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; * etc/refcards/ru-refcard.tex: Update Copyright year.86cbc6ee4a
* lisp/net/tramp-sh.el: Adapt copyright yearebe8772f65
; Minor fixes related to copyright years23c1ee6989
; * test/manual/etags/ETAGS.good_N: Adjust to copyright ye...8d3fc7ec89
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; Add 2022 to copyright years. # Conflicts: # etc/NEWS # etc/refcards/ru-refcard.tex # lib/cdefs.h # lisp/erc/erc-dcc.el # lisp/erc/erc-imenu.el # lisp/erc/erc-replace.el # lisp/image-dired.el # lisp/progmodes/xref.el # m4/alloca.m4 # m4/byteswap.m4 # m4/errno_h.m4 # m4/getopt.m4 # m4/gnulib-common.m4 # m4/inttypes.m4 # m4/stddef_h.m4 # m4/stdint.m4 # m4/sys_socket_h.m4
1412 lines
43 KiB
EmacsLisp
1412 lines
43 KiB
EmacsLisp
;;; bubbles.el --- Puzzle game for Emacs -*- lexical-binding:t -*-
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;; Copyright (C) 2007-2022 Free Software Foundation, Inc.
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;; Author: Ulf Jasper <ulf.jasper@web.de>
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;; URL: http://ulf.epplejasper.de/
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;; Created: 5. Feb. 2007
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;; Keywords: games
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Bubbles is a puzzle game. Its goal is to remove as many bubbles as
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;; possible in as few moves as possible.
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;; Bubbles is an implementation of the "Same Game", similar to "Same
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;; GNOME" and many others, see <https://en.wikipedia.org/wiki/SameGame>.
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;; ======================================================================
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;;; History:
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;; 0.5 (2007-09-14)
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;; - Minor bugfixes.
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;; 0.4 (2007-08-27)
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;; - Allow for undoing last move.
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;; - Bonus for removing all bubbles.
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;; - Speed improvements.
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;; - Animation enhancements.
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;; - Added `bubbles-mode-hook'.
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;; - Fixes: Don't move point.
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;; - New URL.
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;; 0.3 (2007-03-11)
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;; - Renamed shift modes and thus names of score files. All
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;; high scores are lost, unless you rename the score files from
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;; bubbles-shift-... to bubbles-...!
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;; - Bugfixes: Check for successful image creation.
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;; Disable menus and counter when game is over.
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;; Tested with GNU Emacs 22.0.93
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;; 0.2 (2007-02-24)
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;; - Introduced game themes.
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;; - Introduced graphics themes (changeable while playing).
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;; - Added menu.
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;; - Customization: grid size, colors, chars, shift mode.
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;; - More keybindings.
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;; - Changed shift direction from to-right to to-left.
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;; - Bugfixes: Don't remove single-bubble regions;
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;; Animation glitches fixed.
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;; Tested with GNU Emacs 22.0.93 and 21.4.1.
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;; 0.1 (2007-02-11)
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;; Initial release. Tested with GNU Emacs 22.0.93 and 21.4.1.
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;; ======================================================================
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;;; Code:
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(require 'gamegrid)
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;; User options
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;; Careful with that axe, Eugene! Order does matter in the custom
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;; section below.
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(defgroup bubbles nil
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"Bubbles, a puzzle game."
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:group 'games)
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(defcustom bubbles-game-theme
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'easy
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"Overall game theme.
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The overall game theme specifies a grid size, a set of colors,
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and a shift mode."
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:type '(radio (const :tag "Easy" easy)
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(const :tag "Medium" medium)
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(const :tag "Difficult" difficult)
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(const :tag "Hard" hard)
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(const :tag "User defined" user-defined)))
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(defun bubbles-set-game-easy ()
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"Set game theme to `easy'."
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(interactive)
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(setq bubbles-game-theme 'easy)
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(bubbles))
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(defun bubbles-set-game-medium ()
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"Set game theme to `medium'."
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(interactive)
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(setq bubbles-game-theme 'medium)
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(bubbles))
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(defun bubbles-set-game-difficult ()
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"Set game theme to `difficult'."
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(interactive)
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(setq bubbles-game-theme 'difficult)
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(bubbles))
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(defun bubbles-set-game-hard ()
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"Set game theme to `hard'."
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(interactive)
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(setq bubbles-game-theme 'hard)
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(bubbles))
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(defun bubbles-set-game-userdefined ()
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"Set game theme to `user-defined'."
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(interactive)
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(setq bubbles-game-theme 'user-defined)
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(bubbles))
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(defcustom bubbles-graphics-theme
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'circles
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"Graphics theme.
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It is safe to choose a graphical theme. If Emacs cannot display
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images the `ascii' theme will be used."
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:type '(radio (const :tag "Circles" circles)
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(const :tag "Squares" squares)
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(const :tag "Diamonds" diamonds)
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(const :tag "Balls" balls)
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(const :tag "Emacs" emacs)
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(const :tag "ASCII (no images)" ascii)))
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(defconst bubbles--grid-small '(10 . 10)
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"Predefined small bubbles grid.")
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(defconst bubbles--grid-medium '(15 . 10)
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"Predefined medium bubbles grid.")
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(defconst bubbles--grid-large '(20 . 15)
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"Predefined large bubbles grid.")
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(defconst bubbles--grid-huge '(30 . 20)
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"Predefined huge bubbles grid.")
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(defcustom bubbles-grid-size
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bubbles--grid-medium
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"Size of bubbles grid."
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:type `(radio (const :tag "Small" ,bubbles--grid-small)
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(const :tag "Medium" ,bubbles--grid-medium)
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(const :tag "Large" ,bubbles--grid-large)
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(const :tag "Huge" ,bubbles--grid-huge)
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(cons :tag "User defined"
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(integer :tag "Width")
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(integer :tag "Height"))))
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(defconst bubbles--colors-2 '("orange" "violet")
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"Predefined bubbles color list with two colors.")
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(defconst bubbles--colors-3 '("lightblue" "palegreen" "pink")
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"Predefined bubbles color list with three colors.")
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(defconst bubbles--colors-4 '("firebrick" "sea green" "steel blue" "chocolate")
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"Predefined bubbles color list with four colors.")
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(defconst bubbles--colors-5 '("firebrick" "sea green" "steel blue"
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"sandy brown" "bisque3")
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"Predefined bubbles color list with five colors.")
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(defcustom bubbles-colors
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bubbles--colors-3
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"List of bubble colors.
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The length of this list determines how many different bubble
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types are present."
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:type `(radio (const :tag "Red, darkgreen" ,bubbles--colors-2)
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(const :tag "Red, darkgreen, blue" ,bubbles--colors-3)
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(const :tag "Red, darkgreen, blue, orange" ,bubbles--colors-4)
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(const :tag "Red, darkgreen, blue, orange, violet"
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,bubbles--colors-5)
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(repeat :tag "User defined" color)))
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(defcustom bubbles-chars
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'(?+ ?O ?# ?X ?. ?* ?& ?§)
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"Characters used for bubbles.
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Note that the actual number of different bubbles is determined by
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the number of colors, see `bubbles-colors'."
