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a8b2d85899
* lisp/ansi-color.el (ansi-color-context-region): Improve formatting. * lisp/term.el (term-ansi-face-already-done): (term-handle-colors-array): Fix obsoleting version (bug#50806).
1059 lines
38 KiB
EmacsLisp
1059 lines
38 KiB
EmacsLisp
;;; ansi-color.el --- translate ANSI escape sequences into faces -*- lexical-binding: t -*-
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;; Copyright (C) 1999-2021 Free Software Foundation, Inc.
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;; Author: Alex Schroeder <alex@gnu.org>
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;; Version: 3.4.2
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;; Keywords: comm processes terminals services
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
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;;; Commentary:
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;; This file provides a function that takes a string or a region
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;; containing Select Graphic Rendition (SGR) control sequences (formerly
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;; known as ANSI escape sequences) and tries to translate these into
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;; faces.
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;;
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;; This allows you to run ls --color=yes in shell-mode. It is now
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;; enabled by default; to disable it, set ansi-color-for-comint-mode
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;; to nil.
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;;
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;; Note that starting your shell from within Emacs might set the TERM
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;; environment variable. The new setting might disable the output of
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;; SGR control sequences. Using ls --color=yes forces ls to produce
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;; these.
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;;
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;; SGR control sequences are defined in section 3.8.117 of the ECMA-48
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;; standard (identical to ISO/IEC 6429), which is freely available as a
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;; PDF file <URL:https://www.ecma-international.org/publications/standards/Ecma-048.htm>.
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;; The "Graphic Rendition Combination Mode (GRCM)" implemented is
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;; "cumulative mode" as defined in section 7.2.8. Cumulative mode
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;; means that whenever possible, SGR control sequences are combined
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;; (i.e. blue and bold).
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;; The basic functions are:
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;;
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;; `ansi-color-apply' to colorize a string containing SGR control
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;; sequences.
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;;
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;; `ansi-color-filter-apply' to filter SGR control sequences from a
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;; string.
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;;
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;; `ansi-color-apply-on-region' to colorize a region containing SGR
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;; control sequences.
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;;
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;; `ansi-color-filter-region' to filter SGR control sequences from a
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;; region.
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;;; Thanks
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;; Georges Brun-Cottan <gbruncot@emc.com> for improving ansi-color.el
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;; substantially by adding the code needed to cope with arbitrary chunks
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;; of output and the filter functions.
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;;
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;; Markus Kuhn <Markus.Kuhn@cl.cam.ac.uk> for pointing me to ECMA-48.
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;;
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;; Stefan Monnier <foo@acm.com> for explaining obscure font-lock stuff and for
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;; code suggestions.
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;;; Code:
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(defvar comint-last-output-start)
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(defvar compilation-filter-start)
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;; Customization
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(defgroup ansi-colors nil
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"Translating SGR control sequences to faces.
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This translation effectively colorizes strings and regions based upon
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SGR control sequences embedded in the text. SGR (Select Graphic
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Rendition) control sequences are defined in section 8.3.117 of the
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ECMA-48 standard (identical to ISO/IEC 6429), which is freely available
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at <URL:https://www.ecma-international.org/publications/standards/Ecma-048.htm>
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as a PDF file."
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:version "21.1"
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:group 'processes)
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(defface ansi-color-bold
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'((t :inherit 'bold))
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"Face used to render bold text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-faint
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'((t :weight light))
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"Face used to render faint text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-italic
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'((t :inherit 'italic))
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"Face used to render italic text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-underline
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'((t :inherit 'underline))
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"Face used to render underlined text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-slow-blink
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'((t :box (:line-width -1)))
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"Face used to render slowly blinking text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-fast-blink
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'((t :box (:line-width -1)))
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"Face used to render rapidly blinking text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-inverse
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'((t :inverse-video t))
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"Face used to render inverted video text."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-black
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'((t :foreground "black" :background "black"))
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"Face used to render black color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-red
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'((t :foreground "red3" :background "red3"))
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"Face used to render red color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-green
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'((t :foreground "green3" :background "green3"))
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"Face used to render green color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-yellow
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'((t :foreground "yellow3" :background "yellow3"))
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"Face used to render yellow color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-blue
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'((t :foreground "blue2" :background "blue2"))
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"Face used to render blue color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-magenta
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'((t :foreground "magenta3" :background "magenta3"))
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"Face used to render magenta color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-cyan
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'((t :foreground "cyan3" :background "cyan3"))
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"Face used to render cyan color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-white
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'((t :foreground "grey90" :background "gray90"))
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"Face used to render white color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-black
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'((t :foreground "gray30" :background "gray30"))
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"Face used to render bright black color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-red
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'((t :foreground "red2" :background "red2"))
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"Face used to render bright red color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-green
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'((t :foreground "green2" :background "green2"))
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"Face used to render bright green color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-yellow
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'((t :foreground "yellow2" :background "yellow2"))
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"Face used to render bright yellow color code."
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:group 'ansi-colors)
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(defface ansi-color-bright-blue
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'((t :foreground "blue1" :background "blue1"))
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"Face used to render bright blue color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-magenta
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'((t :foreground "magenta2" :background "magenta2"))
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"Face used to render bright magenta color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-cyan
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'((t :foreground "cyan2" :background "cyan2"))
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"Face used to render bright cyan color code."
