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944 lines
41 KiB
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944 lines
41 KiB
Plaintext
\input texinfo @c -*-texinfo-*-
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@c %**start of header
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@setfilename elisp
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@smallbook
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@settitle GNU Emacs Lisp Reference Manual
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@c %**end of header
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||
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@ifinfo
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||
This version is the edition 2.4a of the GNU Emacs Lisp
|
||
Reference Manual. It corresponds to Emacs Version 19.32.
|
||
@c Please REMEMBER to update edition number in *four* places in this file
|
||
@c and also in *one* place in intro.texi
|
||
|
||
Published by the Free Software Foundation
|
||
59 Temple Place, Suite 330
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||
Boston, MA 02111-1307 USA
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||
|
||
Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
|
||
|
||
Permission is granted to make and distribute verbatim copies of this
|
||
manual provided the copyright notice and this permission notice are
|
||
preserved on all copies.
|
||
|
||
@ignore
|
||
Permission is granted to process this file through TeX and print the
|
||
results, provided the printed document carries copying permission notice
|
||
identical to this one except for the removal of this paragraph (this
|
||
paragraph not being relevant to the printed manual).
|
||
|
||
@end ignore
|
||
Permission is granted to copy and distribute modified versions of this
|
||
manual under the conditions for verbatim copying, provided that the
|
||
entire resulting derived work is distributed under the terms of a
|
||
permission notice identical to this one.
|
||
|
||
Permission is granted to copy and distribute translations of this manual
|
||
into another language, under the above conditions for modified versions,
|
||
except that this permission notice may be stated in a translation
|
||
approved by the Foundation.
|
||
|
||
Permission is granted to copy and distribute modified versions of this
|
||
manual under the conditions for verbatim copying, provided also that the
|
||
section entitled ``GNU General Public License'' is included exactly as
|
||
in the original, and provided that the entire resulting derived work is
|
||
distributed under the terms of a permission notice identical to this
|
||
one.
|
||
|
||
Permission is granted to copy and distribute translations of this manual
|
||
into another language, under the above conditions for modified versions,
|
||
except that the section entitled ``GNU General Public License'' may be
|
||
included in a translation approved by the Free Software Foundation
|
||
instead of in the original English.
|
||
@end ifinfo
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||
|
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@c Combine indices.
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||
@synindex cp fn
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@syncodeindex vr fn
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||
@syncodeindex ky fn
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@syncodeindex pg fn
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||
@syncodeindex tp fn
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||
|
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@setchapternewpage odd
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@finalout
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||
|
||
@titlepage
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||
@title GNU Emacs Lisp Reference Manual
|
||
@subtitle GNU Emacs Version 19
|
||
@subtitle for Unix Users
|
||
@c The edition number appears in several places in this file
|
||
@c and also in the file intro.texi.
|
||
@subtitle Revision 2.4a, July 1996
|
||
|
||
@author by Bil Lewis, Dan LaLiberte, Richard Stallman
|
||
@author and the GNU Manual Group
|
||
@page
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||
@vskip 0pt plus 1filll
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||
Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
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||
|
||
@sp 2
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||
Edition 2.4a @*
|
||
Revised for Emacs Version 19.32,@*
|
||
July 1996.@*
|
||
@sp 2
|
||
ISBN 1-882114-71-X
|
||
|
||
@sp 2
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||
Published by the Free Software Foundation @*
|
||
59 Temple Place, Suite 330@*
|
||
Boston, MA 02111-1307 USA
|
||
|
||
Permission is granted to make and distribute verbatim copies of this
|
||
manual provided the copyright notice and this permission notice are
|
||
preserved on all copies.
|
||
|
||
Permission is granted to copy and distribute modified versions of this
|
||
manual under the conditions for verbatim copying, provided also that the
|
||
section entitled ``GNU General Public License'' is included
|
||
exactly as in the original, and provided that the entire resulting
|
||
derived work is distributed under the terms of a permission notice
|
||
identical to this one.
|
||
|
||
Permission is granted to copy and distribute translations of this manual
|
||
into another language, under the above conditions for modified versions,
|
||
except that the section entitled ``GNU General Public License'' may be
|
||
included in a translation approved by the Free Software Foundation
|
||
instead of in the original English.
|
||
|
||
Cover art by Etienne Suvasa.
|
||
@end titlepage
|
||
@page
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||
|
||
@node Top, Copying, (dir), (dir)
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||
|
||
@ifinfo
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||
This Info file contains edition 2.4a of the GNU Emacs Lisp
|
||
Reference Manual, corresponding to GNU Emacs version 19.32.
|
||
@end ifinfo
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||
|
||
@menu
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||
* Copying:: Conditions for copying and changing GNU Emacs.
