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2cd3138f59
version.
64 lines
1.6 KiB
C
64 lines
1.6 KiB
C
/* Copyright Massachusetts Institute of Technology 1985 */
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#include "copyright.h"
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#include <X11/Xlib.h>
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#include "X10.h"
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void emacs_remque();
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struct qelem {
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struct qelem *q_forw;
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struct qelem *q_back;
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char q_data[1];
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};
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/*
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* XDeleteAssoc - Delete an association in an XAssocTable keyed on
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* an XId. An association may be removed only once. Redundant
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* deletes are meaningless (but cause no problems).
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*/
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XDeleteAssoc(dpy, table, x_id)
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register Display *dpy;
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register XAssocTable *table;
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register XID x_id;
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{
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int hash;
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register XAssoc *bucket;
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register XAssoc *Entry;
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/* Hash the XId to get the bucket number. */
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hash = x_id & (table->size - 1);
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/* Look up the bucket to get the entries in that bucket. */
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bucket = &table->buckets[hash];
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/* Get the first entry in the bucket. */
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Entry = bucket->next;
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/* Scan through the entries in the bucket for the right XId. */
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for (; Entry != bucket; Entry = Entry->next) {
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if (Entry->x_id == x_id) {
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/* We have the right XId. */
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if (Entry->display == dpy) {
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/* We have the right display. */
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/* We have the right entry! */
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/* Remove it from the queue and */
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/* free the entry. */
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emacs_remque((struct qelem *)Entry);
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free((char *)Entry);
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return;
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}
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/* Oops, identical XId's on different displays! */
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continue;
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}
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if (Entry->x_id > x_id) {
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/* We have gone past where it should be. */
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/* It is apparently not in the table. */
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return;
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}
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}
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/* It is apparently not in the table. */
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return;
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}
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/* arch-tag: 90981a7e-601c-487a-b364-cdf55d6c475b
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(do not change this comment) */
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