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:group 'ansi-colors
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:version "28.1")
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(defface ansi-color-bright-white
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'((t :foreground "white" :background "white"))
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"Face used to render bright white color code."
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:group 'ansi-colors
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:version "28.1")
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(defcustom ansi-color-faces-vector
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[default bold default italic underline success warning error]
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"Faces used for SGR control sequences determining a face.
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This vector holds the faces used for SGR control sequence parameters 0
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to 7.
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This variable is obsolete. To customize the display of faces used by
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ansi-color, change 'ansi-color-FACE', e.g. `ansi-color-bold'. To
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customize the actual faces used (e.g. to temporarily display SGR
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control sequences differently), use `ansi-color-basic-faces-vector'."
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:type '(vector face face face face face face face face)
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:group 'ansi-colors)
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(make-obsolete-variable 'ansi-color-faces-vector 'ansi-color-basic-faces-vector
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"28.1")
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(defcustom ansi-color-names-vector
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["black" "red3" "green3" "yellow3" "blue2" "magenta3" "cyan3" "gray90"]
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"Colors used for SGR control sequences determining a color.
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This vector holds the colors used for SGR control sequence parameters
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30 to 37 (foreground colors) and 40 to 47 (background colors).
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This variable is obsolete. To customize the display of colors used by
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ansi-color, change 'ansi-color-COLOR', e.g. `ansi-color-red'. To
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customize the actual faces used (e.g. to temporarily display SGR
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control sequences differently), use `ansi-color-normal-colors-vector'."
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:type '(vector (choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color))
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(choice color (cons color color)))
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:version "24.4" ; default colors copied from `xterm-standard-colors'
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:group 'ansi-colors)
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(make-obsolete-variable 'ansi-color-faces-vector
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'ansi-color-normal-colors-vector "28.1")
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(defvar ansi-color-basic-faces-vector
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[nil
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ansi-color-bold
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ansi-color-faint
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ansi-color-italic
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ansi-color-underline
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ansi-color-slow-blink
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ansi-color-fast-blink
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ansi-color-inverse]
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"Faces used for SGR control sequences determining a face.
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This vector holds the faces used for SGR control sequence parameters 0
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to 7.
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Parameter Description
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0 default
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1 bold
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2 faint
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3 italic
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4 underlined
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5 slowly blinking
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6 rapidly blinking
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7 negative image")
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(defvar ansi-color-normal-colors-vector
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[ansi-color-black
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ansi-color-red
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ansi-color-green
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ansi-color-yellow
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ansi-color-blue
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ansi-color-magenta
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ansi-color-cyan
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ansi-color-white]
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"Faces used for SGR control sequences determining a color.
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This vector holds the faces used for SGR control sequence parameters
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30 to 37 (foreground colors) and 40 to 47 (background colors).
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Parameter Color
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30 40 black
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31 41 red
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32 42 green
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33 43 yellow
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34 44 blue
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35 45 magenta
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36 46 cyan
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37 47 white")
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(defvar ansi-color-bright-colors-vector
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[ansi-color-bright-black
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ansi-color-bright-red
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ansi-color-bright-green
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ansi-color-bright-yellow
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ansi-color-bright-blue
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ansi-color-bright-magenta
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ansi-color-bright-cyan
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ansi-color-bright-white]
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"Faces used for SGR control sequences determining a \"bright\" color.
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This vector holds the faces used for SGR control sequence parameters
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90 to 97 (bright foreground colors) and 100 to 107 (bright background
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colors).
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Parameter Color
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90 100 bright black
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91 101 bright red
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92 102 bright green
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93 103 bright yellow
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94 104 bright blue
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95 105 bright magenta
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96 106 bright cyan
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97 107 bright white")
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(defcustom ansi-color-bold-is-bright nil
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"If set to non-nil, combining ANSI bold and a color produces the bright
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version of that color."
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:type 'boolean
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:version "28.1"
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:group 'ansi-colors)
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(defconst ansi-color-control-seq-regexp
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;; See ECMA 48, section 5.4 "Control Sequences".
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"\e\\[[\x30-\x3F]*[\x20-\x2F]*[\x40-\x7E]"
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"Regexp matching an ANSI control sequence.")
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(defconst ansi-color-parameter-regexp "\\([0-9]*\\)[m;]"
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"Regexp that matches SGR control sequence parameters.")
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;; Convenience functions for comint modes (eg. shell-mode)
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(defcustom ansi-color-for-comint-mode t
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"Determines what to do with comint output.
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If nil, do nothing.
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If the symbol `filter', then filter all SGR control sequences.
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If anything else (such as t), then translate SGR control sequences
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into text properties.
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In order for this to have any effect, `ansi-color-process-output' must
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be in `comint-output-filter-functions'.
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This can be used to enable colorized ls --color=yes output
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in shell buffers. You set this variable by calling one of:
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\\[ansi-color-for-comint-mode-on]
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\\[ansi-color-for-comint-mode-off]
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\\[ansi-color-for-comint-mode-filter]"
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:type '(choice (const :tag "Do nothing" nil)
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(const :tag "Filter" filter)
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(const :tag "Translate" t))
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:group 'ansi-colors
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:version "23.2")
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(defcustom ansi-color-for-compilation-mode t
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"Determines what to do with compilation output.