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||
* Introduction:: Introduction and conventions used.
|
||
|
||
* Lisp Data Types:: Data types of objects in Emacs Lisp.
|
||
* Numbers:: Numbers and arithmetic functions.
|
||
* Strings and Characters:: Strings, and functions that work on them.
|
||
* Lists:: Lists, cons cells, and related functions.
|
||
* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
|
||
Certain functions act on any kind of sequence.
|
||
The description of vectors is here as well.
|
||
* Symbols:: Symbols represent names, uniquely.
|
||
|
||
* Evaluation:: How Lisp expressions are evaluated.
|
||
* Control Structures:: Conditionals, loops, nonlocal exits.
|
||
* Variables:: Using symbols in programs to stand for values.
|
||
* Functions:: A function is a Lisp program
|
||
that can be invoked from other functions.
|
||
* Macros:: Macros are a way to extend the Lisp language.
|
||
|
||
* Loading:: Reading files of Lisp code into Lisp.
|
||
* Byte Compilation:: Compilation makes programs run faster.
|
||
* Debugging:: Tools and tips for debugging Lisp programs.
|
||
|
||
* Read and Print:: Converting Lisp objects to text and back.
|
||
* Minibuffers:: Using the minibuffer to read input.
|
||
* Command Loop:: How the editor command loop works,
|
||
and how you can call its subroutines.
|
||
* Keymaps:: Defining the bindings from keys to commands.
|
||
* Modes:: Defining major and minor modes.
|
||
* Documentation:: Writing and using documentation strings.
|
||
|
||
* Files:: Accessing files.
|
||
* Backups and Auto-Saving:: Controlling how backups and auto-save
|
||
files are made.
|
||
* Buffers:: Creating and using buffer objects.
|
||
* Windows:: Manipulating windows and displaying buffers.
|
||
* Frames:: Making multiple X windows.
|
||
* Positions:: Buffer positions and motion functions.
|
||
* Markers:: Markers represent positions and update
|
||
automatically when the text is changed.
|
||
|
||
* Text:: Examining and changing text in buffers.
|
||
* Searching and Matching:: Searching buffers for strings or regexps.
|
||
* Syntax Tables:: The syntax table controls word and list parsing.
|
||
* Abbrevs:: How Abbrev mode works, and its data structures.
|
||
|
||
* Processes:: Running and communicating with subprocesses.
|
||
* System Interface:: Getting the user id, system type, environment
|
||
variables, and other such things.
|
||
* Display:: Parameters controlling screen usage.
|
||
The bell. Waiting for input.
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||
* Calendar:: Customizing the calendar and diary.
|
||
|
||
Appendices
|
||
|
||
* Tips:: Advice for writing Lisp programs.
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||
* GNU Emacs Internals:: Building and dumping Emacs;
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||
internal data structures.
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||
* Standard Errors:: List of all error symbols.
|
||
* Standard Buffer-Local Variables:: List of variables local in all buffers.
|
||
* Standard Keymaps:: List of standard keymaps.
|
||
* Standard Hooks:: List of standard hook variables.
|
||
|
||
* Index:: Index including concepts, functions, variables,
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||
and other terms.
|
||
|
||
--- The Detailed Node Listing ---
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||
|
||
Here are other nodes that are inferiors of those already listed,
|
||
mentioned here so you can get to them in one step:
|
||
|
||
Introduction
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||
|
||
* Caveats:: Flaws and a request for help.
|
||
* Lisp History:: Emacs Lisp is descended from Maclisp.
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||
* Conventions:: How the manual is formatted.
|
||
* Acknowledgements:: The authors, editors, and sponsors of this manual.
|
||
|
||
Conventions
|
||
|
||
* Some Terms:: Explanation of terms we use in this manual.
|
||
* nil and t:: How the symbols @code{nil} and @code{t} are used.
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||
* Evaluation Notation:: The format we use for examples of evaluation.
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||
* Printing Notation:: The format we use for examples that print output.
|
||
* Error Messages:: The format we use for examples of errors.
|
||
* Buffer Text Notation:: The format we use for buffer contents in examples.
|
||
* Format of Descriptions:: Notation for describing functions, variables, etc.
|
||
|
||
Format of Descriptions
|
||
|
||
* A Sample Function Description::
|
||
* A Sample Variable Description::
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||
|
||
Lisp Data Types
|
||
|
||
* Printed Representation:: How Lisp objects are represented as text.
|
||
* Comments:: Comments and their formatting conventions.
|
||
* Programming Types:: Types found in all Lisp systems.
|
||
* Editing Types:: Types specific to Emacs.
|
||
* Type Predicates:: Tests related to types.
|
||
* Equality Predicates:: Tests of equality between any two objects.
|
||
|
||
Programming Types
|
||
|
||
* Integer Type:: Numbers without fractional parts.
|
||
* Floating Point Type:: Numbers with fractional parts and with a large range.
|
||
* Character Type:: The representation of letters, numbers and
|
||
control characters.
|
||
* Sequence Type:: Both lists and arrays are classified as sequences.
|
||
* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
|
||
* Array Type:: Arrays include strings and vectors.
|
||
* String Type:: An (efficient) array of characters.
|
||
* Vector Type:: One-dimensional arrays.
|
||
* Symbol Type:: A multi-use object that refers to a function,
|
||
variable, property list, or itself.
|
||
* Function Type:: A piece of executable code you can call from elsewhere.
|
||
* Macro Type:: A method of expanding an expression into another
|
||
expression, more fundamental but less pretty.
|
||
* Primitive Function Type:: A function written in C, callable from Lisp.
|
||
* Byte-Code Type:: A function written in Lisp, then compiled.
|
||
* Autoload Type:: A type used for automatically loading seldom-used
|
||
functions.
|
||
|
||
List Type
|
||
|
||
* Dotted Pair Notation:: An alternative syntax for lists.
|
||
* Association List Type:: A specially constructed list.
