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2e875e3688
similar to *hourglass*. Change IMAGE_POSITIVE_INTEGER_VALUE to IMAGE_POSITIVE_INTEGER_VALUE_OR_PAIR throughout. (x_set_font): If font hasn't changed, avoid recomputing faces and other things, as in xfns.c. (Qcancel_timer): New variable. (syms_of_macfns): Rename x-busy-pointer-shape to x-hourglass-pointer-shape, display-busy-cursor to display-hourglass, busy-cursor-delay to hourglass-delay, as in xfns.c. (x_set_tool_bar_lines): Modify as in xfns.c (x_change_window_heights): New function. * inc/macterm.h (struct x_output): Rename busy_cursor to hourglass_cursor, busy_window to hourglass_window, busy_p to hourglass_p, as in xterm.h. * src/macmenu.c (set_frame_menubar): Run activate-menu-bar-hook with safe_run_hooks, as in xmenu.c. * src/macterm.c (do_check_ram_size): New function. * src/Emacs.r: Add ALRT resource #129 for alert when there is over 256 MB RAM.
666 lines
22 KiB
C
666 lines
22 KiB
C
/* Display module for Mac OS.
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Copyright (C) 2000 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Contributed by Andrew Choi (akochoi@users.sourceforge.net). */
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#include "macgui.h"
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#include "frame.h"
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/* The class of this X application. */
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#define EMACS_CLASS "Emacs"
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#define RGB_TO_ULONG(r, g, b) (((r) << 16) | ((g) << 8) | (b))
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#define RED_FROM_ULONG(color) ((color) >> 16)
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#define GREEN_FROM_ULONG(color) (((color) >> 8) & 0xff)
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#define BLUE_FROM_ULONG(color) ((color) & 0xff)
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#define BLACK_PIX_DEFAULT(f) RGB_TO_ULONG(0,0,0)
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#define WHITE_PIX_DEFAULT(f) RGB_TO_ULONG(255,255,255)
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#define FONT_WIDTH(f) ((f)->max_bounds.width)
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#define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
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#define FONT_BASE(f) ((f)->ascent)
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#define FONT_DESCENT(f) ((f)->descent)
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#define FONT_MAX_WIDTH(f) FONT_WIDTH(f) /* fix later */
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enum text_cursor_kinds {
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NO_CURSOR = -1,
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FILLED_BOX_CURSOR,
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HOLLOW_BOX_CURSOR,
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BAR_CURSOR
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};
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/* Structure recording bitmaps and reference count.
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If REFCOUNT is 0 then this record is free to be reused. */
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struct mac_bitmap_record
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{
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char *bitmap_data;
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int refcount;
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int height, width;
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};
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/* For each display (currently only one on mac), we have a structure that
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records information about it. */
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struct mac_display_info
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{
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/* Chain of all mac_display_info structures. */
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struct mac_display_info *next;
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/* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
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The same cons cell also appears in x_display_name_list. */
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Lisp_Object name_list_element;
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/* Number of frames that are on this display. */
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int reference_count;
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/* Dots per inch of the screen. */
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double resx, resy;
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/* Number of planes on this screen. */
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int n_planes;
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/* Number of bits per pixel on this screen. */
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int n_cbits;
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/* Dimensions of this screen. */
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int height, width;
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#if 0
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int height_in,width_in;
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#endif
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/* Mask of things that cause the mouse to be grabbed. */
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int grabbed;
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#if 0
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/* Emacs bitmap-id of the default icon bitmap for this frame.
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Or -1 if none has been allocated yet. */
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int icon_bitmap_id;
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#endif
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/* The root window of this screen. */
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Window root_window;
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/* The cursor to use for vertical scroll bars. */
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Cursor vertical_scroll_bar_cursor;
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#if 0
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/* color palette information. */
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int has_palette;
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struct w32_palette_entry * color_list;
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unsigned num_colors;
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HPALETTE palette;
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/* deferred action flags checked when starting frame update. */
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int regen_palette;
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/* Keystroke that has been faked by Emacs and will be ignored when
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received; value is reset after key is received. */
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int faked_key;
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#endif
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/* A table of all the fonts we have already loaded. */
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struct font_info *font_table;
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/* The current capacity of font_table. */
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int font_table_size;
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/* The number of fonts actually stored in the font table.