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:type '(repeat character))
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(defcustom bubbles-shift-mode
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'default
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"Shift mode.
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Available modes are `shift-default' and `shift-always'."
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:type '(radio (const :tag "Default" default)
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(const :tag "Shifter" always)
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;;(const :tag "Mega Shifter" mega)
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))
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(defcustom bubbles-mode-hook nil
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"Hook run by Bubbles mode."
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:type 'hook)
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(defun bubbles-customize ()
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"Open customization buffer for bubbles."
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(interactive)
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(customize-group 'bubbles))
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;; ======================================================================
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;; internal variables
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(defvar bubbles--score 0
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"Current Bubbles score.")
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(defvar bubbles--neighborhood-score 0
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"Score of active bubbles neighborhood.")
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(defvar bubbles--faces nil
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"List of currently used faces.")
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(defvar bubbles--playing nil
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"Play status indicator.")
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(defvar bubbles--empty-image nil
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"Image used for removed bubbles (empty grid cells).")
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(defvar bubbles--images nil
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"List of images for bubbles.")
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(defvar bubbles--images-ok nil
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"Indicate whether images have been created successfully.")
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(defvar bubbles--col-offset 0
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"Horizontal offset for centering the bubbles grid, in pixels.")
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(defvar bubbles--row-offset 0
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"Vertical offset for centering the bubbles grid, in pixels.")
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(defvar bubbles--save-data nil
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"List containing bubbles save data (SCORE BUFFERCONTENTS).")
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(defconst bubbles--image-template-circle
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"/* XPM */
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static char * dot_xpm[] = {
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\"20 20 2 1\",
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\" c None\",
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\". c #FFFFFF\",
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\" ...... \",
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\" .......... \",
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\" .............. \",
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\" ................ \",
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\" ................ \",
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\" .................. \",
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\" .................. \",
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\"....................\",
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\"....................\",
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\"....................\",
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\"....................\",
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\"....................\",
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\"....................\",
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\" .................. \",
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\" .................. \",
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\" ................ \",
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\" ................ \",
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\" .............. \",
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\" .......... \",
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\" ...... \"};")
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(defconst bubbles--image-template-square
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"/* XPM */
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static char * dot_xpm[] = {
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\"20 20 2 1\",
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\"0 c None\",
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\"1 c #FFFFFF\",
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\"00000000000000000000\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"01111111111111111110\",
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\"00000000000000000000\"};")
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(defconst bubbles--image-template-diamond
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"/* XPM */
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static char * dot_xpm[] = {
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\"20 20 2 1\",
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\"0 c None\",
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\"1 c #FFFFFF\",
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\"00000000011000000000\",
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\"00000000111100000000\",
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\"00000001111110000000\",
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\"00000011111111000000\",
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\"00000111111111100000\",
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\"00001111111111110000\",
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\"00011111111111111000\",
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\"00111111111111111100\",
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\"01111111111111111110\",
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\"11111111111111111111\",
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\"01111111111111111110\",
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\"00111111111111111100\",
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\"00011111111111111000\",
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\"00001111111111110000\",
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\"00000111111111100000\",
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\"00000011111111000000\",
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\"00000001111110000000\",
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\"00000000111100000000\",
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\"00000000011000000000\",
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\"00000000000000000000\"};")
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(defconst bubbles--image-template-emacs
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"/* XPM */
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static char * emacs_24_xpm[] = {
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\"24 24 129 2\",
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\" c None\",
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\". c #837DA4\",
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\"+ c #807AA0\",