|
||
|
||
Editing Types
|
||
|
||
* Buffer Type:: The basic object of editing.
|
||
* Window Type:: What makes buffers visible.
|
||
* Window Configuration Type::Save what the screen looks like.
|
||
* Marker Type:: A position in a buffer.
|
||
* Process Type:: A process running on the underlying OS.
|
||
* Stream Type:: Receive or send characters.
|
||
* Keymap Type:: What function a keystroke invokes.
|
||
* Syntax Table Type:: What a character means.
|
||
|
||
Numbers
|
||
|
||
* Integer Basics:: Representation and range of integers.
|
||
* Float Basics:: Representation and range of floating point.
|
||
* Predicates on Numbers:: Testing for numbers.
|
||
* Comparison of Numbers:: Equality and inequality predicates.
|
||
* Arithmetic Operations:: How to add, subtract, multiply and divide.
|
||
* Bitwise Operations:: Logical and, or, not, shifting.
|
||
* Numeric Conversions:: Converting float to integer and vice versa.
|
||
* Math Functions:: Trig, exponential and logarithmic functions.
|
||
* Random Numbers:: Obtaining random integers, predictable or not.
|
||
|
||
Strings and Characters
|
||
|
||
* String Basics:: Basic properties of strings and characters.
|
||
* Predicates for Strings:: Testing whether an object is a string or char.
|
||
* Creating Strings:: Functions to allocate new strings.
|
||
* Text Comparison:: Comparing characters or strings.
|
||
* String Conversion:: Converting characters or strings and vice versa.
|
||
* Formatting Strings:: @code{format}: Emacs's analog of @code{printf}.
|
||
* Character Case:: Case conversion functions.
|
||
|
||
Lists
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||
|
||
* Cons Cells:: How lists are made out of cons cells.
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||
* Lists as Boxes:: Graphical notation to explain lists.
|
||
* List-related Predicates:: Is this object a list? Comparing two lists.
|
||
* List Elements:: Extracting the pieces of a list.
|
||
* Building Lists:: Creating list structure.
|
||
* Modifying Lists:: Storing new pieces into an existing list.
|
||
* Sets And Lists:: A list can represent a finite mathematical set.
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||
* Association Lists:: A list can represent a finite relation or mapping.
|
||
|
||
Modifying Existing List Structure
|
||
|
||
* Setcar:: Replacing an element in a list.
|
||
* Setcdr:: Replacing part of the list backbone.
|
||
This can be used to remove or add elements.
|
||
* Rearrangement:: Reordering the elements in a list; combining lists.
|
||
|
||
Sequences, Arrays, and Vectors
|
||
|
||
* Sequence Functions:: Functions that accept any kind of sequence.
|
||
* Arrays:: Characteristics of arrays in Emacs Lisp.
|
||
* Array Functions:: Functions specifically for arrays.
|
||
* Vectors:: Functions specifically for vectors.
|
||
|
||
Symbols
|
||
|
||
* Symbol Components:: Symbols have names, values, function definitions
|
||
and property lists.
|
||
* Definitions:: A definition says how a symbol will be used.
|
||
* Creating Symbols:: How symbols are kept unique.
|
||
* Property Lists:: Each symbol has a property list
|
||
for recording miscellaneous information.
|
||
|
||
Evaluation
|
||
|
||
* Intro Eval:: Evaluation in the scheme of things.
|
||
* Eval:: How to invoke the Lisp interpreter explicitly.
|
||
* Forms:: How various sorts of objects are evaluated.
|
||
* Quoting:: Avoiding evaluation (to put constants in
|
||
the program).
|
||
|
||
Kinds of Forms
|
||
|
||
* Self-Evaluating Forms:: Forms that evaluate to themselves.
|
||
* Symbol Forms:: Symbols evaluate as variables.
|
||
* Classifying Lists:: How to distinguish various sorts of list forms.
|
||
* Function Forms:: Forms that call functions.
|
||
* Macro Forms:: Forms that call macros.
|
||
* Special Forms:: ``Special forms'' are idiosyncratic primitives,
|
||
most of them extremely important.
|
||
* Autoloading:: Functions set up to load files
|
||
containing their real definitions.
|
||
|
||
Control Structures
|
||
|
||
* Sequencing:: Evaluation in textual order.
|
||
* Conditionals:: @code{if}, @code{cond}.
|
||
* Combining Conditions:: @code{and}, @code{or}, @code{not}.
|
||
* Iteration:: @code{while} loops.
|
||
* Nonlocal Exits:: Jumping out of a sequence.
|
||
|
||
Nonlocal Exits
|
||
|
||
* Catch and Throw:: Nonlocal exits for the program's own purposes.
|
||
* Examples of Catch:: Showing how such nonlocal exits can be written.
|
||
* Errors:: How errors are signaled and handled.
|
||
* Cleanups:: Arranging to run a cleanup form if an
|
||
error happens.
|
||
|
||
Errors
|
||
|
||
* Signaling Errors:: How to report an error.
|
||
* Processing of Errors:: What Emacs does when you report an error.
|
||
* Handling Errors:: How you can trap errors and continue execution.
|
||
* Error Symbols:: How errors are classified for trapping them.
|
||
|
||
Variables
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||
|
||
* Global Variables:: Variable values that exist permanently, everywhere.
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||
* Constant Variables:: Certain "variables" have values that never change.