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If nil, do nothing.
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If the symbol `filter', then filter all ANSI graphical control
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sequences.
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If anything else (such as t), then translate ANSI graphical
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control sequences into text properties.
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In order for this to have any effect, `ansi-color-compilation-filter'
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must be in `compilation-filter-hook'."
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:type '(choice (const :tag "Do nothing" nil)
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(const :tag "Filter" filter)
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(other :tag "Translate" t))
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:group 'ansi-colors
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:version "28.1")
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(defvar ansi-color-apply-face-function #'ansi-color-apply-overlay-face
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"Function for applying an Ansi Color face to text in a buffer.
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This function should accept three arguments: BEG, END, and FACE,
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and it should apply face FACE to the text between BEG and END.")
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;;;###autoload
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(defun ansi-color-for-comint-mode-on ()
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"Set `ansi-color-for-comint-mode' to t."
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(interactive)
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(setq ansi-color-for-comint-mode t))
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(defun ansi-color-for-comint-mode-off ()
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"Set `ansi-color-for-comint-mode' to nil."
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(interactive)
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(setq ansi-color-for-comint-mode nil))
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(defun ansi-color-for-comint-mode-filter ()
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"Set `ansi-color-for-comint-mode' to symbol `filter'."
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(interactive)
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(setq ansi-color-for-comint-mode 'filter))
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;;;###autoload
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(defun ansi-color-process-output (ignored)
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"Maybe translate SGR control sequences of comint output into text properties.
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Depending on variable `ansi-color-for-comint-mode' the comint output is
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either not processed, SGR control sequences are filtered using
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`ansi-color-filter-region', or SGR control sequences are translated into
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text properties using `ansi-color-apply-on-region'.
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The comint output is assumed to lie between the marker
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`comint-last-output-start' and the process-mark.
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This is a good function to put in `comint-output-filter-functions'."
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(let ((start-marker (if (and (markerp comint-last-output-start)
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(eq (marker-buffer comint-last-output-start)
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(current-buffer))
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(marker-position comint-last-output-start))
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comint-last-output-start
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(point-min-marker)))
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(end-marker (process-mark (get-buffer-process (current-buffer)))))
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(cond ((eq ansi-color-for-comint-mode nil))
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((eq ansi-color-for-comint-mode 'filter)
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(ansi-color-filter-region start-marker end-marker))
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(t
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(ansi-color-apply-on-region start-marker end-marker)))))
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;;;###autoload
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(defun ansi-color-compilation-filter ()
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"Maybe translate SGR control sequences into text properties.
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This function depends on the `ansi-color-for-compilation-mode'
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variable, and is meant to be used in `compilation-filter-hook'."
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(let ((inhibit-read-only t))
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(pcase ansi-color-for-compilation-mode
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('nil nil)
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('filter
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(ansi-color-filter-region compilation-filter-start (point)))
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(_
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(ansi-color-apply-on-region compilation-filter-start (point))))))
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(define-obsolete-function-alias 'ansi-color-unfontify-region
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'font-lock-default-unfontify-region "24.1")
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;; Working with strings
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(defvar-local ansi-color-context nil
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"Context saved between two calls to `ansi-color-apply'.
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This is a list of the form (FACE-VEC FRAGMENT) or nil. FACE-VEC
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represents the state the last call to `ansi-color-apply' ended
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with, currently a list of the form:
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(BASIC-FACES FG BG)
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BASIC-FACES is a bool-vector that specifies which basic faces
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from `ansi-color-basic-faces-vector' to apply. FG and BG are
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ANSI color codes for the foreground and background color.
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FRAGMENT is a string starting with an escape sequence, possibly
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the start of a new escape sequence.")
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(defun ansi-color-filter-apply (string)
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"Filter out all ANSI control sequences from STRING.
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Every call to this function will set and use the buffer-local variable
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`ansi-color-context' to save partial escape sequences. This information
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will be used for the next call to `ansi-color-apply'. Set
|
||
`ansi-color-context' to nil if you don't want this.
|
||
|
||
This function can be added to `comint-preoutput-filter-functions'."
|
||
(let ((context (ansi-color--ensure-context 'ansi-color-context nil))
|
||
(start 0) end result)
|
||
;; if context was saved and is a string, prepend it
|
||
(setq string (concat (cadr context) string))
|
||
(setcar (cdr context) "")
|
||
;; find the next escape sequence
|
||
(while (setq end (string-match ansi-color-control-seq-regexp string start))
|
||
(push (substring string start end) result)
|
||
(setq start (match-end 0)))
|
||
;; save context, add the remainder of the string to the result
|
||
(let ((fragment ""))
|
||
(push (substring string start
|
||
(if (string-match "\033" string start)
|
||
(let ((pos (match-beginning 0)))
|
||
(setq fragment (substring string pos))
|
||
pos)
|
||
nil))
|
||
result)
|
||
(setcar (cdr context) fragment))
|
||
(apply #'concat (nreverse result))))
|
||
|
||
(defun ansi-color-apply (string)
|
||
"Translates SGR control sequences into text properties.
