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242 lines
12 KiB
Plaintext
242 lines
12 KiB
Plaintext
Building and Installing Emacs
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on Windows NT/2000 and Windows 95/98/ME
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Copyright (c) 2001 Free Software Foundation, Inc.
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See the end of the file for copying permissions.
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If you used WinZip to unpack the distribution, we suggest to
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remove the files and unpack again with a different program!
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WinZip is known to create some subtle and hard to debug problems,
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such as converting files to DOS CR-LF format, not creating empty
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directories, etc. We suggest to use djtarnt.exe from the GNU FTP
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site.
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To compile Emacs, you will need either Microsoft Visual C++ 2.0 or
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later and nmake, or a Windows port of GCC 2.95 or later with Mingw
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and W32 API support and a port of GNU make. You can use the Cygwin
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ports of GCC, but Emacs requires the Mingw headers and libraries to
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build (latest versions of the Cygwin toolkit, at least since v1.3.3,
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include the MinGW headers and libraries as an integral part).
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Other compilers may work, but specific reports from people that have
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tried suggest that the Intel C compiler (for example) may produce an
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Emacs executable with strange filename completion behaviour. Unless
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you would like to assist by finding and fixing the cause of any bugs
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like this, we recommend the use of the supported compilers mentioned
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in the previous paragraph.
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If you build Emacs on Windows 9X or ME, not on Windows 2000 or
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Windows NT, we suggest to install the Cygwin port of Bash.
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Please see http://www.mingw.org for pointers to GCC/Mingw binaries.
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For reference, here is a list of which builds of GNU make are known
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to work or not, and whether they work in the presence and/or absence
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of sh.exe, the Cygwin port of Bash. Note that any version of make
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that is compiled with Cygwin will only work with Cygwin tools, due to
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the use of cygwin style paths. This means Cygwin make is unsuitable
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for building parts of Emacs that need to invoke Emacs itself (leim and
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"make bootstrap", for example). Also see the Trouble-shooting section
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below if you decide to go ahead and use Cygwin make.
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In addition, using 4NT as your shell is known to fail the build process,
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at least for 4NT version 3.01. Use cmd.exe, the default NT shell,
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instead.
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sh exists no sh
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cygwin b20.1 make (3.75): fails[1, 5] fails[2, 5]
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MSVC compiled gmake 3.77: okay okay
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MSVC compiled gmake 3.78.1: okay okay
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MSVC compiled gmake 3.79.1: okay okay
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mingw32/gcc-2.92.2 make (3.77): okay okay[4]
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cygwin compiled gmake 3.77: fails[1, 5] fails[2, 5]
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cygwin compiled make 3.78.1: fails[5] fails[2, 5]
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cygwin compiled make 3.79.1: fails[3, 5] fails[2?, 5]
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mingw32 compiled make 3.79.1: okay okay
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Notes:
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[1] doesn't cope with makefiles with DOS line endings, so must mount
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emacs source with text!=binary.
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[2] fails when needs to invoke shell commands; okay invoking gcc etc.
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[3] requires LC_MESSAGES support to build; cannot build with early
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versions of cygwin.
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[4] may fail on Windows 9X and Windows ME; if so, install Bash.
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[5] fails when building leim due to the use of cygwin style paths.
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May work if building emacs without leim.
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* Configuring
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Configuration of Emacs is now handled by running configure.bat in the
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nt subdirectory. It will detect which compiler you have available,
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and generate makefiles accordingly. You can override the compiler
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detection, and control optimization and debug settings, by specifying
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options on the command line when invoking configure.
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To configure Emacs to build with GCC or MSVC, whichever is available,
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simply change to the nt subdirectory and run `configure' with no
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options. To see what options are available, run `configure --help'.
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N.B. It is normal to see a few error messages output while configure
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is running, when gcc support is being tested. These cannot be
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surpressed because of limitations in the Windows 9x command.com shell.
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* Optional image library support
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To build Emacs with support for PNG images, the libpng and zlib
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headers must be in the include path when the configure script is
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run. This can be setup using environment variables, or by
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specifying --cflags -I... options on the command-line to
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configure.bat. Similarly, the jpeg-6b, libXpm, tiff and libungif
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headers need to be in the include path for support for those image
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formats to work. The configure script will report whether it was
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able to detect the headers.
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To use the PNG support, zlib.dll (or zlibd.dll) and libpng.dll (or
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libpng13.dll, or libpng13d.dll) must be on the PATH or in the same
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directory as emacs.exe when Emacs is started. Similar instructions
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apply for other image libraries. Note that tiff support depends on
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the jpeg library. If you did not compile the libraries yourself, you
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must make sure that the jpeg library you install is the same one
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that the tiff library was compiled against.
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* Building
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After running configure, simply run the appropriate `make' program for
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your compiler to build Emacs. For MSVC, this is nmake; for GCC, it is
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GNU make.
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As the files are compiled, you will see some warning messages
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declaring that some functions don't return a value, or that some data
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conversions will be lossy, etc. You can safely ignore these messages.
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The warnings may be fixed in the main FSF source at some point, but
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until then we will just live with them.
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* Installing
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To install Emacs after it has compiled, simply run `nmake install'
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or `make install', depending on which version of the Make utility
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do you have.