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\"@ c #9894B2\",
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\"# c #CCCAD9\",
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\"$ c #C2C0D2\",
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\"% c #B6B3C9\",
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\"& c #A19DB9\",
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\"* c #8681A5\",
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\"= c #7D779B\",
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\"- c #B6B3C7\",
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\"; c #ABA7BE\",
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\"> c #9792AF\",
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\", c #AAA6BD\",
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\"' c #CBC9D7\",
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\") c #AAA7BE\",
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\"! c #908BAA\",
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\"~ c #797397\",
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\"{ c #948FAC\",
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\"] c #9A95B1\",
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\"^ c #EBEAEF\",
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\"/ c #F1F1F5\",
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\"( c #BCB9CB\",
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\"_ c #A9A5BD\",
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\": c #757093\",
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\"< c #918DA9\",
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\"[ c #DDDBE4\",
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\"} c #FFFFFF\",
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\"| c #EAE9EF\",
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\"1 c #A7A4BA\",
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\"2 c #716C8F\",
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\"3 c #8D89A5\",
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\"4 c #9C98B1\",
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\"5 c #DBDAE3\",
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\"6 c #A4A1B7\",
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\"7 c #6E698A\",
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\"8 c #8B87A1\",
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\"9 c #928EA7\",
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\"0 c #C5C3D1\",
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\"a c #F8F8F9\",
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\"b c #CCCAD6\",
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\"c c #A29FB4\",
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\"d c #6A6585\",
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\"e c #88849D\",
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\"f c #B5B2C2\",
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\"g c #F0F0F3\",
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\"h c #E1E0E6\",
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\"i c #A5A2B5\",
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\"j c #A09DB1\",
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\"k c #676281\",
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\"l c #85819A\",
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\"m c #9591A7\",
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\"n c #E1E0E5\",
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\"o c #F0EFF2\",
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\"p c #B3B0C0\",
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\"q c #9D9AAE\",
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\"r c #635F7C\",
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\"s c #827F96\",
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\"t c #9997AA\",
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\"u c #F7F7F9\",
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\"v c #C8C7D1\",
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\"w c #89869D\",
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\"x c #9B99AB\",
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\"y c #5F5B78\",
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\"z c #7F7C93\",
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\"A c #CFCDD6\",
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\"B c #B7B5C2\",
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\"C c #9996A9\",
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\"D c #5C5873\",
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\"E c #7A778D\",
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\"F c #F5F5F6\",
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\"G c #8E8C9E\",
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\"H c #7D798F\",
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\"I c #58546F\",
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\"J c #6C6981\",
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\"K c #D5D4DB\",
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\"L c #F5F4F6\",
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\"M c #9794A5\",
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\"N c #625F78\",
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\"O c #79768C\",
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\"P c #55516A\",
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\"Q c #605C73\",
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\"R c #CAC9D1\",
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\"S c #EAE9EC\",
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\"T c #B4B3BE\",
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\"U c #777488\",
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\"V c #514E66\",
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\"W c #DEDEE2\",
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\"X c #F4F4F5\",
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\"Y c #9D9BA9\",
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\"Z c #747185\",
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\"` c #4E4B62\",
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\" . c #DEDDE1\",
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\".. c #A6A5B0\",
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\"+. c #716F81\",
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\"@. c #4A475D\",
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\"#. c #A4A3AE\",
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\"$. c #F4F3F5\",
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\"%. c #777586\",
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\"&. c #6E6C7D\",
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\"*. c #464358\",
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\"=. c #514E62\",
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\"-. c #B9B8C0\",
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\";. c #D1D0D5\",
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\">. c #747282\",
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\",. c #6B6979\",
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\"'. c #434054\",
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\"). c #5A5769\",
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\"!. c #D0CFD4\",
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\"~. c #5B5869\",
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\"{. c #696676\",
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\"]. c #403D50\",
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\"^. c #DBDADE\",
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\"/. c #F3F3F4\",
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\"(. c #646271\",
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\"_. c #666473\",
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\":. c #3D3A4C\",
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\"<. c #555362\",
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\"[. c #9E9DA6\",
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\"}. c #9E9CA5\",
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\"|. c #646170\",
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\"1. c #393647\",
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\"2. c #514E5D\",
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\"3. c #83818C\",
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\"4. c #A8A7AE\",