|
||
Delete all other control sequences without processing them.
|
||
|
||
Applies SGR control sequences setting foreground and background colors
|
||
to STRING using text properties and returns the result. See function
|
||
`ansi-color-apply-sequence' for details.
|
||
|
||
Every call to this function will set and use the buffer-local variable
|
||
`ansi-color-context' to save partial escape sequences and current ansi codes.
|
||
This information will be used for the next call to `ansi-color-apply'.
|
||
Set `ansi-color-context' to nil if you don't want this.
|
||
|
||
This function can be added to `comint-preoutput-filter-functions'."
|
||
(let* ((context
|
||
(ansi-color--ensure-context 'ansi-color-context nil))
|
||
(face-vec (car context))
|
||
(start 0)
|
||
end result)
|
||
;; If context was saved and is a string, prepend it.
|
||
(setq string (concat (cadr context) string))
|
||
(setcar (cdr context) "")
|
||
;; Find the next escape sequence.
|
||
(while (setq end (string-match ansi-color-control-seq-regexp string start))
|
||
(let ((esc-end (match-end 0)))
|
||
;; Colorize the old block from start to end using old face.
|
||
(when-let ((face (ansi-color--face-vec-face face-vec)))
|
||
(put-text-property start end 'font-lock-face
|
||
face string))
|
||
(push (substring string start end) result)
|
||
(setq start (match-end 0))
|
||
;; If this is a color escape sequence,
|
||
(when (eq (aref string (1- esc-end)) ?m)
|
||
;; create a new face from it.
|
||
(let ((cur-pos end))
|
||
(ansi-color--update-face-vec
|
||
face-vec
|
||
(lambda ()
|
||
(when (string-match ansi-color-parameter-regexp
|
||
string cur-pos)
|
||
(setq cur-pos (match-end 0))
|
||
(when (<= cur-pos esc-end)
|
||
(string-to-number (match-string 1 string))))))))))
|
||
;; if the rest of the string should have a face, put it there
|
||
(when-let ((face (ansi-color--face-vec-face face-vec)))
|
||
(put-text-property start (length string)
|
||
'font-lock-face face string))
|
||
;; save context, add the remainder of the string to the result
|
||
(if (string-match "\033" string start)
|
||
(let ((pos (match-beginning 0)))
|
||
(setcar (cdr context) (substring string pos))
|
||
(push (substring string start pos) result))
|
||
(push (substring string start) result))
|
||
(apply 'concat (nreverse result))))
|
||
|
||
(defun ansi-color--ensure-context (context-sym position)
|
||
"Return CONTEXT-SYM's value as a valid context.
|
||
If it is nil, set CONTEXT-SYM's value to a new context and return
|
||
it. Context is a list of the form as described in
|
||
`ansi-color-context' if POSITION is nil, or
|
||
`ansi-color-context-region' if POSITION is non-nil.
|
||
|
||
If CONTEXT-SYM's value is already non-nil, return it. If its
|
||
marker doesn't point anywhere yet, position it before character
|
||
number POSITION, if non-nil."
|
||
(let ((context (symbol-value context-sym)))
|
||
(if context
|
||
(if position
|
||
(let ((marker (cadr context)))
|
||
(unless (marker-position marker)
|
||
(set-marker marker position))
|
||
context)
|
||
context)
|
||
(set context-sym
|
||
(list (list (make-bool-vector 8 nil)
|
||
nil nil)
|
||
(if position
|
||
(copy-marker position)
|
||
""))))))
|
||
|
||
(defun ansi-color--face-vec-face (face-vec)
|
||
"Return the face corresponding to FACE-VEC.
|
||
FACE-VEC is a list containing information about the ANSI sequence
|
||
code. It is usually stored as the car of the variable
|
||
`ansi-color-context-region'."
|
||
(let* ((basic-faces (car face-vec))
|
||
(colors (cdr face-vec))
|
||
(bright (and ansi-color-bold-is-bright (aref basic-faces 1)))
|
||
(faces nil))
|
||
|
||
(when-let ((fg (car colors)))
|
||
(push
|
||
`(:foreground
|
||
,(or (ansi-color--code-as-hex fg)
|
||
(face-foreground
|
||
(aref (if (or bright (>= fg 8))
|
||
ansi-color-bright-colors-vector
|
||
ansi-color-normal-colors-vector)
|
||
(mod fg 8))
|
||
nil 'default)))
|
||
faces))
|
||
(when-let ((bg (cadr colors)))
|
||
(push
|
||
`(:background
|
||
,(or (ansi-color--code-as-hex bg)
|
||
(face-background
|
||
(aref (if (or bright (>= bg 8))
|
||
ansi-color-bright-colors-vector
|
||
ansi-color-normal-colors-vector)
|
||
(mod bg 8))
|
||
nil 'default)))
|
||
faces))
|
||
|
||
(let ((i 8))
|
||
(while (> i 0)
|
||
(setq i (1- i))
|
||
(when (aref basic-faces i)
|
||
(push (aref ansi-color-basic-faces-vector i) faces))))
|
||
;; Avoid some long-lived conses in the common case.