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||
* Local Variables:: Variable values that exist only temporarily.
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||
* Void Variables:: Symbols that lack values.
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||
* Defining Variables:: A definition says a symbol is used as a variable.
|
||
* Accessing Variables:: Examining values of variables whose names
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||
are known only at run time.
|
||
* Setting Variables:: Storing new values in variables.
|
||
* Variable Scoping:: How Lisp chooses among local and global values.
|
||
* Buffer-Local Variables:: Variable values in effect only in one buffer.
|
||
|
||
Scoping Rules for Variable Bindings
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||
|
||
* Scope:: Scope means where in the program a value
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||
is visible. Comparison with other languages.
|
||
* Extent:: Extent means how long in time a value exists.
|
||
* Impl of Scope:: Two ways to implement dynamic scoping.
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||
* Using Scoping:: How to use dynamic scoping carefully and
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||
avoid problems.
|
||
|
||
Buffer-Local Variables
|
||
|
||
* Intro to Buffer-Local:: Introduction and concepts.
|
||
* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
|
||
* Default Value:: The default value is seen in buffers
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||
that don't have their own local values.
|
||
|
||
Functions
|
||
|
||
* What Is a Function:: Lisp functions vs primitives; terminology.
|
||
* Lambda Expressions:: How functions are expressed as Lisp objects.
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||
* Function Names:: A symbol can serve as the name of a function.
|
||
* Defining Functions:: Lisp expressions for defining functions.
|
||
* Calling Functions:: How to use an existing function.
|
||
* Mapping Functions:: Applying a function to each element of a list, etc.
|
||
* Anonymous Functions:: Lambda-expressions are functions with no names.
|
||
* Function Cells:: Accessing or setting the function definition
|
||
of a symbol.
|
||
* Related Topics:: Cross-references to specific Lisp primitives
|
||
that have a special bearing on how
|
||
functions work.
|
||
|
||
Lambda Expressions
|
||
|
||
* Lambda Components:: The parts of a lambda expression.
|
||
* Simple Lambda:: A simple example.
|
||
* Argument List:: Details and special features of argument lists.
|
||
* Function Documentation:: How to put documentation in a function.
|
||
|
||
Macros
|
||
|
||
* Simple Macro:: A basic example.
|
||
* Expansion:: How, when and why macros are expanded.
|
||
* Compiling Macros:: How macros are expanded by the compiler.
|
||
* Defining Macros:: How to write a macro definition.
|
||
* Backquote:: Easier construction of list structure.
|
||
* Problems with Macros:: Don't evaluate the macro arguments too many times.
|
||
Don't hide the user's variables.
|
||
|
||
Loading
|
||
|
||
* How Programs Do Loading:: The @code{load} function and others.
|
||
* Autoload:: Setting up a function to autoload.
|
||
* Named Features:: Loading a library if it isn't already loaded.
|
||
* Repeated Loading:: Precautions about loading a file twice.
|
||
|
||
Byte Compilation
|
||
|
||
* Compilation Functions:: Byte compilation functions.
|
||
* Disassembly:: Disassembling byte-code; how to read byte-code.
|
||
|
||
Debugging Lisp Programs
|
||
|
||
* Debugger:: How the Emacs Lisp debugger is implemented.
|
||
* Syntax Errors:: How to find syntax errors.
|
||
* Compilation Errors:: How to find errors that show up in
|
||
byte compilation.
|
||
* Edebug:: A source-level Emacs Lisp debugger.
|
||
|
||
The Lisp Debugger
|
||
|
||
* Error Debugging:: Entering the debugger when an error happens.
|
||
* Function Debugging:: Entering it when a certain function is called.
|
||
* Explicit Debug:: Entering it at a certain point in the program.
|
||
* Using Debugger:: What the debugger does; what you see while in it.
|
||
* Debugger Commands:: Commands used while in the debugger.
|
||
* Invoking the Debugger:: How to call the function @code{debug}.
|
||
* Internals of Debugger:: Subroutines of the debugger, and global variables.
|
||
|
||
Debugging Invalid Lisp Syntax
|
||
|
||
* Excess Open:: How to find a spurious open paren or missing close.
|
||
* Excess Close:: How to find a spurious close paren or missing open.
|
||
|
||
Reading and Printing Lisp Objects
|
||
|
||
* Streams Intro:: Overview of streams, reading and printing.
|
||
* Input Streams:: Various data types that can be used as
|
||
input streams.
|
||
* Input Functions:: Functions to read Lisp objects from text.
|
||
* Output Streams:: Various data types that can be used as
|
||
output streams.
|
||
* Output Functions:: Functions to print Lisp objects as text.
|
||
|
||
Minibuffers
|
||
|
||
* Intro to Minibuffers:: Basic information about minibuffers.
|
||
* Text from Minibuffer:: How to read a straight text string.
|
||
* Object from Minibuffer:: How to read a Lisp object or expression.
|
||
* Completion:: How to invoke and customize completion.
|
||
* Yes-or-No Queries:: Asking a question with a simple answer.
|
||
* Minibuffer Misc:: Various customization hooks and variables.
|
||
|
||
Completion
|
||
|
||
* Basic Completion:: Low-level functions for completing strings.
|
||
(These are too low level to use the minibuffer.)
|
||
* Minibuffer Completion:: Invoking the minibuffer with completion.