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\"5. c #E6E6E8\",
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\"6. c #DAD9DC\",
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\"7. c #353343\",
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\"8. c #32303E\",
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\" . . . . . . . . . . . . . . . . . . \",
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\" + @ # $ % % % % % % % % % % % % % % & * + + \",
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\" = - ; > > > > > > > > , ' ) > > > > > > ! = \",
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\"~ ~ { { { { { { { { { { { ] ^ / ( { { { { _ ~ ~ \",
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\": : < < < < < < < < < < < < [ } } | < < < 1 : : \",
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\"2 2 3 3 3 3 3 3 3 3 3 3 4 5 } } } 5 3 3 3 6 2 2 \",
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\"7 7 8 8 8 8 8 8 8 8 9 0 a } } } b 8 8 8 8 c 7 7 \",
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\"d d e e e e e e e f g } } } h i e e e e e j d d \",
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\"k k l l l l l m n } } } o p l l l l l l l q k k \",
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\"r r s s s s t u } } } v w s s s s s s s s x r r \",
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\"y y z z z z A } } } B z z z z z z z z z z C y y \",
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\"D D D D D D E F } } G D D D D D D D D D D H D D \",
|
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\"I I I I I I I J K } L M N I I I I I I I I O I I \",
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\"P P P P P P Q R } } } S T P P P P P P P P U P P \",
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\"V V V V V V W } } X Y V V V V V V V V V V Z V V \",
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\"` ` ` ` ` ` .} } ..` ` ` ` ` ` ` ` ` ` ` +.` ` \",
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\"@.@.@.@.@.@.@.#.$.$.%.@.@.@.@.@.@.@.@.@.@.&.@.@.\",
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\"*.*.*.*.*.*.*.*.=.-.} ;.>.*.*.*.*.*.*.*.*.,.*.*.\",
|
|
\"'.'.'.'.'.'.'.'.'.'.).!.} !.~.'.'.'.'.'.'.{.'.'.\",
|
|
\"].].].].].].].].].].].].^.} /.(.].].].].]._.].].\",
|
|
\":.:.:.:.:.:.:.:.:.:.<.[./.} } }.:.:.:.:.:.|.:.:.\",
|
|
\" 1.1.1.1.1.1.1.1.2.3.4.5.6.3.1.1.1.1.1.1.1.1. \",
|
|
\" 7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7. \",
|
|
\" 8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8. \"};")
|
|
|
|
(defconst bubbles--image-template-ball
|
|
"/* XPM */
|
|
static char * dot3d_xpm[] = {
|
|
\"20 20 190 2\",
|
|
\" c None\",
|
|
\". c #F9F6F6\",
|
|
\"+ c #D6D0D0\",
|
|
\"@ c #BFBBBB\",
|
|
\"# c #AAA4A4\",
|
|
\"$ c #ABAAAB\",
|
|
\"% c #A8A8A8\",
|
|
\"& c #A29D9D\",
|
|
\"* c #B5B2B2\",
|
|
\"= c #CDC9C9\",
|
|
\"- c #D7D0D0\",
|
|
\"; c #B3AFAF\",
|
|
\"> c #B5B5B5\",
|
|
\", c #B7B7B7\",
|
|
\"' c #B8B8B8\",
|
|
\") c #B6B6B6\",
|
|
\"! c #B3B3B3\",
|
|
\"~ c #AFAFAF\",
|
|
\"{ c #A9A9A9\",
|
|
\"] c #A2A2A2\",
|
|
\"^ c #9C9A9A\",
|
|
\"/ c #C9C5C5\",
|
|
\"( c #FDFBFB\",
|
|
\"_ c #C3BCBC\",
|
|
\": c #BBBBBB\",
|
|
\"< c #C0C0C0\",
|
|
\"[ c #C3C2C2\",
|
|
\"} c #C3C3C3\",
|
|
\"| c #C2C2C2\",
|
|
\"1 c #BEBEBE\",
|
|
\"2 c #B9B9B9\",
|
|
\"3 c #B2B2B2\",
|
|
\"4 c #ABAAAA\",
|
|
\"5 c #999999\",
|
|
\"6 c #ACA7A7\",
|
|
\"7 c #C2BBBB\",
|
|
\"8 c #C5C5C5\",
|
|
\"9 c #CACBCB\",
|
|
\"0 c #CECECE\",
|
|
\"a c #CFCFCF\",
|
|
\"b c #CDCDCD\",
|
|
\"c c #C8C9C9\",
|
|
\"d c #9F9F9F\",
|
|
\"e c #959595\",
|
|
\"f c #A9A5A5\",
|
|
\"g c #D5CFCE\",
|
|
\"h c #BDBDBD\",
|
|
\"i c #C6C6C6\",
|
|
\"j c #D5D5D5\",
|
|
\"k c #D9D9D9\",
|
|
\"l c #DADADA\",
|
|
\"m c #D8D8D8\",
|
|
\"n c #D2D2D2\",
|
|
\"o c #CBCBCB\",
|
|
\"p c #A4A4A5\",
|
|
\"q c #9A9A9A\",
|
|
\"r c #8F8F8F\",
|
|
\"s c #C3BFBF\",
|
|
\"t c #AFACAB\",
|
|
\"u c #CCCCCC\",
|
|
\"v c #D6D6D6\",
|
|
\"w c #DEDEDE\",
|
|
\"x c #E4E4E4\",
|
|
\"y c #E5E5E5\",
|
|
\"z c #E2E2E2\",
|
|
\"A c #DBDBDB\",
|
|
\"B c #C9C8C8\",
|
|
\"C c #A8A9A8\",
|
|
\"D c #9D9E9D\",
|
|
\"E c #929292\",
|
|
\"F c #8A8888\",
|
|
\"G c #D3CECE\",
|
|
\"H c #B0B0B0\",
|
|
\"I c #D1D1D1\",
|
|
\"J c #DCDCDC\",
|
|
\"K c #E6E6E6\",
|
|
\"L c #EEEEEE\",
|
|
\"M c #F1F1F0\",
|
|
\"N c #EBEBEB\",
|
|
\"O c #D7D7D8\",
|
|
\"P c #ABABAB\",
|
|
\"Q c #A0A0A0\",
|
|
\"R c #949494\",
|
|
\"S c #898989\",
|
|
\"T c #C0BDBD\",
|
|
\"U c #B9B6B6\",
|
|
\"V c #B1B1B1\",
|
|
\"W c #BCBCBC\",
|
|
\"X c #C8C8C8\",
|
|
\"Y c #D3D3D3\",
|
|
\"Z c #DFDFDE\",
|
|
\"` c #EAEAEA\",
|
|
\" . c #F5F5F5\",
|
|
\".. c #FAFAFA\",
|
|
\"+. c #F1F1F1\",
|
|
\"@. c #CECFCF\",
|
|
\"#. c #ACACAC\",
|
|
\"$. c #A1A1A1\",
|
|
\"%. c #8A8A8A\",
|
|
\"&. c #9B9999\",
|
|
\"*. c #C7C7C7\",
|
|
\"=. c #DDDDDD\",
|
|
\"-. c #E8E8E8\",
|
|
\";. c #F2F2F2\",
|
|
\">. c #898A89\",
|
|
\",. c #7A7878\",
|
|
\"'. c #AEAEAE\",
|
|
\"). c #C4C4C4\",
|
|
\"!. c #CBCBCA\",
|
|
\"~. c #AAAAAA\",
|
|
\"{. c #939393\",
|
|
\"]. c #888888\",
|
|
\"^. c #7C7C7C\",
|
|
\"/. c #AAAAAB\",
|
|
\"(. c #BFBFBF\",
|
|
\"_. c #C9C9C9\",
|
|
\":. c #DFDEDF\",
|
|
\"<. c #A6A6A6\",
|
|
\"[. c #9B9B9B\",
|
|
\"}. c #909191\",
|
|
\"|. c #858586\",
|
|
\"1. c #797979\",
|
|
\"2. c #989494\",
|
|
\"3. c #A5A6A5\",
|
|
\"4. c #B9B9B8\",
|
|
\"5. c #C1C1C1\",
|
|
\"6. c #CFCFCE\",
|
|
\"7. c #979797\",
|
|
\"8. c #8D8D8D\",
|
|
\"9. c #828282\",
|
|
\"0. c #747171\",
|
|
\"a. c #ADAAAA\",
|
|
\"b. c #A9A8A9\",
|
|
\"c. c #B8B9B9\",
|
|
\"d. c #A5A5A5\",
|
|
\"e. c #9C9C9C\",
|
|
\"f. c #7E7E7D\",
|
|
\"g. c #929191\",
|
|
\"h. c #C9C4C4\",
|
|
\"i. c #989898\",
|
|
\"j. c #ADADAD\",
|
|
\"k. c #9D9D9D\",
|
|
\"l. c #8C8C8C\",
|
|
\"m. c #787878\",
|
|
\"n. c #B8B6B6\",
|
|
\"o. c #939191\",
|
|
\"p. c #A5A5A6\",
|
|
\"q. c #ABABAA\",
|
|
\"r. c #A8A8A9\",
|
|
\"s. c #A3A3A3\",
|
|
\"t. c #858585\",
|
|
\"u. c #757474\",
|
|
\"v. c #C5C1C1\",
|
|
\"w. c #969696\",
|
|
\"x. c #9B9B9C\",
|
|
\"y. c #A4A4A4\",
|
|
\"z. c #9E9E9E\",
|
|
\"A. c #939394\",
|
|
\"B. c #7D7D7D\",
|
|
\"C. c #747474\",
|
|
\"D. c #B7B5B5\",
|
|
\"E. c #A5A1A1\",
|
|
\"F. c #919191\",
|
|
\"G. c #9A9999\",
|
|
\"H. c #838383\",
|
|
\"I. c #757575\",
|
|
\"J. c #939090\",
|
|
\"K. c #A29E9E\",
|
|
\"L. c #868686\",
|
|
\"M. c #8D8D8C\",
|
|
\"N. c #8E8E8E\",
|
|
\"O. c #8D8D8E\",
|
|
\"P. c #8B8C8C\",
|
|
\"Q. c #848485\",
|
|
\"R. c #7F7F80\",
|
|
\"S. c #7A7A7A\",
|
|
\"T. c #737373\",
|
|
\"U. c #929090\",
|
|
\"V. c #828080\",
|
|
\"W. c #818181\",
|
|
\"X. c #808080\",
|
|
\"Y. c #7E7E7E\",
|
|
\"Z. c #737272\",
|
|
\"`. c #B7B4B4\",
|
|
\" + c #BCBABA\",
|
|
\".+ c #959494\",
|
|
\"++ c #747172\",
|
|
\"@+ c #767676\",
|
|
\"#+ c #6F6D6D\",
|
|
\"$+ c #8F8E8E\",
|
|
\" . + @ # $ % & * = . \",
|
|
\" - ; > , ' ) ! ~ { ] ^ / \",
|
|
\" ( _ > : < [ } | 1 2 3 4 ] 5 6 ( \",
|
|
\" 7 ) 1 8 9 0 a b c | : 3 { d e f \",
|
|
\" g ! h i 0 j k l m n o | 2 ~ p q r s \",
|
|
\". t ' | u v w x y z A n B 1 ! C D E F . \",
|
|
\"G H : i I J K L M N z O b | ) P Q R S T \",
|
|
\"U V W X Y Z ` ...+.y l @.} ' #.$.e %.&.\",
|
|
\"& H W *.n =.-.;. .L x k 0 [ , #.Q e >.,.\",
|
|
\"] '.2 ).a k z -.` K w j !.< > ~.d {.].^.\",
|
|
\"d /.> (._.I k =.:.J v 0 8 : V <.[.}.|.1.\",
|
|
\"2.3.~ 4.5._.6.n Y I u i 1 > P $.7.8.9.0.\",
|
|
\"a.d b.V c.(.).*.X i | h ) '.d.e.E ].f.g.\",
|
|
\"h.i.$.C ~ > 2 W W : ' ! j.d.k.e l.9.m.n.\",
|
|
\". o.i.d p.q.'.H V H j.r.s.k.e 8.t.^.u.. \",
|
|
\" v.r w.x.Q s.d.d.y.] z.5 A.8.t.B.C.D. \",
|
|
\" E.l.F.e i.G.q 5 7.{.r %.H.^.I.J. \",
|
|
\" ( K.L.%.M.N.N.O.P.S Q.R.S.T.U.( \",
|
|
\" @ V.W.H.H.9.X.Y.S.I.Z.`. \",
|
|
\" . +.+++@+C.#+$+D.. \"};")
|
|
|
|
;; ======================================================================
|
|
;; Functions
|
|
|
|
(defsubst bubbles--grid-width ()
|
|
"Return the grid width for the current game theme."
|
|
(car (pcase bubbles-game-theme
|
|
('easy
|
|
bubbles--grid-small)
|
|
('medium
|
|
bubbles--grid-medium)
|
|
('difficult
|
|
bubbles--grid-large)
|
|
('hard
|
|
bubbles--grid-huge)
|
|
('user-defined
|
|
bubbles-grid-size))))
|
|
|
|
(defsubst bubbles--grid-height ()
|
|
"Return the grid height for the current game theme."
|
|
(cdr (pcase bubbles-game-theme
|
|
('easy
|
|
bubbles--grid-small)
|
|
('medium
|
|
bubbles--grid-medium)
|
|
('difficult
|
|
bubbles--grid-large)
|
|
('hard
|
|
bubbles--grid-huge)
|
|
('user-defined
|
|
bubbles-grid-size))))
|
|
|
|
(defsubst bubbles--colors ()
|
|
"Return the color list for the current game theme."