|
||
(if (cdr faces)
|
||
faces
|
||
(car faces))))
|
||
|
||
(defun ansi-color--code-as-hex (color)
|
||
"Convert COLOR to hexadecimal string representation.
|
||
COLOR is an ANSI color code. If it is between 16 and 255
|
||
inclusive, it corresponds to a color from an 8-bit color cube.
|
||
If it is greater or equal than 256, it is subtracted by 256 to
|
||
directly specify a 24-bit color.
|
||
|
||
Return a hexadecimal string, specifying the color, or nil, if
|
||
COLOR is less than 16."
|
||
(cond
|
||
((< color 16) nil)
|
||
((>= color 256) (format "#%06X" (- color 256)))
|
||
((>= color 232) ;; Grayscale
|
||
(format "#%06X" (* #x010101 (+ 8 (* 10 (- color 232))))))
|
||
(t ;; 6x6x6 color cube
|
||
(setq color (- color 16))
|
||
(let ((res 0)
|
||
(frac (* 6 6)))
|
||
(while (<= 1 frac) ; Repeat 3 times
|
||
(setq res (* res #x000100))
|
||
(let ((color-num (mod (/ color frac) 6)))
|
||
(unless (zerop color-num)
|
||
(setq res (+ res #x37 (* #x28 color-num)))))
|
||
(setq frac (/ frac 6)))
|
||
(format "#%06X" res)))))
|
||
|
||
;; Working with regions
|
||
|
||
(defvar-local ansi-color-context-region nil
|
||
"Context saved between two calls to `ansi-color-apply-on-region'.
|
||
This is a list of the form (FACE-VEC MARKER) or nil. FACE-VEC
|
||
represents the state the last call to `ansi-color-apply-on-region'
|
||
ended with, currently a list of the form:
|
||
|
||
(BASIC-FACES FG BG).
|
||
|
||
BASIC-FACES is a bool-vector that specifies which basic faces
|
||
from `ansi-color-basic-faces-vector' to apply. FG and BG are
|
||
ANSI color codes for the foreground and background color.
|
||
|
||
MARKER is a buffer position within an escape sequence or the last
|
||
position processed.")
|
||
|
||
(defun ansi-color-filter-region (begin end)
|
||
"Filter out all ANSI control sequences from region BEGIN to END.
|
||
|
||
Every call to this function will set and use the buffer-local variable
|
||
`ansi-color-context-region' to save position. This information will be
|
||
used for the next call to `ansi-color-apply-on-region'. Specifically,
|
||
it will override BEGIN, the start of the region. Set
|
||
`ansi-color-context-region' to nil if you don't want this."
|
||
(let* ((end-marker (copy-marker end))
|
||
(context (ansi-color--ensure-context
|
||
'ansi-color-context-region begin))
|
||
(start (cadr context)))
|
||
(save-excursion
|
||
(goto-char start)
|
||
;; Delete escape sequences.
|
||
(while (re-search-forward ansi-color-control-seq-regexp end-marker t)
|
||
(delete-region (match-beginning 0) (match-end 0)))
|
||
;; save context, add the remainder of the string to the result
|
||
(if (re-search-forward "\033" end-marker t)
|
||
(set-marker start (match-beginning 0))
|
||
(set-marker start nil)))))
|
||
|
||
(defun ansi-color-apply-on-region (begin end &optional preserve-sequences)
|
||
"Translates SGR control sequences into overlays or extents.
|
||
Delete all other control sequences without processing them.
|
||
|
||
SGR control sequences are applied by calling the function
|
||
specified by `ansi-color-apply-face-function'. The default
|
||
function sets foreground and background colors to the text
|
||
between BEGIN and END, using overlays. See function
|
||
`ansi-color-apply-sequence' for details.
|
||
|
||
Every call to this function will set and use the buffer-local
|
||
variable `ansi-color-context-region' to save position and current
|
||
ansi codes. This information will be used for the next call to
|
||
`ansi-color-apply-on-region'. Specifically, it will override
|
||
BEGIN, the start of the region and set the face with which to
|
||
start. Set `ansi-color-context-region' to nil if you don't want
|
||
this.
|
||
|
||
If PRESERVE-SEQUENCES is t, the sequences are hidden instead of
|
||
being deleted."
|
||
(let* ((context (ansi-color--ensure-context
|
||
'ansi-color-context-region begin))
|
||
(face-vec (car context))
|
||
(start-marker (cadr context))
|
||
(end-marker (copy-marker end)))
|
||
(save-excursion
|
||
(goto-char start-marker)
|
||
;; Find the next escape sequence.
|
||
(while (re-search-forward ansi-color-control-seq-regexp end-marker t)
|
||
;; Extract escape sequence.
|
||
(let ((esc-beg (match-beginning 0))
|
||
(esc-end (point)))
|
||
;; Colorize the old block from start to end using old face.
|
||
(funcall ansi-color-apply-face-function
|
||
(prog1 (marker-position start-marker)
|
||
;; Store new start position.
