouse-1
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@kbd{Mouse-1}, in a window's mode line, selects that window
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but does not move point in it (@code{mouse-select-window}).
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@end table
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@kindex C-x o
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@findex other-window
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To select a different window, click with @kbd{Mouse-1} on its mode
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line. With the keyboard, you can switch windows by typing @kbd{C-x o}
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(@code{other-window}). That is an @kbd{o}, for ``other,'' not a zero.
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When there are more than two windows, this command moves through all the
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windows in a cyclic order, generally top to bottom and left to right.
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After the rightmost and bottommost window, it goes back to the one at
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the upper left corner. A numeric argument means to move several steps
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in the cyclic order of windows. A negative argument moves around the
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cycle in the opposite order. When the minibuffer is active, the
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minibuffer is the last window in the cycle; you can switch from the
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minibuffer window to one of the other windows, and later switch back and
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finish supplying the minibuffer argument that is requested.
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@xref{Minibuffer Edit}.
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@kindex C-M-v
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@findex scroll-other-window
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The usual scrolling commands (@pxref{Display}) apply to the selected
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window only, but there is one command to scroll the next window.
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@kbd{C-M-v} (@code{scroll-other-window}) scrolls the window that
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@kbd{C-x o} would select. It takes arguments, positive and negative,
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like @kbd{C-v}. (In the minibuffer, @kbd{C-M-v} scrolls the window
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that contains the minibuffer help display, if any, rather than the
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next window in the standard cyclic order.)
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The command @kbd{M-x compare-windows} lets you compare two files or
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buffers visible in two windows, by moving through them to the next
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mismatch. @xref{Comparing Files}, for details.
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@vindex mouse-autoselect-window
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If you set @code{mouse-autoselect-window} to a non-@code{nil} value,
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moving the mouse into a different window selects that window. This
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feature is off by default.
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@node Pop Up Window
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@section Displaying in Another Window
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@cindex selecting buffers in other windows
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@kindex C-x 4
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@kbd{C-x 4} is a prefix key for commands that select another window
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(splitting the window if there is only one) and select a buffer in that
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window. Different @kbd{C-x 4} commands have different ways of finding the
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buffer to select.
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@table @kbd
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@item C-x 4 b @var{bufname} @key{RET}
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Select buffer @var{bufname} in another window. This runs
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@code{switch-to-buffer-other-window}.
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@item C-x 4 C-o @var{bufname} @key{RET}
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Display buffer @var{bufname} in another window, but
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don't select that buffer or that window. This runs
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@code{display-buffer}.
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@item C-x 4 f @var{filename} @key{RET}
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Visit file @var{filename} and select its buffer in another window. This
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runs @code{find-file-other-window}. @xref{Visiting}.
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@item C-x 4 d @var{directory} @key{RET}
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Select a Dired buffer for directory @var{directory} in another window.
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This runs @code{dired-other-window}. @xref{Dired}.
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@item C-x 4 m
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Start composing a mail message in another window. This runs
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@code{mail-other-window}; its same-window analogue is @kbd{C-x m}
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(@pxref{Sending Mail}).
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@item C-x 4 .
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Find a tag in the current tags table, in another window. This runs
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@code{find-tag-other-window}, the multiple-window variant of @kbd{M-.}
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(@pxref{Tags}).
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@item C-x 4 r @var{filename} @key{RET}
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Visit file @var{filename} read-only, and select its buffer in another
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window. This runs @code{find-file-read-only-other-window}.
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@xref{Visiting}.
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@end table
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@node Force Same Window
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@section Forcing Display in the Same Window
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Certain Emacs commands switch to a specific buffer with special
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contents. For example, @kbd{M-x shell} switches to a buffer named
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@samp{*shell*}. By convention, all these commands are written to pop up
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the buffer in a separate window. But you can specify that certain of
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these buffers should appear in the selected window.