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font_table[n] is used and valid iff 0 <= n < n_fonts. 0 <=
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n_fonts <= font_table_size. and font_table[i].name != 0. */
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int n_fonts;
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/* Minimum width over all characters in all fonts in font_table. */
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int smallest_char_width;
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/* Minimum font height over all fonts in font_table. */
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int smallest_font_height;
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/* Reusable Graphics Context for drawing a cursor in a non-default face. */
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XGCValues *scratch_cursor_gc;
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/* These variables describe the range of text currently shown in its
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mouse-face, together with the window they apply to. As long as
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the mouse stays within this range, we need not redraw anything on
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its account. Rows and columns are glyph matrix positions in
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MOUSE_FACE_WINDOW. */
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int mouse_face_beg_row, mouse_face_beg_col;
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int mouse_face_beg_x, mouse_face_beg_y;
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int mouse_face_end_row, mouse_face_end_col;
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int mouse_face_end_x, mouse_face_end_y;
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int mouse_face_past_end;
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Lisp_Object mouse_face_window;
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int mouse_face_face_id;
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/* 1 if a mouse motion event came and we didn't handle it right away because
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gc was in progress. */
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int mouse_face_deferred_gc;
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/* FRAME and X, Y position of mouse when last checked for
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highlighting. X and Y can be negative or out of range for the frame. */
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struct frame *mouse_face_mouse_frame;
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int mouse_face_mouse_x, mouse_face_mouse_y;
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/* Nonzero means defer mouse-motion highlighting. */
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int mouse_face_defer;
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int mouse_face_image_state;
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char *mac_id_name;
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/* Pointer to bitmap records. */
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struct mac_bitmap_record *bitmaps;
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/* Allocated size of bitmaps field. */
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int bitmaps_size;
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/* Last used bitmap index. */
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int bitmaps_last;
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/* The frame (if any) which has the window that has keyboard focus.
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Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
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that a mere EnterNotify event can set this; if you need to know the
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last frame specified in a FocusIn or FocusOut event, use
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w32_focus_event_frame. */
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struct frame *x_focus_frame;
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/* The last frame mentioned in a FocusIn or FocusOut event. This is
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separate from w32_focus_frame, because whether or not LeaveNotify
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events cause us to lose focus depends on whether or not we have
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received a FocusIn event for it. */
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struct frame *x_focus_event_frame;
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/* The frame which currently has the visual highlight, and should get
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keyboard input (other sorts of input have the frame encoded in the
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event). It points to the focus frame's selected window's
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frame. It differs from w32_focus_frame when we're using a global
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minibuffer. */
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struct frame *x_highlight_frame;
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/* Cache of images. */
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struct image_cache *image_cache;
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};
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#define x_display_info mac_display_info
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/* This is a chain of structures for all the displays currently in use. */
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extern struct mac_display_info one_mac_display_info;
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/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
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one for each element of w32_display_list and in the same order.
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NAME is the name of the frame.
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FONT-LIST-CACHE records previous values returned by x-list-fonts. */
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extern Lisp_Object x_display_name_list;
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/* A flag to control how to display unibyte 8-bit character. */
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extern int unibyte_display_via_language_environment;
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extern struct x_display_info *x_display_info_for_display P_ ((Display *));
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extern struct x_display_info *x_display_info_for_name P_ ((Lisp_Object));
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extern struct mac_display_info *mac_term_init ();
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/* The collection of data describing a window on the Mac. Functions
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defined in macterm.c */
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struct mac_output {
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WindowPtr mWP; /* pointer to QuickDraw window */
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FRAME_PTR mFP; /* points back to the frame struct */
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#if 0
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int mNumCols; /* number of characters per column */
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int mNumRows; /* number of characters per row */
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int mLineHeight; /* height of one line of text in pixels */
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int mCharWidth; /* width of one character in pixels */
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int mHomeX; /* X pixel coordinate of lower left corner of character at (0, 0) */
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int mHomeY; /* Y pixel coordinate of lower left corner of character at (0, 0) */
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int mHighlight; /* current highlight state (0 = off). */
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int mTermWinSize; /* num of lines from top of window affected by ins_del_lines; set by set_terminal_window. */
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#endif
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#if 0
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/* stuffs used by xfaces.c */
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struct face **param_faces;
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int n_param_faces;
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struct face **computed_faces;
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int n_computed_faces;
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int size_computed_faces;
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#endif
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unsigned long background_pixel;
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unsigned long foreground_pixel;
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/* Position of the Mac window (x and y offsets in global coordinates). */
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int left_pos;
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int top_pos;
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/* Border width of the W32 window as known by the window system. */
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int border_width;
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/* Size of the W32 window in pixels. */
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int pixel_height, pixel_width;
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/* Height of a line, in pixels. */
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int line_height;
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/* Here are the Graphics Contexts for the default font. */
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GC normal_gc; /* Normal video */
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GC reverse_gc; /* Reverse video */
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GC cursor_gc; /* cursor drawing */
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/* Width of the internal border. This is a line of background color
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just inside the window's border. When the frame is selected,
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a highlighting is displayed inside the internal border. */
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int internal_border_width;
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/* The window used for this frame.