|
|
(pcase bubbles-game-theme
|
|
('easy
|
|
bubbles--colors-2)
|
|
('medium
|
|
bubbles--colors-3)
|
|
('difficult
|
|
bubbles--colors-4)
|
|
('hard
|
|
bubbles--colors-5)
|
|
('user-defined
|
|
bubbles-colors)))
|
|
|
|
(defsubst bubbles--shift-mode ()
|
|
"Return the shift mode for the current game theme."
|
|
(pcase bubbles-game-theme
|
|
('easy
|
|
'default)
|
|
('medium
|
|
'default)
|
|
('difficult
|
|
'always)
|
|
('hard
|
|
'always)
|
|
('user-defined
|
|
bubbles-shift-mode)))
|
|
|
|
(defun bubbles-save-settings ()
|
|
"Save current customization settings."
|
|
(interactive)
|
|
(custom-set-variables
|
|
(list 'bubbles-game-theme `(quote ,bubbles-game-theme) t)
|
|
(list 'bubbles-graphics-theme `(quote ,bubbles-graphics-theme) t))
|
|
(customize-save-customized))
|
|
|
|
(defsubst bubbles--empty-char ()
|
|
"The character used for removed bubbles (empty grid cells)."
|
|
?\s)
|
|
|
|
(defun bubbles-set-graphics-theme-ascii ()
|
|
"Set graphics theme to `ascii'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'ascii)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
(defun bubbles-set-graphics-theme-circles ()
|
|
"Set graphics theme to `circles'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'circles)
|
|
(bubbles--initialize-images)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
(defun bubbles-set-graphics-theme-squares ()
|
|
"Set graphics theme to `squares'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'squares)
|
|
(bubbles--initialize-images)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
(defun bubbles-set-graphics-theme-diamonds ()
|
|
"Set graphics theme to `diamonds'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'diamonds)
|
|
(bubbles--initialize-images)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
(defun bubbles-set-graphics-theme-balls ()
|
|
"Set graphics theme to `balls'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'balls)
|
|
(bubbles--initialize-images)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
(defun bubbles-set-graphics-theme-emacs ()
|
|
"Set graphics theme to `emacs'."
|
|
(interactive nil bubbles-mode)
|
|
(setq bubbles-graphics-theme 'emacs)
|
|
(bubbles--initialize-images)
|
|
(bubbles--update-faces-or-images))
|
|
|
|
|
|
(defvar-keymap bubbles-mode-map
|
|
:doc "Mode map for `bubbles'."
|
|
:name 'bubbles-mode-map
|
|
"q" #'bubbles-quit
|
|
"C-j" #'bubbles-plop
|
|
"SPC" #'bubbles-plop
|
|
"C-m" #'bubbles-plop
|
|
"u" #'bubbles-undo
|
|
"p" #'previous-line
|
|
"n" #'next-line
|
|
"f" #'forward-char
|
|
"b" #'backward-char
|
|
|
|
"<double-down-mouse-1>" #'bubbles-plop
|
|
"<mouse-2>" #'bubbles-plop)
|
|
|
|
(easy-menu-define bubbles-menu bubbles-mode-map
|
|
"Menu for `bubbles'."
|
|
'("Bubbles"
|
|
["Undo last move" bubbles-undo
|
|
:enable '(and bubbles--playing (listp buffer-undo-list))]
|
|
"---"
|
|
("Graphics Theme"
|
|
:enable bubbles--playing
|
|
["Circles" bubbles-set-graphics-theme-circles
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'circles)]
|
|
["Squares" bubbles-set-graphics-theme-squares
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'squares)]
|
|
["Diamonds" bubbles-set-graphics-theme-diamonds
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'diamonds)]
|
|
["Balls" bubbles-set-graphics-theme-balls
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'balls)]
|
|
["Emacs" bubbles-set-graphics-theme-emacs
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'emacs)]
|
|
["ASCII" bubbles-set-graphics-theme-ascii
|
|
:style radio
|
|
:selected (eq bubbles-graphics-theme 'ascii)])
|
|
("Game Theme"
|
|
["Easy" bubbles-set-game-easy
|
|
:style radio
|
|
:selected (eq bubbles-game-theme 'easy)]
|
|
["Medium" bubbles-set-game-medium
|
|
:style radio
|
|
:selected (eq bubbles-game-theme 'medium)]
|
|
["Difficult" bubbles-set-game-difficult
|
|
:style radio
|
|
:selected (eq bubbles-game-theme 'difficult)]
|
|
["Hard" bubbles-set-game-hard
|
|
:style radio
|
|
:selected (eq bubbles-game-theme 'hard)]
|
|
["User defined" bubbles-set-game-userdefined
|
|
:style radio
|
|
:selected (eq bubbles-game-theme 'user-defined)])
|
|
["Edit all settings" bubbles-customize]
|
|
["Save all settings" bubbles-save-settings]
|
|
"---"
|
|
["New game" bubbles]
|
|
["Quit" bubbles-quit]))
|
|
|
|
;; bind menu to mouse
|
|
(define-key bubbles-mode-map [down-mouse-3] bubbles-menu)
|
|
|
|
(define-derived-mode bubbles-mode nil "Bubbles"
|
|
"Major mode for playing bubbles.
|
|
\\{bubbles-mode-map}"
|
|
(setq buffer-read-only t
|
|
show-trailing-whitespace nil)
|
|
(buffer-disable-undo)
|
|
(force-mode-line-update)
|
|
(redisplay)
|
|
(add-hook 'post-command-hook #'bubbles--mark-neighborhood t t))
|
|
|
|
;;;###autoload
|
|
(defun bubbles ()
|
|
"Play Bubbles game.
|
|
\\<bubbles-mode-map>
|
|
The goal is to remove all bubbles with as few moves as possible.
|
|
\\[bubbles-plop] on a bubble removes that bubble and all
|
|
connected bubbles of the same color. Unsupported bubbles fall
|
|
down, and columns that do not contain any bubbles suck the
|
|
columns on its right towards the left.
|
|
|
|
\\[bubbles-set-game-easy] sets the difficulty to easy.
|
|
\\[bubbles-set-game-medium] sets the difficulty to medium.
|
|
\\[bubbles-set-game-difficult] sets the difficulty to difficult.
|
|
\\[bubbles-set-game-hard] sets the difficulty to hard."
|
|
(interactive)
|
|
(switch-to-buffer (get-buffer-create "*bubbles*"))
|
|
(when (or (not bubbles--playing)
|
|
(y-or-n-p "Start new game? "))
|
|
(setq bubbles--save-data nil)
|
|
(setq bubbles--playing t)
|
|
(bubbles--initialize)))
|
|
|
|
(defun bubbles-quit ()
|
|
"Quit Bubbles."
|
|
(interactive nil bubbles-mode)
|
|
(message "bubbles-quit")
|
|
(bury-buffer))
|
|
|
|
(declare-function image-size "image.c" (spec &optional pixels frame))
|
|
|
|
(defun bubbles--compute-offsets ()
|
|
"Update horizontal and vertical offsets for centering the bubbles grid.
|
|
Set `bubbles--col-offset' and `bubbles--row-offset'."