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@vindex same-window-buffer-names
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If you add a buffer name to the list @code{same-window-buffer-names},
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the effect is that such commands display that particular buffer by
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switching to it in the selected window. For example, if you add the
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element @code{"*grep*"} to the list, the @code{grep} command will
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display its output buffer in the selected window.
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The default value of @code{same-window-buffer-names} is not
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@code{nil}: it specifies buffer names @samp{*info*}, @samp{*mail*} and
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@samp{*shell*} (as well as others used by more obscure Emacs packages).
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This is why @kbd{M-x shell} normally switches to the @samp{*shell*}
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buffer in the selected window. If you delete this element from the
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value of @code{same-window-buffer-names}, the behavior of @kbd{M-x
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shell} will change---it will pop up the buffer in another window
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instead.
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@vindex same-window-regexps
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You can specify these buffers more generally with the variable
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@code{same-window-regexps}. Set it to a list of regular expressions;
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then any buffer whose name matches one of those regular expressions is
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displayed by switching to it in the selected window. (Once again, this
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applies only to buffers that normally get displayed for you in a
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separate window.) The default value of this variable specifies Telnet
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and rlogin buffers.
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An analogous feature lets you specify buffers which should be
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displayed in their own individual frames. @xref{Special Buffer Frames}.
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@node Change Window
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@section Deleting and Rearranging Windows
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@table @kbd
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@item C-x 0
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Delete the selected window (@code{delete-window}). The last character
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in this key sequence is a zero.
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@item C-x 1
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Delete all windows in the selected frame except the selected window
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(@code{delete-other-windows}).
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@item C-x 4 0
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Delete the selected window and kill the buffer that was showing in it
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(@code{kill-buffer-and-window}). The last character in this key
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sequence is a zero.
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@item C-x ^
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Make selected window taller (@code{enlarge-window}).
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@item C-x @}
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Make selected window wider (@code{enlarge-window-horizontally}).
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@item C-x @{
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Make selected window narrower (@code{shrink-window-horizontally}).
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@item C-x -
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Shrink this window if its buffer doesn't need so many lines
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(@code{shrink-window-if-larger-than-buffer}).
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@item C-x +
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Make all windows the same height (@code{balance-windows}).
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@item Drag-Mouse-1
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Dragging a window's mode line up or down with @kbd{Mouse-1} changes
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window heights.
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@item Mouse-2
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@kbd{Mouse-2} in a window's mode line deletes all other windows in the frame
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(@code{mouse-delete-other-windows}).
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@item Mouse-3
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@kbd{Mouse-3} in a window's mode line deletes that window
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(@code{mouse-delete-window}), unless the frame has only one window, in
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which case it buries the current buffer instead and switches to another
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buffer.
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@end table
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@kindex C-x 0
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@findex delete-window
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To delete a window, type @kbd{C-x 0} (@code{delete-window}). (That is
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a zero.) The space occupied by the deleted window is given to an
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adjacent window (but not the minibuffer window, even if that is active
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at the time). Once a window is deleted, its attributes are forgotten;
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only restoring a window configuration can bring it back. Deleting the
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window has no effect on the buffer it used to display; the buffer
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continues to exist, and you can select it in any window with @kbd{C-x
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b}.
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@findex kill-buffer-and-window
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@kindex C-x 4 0
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@kbd{C-x 4 0} (@code{kill-buffer-and-window}) is a stronger command
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than @kbd{C-x 0}; it kills the current buffer and then deletes the
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selected window.
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@kindex C-x 1
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@findex delete-other-windows
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@kbd{C-x 1} (@code{delete-other-windows}) is more powerful in a
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different way; it deletes all the windows except the selected one (and
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the minibuffer); the selected window expands to use the whole frame
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except for the echo area.
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You can also delete a window by clicking on its mode line with
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@kbd{Mouse-3}, and delete all the windows in a frame except one window
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by clicking on that window's mode line with @kbd{Mouse-2}.