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May be zero while the frame object is being created
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and the window has not yet been created. */
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Window window_desc;
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/* The window that is the parent of this window.
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Usually this is a window that was made by the window manager,
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but it can be the root window, and it can be explicitly specified
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(see the explicit_parent field, below). */
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Window parent_desc;
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/* Default ASCII font of this frame. */
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XFontStruct *font;
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/* The baseline offset of the default ASCII font. */
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int baseline_offset;
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/* If a fontset is specified for this frame instead of font, this
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value contains an ID of the fontset, else -1. */
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int fontset;
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/* Pixel values used for various purposes.
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border_pixel may be -1 meaning use a gray tile. */
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unsigned long cursor_pixel;
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unsigned long border_pixel;
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unsigned long mouse_pixel;
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unsigned long cursor_foreground_pixel;
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/* Foreground color for scroll bars. A value of -1 means use the
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default (black for non-toolkit scroll bars). */
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unsigned long scroll_bar_foreground_pixel;
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/* Background color for scroll bars. A value of -1 means use the
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default (background color of the frame for non-toolkit scroll
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bars). */
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unsigned long scroll_bar_background_pixel;
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/* Descriptor for the cursor in use for this window. */
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Cursor text_cursor;
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Cursor nontext_cursor;
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Cursor modeline_cursor;
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Cursor cross_cursor;
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Cursor hourglass_cursor;
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#if 0
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/* Window whose cursor is hourglass_cursor. This window is temporarily
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mapped to display a hourglass-cursor. */
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Window hourglass_window;
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/* Non-zero means hourglass cursor is currently displayed. */
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unsigned hourglass_p : 1;
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/* Flag to set when the window needs to be completely repainted. */
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int needs_exposure;
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#endif
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/* What kind of text cursor is drawn in this window right now?
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(If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
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enum text_cursor_kinds current_cursor;
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/* What kind of text cursor should we draw in the future?
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This should always be filled_box_cursor or bar_cursor. */
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enum text_cursor_kinds desired_cursor;
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/* Width of bar cursor (if we are using that). */
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int cursor_width;
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#if 0
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DWORD dwStyle;
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#endif
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/* The size of the extra width currently allotted for vertical
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scroll bars, in pixels. */
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int vertical_scroll_bar_extra;
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/* The extra width currently allotted for the areas in which
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truncation marks, continuation marks, and overlay arrows are
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displayed. */
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int flags_areas_extra;
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/* This is the gravity value for the specified window position. */
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int win_gravity;
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/* The geometry flags for this window. */
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int size_hint_flags;
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/* This is the Emacs structure for the display this frame is on. */
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/* struct w32_display_info *display_info; */
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/* Nonzero means our parent is another application's window
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and was explicitly specified. */
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char explicit_parent;
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/* Nonzero means tried already to make this frame visible. */
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char asked_for_visible;
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/* Nonzero means menubar is currently active. */
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char menubar_active;
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/* Always contains NULL on the Mac OS because the menu bar is shared. */
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int menubar_widget;
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#if 0
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/* Nonzero means menubar is about to become active, but should be
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brought up to date first. */
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volatile char pending_menu_activation;
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#endif
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/* Relief GCs, colors etc. */
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struct relief
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{
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XGCValues *gc;
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unsigned long pixel;
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int allocated_p;
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}
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black_relief, white_relief;
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/* The background for which the above relief GCs were set up.