|
|
(let* ((use-images-p (and (display-images-p)
|
|
bubbles--images-ok
|
|
(not (eq bubbles-graphics-theme 'ascii))))
|
|
(bubbles--image-size
|
|
(if use-images-p (car (image-size (car bubbles--images) t)) 1))
|
|
;; In GUI mode, leave thin margins around the images.
|
|
(image-hor-size
|
|
(if use-images-p (+ bubbles--image-size 2) bubbles--image-size))
|
|
(image-vert-size
|
|
(if use-images-p (1+ bubbles--image-size) bubbles--image-size)))
|
|
(setq bubbles--col-offset
|
|
(max 0 (/ (- (nth 2 (window-body-pixel-edges))
|
|
(nth 0 (window-body-pixel-edges))
|
|
(* image-hor-size (bubbles--grid-width)))
|
|
2)))
|
|
(setq bubbles--row-offset
|
|
(max 0 (/ (- (nth 3 (window-body-pixel-edges))
|
|
(nth 1 (window-body-pixel-edges))
|
|
(* image-vert-size (bubbles--grid-height)))
|
|
2)))))
|
|
|
|
(define-obsolete-function-alias 'bubbles--remove-overlays
|
|
'remove-overlays "28.1")
|
|
|
|
(defun bubbles--initialize ()
|
|
"Initialize Bubbles game."
|
|
(bubbles--initialize-faces)
|
|
(bubbles--initialize-images)
|
|
(remove-overlays)
|
|
|
|
(switch-to-buffer (get-buffer-create "*bubbles*"))
|
|
(bubbles--compute-offsets)
|
|
(let ((inhibit-read-only t))
|
|
(set-buffer-modified-p nil)
|
|
(erase-buffer)
|
|
(insert " ")
|
|
(put-text-property (point-min) (point)
|
|
'display
|
|
(cons 'space (list :height
|
|
(list bubbles--row-offset))))
|
|
(insert "\n")
|
|
(let ((max-char (length (bubbles--colors))))
|
|
(dotimes (_ (bubbles--grid-height))
|
|
(let ((p (point)))
|
|
(insert " ")
|
|
(put-text-property p (point)
|
|
'display
|
|
(cons 'space (list :width
|
|
(list bubbles--col-offset)))))
|
|
(dotimes (_ (bubbles--grid-width))
|
|
(let* ((index (random max-char))
|
|
(char (nth index bubbles-chars)))
|
|
(insert char)
|
|
(add-text-properties (1- (point)) (point) (list 'index index))))
|
|
(insert "\n"))
|
|
(insert "\n ")
|
|
(put-text-property (1- (point)) (point)
|
|
'display
|
|
(cons 'space (list :width
|
|
(list bubbles--col-offset)))))
|
|
(put-text-property (point-min) (point-max) 'pointer 'arrow))
|
|
(bubbles-mode)
|
|
(bubbles--reset-score)
|
|
(bubbles--update-faces-or-images)
|
|
(bubbles--goto 0 0)
|
|
(setq buffer-undo-list t)
|
|
(force-mode-line-update)
|
|
(redisplay))
|
|
|
|
(defun bubbles--initialize-faces ()
|
|
"Prepare faces for playing `bubbles'."
|
|
(copy-face 'default 'bubbles--highlight-face)
|
|
(set-face-background 'bubbles--highlight-face "#8080f4")
|
|
(when (display-color-p)
|
|
(setq bubbles--faces
|
|
(mapcar (lambda (color)
|
|
(let ((fname (intern (format "bubbles--face-%s" color))))
|
|
(unless (facep fname)
|
|
(copy-face 'default fname)
|
|
(set-face-foreground fname color))
|
|
fname))
|
|
(bubbles--colors)))))
|
|
|
|
(defsubst bubbles--row (pos)
|
|
"Return row of point POS."
|
|
(save-excursion
|
|
(goto-char pos)
|
|
(beginning-of-line)
|
|
(1- (count-lines (point-min) (point)))))
|
|
|
|
(defsubst bubbles--col (pos)
|
|
"Return column of point POS."
|
|
(save-excursion
|
|
(goto-char pos)
|
|
(1- (current-column))))
|
|
|
|
(defun bubbles--goto (row col)
|
|
"Move point to bubble at coordinates ROW and COL."
|
|
(if (or (< row 0)
|
|
(< col 0)
|
|
(>= row (bubbles--grid-height))
|
|
(>= col (bubbles--grid-width)))
|
|
;; Error! return nil
|
|
nil
|
|
;; go
|
|
(goto-char (point-min))
|
|
(forward-line (1+ row))
|
|
(forward-char (1+ col))
|
|
(point)))
|
|
|
|
(defun bubbles--char-at (row col)
|
|
"Return character at bubble ROW and COL."
|
|
(save-excursion
|
|
(if (bubbles--goto row col)
|
|
(char-after (point))
|
|
nil)))
|
|
|
|
(defun bubbles--mark-direct-neighbors (row col char)
|
|
"Mark direct neighbors of bubble at ROW COL with same CHAR."
|
|
(save-excursion
|
|
(let ((count 0))
|
|
(when (and (bubbles--goto row col)
|
|
(eq char (char-after (point)))
|
|
(not (get-text-property (point) 'active)))
|
|
(add-text-properties (point) (1+ (point))
|
|
'(active t face 'bubbles--highlight-face))
|
|
(setq count (+ 1
|
|
(bubbles--mark-direct-neighbors row (1+ col) char)
|
|
(bubbles--mark-direct-neighbors row (1- col) char)
|
|
(bubbles--mark-direct-neighbors (1+ row) col char)
|
|
(bubbles--mark-direct-neighbors (1- row) col char))))
|
|
count)))
|
|
|
|
(defun bubbles--mark-neighborhood (&optional pos)
|
|
"Mark neighborhood of point.
|
|
Use optional parameter POS instead of point if given."
|
|
(when bubbles--playing
|
|
(unless pos (setq pos (point)))
|
|
(with-demoted-errors "Bubbles: Internal error %s"
|
|
(let ((char (char-after pos))
|
|
(inhibit-read-only t)
|
|
(row (bubbles--row (point)))
|
|
(col (bubbles--col (point))))
|
|
(add-text-properties (point-min) (point-max)
|
|
'(face default active nil))
|
|
(let ((count 0))
|
|
(when (and row col (not (eq char (bubbles--empty-char))))
|
|
(setq count (bubbles--mark-direct-neighbors row col char))
|
|
(unless (> count 1)
|
|
(add-text-properties (point-min) (point-max)
|
|
'(face default active nil))
|
|
(setq count 0)))
|
|
(bubbles--update-neighborhood-score count))
|
|
(put-text-property (point-min) (point-max) 'pointer 'arrow)
|
|
(bubbles--update-faces-or-images)
|
|
(sit-for 0)))))
|
|
|
|
(defun bubbles--neighborhood-available ()
|
|
"Return t if another valid neighborhood is available."
|
|
(catch 'found
|
|
(save-excursion
|
|
(dotimes (i (bubbles--grid-height))
|
|
(dotimes (j (bubbles--grid-width))
|
|
(let ((c (bubbles--char-at i j)))
|
|
(if (and (not (eq c (bubbles--empty-char)))
|
|
(or (eq c (bubbles--char-at (1+ i) j))
|
|
(eq c (bubbles--char-at i (1+ j)))))
|
|
(throw 'found t)))))
|
|
nil)))
|
|
|
|
(defun bubbles--count ()
|
|
"Count remaining bubbles."