|
||
(set-marker start-marker esc-end))
|
||
esc-beg (ansi-color--face-vec-face face-vec))
|
||
;; If this is a color sequence,
|
||
(when (eq (char-before esc-end) ?m)
|
||
(goto-char esc-beg)
|
||
(ansi-color--update-face-vec
|
||
face-vec (lambda ()
|
||
(when (re-search-forward ansi-color-parameter-regexp
|
||
esc-end t)
|
||
(string-to-number (match-string 1))))))
|
||
|
||
(if preserve-sequences
|
||
;; Make the escape sequence transparent.
|
||
(overlay-put (make-overlay esc-beg esc-end) 'invisible t)
|
||
;; Otherwise, strip.
|
||
(delete-region esc-beg esc-end))))
|
||
;; search for the possible start of a new escape sequence
|
||
(if (re-search-forward "\033" end-marker t)
|
||
(progn
|
||
(while (re-search-forward "\033" end-marker t))
|
||
(backward-char)
|
||
(funcall ansi-color-apply-face-function
|
||
start-marker (point)
|
||
(ansi-color--face-vec-face face-vec))
|
||
(set-marker start-marker (point)))
|
||
(let ((faces (ansi-color--face-vec-face face-vec)))
|
||
(funcall ansi-color-apply-face-function
|
||
start-marker end-marker faces)
|
||
;; Save a restart position when there are codes active. It's
|
||
;; convenient for man.el's process filter to pass `begin'
|
||
;; positions that overlap regions previously colored; these
|
||
;; `codes' should not be applied to that overlap, so we need
|
||
;; to know where they should really start.
|
||
(set-marker start-marker (when faces end-marker)))))
|
||
;; Clean up our temporary marker.
|
||
(set-marker end-marker nil)))
|
||
|
||
(defun ansi-color-apply-overlay-face (beg end face)
|
||
"Make an overlay from BEG to END, and apply face FACE.
|
||
If FACE is nil, do nothing."
|
||
(when face
|
||
(overlay-put (ansi-color-make-extent beg end) 'face face)))
|
||
|
||
(defun ansi-color-apply-text-property-face (beg end face)
|
||
"Set the `font-lock-face' property to FACE in region BEG..END.
|
||
If FACE is nil, do nothing."
|
||
(when face
|
||
(put-text-property beg end 'font-lock-face face)))
|
||
|
||
;; This function helps you look for overlapping overlays. This is
|
||
;; useful in comint-buffers. Overlapping overlays should not happen!
|
||
;; A possible cause for bugs are the markers. If you create an overlay
|
||
;; up to the end of the region, then that end might coincide with the
|
||
;; process-mark. As text is added BEFORE the process-mark, the overlay
|
||
;; will keep growing. Therefore, as more overlays are created later on,
|
||
;; there will be TWO OR MORE overlays covering the buffer at that point.
|
||
;; This function helps you check your buffer for these situations.
|
||
; (defun ansi-color-debug-overlays ()
|
||
; (interactive)
|
||
; (let ((pos (point-min)))
|
||
; (while (< pos (point-max))
|
||
; (if (<= 2 (length (overlays-at pos)))
|
||
; (progn
|
||
; (goto-char pos)
|
||
; (error "%d overlays at %d" (length (overlays-at pos)) pos))
|
||
; (let (message-log-max)
|
||
; (message "Reached %d." pos)))
|
||
; (setq pos (next-overlay-change pos)))))
|
||
|
||
(defun ansi-color-make-face (property color)
|
||
"Return a face with PROPERTY set to COLOR.
|
||
PROPERTY can be either symbol `foreground' or symbol `background'.
|
||
|
||
For Emacs, we just return the cons cell (PROPERTY . COLOR)."
|
||
(cond ((eq property 'foreground)
|
||
(cons 'foreground-color color))
|
||
((eq property 'background)
|
||
(cons 'background-color color))
|
||
(t
|
||
(cons property color))))
|
||
|
||
(defun ansi-color-make-extent (from to &optional buffer)
|
||
"Make an extent for the range [FROM, TO) in BUFFER.
|
||
|
||
BUFFER defaults to the current buffer."
|
||
;; The overlay might end at the process-mark in comint
|
||
;; buffers. In that case, new text will be inserted before the
|
||
;; process-mark, ie. inside the overlay (using insert-before-marks).
|
||
;; In order to avoid this, we use the `insert-behind-hooks' overlay
|
||
;; property to make sure it works.
|
||
(let ((overlay (make-overlay from to buffer)))
|
||
(overlay-put overlay 'evaporate t)
|
||
(overlay-put overlay 'modification-hooks '(ansi-color-freeze-overlay))
|
||
(overlay-put overlay 'insert-behind-hooks '(ansi-color-freeze-overlay))
|
||
overlay))
|
||
|
||
(defun ansi-color-freeze-overlay (overlay is-after begin end &optional len)
|
||
"Prevent OVERLAY from being extended.
|
||
This function can be used for the `modification-hooks' overlay
|
||
property."
|
||
;; if stuff was inserted at the end of the overlay
|
||
(when (and is-after
|
||
(= 0 len)
|
||
(= end (overlay-end overlay)))
|
||
;; reset the end of the overlay
|
||
(move-overlay overlay (overlay-start overlay) begin)))
|
||
|
||
(defun ansi-color-set-extent-face (extent face)
|
||
"Set the `face' property of EXTENT to FACE."