|
||
* Completion Commands:: Minibuffer commands that do completion.
|
||
* High-Level Completion:: Convenient special cases of completion
|
||
(reading buffer name, file name, etc.)
|
||
* Reading File Names:: Using completion to read file names.
|
||
* Programmed Completion:: Finding the completions for a given file name.
|
||
|
||
Command Loop
|
||
|
||
* Command Overview:: How the command loop reads commands.
|
||
* Defining Commands:: Specifying how a function should read arguments.
|
||
* Interactive Call:: Calling a command, so that it will read arguments.
|
||
* Command Loop Info:: Variables set by the command loop for you to examine.
|
||
* Input Events:: What input looks like when you read it.
|
||
* Reading Input:: How to read input events from the keyboard or mouse.
|
||
* Waiting:: Waiting for user input or elapsed time.
|
||
* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
|
||
* Prefix Command Arguments:: How the commands to set prefix args work.
|
||
* Recursive Editing:: Entering a recursive edit,
|
||
and why you usually shouldn't.
|
||
* Disabling Commands:: How the command loop handles disabled commands.
|
||
* Command History:: How the command history is set up, and how accessed.
|
||
* Keyboard Macros:: How keyboard macros are implemented.
|
||
|
||
Defining Commands
|
||
|
||
* Using Interactive:: General rules for @code{interactive}.
|
||
* Interactive Codes:: The standard letter-codes for reading arguments
|
||
in various ways.
|
||
* Interactive Examples:: Examples of how to read interactive arguments.
|
||
|
||
Keymaps
|
||
|
||
* Keymap Terminology:: Definitions of terms pertaining to keymaps.
|
||
* Format of Keymaps:: What a keymap looks like as a Lisp object.
|
||
* Creating Keymaps:: Functions to create and copy keymaps.
|
||
* Inheritance and Keymaps:: How one keymap can inherit the bindings
|
||
of another keymap.
|
||
* Prefix Keys:: Defining a key with a keymap as its definition.
|
||
* Menu Keymaps:: A keymap can define a menu for X windows
|
||
or for use from the terminal.
|
||
* Active Keymaps:: Each buffer has a local keymap
|
||
to override the standard (global) bindings.
|
||
Each minor mode can also override them.
|
||
* Key Lookup:: How extracting elements from keymaps works.
|
||
* Functions for Key Lookup:: How to request key lookup.
|
||
* Changing Key Bindings:: Redefining a key in a keymap.
|
||
* Key Binding Commands:: Interactive interfaces for redefining keys.
|
||
* Scanning Keymaps:: Looking through all keymaps, for printing help.
|
||
|
||
Major and Minor Modes
|
||
|
||
* Major Modes:: Defining major modes.
|
||
* Minor Modes:: Defining minor modes.
|
||
* Mode Line Format:: Customizing the text that appears in the mode line.
|
||
* Hooks:: How to use hooks; how to write code that
|
||
provides hooks.
|
||
|
||
Major Modes
|
||
|
||
* Major Mode Conventions:: Coding conventions for keymaps, etc.
|
||
* Example Major Modes:: Text mode and Lisp modes.
|
||
* Auto Major Mode:: How Emacs chooses the major mode automatically.
|
||
* Mode Help:: Finding out how to use a mode.
|
||
|
||
Minor Modes
|
||
|
||
* Minor Mode Conventions:: Tips for writing a minor mode.
|
||
* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
|
||
|
||
Mode Line Format
|
||
|
||
* Mode Line Data:: The data structure that controls the mode line.
|
||
* Mode Line Variables:: Variables used in that data structure.
|
||
* %-Constructs:: Putting information into a mode line.
|
||
|
||
Documentation
|
||
|
||
* Documentation Basics:: Good style for doc strings.
|
||
Where to put them. How Emacs stores them.
|
||
* Accessing Documentation:: How Lisp programs can access doc strings.
|
||
* Keys in Documentation:: Substituting current key bindings.
|
||
* Describing Characters:: Making printable descriptions of
|
||
non-printing characters and key sequences.
|
||
* Help Functions:: Subroutines used by Emacs help facilities.
|
||
|
||
Files
|
||
|
||
* Visiting Files:: Reading files into Emacs buffers for editing.
|
||
* Saving Buffers:: Writing changed buffers back into files.
|
||
* Reading from Files:: Reading files into other buffers.
|
||
* Writing to Files:: Writing new files from parts of buffers.
|
||
* File Locks:: Locking and unlocking files, to prevent
|
||
simultaneous editing by two people.
|
||
* Information about Files:: Testing existence, accessibility, size of files.
|
||
* Contents of Directories:: Getting a list of the files in a directory.
|
||
* Changing File Attributes:: Renaming files, changing protection, etc.
|
||
* File Names:: Decomposing and expanding file names.
|
||
|
||
Visiting Files
|
||
|
||
* Visiting Functions:: The usual interface functions for visiting.
|
||
* Subroutines of Visiting:: Lower-level subroutines that they use.
|
||
|
||
Information about Files
|
||
|
||
* Testing Accessibility:: Is a given file readable? Writable?
|
||
* Kinds of Files:: Is it a directory? A link?
|
||
* File Attributes:: How large is it? Any other names? Etc.
|
||
|
||
File Names
|
||
|
||
* File Name Components:: The directory part of a file name, and the rest.