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They are changed only when a different background is involved. */
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unsigned long relief_background;
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};
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typedef struct mac_output mac_output;
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/* Return the Mac window used for displaying data in frame F. */
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#define FRAME_MAC_WINDOW(f) ((f)->output_data.mac->mWP)
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#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.mac->foreground_pixel)
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#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.mac->background_pixel)
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#define FRAME_FONT(f) ((f)->output_data.mac->font)
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#define FRAME_FONTSET(f) ((f)->output_data.mac->fontset)
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#define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.mac->internal_border_width)
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#define FRAME_LINE_HEIGHT(f) ((f)->output_data.mac->line_height)
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/* Width of the default font of frame F. Must be defined by each
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terminal specific header. */
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#define FRAME_DEFAULT_FONT_WIDTH(F) FONT_WIDTH (FRAME_FONT (F))
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#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.mac->baseline_offset)
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/* This gives the w32_display_info structure for the display F is on. */
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#define FRAME_MAC_DISPLAY_INFO(f) (&one_mac_display_info)
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#define FRAME_X_DISPLAY_INFO(f) (&one_mac_display_info)
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/* This is the `Display *' which frame F is on. */
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#define FRAME_MAC_DISPLAY(f) (0)
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/* This is the 'font_info *' which frame F has. */
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#define FRAME_MAC_FONT_TABLE(f) (FRAME_MAC_DISPLAY_INFO (f)->font_table)
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/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
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#define PIXEL_WIDTH(f) ((f)->output_data.mac->pixel_width)
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#define PIXEL_HEIGHT(f) ((f)->output_data.mac->pixel_height)
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#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.mac->desired_cursor)
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/* Value is the smallest width of any character in any font on frame F. */
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#define FRAME_SMALLEST_CHAR_WIDTH(F) \
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FRAME_MAC_DISPLAY_INFO(F)->smallest_char_width
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/* Value is the smallest height of any font on frame F. */
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#define FRAME_SMALLEST_FONT_HEIGHT(F) \
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FRAME_MAC_DISPLAY_INFO(F)->smallest_font_height
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/* Return a pointer to the image cache of frame F. */
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#define FRAME_X_IMAGE_CACHE(F) FRAME_MAC_DISPLAY_INFO ((F))->image_cache
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/* Pixel width of the bitmaps drawn to indicate truncation,
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continuation etc. */
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#define FRAME_FLAGS_BITMAP_WIDTH(f) 8
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#define FRAME_FLAGS_BITMAP_HEIGHT(f) 8
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/* Total width of areas reserved for drawing truncation bitmaps,
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continuation bitmaps and alike. The width is in canonical char
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units of the frame. This must currently be the case because window
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sizes aren't pixel values. If it weren't the case, we wouldn't be
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able to split windows horizontally nicely. */
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#define FRAME_X_FLAGS_AREA_COLS(F) \
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((2 * FRAME_FLAGS_BITMAP_WIDTH ((F)) + CANON_X_UNIT ((F)) - 1) \
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/ CANON_X_UNIT ((F)))
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/* Total width of flags areas in pixels. */
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#define FRAME_X_FLAGS_AREA_WIDTH(F) \
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(FRAME_X_FLAGS_AREA_COLS ((F)) * CANON_X_UNIT ((F)))
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/* Pixel-width of the left flags area. */
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#define FRAME_X_LEFT_FLAGS_AREA_WIDTH(F) \
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(FRAME_X_FLAGS_AREA_WIDTH (F) / 2)
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/* Pixel-width of the right flags area. Note that we are doing
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integer arithmetic here, so don't loose a pixel if the total
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width is an odd number. */
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#define FRAME_X_RIGHT_FLAGS_AREA_WIDTH(F) \
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(FRAME_X_FLAGS_AREA_WIDTH (F) - FRAME_X_FLAGS_AREA_WIDTH (F) / 2)
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/* Mac-specific scroll bar stuff. */
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/* We represent scroll bars as lisp vectors. This allows us to place
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references to them in windows without worrying about whether we'll
|
||
end up with windows referring to dead scroll bars; the garbage
|
||
collector will free it when its time comes.