|
||
(declare (obsolete overlay-put "27.1"))
|
||
(overlay-put extent 'face face))
|
||
|
||
;; Helper functions
|
||
|
||
(defsubst ansi-color-parse-sequence (escape-seq)
|
||
"Return the list of all the parameters in ESCAPE-SEQ.
|
||
|
||
ESCAPE-SEQ is a SGR control sequences such as \\033[34m. The parameter
|
||
34 is used by `ansi-color-get-face-1' to return a face definition.
|
||
|
||
Returns nil only if there's no match for `ansi-color-parameter-regexp'."
|
||
(let ((i 0)
|
||
codes val)
|
||
(while (string-match ansi-color-parameter-regexp escape-seq i)
|
||
(setq i (match-end 0)
|
||
val (string-to-number (match-string 1 escape-seq) 10))
|
||
;; It so happens that (string-to-number "") => 0.
|
||
(push val codes))
|
||
(nreverse codes)))
|
||
|
||
(defun ansi-color-apply-sequence (escape-sequence codes)
|
||
"Apply ESCAPE-SEQUENCE to CODES and return the new list of codes.
|
||
|
||
ESCAPE-SEQUENCE is an escape sequence parsed by
|
||
`ansi-color-parse-sequence'.
|
||
|
||
For each new code, the following happens: if it is 1-7, add it to
|
||
the list of codes; if it is 21-25 or 27, delete appropriate
|
||
parameters from the list of codes; if it is 30-37 (or 90-97) resp. 39,
|
||
the foreground color code is replaced or added resp. deleted; if it
|
||
is 40-47 (or 100-107) resp. 49, the background color code is replaced
|
||
or added resp. deleted; any other code is discarded together with the
|
||
old codes. Finally, the so changed list of codes is returned."
|
||
(declare (obsolete ansi-color--update-face-vec "29.1"))
|
||
(let ((new-codes (ansi-color-parse-sequence escape-sequence)))
|
||
(while new-codes
|
||
(let* ((new (pop new-codes))
|
||
(q (/ new 10)))
|
||
(setq codes
|
||
(pcase q
|
||
(0 (unless (memq new '(0 8 9))
|
||
(cons new (remq new codes))))
|
||
(2 (unless (memq new '(20 26 28 29))
|
||
;; The standard says `21 doubly underlined' while
|
||
;; https://en.wikipedia.org/wiki/ANSI_escape_code claims
|
||
;; `21 Bright/Bold: off or Underline: Double'.
|
||
(remq (- new 20) (pcase new
|
||
(22 (remq 1 codes))
|
||
(25 (remq 6 codes))
|
||
(_ codes)))))
|
||
((or 3 4 9 10) (let ((r (mod new 10)))
|
||
(unless (= r 8)
|
||
(let (beg)
|
||
(while (and codes (/= q (/ (car codes) 10)))
|
||
(push (pop codes) beg))
|
||
(setq codes (nconc (nreverse beg) (cdr codes)))
|
||
(if (= r 9)
|
||
codes
|
||
(cons new codes))))))
|
||
(_ nil)))))
|
||
codes))
|
||
|
||
(defun ansi-color--update-face-vec (face-vec iterator)
|
||
"Apply escape sequences to FACE-VEC.
|
||
|
||
Destructively modify FACE-VEC, which should be a list containing
|
||
face information. It is described in
|
||
`ansi-color-context-region'. ITERATOR is a function which is
|
||
called repeatedly with zero arguments and should return either
|
||
the next ANSI code in the current sequence as a number or nil if
|
||
there are no more ANSI codes left.
|
||
|
||
For each new code, the following happens: if it is 1-7, set the
|
||
corresponding properties; if it is 21-25 or 27, unset appropriate
|
||
properties; if it is 30-37 (or 90-97) or resp. 39, set the
|
||
foreground color or resp. unset it; if it is 40-47 (or 100-107)
|
||
resp. 49, set the background color or resp. unset it; if it is 38
|
||
or 48, the following codes are used to set the foreground or
|
||
background color and the correct color mode; any other code will
|
||
unset all properties and colors."
|
||
(let ((basic-faces (car face-vec))
|
||
(colors (cdr face-vec))
|
||
new q do-clear)
|
||
(while (setq new (funcall iterator))
|
||
(setq q (/ new 10))
|
||
(pcase q
|
||
(0 (if (memq new '(0 8 9))
|
||
(setq do-clear t)
|
||
(aset basic-faces new t)))
|
||
(2 (if (memq new '(20 26 28 29))
|
||
(setq do-clear t)
|
||
;; The standard says `21 doubly underlined' while
|
||
;; https://en.wikipedia.org/wiki/ANSI_escape_code claims
|
||
;; `21 Bright/Bold: off or Underline: Double'.