|
||
* Directory Names:: A directory's name as a directory
|
||
is different from its name as a file.
|
||
* Relative File Names:: Some file names are relative to a
|
||
current directory.
|
||
* File Name Expansion:: Converting relative file names to absolute ones.
|
||
* Unique File Names:: Generating names for temporary files.
|
||
* File Name Completion:: Finding the completions for a given file name.
|
||
|
||
Backups and Auto-Saving
|
||
|
||
* Backup Files:: How backup files are made; how their names
|
||
are chosen.
|
||
* Auto-Saving:: How auto-save files are made; how their
|
||
names are chosen.
|
||
* Reverting:: @code{revert-buffer}, and how to customize
|
||
what it does.
|
||
|
||
Backup Files
|
||
|
||
* Making Backups:: How Emacs makes backup files, and when.
|
||
* Rename or Copy:: Two alternatives: renaming the old file
|
||
or copying it.
|
||
* Numbered Backups:: Keeping multiple backups for each source file.
|
||
* Backup Names:: How backup file names are computed; customization.
|
||
|
||
Buffers
|
||
|
||
* Buffer Basics:: What is a buffer?
|
||
* Buffer Names:: Accessing and changing buffer names.
|
||
* Buffer File Name:: The buffer file name indicates which file
|
||
is visited.
|
||
* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
|
||
* Modification Time:: Determining whether the visited file was changed
|
||
``behind Emacs's back''.
|
||
* Read Only Buffers:: Modifying text is not allowed in a
|
||
read-only buffer.
|
||
* The Buffer List:: How to look at all the existing buffers.
|
||
* Creating Buffers:: Functions that create buffers.
|
||
* Killing Buffers:: Buffers exist until explicitly killed.
|
||
* Current Buffer:: Designating a buffer as current
|
||
so primitives will access its contents.
|
||
|
||
Windows
|
||
|
||
* Basic Windows:: Basic information on using windows.
|
||
* Splitting Windows:: Splitting one window into two windows.
|
||
* Deleting Windows:: Deleting a window gives its space to other windows.
|
||
* Selecting Windows:: The selected window is the one that you edit in.
|
||
* Cyclic Window Ordering:: Moving around the existing windows.
|
||
* Buffers and Windows:: Each window displays the contents of a buffer.
|
||
* Displaying Buffers:: Higher-lever functions for displaying a buffer
|
||
and choosing a window for it.
|
||
* Window Point:: Each window has its own location of point.
|
||
* Window Start:: The display-start position controls which text
|
||
is on-screen in the window.
|
||
* Vertical Scrolling:: Moving text up and down in the window.
|
||
* Scrolling Hooks:: Hooks that run when you scroll a window.
|
||
* Horizontal Scrolling:: Moving text sideways on the window.
|
||
* Size of Window:: Accessing the size of a window.
|
||
* Resizing Windows:: Changing the size of a window.
|
||
* Window Configurations:: Saving and restoring the state of the screen.
|
||
|
||
Frames
|
||
|
||
* Creating Frames:: Creating additional frames.
|
||
* Multiple Displays:: Creating frames on other X displays.
|
||
* Frame Parameters:: Controlling frame size, position, font, etc.
|
||
* Frame Titles:: Automatic updating of frame titles.
|
||
* Deleting Frames:: Frames last until explicitly deleted.
|
||
* Finding All Frames:: How to examine all existing frames.
|
||
* Frames and Windows:: A frame contains windows;
|
||
display of text always works through windows.
|
||
* Minibuffers and Frames:: How a frame finds the minibuffer to use.
|
||
* Input Focus:: Specifying the selected frame.
|
||
* Visibility of Frames:: Frames may be visible or invisible, or icons.
|
||
* Raising and Lowering:: Raising a frame makes it hide other X windows;
|
||
lowering it makes the others hide them.
|
||
* Frame Configurations:: Saving the state of all frames.
|
||
* Mouse Tracking:: Getting events that say when the mouse moves.
|
||
* Mouse Position:: Asking where the mouse is, or moving it.
|
||
* Pop-Up Menus:: Displaying a menu for the user to select from.
|
||
* Dialog Boxes:: Displaying a box to ask yes or no.
|
||
* Pointer Shapes:: Specifying the shape of the mouse pointer.
|
||
* X Selections:: Transferring text to and from other X clients.
|
||
* Color Names:: Getting the definitions of color names.
|
||
* Resources:: Getting resource values from the server.
|
||
* Server Data:: Getting info about the X server.
|
||
|
||
Positions
|
||
|
||
* Point:: The special position where editing takes place.
|
||
* Motion:: Changing point.
|
||
* Excursions:: Temporary motion and buffer changes.
|
||
* Narrowing:: Restricting editing to a portion of the buffer.
|
||
|
||
Motion
|
||
|
||
* Character Motion:: Moving in terms of characters.
|
||
* Word Motion:: Moving in terms of words.
|
||
* Buffer End Motion:: Moving to the beginning or end of the buffer.
|
||
* Text Lines:: Moving in terms of lines of text.
|
||
* Screen Lines:: Moving in terms of lines as displayed.
|
||
* List Motion:: Moving by parsing lists and sexps.
|
||
* Skipping Characters:: Skipping characters belonging to a certain set.
|
||
|
||
Markers
|
||
|
||
* Overview of Markers:: The components of a marker, and how it relocates.