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By default, Emacs will be installed in the location where it was
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built, but a different location can be specified either using the
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--prefix option to configure, or by setting INSTALL_DIR when running
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make, like so:
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make install INSTALL_DIR=D:/emacs
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(for `nmake', type "nmake install INSTALL_DIR=D:/emacs" instead).
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The install process will run addpm to setup the registry entries, and
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to create a Start menu icon for Emacs.
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* Trouble-shooting
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The main problems that are likely to be encountered when building
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Emacs stem from using an old version of GCC, or old Mingw or W32 API
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headers. Additionally, cygwin ports of GNU make may require the Emacs
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source tree to be mounted with text!=binary, because the makefiles
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generated by configure.bat necessarily use DOS line endings. Also,
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cygwin ports of make must run in UNIX mode, either by specifying
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--unix on the command line, or MAKE_MODE=UNIX in the environment.
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When configure runs, it attempts to detect when GCC itself, or the
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headers it is using, are not suitable for building Emacs. GCC version
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2.95 or later is needed, because that is when the Windows port gained
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sufficient support for anonymous structs and unions to cope with some
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definitions from winnt.h that are used by addsection.c. The W32 API
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headers that come with Cygwin b20.1 are incomplete, and do not include
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some definitions required by addsection.c, for instance. Also, older
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releases of the W32 API headers from Anders Norlander contain a typo
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in the definition of IMAGE_FIRST_SECTION in winnt.h, which
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addsection.c relies on. Versions of w32api-xxx.zip from at least
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1999-11-18 onwards are okay.
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If configure succeeds, but make fails, install the Cygwin port of
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Bash, even if the table above indicates that Emacs should be able to
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build without sh.exe. (Some versions of Windows shells are too dumb
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for Makefile's used by Emacs.)
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If you are using certain Cygwin builds of GCC, such as Cygwin version
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1.1.8, you may need to specify some extra compiler flags like so:
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configure --with-gcc --cflags -mwin32 --cflags -D__MSVCRT__
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--ldflags -mwin32
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However, the latest Cygwin versions, such as 1.3.3, don't need those
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switches; you can simply use "configure --with-gcc".
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We will attempt to auto-detect the need for these flags in a future
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release.
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* Debugging
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You should be able to debug Emacs using the debugger that is
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appropriate for the compiler you used, namely DevStudio or Windbg if
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compiled with MSVC, or gdb if compiled with gcc.
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Emacs functions implemented in C use a naming convention that reflects
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their names in lisp. The names of the C routines are the lisp names
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prefixed with 'F', and with dashes converted to underscores. For
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example, the function call-process is implemented in C by
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Fcall_process. Similarly, lisp variables are prefixed with 'V', again
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with dashes converted to underscores. These conventions enable you to
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easily set breakpoints or examine familiar lisp variables by name.
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Since Emacs data is often in the form of a lisp object, and the
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Lisp_Object type is difficult to examine manually in the MSVC
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debugger, Emacs provides a helper routine called debug_print that
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prints out a readable representation of a Lisp_Object. (If you are
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using gdb, there is a .gdbinit file in the src directory which
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provides definitions that are useful for examining lisp objects. The
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following tips are mainly of interest when using MSVC.) The output
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from debug_print is sent to stderr, and to the debugger via the
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OutputDebugString routine. The output sent to stderr should be
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displayed in the console window that was opened when the emacs.exe
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executable was started. The output sent to the debugger should be
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displayed in its "Debug" output window.
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When you are in the process of debugging Emacs and you would like to
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examine the contents of a Lisp_Object variable, popup the QuickWatch
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window (QuickWatch has an eyeglass symbol on its button in the
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toolbar). In the text field at the top of the window, enter
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debug_print(<variable>) and hit return. For example, start and run
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Emacs in the debugger until it is waiting for user input. Then click
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on the Break button in the debugger to halt execution. Emacs should
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halt in ZwUserGetMessage waiting for an input event. Use the Call
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Stack window to select the procedure w32_msp_pump up the call stack
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(see below for why you have to do this). Open the QuickWatch window
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and enter debug_print(Vexec_path). Evaluating this expression will
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then print out the contents of the lisp variable exec-path.
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If QuickWatch reports that the symbol is unknown, then check the call
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stack in the Call Stack window. If the selected frame in the call
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stack is not an Emacs procedure, then the debugger won't recognize
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Emacs symbols. Instead, select a frame that is inside an Emacs
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procedure and try using debug_print again.
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If QuickWatch invokes debug_print but nothing happens, then check the
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thread that is selected in the debugger. If the selected thread is
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not the last thread to run (the "current" thread), then it cannot be
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used to execute debug_print. Use the Debug menu to select the current
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thread and try using debug_print again. Note that the debugger halts
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execution (e.g., due to a breakpoint) in the context of the current
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thread, so this should only be a problem if you've explicitly switched
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threads.
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COPYING PERMISSIONS
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Permission is granted to anyone to make or distribute verbatim copies
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of this document as received, in any medium, provided that the
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copyright notice and permission notice are preserved,
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and that the distributor grants the recipient permission
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for further redistribution as permitted by this notice.
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Permission is granted to distribute modified versions
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of this document, or of portions of it,
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under the above conditions, provided also that they
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carry prominent notices stating who last changed them,
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and that any new or changed statements about the activities
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of the Free Software Foundation are approved by the Foundation.
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