|
||
|
||
We use struct scroll_bar as a template for accessing fields of the
|
||
vector. */
|
||
|
||
struct scroll_bar {
|
||
|
||
/* These fields are shared by all vectors. */
|
||
EMACS_INT size_from_Lisp_Vector_struct;
|
||
struct Lisp_Vector *next_from_Lisp_Vector_struct;
|
||
|
||
/* The window we're a scroll bar for. */
|
||
Lisp_Object window;
|
||
|
||
/* The next and previous in the chain of scroll bars in this frame. */
|
||
Lisp_Object next, prev;
|
||
|
||
/* The Mac control handle of this scroll bar. Since this is a full
|
||
32-bit quantity, we store it split into two 32-bit values. */
|
||
Lisp_Object control_handle_low, control_handle_high;
|
||
|
||
/* The position and size of the scroll bar in pixels, relative to the
|
||
frame. */
|
||
Lisp_Object top, left, width, height;
|
||
|
||
/* The starting and ending positions of the handle, relative to the
|
||
handle area (i.e. zero is the top position, not
|
||
SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
|
||
hasn't been drawn yet.
|
||
|
||
These are not actually the locations where the beginning and end
|
||
are drawn; in order to keep handles from becoming invisible when
|
||
editing large files, we establish a minimum height by always
|
||
drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
|
||
where they would be normally; the bottom and top are in a
|
||
different co-ordinate system. */
|
||
Lisp_Object start, end;
|
||
|
||
/* If the scroll bar handle is currently being dragged by the user,
|
||
this is the number of pixels from the top of the handle to the
|
||
place where the user grabbed it. If the handle isn't currently
|
||
being dragged, this is Qnil. */
|
||
Lisp_Object dragging;
|
||
};
|
||
|
||
/* The number of elements a vector holding a struct scroll_bar needs. */
|
||
#define SCROLL_BAR_VEC_SIZE \
|
||
((sizeof (struct scroll_bar) \
|
||
- sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
|
||
/ sizeof (Lisp_Object))
|
||
|
||
/* Turning a lisp vector value into a pointer to a struct scroll_bar. */
|
||
#define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
|
||
|
||
|
||
/* Building a 32-bit C integer from two 16-bit lisp integers. */
|
||
#define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
|
||
|
||
/* Setting two lisp integers to the low and high words of a 32-bit C int. */
|
||
#define SCROLL_BAR_UNPACK(low, high, int32) \
|
||
(XSETINT ((low), (int32) & 0xffff), \
|
||
XSETINT ((high), ((int32) >> 16) & 0xffff))
|
||
|
||
|
||
/* Extract the Mac control handle of the scroll bar from a struct scroll_bar. */
|
||
#define SCROLL_BAR_CONTROL_HANDLE(ptr) \
|
||
((ControlHandle) SCROLL_BAR_PACK ((ptr)->control_handle_low, (ptr)->control_handle_high))
|
||
|
||
/* Store a Mac control handle in a struct scroll_bar. */
|
||
#define SET_SCROLL_BAR_CONTROL_HANDLE(ptr, id) \
|
||
(SCROLL_BAR_UNPACK ((ptr)->control_handle_low, (ptr)->control_handle_high, (int) id))
|
||
|
||
/* Return the inside width of a vertical scroll bar, given the outside
|
||
width. */
|
||
#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
|
||
((width) \
|
||
- VERTICAL_SCROLL_BAR_LEFT_BORDER \
|
||
- VERTICAL_SCROLL_BAR_RIGHT_BORDER \
|
||
- VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
|
||
|
||
/* Return the length of the rectangle within which the top of the
|
||
handle must stay. This isn't equivalent to the inside height,
|
||
because the scroll bar handle has a minimum height.