|
||
* Predicates on Markers:: Testing whether an object is a marker.
|
||
* Creating Markers:: Making empty markers or markers at certain places.
|
||
* Information from Markers:: Finding the marker's buffer or character
|
||
position.
|
||
* Changing Markers:: Moving the marker to a new buffer or position.
|
||
* The Mark:: How ``the mark'' is implemented with a marker.
|
||
* The Region:: How to access ``the region''.
|
||
|
||
Text
|
||
|
||
* Near Point:: Examining text in the vicinity of point.
|
||
* Buffer Contents:: Examining text in a general fashion.
|
||
* Insertion:: Adding new text to a buffer.
|
||
* Commands for Insertion:: User-level commands to insert text.
|
||
* Deletion:: Removing text from a buffer.
|
||
* User-Level Deletion:: User-level commands to delete text.
|
||
* The Kill Ring:: Where removed text sometimes is saved for
|
||
later use.
|
||
* Undo:: Undoing changes to the text of a buffer.
|
||
* Auto Filling:: How auto-fill mode is implemented to break lines.
|
||
* Filling:: Functions for explicit filling.
|
||
* Margins:: How to specify margins for filling commands.
|
||
* Sorting:: Functions for sorting parts of the buffer.
|
||
* Indentation:: Functions to insert or adjust indentation.
|
||
* Columns:: Computing horizontal positions, and using them.
|
||
* Case Changes:: Case conversion of parts of the buffer.
|
||
* Text Properties:: Assigning Lisp property lists to text characters.
|
||
* Substitution:: Replacing a given character wherever it appears.
|
||
* Transposition:: Swapping two portions of a buffer.
|
||
* Registers:: How registers are implemented. Accessing
|
||
the text or position stored in a register.
|
||
* Change Hooks:: Supplying functions to be run when text is changed.
|
||
|
||
The Kill Ring
|
||
|
||
* Kill Ring Concepts:: What text looks like in the kill ring.
|
||
* Kill Functions:: Functions that kill text.
|
||
* Yank Commands:: Commands that access the kill ring.
|
||
* Low-Level Kill Ring:: Functions and variables for kill ring access.
|
||
* Internals of Kill Ring:: Variables that hold kill-ring data.
|
||
|
||
Indentation
|
||
|
||
* Primitive Indent:: Functions used to count and insert indentation.
|
||
* Mode-Specific Indent:: Customize indentation for different modes.
|
||
* Region Indent:: Indent all the lines in a region.
|
||
* Relative Indent:: Indent the current line based on previous lines.
|
||
* Indent Tabs:: Adjustable, typewriter-like tab stops.
|
||
* Motion by Indent:: Move to first non-blank character.
|
||
|
||
Text Properties
|
||
|
||
* Examining Properties:: Looking at the properties of one character.
|
||
* Changing Properties:: Setting the properties of a range of text.
|
||
* Property Search:: Searching for where a property changes value.
|
||
* Special Properties:: Particular properties with special meanings.
|
||
* Format Properties:: Properties for representing formatting of text.
|
||
* Sticky Properties:: How inserted text gets properties from
|
||
neighboring text.
|
||
* Saving Properties:: Saving text properties in files, and reading
|
||
them back.
|
||
* Lazy Properties:: Computing text properties in a lazy fashion
|
||
only when text is examined.
|
||
* Not Intervals:: Why text properties do not use
|
||
Lisp-visible text intervals.
|
||
|
||
Searching and Matching
|
||
|
||
* String Search:: Search for an exact match.
|
||
* Regular Expressions:: Describing classes of strings.
|
||
* Regexp Search:: Searching for a match for a regexp.
|
||
* Match Data:: Finding out which part of the text matched
|
||
various parts of a regexp, after regexp search.
|
||
* Saving Match Data:: Saving and restoring this information.
|
||
* Standard Regexps:: Useful regexps for finding sentences, pages,...
|
||
* Searching and Case:: Case-independent or case-significant searching.
|
||
|
||
Regular Expressions
|
||
|
||
* Syntax of Regexps:: Rules for writing regular expressions.
|
||
* Regexp Example:: Illustrates regular expression syntax.
|
||
|
||
Syntax Tables
|
||
|
||
* Syntax Descriptors:: How characters are classified.
|
||
* Syntax Table Functions:: How to create, examine and alter syntax tables.
|
||
* Parsing Expressions:: Parsing balanced expressions
|
||
using the syntax table.
|
||
* Standard Syntax Tables:: Syntax tables used by various major modes.
|
||
* Syntax Table Internals:: How syntax table information is stored.
|
||
|
||
Syntax Descriptors
|
||
|
||
* Syntax Class Table:: Table of syntax classes.
|
||
* Syntax Flags:: Additional flags each character can have.
|
||
|
||
Abbrevs And Abbrev Expansion
|
||
|
||
* Abbrev Mode:: Setting up Emacs for abbreviation.
|
||
* Tables: Abbrev Tables. Creating and working with abbrev tables.
|
||
* Defining Abbrevs:: Specifying abbreviations and their expansions.
|
||
* Files: Abbrev Files. Saving abbrevs in files.
|
||
* Expansion: Abbrev Expansion. Controlling expansion; expansion subroutines.
|
||
* Standard Abbrev Tables:: Abbrev tables used by various major modes.