|
||
(aset basic-faces (- new 20) nil)
|
||
(aset basic-faces (pcase new (22 1) (25 6) (_ 0)) nil)))
|
||
((or 3 4 9 10)
|
||
(let ((r (mod new 10))
|
||
(cell (if (memq q '(3 9)) colors (cdr colors))))
|
||
(pcase r
|
||
(8
|
||
(pcase (funcall iterator)
|
||
(5 (setq new (setcar cell (funcall iterator)))
|
||
(setq do-clear (or (null new) (>= new 256))))
|
||
(2
|
||
(let ((red (funcall iterator))
|
||
(green (funcall iterator))
|
||
(blue (funcall iterator)))
|
||
(if (and red green blue
|
||
(progn
|
||
(setq new (+ (* #x010000 red)
|
||
(* #x000100 green)
|
||
(* #x000001 blue)))
|
||
(<= new #xFFFFFF)))
|
||
(setcar cell (+ 256 new))
|
||
(setq do-clear t))))
|
||
(_ (setq do-clear t))))
|
||
(9 (setcar cell nil))
|
||
(_ (setcar cell (+ (if (memq q '(3 4)) 0 8) r))))))
|
||
(_ (setq do-clear t)))
|
||
|
||
(when do-clear
|
||
(setq do-clear nil)
|
||
;; Zero out our bool vector without any allocation.
|
||
(bool-vector-intersection basic-faces #&8"\0" basic-faces)
|
||
(setcar colors nil)
|
||
(setcar (cdr colors) nil)))))
|
||
|
||
(defun ansi-color-make-color-map ()
|
||
"Create a vector of face definitions and return it.
|
||
|
||
The index into the vector is an ANSI code. See the documentation of
|
||
`ansi-color-map' for an example.
|
||
|
||
The face definitions are based upon the variables
|
||
`ansi-color-faces-vector' and `ansi-color-names-vector'.
|
||
|
||
This function is obsolete, and no longer needed to use ansi-color."
|
||
(let ((map (make-vector 50 nil))
|
||
(index 0))
|
||
;; miscellaneous attributes
|
||
(mapc
|
||
(lambda (e)
|
||
(aset map index e)
|
||
(setq index (1+ index)) )
|
||
ansi-color-faces-vector)
|
||
;; foreground attributes
|
||
(setq index 30)
|
||
(mapc
|
||
(lambda (e)
|
||
(aset map index
|
||
(ansi-color-make-face 'foreground
|
||
(if (consp e) (car e) e)))
|
||
(setq index (1+ index)) )
|
||
ansi-color-names-vector)
|
||
;; background attributes
|
||
(setq index 40)
|
||
(mapc
|
||
(lambda (e)
|
||
(aset map index
|
||
(ansi-color-make-face 'background
|
||
(if (consp e) (cdr e) e)))
|
||
(setq index (1+ index)) )
|
||
ansi-color-names-vector)
|
||
map))
|
||
(make-obsolete 'ansi-color-make-color-map "you can remove it." "28.1")
|
||
|
||
(defvar ansi-color-map
|
||
(with-no-warnings (ansi-color-make-color-map))
|
||
"A brand new color map, formerly suitable for `ansi-color-get-face'.
|
||
|
||
The value of this variable is usually constructed by
|
||
`ansi-color-make-color-map'. The values in the array are such that the
|
||
numbers included in an SGR control sequences point to the correct
|
||
foreground or background colors.
|
||
|
||
This variable is obsolete, and no longer needed to use ansi-color.")
|
||
(make-obsolete-variable 'ansi-color-map "you can remove it." "28.1")
|
||
|
||
(defun ansi-color-map-update (symbol value)
|
||
"Update `ansi-color-map'.
|
||
|
||
This function is obsolete, and no longer needed to use ansi-color."
|
||
(set-default symbol value)
|
||
(with-no-warnings
|
||
(setq ansi-color-map (ansi-color-make-color-map))))
|
||
(make-obsolete 'ansi-color-map-update "you can remove it." "28.1")
|
||
|
||
(defun ansi-color-get-face-1 (ansi-code &optional bright)
|
||
"Get face definition for ANSI-CODE.
|
||
BRIGHT, if non-nil, requests \"bright\" ANSI colors, even if ANSI-CODE
|
||
is a normal-intensity color."
|
||
(declare (obsolete ansi-color--face-vec-face "29.1"))
|
||
(when (and bright (<= 30 ansi-code 49))
|
||
(setq ansi-code (+ ansi-code 60)))
|
||
(cond ((<= 0 ansi-code 7)
|
||
(aref ansi-color-basic-faces-vector ansi-code))
|
||
((<= 30 ansi-code 38)
|
||
(list :foreground
|
||
(face-foreground
|
||
(aref ansi-color-normal-colors-vector (- ansi-code 30))
|
||
nil 'default)))
|
||
((<= 40 ansi-code 48)
|
||
(list :background
|
||
(face-background
|
||
(aref ansi-color-normal-colors-vector (- ansi-code 40))
|
||
nil 'default)))
|
||
((<= 90 ansi-code 98)
|
||
(list :foreground
|
||
(face-foreground
|
||
(aref ansi-color-bright-colors-vector (- ansi-code 90))
|
||
nil 'default)))
|
||
((<= 100 ansi-code 108)
|
||
(list :background
|
||
(face-background
|
||
(aref ansi-color-bright-colors-vector (- ansi-code 100))
|
||
nil 'default)))))
|
||
|
||
(provide 'ansi-color)
|
||
|
||
;;; ansi-color.el ends here
|