|
||
|
||
This is the real range of motion for the scroll bar, so when we're
|
||
scaling buffer positions to scroll bar positions, we use this, not
|
||
VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
|
||
#define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
|
||
(VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE - UP_AND_DOWN_ARROWS)
|
||
|
||
/* Return the inside height of vertical scroll bar, given the outside
|
||
height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
|
||
#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
|
||
((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
|
||
|
||
|
||
/* Border widths for scroll bars.
|
||
|
||
Scroll bar windows don't have any borders; their border width is
|
||
set to zero, and we redraw borders ourselves. This makes the code
|
||
a bit cleaner, since we don't have to convert between outside width
|
||
(used when relating to the rest of the screen) and inside width
|
||
(used when sizing and drawing the scroll bar window itself).
|
||
|
||
The handle moves up and down/back and forth in a rectangle inset
|
||
from the edges of the scroll bar. These are widths by which we
|
||
inset the handle boundaries from the scroll bar edges. */
|
||
#define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_TOP_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (0)
|
||
|
||
/* Minimum lengths for scroll bar handles, in pixels. */
|
||
#define VERTICAL_SCROLL_BAR_MIN_HANDLE (16)
|
||
|
||
/* Combined length of up and down arrow boxes in scroll bars, in pixels. */
|
||
#define UP_AND_DOWN_ARROWS (32)
|
||
|
||
/* Trimming off a few pixels from each side prevents
|
||
text from glomming up against the scroll bar */
|
||
#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
|
||
|
||
|
||
/* Manipulating pixel sizes and character sizes.
|
||
Knowledge of which factors affect the overall size of the window should
|
||
be hidden in these macros, if that's possible.
|
||
|
||
Return the upper/left pixel position of the character cell on frame F
|
||
at ROW/COL. */
|
||
#define CHAR_TO_PIXEL_ROW(f, row) \
|
||
((f)->output_data.mac->internal_border_width \
|
||
+ (row) * (f)->output_data.mac->line_height)
|
||
#define CHAR_TO_PIXEL_COL(f, col) \
|
||
((f)->output_data.mac->internal_border_width \
|
||
+ (col) * FONT_WIDTH ((f)->output_data.mac->font))
|
||
|
||
/* Return the pixel width/height of frame F if it has
|
||
WIDTH columns/HEIGHT rows. */
|
||
#define CHAR_TO_PIXEL_WIDTH(f, width) \
|
||
(CHAR_TO_PIXEL_COL (f, width) \
|
||
+ (f)->output_data.mac->vertical_scroll_bar_extra \
|
||
+ (f)->output_data.mac->flags_areas_extra \
|
||
+ (f)->output_data.mac->internal_border_width)
|
||
#define CHAR_TO_PIXEL_HEIGHT(f, height) \
|
||
(CHAR_TO_PIXEL_ROW (f, height) \
|
||
+ (f)->output_data.mac->internal_border_width)
|
||
|
||
|
||
/* Return the row/column (zero-based) of the character cell containing
|
||
the pixel on FRAME at ROW/COL. */
|
||
#define PIXEL_TO_CHAR_ROW(f, row) \
|
||
(((row) - (f)->output_data.mac->internal_border_width) \
|
||
/ (f)->output_data.mac->line_height)
|
||
#define PIXEL_TO_CHAR_COL(f, col) \
|
||
(((col) - (f)->output_data.mac->internal_border_width) \
|
||
/ FONT_WIDTH ((f)->output_data.mac->font))
|
||
|
||
/* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
|
||
frame F? */
|
||
#define PIXEL_TO_CHAR_WIDTH(f, width) \
|
||
(PIXEL_TO_CHAR_COL (f, ((width) \
|
||
- (f)->output_data.mac->internal_border_width \
|
||
- (f)->output_data.mac->flags_areas_extra \
|
||
- (f)->output_data.mac->vertical_scroll_bar_extra)))
|
||
#define PIXEL_TO_CHAR_HEIGHT(f, height) \
|
||
(PIXEL_TO_CHAR_ROW (f, ((height) \
|
||
- (f)->output_data.mac->internal_border_width)))
|
||
|
||
struct frame * check_x_frame (Lisp_Object);
|
||
|
||
/* Dummy entry for defining tty_display in frame.c. */
|
||
struct x_output
|
||
{
|
||
char _dummy;
|
||
};
|