|
|
(let ((count 0))
|
|
(save-excursion
|
|
(dotimes (i (bubbles--grid-height))
|
|
(dotimes (j (bubbles--grid-width))
|
|
(let ((c (bubbles--char-at i j)))
|
|
(if (not (eq c (bubbles--empty-char)))
|
|
(setq count (1+ count)))))))
|
|
count))
|
|
|
|
(defun bubbles--reset-score ()
|
|
"Reset bubbles score."
|
|
(setq bubbles--neighborhood-score 0
|
|
bubbles--score 0)
|
|
(bubbles--update-score))
|
|
|
|
(defun bubbles--update-score ()
|
|
"Calculate and display new bubbles score."
|
|
(setq bubbles--score (+ bubbles--score bubbles--neighborhood-score))
|
|
(bubbles--show-scores))
|
|
|
|
(defun bubbles--update-neighborhood-score (size)
|
|
"Calculate and display score of active neighborhood from its SIZE."
|
|
(if (> size 1)
|
|
(setq bubbles--neighborhood-score (expt (- size 1) 2))
|
|
(setq bubbles--neighborhood-score 0))
|
|
(bubbles--show-scores))
|
|
|
|
(defun bubbles--show-scores ()
|
|
"Display current scores."
|
|
(save-excursion
|
|
(goto-char (or (next-single-property-change (point-min) 'status)
|
|
(point-max)))
|
|
(let ((inhibit-read-only t)
|
|
(pos (point)))
|
|
(delete-region (point) (point-max))
|
|
(insert (format "Selected: %4d\n" bubbles--neighborhood-score))
|
|
(insert " ")
|
|
(put-text-property (1- (point)) (point)
|
|
'display
|
|
(cons 'space (list :width (list bubbles--col-offset))))
|
|
(insert (format "Score: %4d" bubbles--score))
|
|
(put-text-property pos (point) 'status t))))
|
|
|
|
(defun bubbles--game-over ()
|
|
"Finish bubbles game."
|
|
(bubbles--update-faces-or-images)
|
|
(setq bubbles--playing nil
|
|
bubbles--save-data nil)
|
|
;; add bonus if all bubbles were removed
|
|
(when (= 0 (bubbles--count))
|
|
(setq bubbles--score (+ bubbles--score (* (bubbles--grid-height)
|
|
(bubbles--grid-width))))
|
|
(bubbles--show-scores))
|
|
;; Game over message
|
|
(goto-char (point-max))
|
|
(let* ((inhibit-read-only t))
|
|
(insert "\n ")
|
|
(put-text-property (1- (point)) (point)
|
|
'display
|
|
(cons 'space (list :width (list bubbles--col-offset))))
|
|
(insert "Game Over!"))
|
|
;; save score
|
|
(gamegrid-add-score (format "bubbles-%s-%d-%d-%d-scores"
|
|
(symbol-name (bubbles--shift-mode))
|
|
(length (bubbles--colors))
|
|
(bubbles--grid-width) (bubbles--grid-height))
|
|
bubbles--score))
|
|
|
|
(defun bubbles-plop ()
|
|
"Remove active bubbles region."
|
|
(interactive nil bubbles-mode)
|
|
(when (and bubbles--playing
|
|
(> bubbles--neighborhood-score 0))
|
|
(setq bubbles--save-data (list bubbles--score (buffer-string)))
|
|
(let ((inhibit-read-only t))
|
|
;; blank out current neighborhood
|
|
(let ((row (bubbles--row (point)))
|
|
(col (bubbles--col (point))))
|
|
(goto-char (point-max))
|
|
(while (not (bobp))
|
|
(backward-char)
|
|
(while (get-text-property (point) 'active)
|
|
(delete-char 1)
|
|
(insert (bubbles--empty-char))
|
|
(add-text-properties (1- (point)) (point) (list 'removed t
|
|
'index -1))))
|
|
(bubbles--goto row col))
|
|
;; show new score
|
|
(bubbles--update-score)
|
|
;; update display and wait
|
|
(bubbles--update-faces-or-images)
|
|
(sit-for 0)
|
|
(sleep-for 0.2)
|
|
(discard-input)
|
|
;; drop down
|
|
(let ((something-dropped nil))
|
|
(save-excursion
|
|
(dotimes (i (bubbles--grid-height))
|
|
(dotimes (j (bubbles--grid-width))
|
|
(bubbles--goto i j)
|
|
(while (get-text-property (point) 'removed)
|
|
(setq something-dropped (or (bubbles--shift 'top i j)
|
|
something-dropped))))))
|
|
;; update display and wait
|
|
(bubbles--update-faces-or-images)
|
|
(when something-dropped
|
|
(sit-for 0)))
|
|
(discard-input)
|
|
;; shift to left
|
|
(put-text-property (point-min) (point-max) 'removed nil)
|
|
(save-excursion
|
|
(goto-char (point-min))
|
|
(let ((removed-string (format "%c" (bubbles--empty-char))))
|
|
(while (search-forward removed-string nil t)
|
|
(put-text-property (1- (point)) (point) 'removed t))))
|
|
(let ((shifted nil))
|
|
(cond ((eq (bubbles--shift-mode) 'always)
|
|
(save-excursion
|
|
(dotimes (i (bubbles--grid-height))
|
|
(dotimes (j (bubbles--grid-width))
|
|
(bubbles--goto i j)
|
|
(while (get-text-property (point) 'removed)
|
|
(setq shifted (or (bubbles--shift 'right i j)
|
|
shifted))))))
|
|
(bubbles--update-faces-or-images)
|
|
(sleep-for 0.5))
|
|
(t ;; default shift-mode
|
|
(save-excursion
|
|
(dotimes (j (bubbles--grid-width))
|
|
(bubbles--goto (1- (bubbles--grid-height)) j)
|
|
(let ((shifted-cols 0))
|
|
(while (get-text-property (point) 'removed)
|
|
(setq shifted-cols (1+ shifted-cols))
|
|
(bubbles--shift 'right (1- (bubbles--grid-height)) j))
|
|
(dotimes (_ shifted-cols)
|
|
(let ((i (- (bubbles--grid-height) 2)))
|
|
(while (>= i 0)
|
|
(setq shifted (or (bubbles--shift 'right i j)
|
|
shifted))
|
|
(setq i (1- i))))))))))
|
|
(when shifted
|
|
;;(sleep-for 0.5)
|
|
(bubbles--update-faces-or-images)
|
|
(sit-for 0)))
|
|
(put-text-property (point-min) (point-max) 'removed nil)
|
|
(unless (bubbles--neighborhood-available)
|
|
(bubbles--game-over)))
|
|
;; undo
|
|
(setq buffer-undo-list '((apply bubbles-undo . nil)))
|
|
(force-mode-line-update)
|
|
(redisplay)))
|
|
|
|
(defun bubbles-undo ()
|
|
"Undo last move."