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You can also adjust window heights and widths with the mouse. If
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you press @kbd{Mouse-1} on a mode line, you can drag that mode line up
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or down, changing the heights of the windows above and below it. If
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you press it on the divider between two consecutive mode lines, you
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can drag that divider right or left, changing the widths of the
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windows to either side. Note that changing heights and widths with
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the mouse never deletes windows, it just refuses to make any window
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smaller than it can be.
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@kindex C-x ^
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@findex enlarge-window
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@kindex C-x @}
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@findex enlarge-window-horizontally
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@vindex window-min-height
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@vindex window-min-width
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To readjust the division of space among vertically adjacent windows,
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use @kbd{C-x ^} (@code{enlarge-window}). It makes the currently
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selected window get one line bigger, or as many lines as is specified
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with a numeric argument. With a negative argument, it makes the
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selected window smaller. @kbd{C-x @}}
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(@code{enlarge-window-horizontally}) makes the selected window wider by
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the specified number of columns. @kbd{C-x @{}
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(@code{shrink-window-horizontally}) makes the selected window narrower
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by the specified number of columns.
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When you make a window bigger, the space comes from one of its
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neighbors. If this makes any window too small, it is deleted and its
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space is given to an adjacent window. The minimum size is specified by
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the variables @code{window-min-height} and @code{window-min-width}.
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@kindex C-x -
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@findex shrink-window-if-larger-than-buffer
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The command @kbd{C-x -} (@code{shrink-window-if-larger-than-buffer})
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reduces the height of the selected window, if it is taller than
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necessary to show the whole text of the buffer it is displaying. It
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gives the extra lines to other windows in the frame.
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@kindex C-x +
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@findex balance-windows
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You can also use @kbd{C-x +} (@code{balance-windows}) to even out the
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heights of all the windows in the selected frame.
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@node Window Convenience
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@section Window Handling Convenience Features and Customization
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@findex winner-mode
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@cindex Winner mode
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@cindex mode, Winner
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@cindex undoing window configuration changes
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@cindex window configuration changes, undoing
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@kbd{M-x winner-mode} is a global minor mode that records the
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changes in the window configuration (i.e. how the frames are
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partitioned into windows), so that you can ``undo'' them. To undo,
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use @kbd{C-c left} (@code{winner-undo}). If you change your mind
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while undoing, you can redo the changes you had undone using @kbd{C-c
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right} (@code{M-x winner-redo}). Another way to enable Winner mode is
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by customizing the variable @code{winner-mode}.
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@cindex Windmove package
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@cindex directional window selection
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@findex windmove-right
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@findex windmove-default-keybindings
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The Windmove commands move directionally between neighboring windows in
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a frame. @kbd{M-x windmove-right} selects the window immediately to the
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right of the currently selected one, and similarly for the ``left,'' ``up,''
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and ``down'' counterparts. @kbd{M-x windmove-default-keybindings} binds
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these commands to @kbd{S-right} etc. (Not all terminals support shifted
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arrow keys, however.)
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Follow minor mode (@kbd{M-x follow-mode}) synchronizes several
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windows on the same buffer so that they always display adjacent
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sections of that buffer. @xref{Follow Mode}.
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@vindex scroll-all-mode
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@cindex scrolling windows together
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@cindex Scroll-all mode
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@cindex mode, Scroll-all
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@kbd{M-x scroll-all-mode} provides commands to scroll all visible
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windows together. You can also turn it on by customizing the variable
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@code{scroll-all-mode}. The commands provided are @kbd{M-x
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scroll-all-scroll-down-all}, @kbd{M-x scroll-all-page-down-all} and
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their corresponding ``up'' equivalents. To make this mode useful,
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you should bind these commands to appropriate keys.
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@ignore
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arch-tag: 8bea7453-d4b1-49b1-9bf4-cfe4383e1113
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@end ignore
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