|
||
|
||
Processes
|
||
|
||
* Subprocess Creation:: Functions that start subprocesses.
|
||
* Synchronous Processes:: Details of using synchronous subprocesses.
|
||
* Asynchronous Processes:: Starting up an asynchronous subprocess.
|
||
* Deleting Processes:: Eliminating an asynchronous subprocess.
|
||
* Process Information:: Accessing run-status and other attributes.
|
||
* Input to Processes:: Sending input to an asynchronous subprocess.
|
||
* Signals to Processes:: Stopping, continuing or interrupting
|
||
an asynchronous subprocess.
|
||
* Output from Processes:: Collecting output from an asynchronous subprocess.
|
||
* Sentinels:: Sentinels run when process run-status changes.
|
||
* Network:: Opening network connections.
|
||
|
||
Receiving Output from Processes
|
||
|
||
* Process Buffers:: If no filter, output is put in a buffer.
|
||
* Filter Functions:: Filter functions accept output from the process.
|
||
* Accepting Output:: How to wait until process output arrives.
|
||
|
||
Operating System Interface
|
||
|
||
* Starting Up:: Customizing Emacs start-up processing.
|
||
* Getting Out:: How exiting works (permanent or temporary).
|
||
* System Environment:: Distinguish the name and kind of system.
|
||
* Terminal Input:: Recording terminal input for debugging.
|
||
* Terminal Output:: Recording terminal output for debugging.
|
||
* Flow Control:: How to turn output flow control on or off.
|
||
* Batch Mode:: Running Emacs without terminal interaction.
|
||
|
||
Starting Up Emacs
|
||
|
||
* Start-up Summary:: Sequence of actions Emacs performs at start-up.
|
||
* Init File:: Details on reading the init file (@file{.emacs}).
|
||
* Terminal-Specific:: How the terminal-specific Lisp file is read.
|
||
* Command Line Arguments:: How command line arguments are processed,
|
||
and how you can customize them.
|
||
|
||
Getting out of Emacs
|
||
|
||
* Killing Emacs:: Exiting Emacs irreversibly.
|
||
* Suspending Emacs:: Exiting Emacs reversibly.
|
||
|
||
Emacs Display
|
||
|
||
* Refresh Screen:: Clearing the screen and redrawing everything on it.
|
||
* Truncation:: Folding or wrapping long text lines.
|
||
* The Echo Area:: Where messages are displayed.
|
||
* Selective Display:: Hiding part of the buffer text.
|
||
* Overlay Arrow:: Display of an arrow to indicate position.
|
||
* Temporary Displays:: Displays that go away automatically.
|
||
* Waiting:: Forcing display update and waiting for user.
|
||
* Blinking:: How Emacs shows the matching open parenthesis.
|
||
* Usual Display:: How control characters are displayed.
|
||
* Beeping:: Audible signal to the user.
|
||
* Window Systems:: Which window system is being used.
|
||
|
||
GNU Emacs Internals
|
||
|
||
* Building Emacs:: How to preload Lisp libraries into Emacs.
|
||
* Pure Storage:: A kludge to make preloaded Lisp functions sharable.
|
||
* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
|
||
* Object Internals:: Data formats of buffers, windows, processes.
|
||
* Writing Emacs Primitives:: Writing C code for Emacs.
|
||
|
||
Object Internals
|
||
|
||
* Buffer Internals:: Components of a buffer structure.
|
||
* Window Internals:: Components of a window structure.
|
||
* Process Internals:: Components of a process structure.
|
||
@end menu
|
||
|
||
@include intro.texi
|
||
@include objects.texi
|
||
@include numbers.texi
|
||
@include strings.texi
|
||
|
||
@include lists.texi
|
||
@include sequences.texi
|
||
@include symbols.texi
|
||
@include eval.texi
|
||
|
||
@include control.texi
|
||
@include variables.texi
|
||
@include functions.texi
|
||
@include macros.texi
|
||
|
||
@include loading.texi
|
||
@include compile.texi
|
||
@include debugging.texi
|
||
@include streams.texi
|
||
|
||
@include minibuf.texi
|
||
@include commands.texi
|
||
@include keymaps.texi
|
||
@include modes.texi
|
||
|
||
@include help.texi
|
||
@include files.texi
|
||
@include backups.texi
|
||
@include buffers.texi
|
||
|
||
@include windows.texi
|
||
@include frames.texi
|
||
@include positions.texi
|
||
@include markers.texi
|
||
@include text.texi
|
||
|
||
@include searching.texi
|
||
@include syntax.texi
|
||
@include abbrevs.texi
|
||
|
||
@include processes.texi
|
||
@include os.texi
|
||
@include display.texi
|
||
@include calendar.texi
|
||
|
||
@c MOVE to Emacs Manual: include misc-modes.texi
|
||
|
||
@c appendices
|
||
|
||
@c REMOVE this: include non-hacker.texi
|
||
|
||
@include tips.texi
|
||
@include internals.texi
|
||
@include errors.texi
|
||
@include locals.texi
|
||
@include maps.texi
|
||
@include hooks.texi
|
||
|
||
@include index.texi
|
||
|
||
@c Print the tables of contents
|
||
@summarycontents
|
||
@contents
|
||
@c That's all
|
||
|
||
@bye
|
||
|
||
|
||
These words prevent "local variables" above from confusing Emacs.
|