|
|
(interactive nil bubbles-mode)
|
|
(when bubbles--save-data
|
|
(let ((inhibit-read-only t)
|
|
(pos (point)))
|
|
(erase-buffer)
|
|
(insert (cadr bubbles--save-data))
|
|
(bubbles--update-faces-or-images)
|
|
(setq bubbles--score (car bubbles--save-data))
|
|
(goto-char pos))
|
|
(setq buffer-undo-list t)
|
|
(force-mode-line-update)
|
|
(redisplay)))
|
|
|
|
(defun bubbles--shift (from row col)
|
|
"Move bubbles FROM one side to position ROW COL.
|
|
Return t if new char is non-empty."
|
|
(save-excursion
|
|
(when (bubbles--goto row col)
|
|
(let ((char-new (bubbles--empty-char))
|
|
(removed nil)
|
|
(trow row)
|
|
(tcol col)
|
|
(index -1))
|
|
(cond ((eq from 'top)
|
|
(setq trow (1- row)))
|
|
((eq from 'left)
|
|
(setq tcol (1- col)))
|
|
((eq from 'right)
|
|
(setq tcol (1+ col))))
|
|
(save-excursion
|
|
(when (bubbles--goto trow tcol)
|
|
(setq char-new (char-after (point)))
|
|
(setq removed (get-text-property (point) 'removed))
|
|
(setq index (get-text-property (point) 'index))
|
|
(bubbles--shift from trow tcol)))
|
|
(insert char-new)
|
|
(delete-char 1)
|
|
(add-text-properties (1- (point)) (point) (list 'index index
|
|
'removed removed))
|
|
(not (eq char-new (bubbles--empty-char)))))))
|
|
|
|
(defun bubbles--initialize-images ()
|
|
"Prepare images for playing `bubbles'."
|
|
(when (and (display-images-p)
|
|
(not (eq bubbles-graphics-theme 'ascii)))
|
|
(let ((template (pcase bubbles-graphics-theme
|
|
('circles bubbles--image-template-circle)
|
|
('balls bubbles--image-template-ball)
|
|
('squares bubbles--image-template-square)
|
|
('diamonds bubbles--image-template-diamond)
|
|
('emacs bubbles--image-template-emacs))))
|
|
(setq bubbles--empty-image
|
|
(create-image (replace-regexp-in-string
|
|
"^\"\\(.*\\)\t.*c .*\",$"
|
|
"\"\\1\tc None\"," template)
|
|
'xpm t
|
|
;;:mask 'heuristic
|
|
:margin '(2 . 1)))
|
|
(setq bubbles--images
|
|
(mapcar (lambda (color)
|
|
(let* ((rgb (color-values color))
|
|
(red (nth 0 rgb))
|
|
(green (nth 1 rgb))
|
|
(blue (nth 2 rgb)))
|
|
(with-temp-buffer
|
|
(insert template)
|
|
(goto-char (point-min))
|
|
(re-search-forward
|
|
"^\"[0-9]+ [0-9]+ \\(.*?\\) .*\",$" nil t)
|
|
(goto-char (point-min))
|
|
(while (re-search-forward
|
|
"^\"\\(.*\\)\t.*c \\(#.*\\)\",$" nil t)
|
|
(let* ((crgb (color-values (match-string 2)))
|
|
(r (nth 0 crgb))
|
|
(g (nth 1 crgb))
|
|
(b (nth 2 crgb))
|
|
(brightness (/ (+ r g b) 3.0 256 256))
|
|
(val (sin (* brightness (/ float-pi 2))))
|
|
(rr (* red val))
|
|
(gg (* green val))
|
|
(bb (* blue val))
|
|
;;(rr (/ (+ red r) 2))
|
|
;;(gg (/ (+ green g) 2))
|
|
;;(bb (/ (+ blue b) 2))
|
|
(color (format "#%02x%02x%02x"
|
|
(/ rr 256) (/ gg 256)
|
|
(/ bb 256))))
|
|
(replace-match (format "\"\\1\tc %s\","
|
|
(upcase color)))))
|
|
(create-image (buffer-string) 'xpm t
|
|
:margin '(2 . 1)
|
|
;;:mask 'heuristic
|
|
))))
|
|
(bubbles--colors))))
|
|
;; check images
|
|
(setq bubbles--images-ok bubbles--empty-image)
|
|
(mapc (lambda (elt)
|
|
(setq bubbles--images-ok (and bubbles--images-ok elt)))
|
|
bubbles--images)))
|
|
|
|
(defun bubbles--update-faces-or-images ()
|
|
"Update faces and/or images, depending on graphics mode."
|
|
(bubbles--set-faces)
|
|
(bubbles--show-images))
|
|
|
|
(defun bubbles--set-faces ()
|
|
"Update faces in the bubbles buffer."
|
|
(unless (and (display-images-p)
|
|
bubbles--images-ok
|
|
(not (eq bubbles-graphics-theme 'ascii)))
|
|
(when (display-color-p)
|
|
(save-excursion
|
|
(let ((inhibit-read-only t))
|
|
(dotimes (i (bubbles--grid-height))
|
|
(dotimes (j (bubbles--grid-width))
|
|
(bubbles--goto i j)
|
|
(let ((face (nth (get-text-property (point) 'index)
|
|
bubbles--faces)))
|
|
(when (get-text-property (point) 'active)
|
|
(set-face-foreground 'bubbles--highlight-face "#ff0000")
|
|
(setq face 'bubbles--highlight-face))
|
|
(put-text-property (point) (1+ (point))
|
|
'face face)))))))))
|
|
|
|
(defun bubbles--show-images ()
|
|
"Update images in the bubbles buffer."
|
|
(remove-overlays)
|
|
(if (and (display-images-p)
|
|
bubbles--images-ok
|
|
(not (eq bubbles-graphics-theme 'ascii)))
|
|
(save-excursion
|
|
(goto-char (point-min))
|
|
(forward-line 1)
|
|
(let ((inhibit-read-only t))
|
|
(dotimes (_ (bubbles--grid-height))
|
|
(dotimes (_ (bubbles--grid-width))
|
|
(forward-char 1)
|
|
(let ((index (or (get-text-property (point) 'index) -1)))
|
|
(let ((img bubbles--empty-image))
|
|
(if (>= index 0)
|
|
(setq img (nth index bubbles--images)))
|
|
(put-text-property (point) (1+ (point))
|
|
'display (cons img nil)))))
|
|
(forward-line 1))))
|
|
(save-excursion
|
|
(let ((inhibit-read-only t))
|
|
(goto-char (point-min))
|
|
(while (not (eobp))
|
|
(let ((disp-prop (get-text-property (point) 'display)))
|
|
(if (and (listp disp-prop)
|
|
(listp (car disp-prop))
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(eq (caar disp-prop) 'image))
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(put-text-property (point) (1+ (point)) 'display nil))
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(forward-char 1)))
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(put-text-property (point-min) (point-max) 'pointer 'arrow)))))
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;; Obsolete.
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(defconst bubbles-version "0.5" "Version number of bubbles.el.")
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(make-obsolete-variable 'bubbles-version 'emacs-version "28.1")
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(provide 'bubbles)
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;;; bubbles.el ends here
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