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2793 lines
105 KiB
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2793 lines
105 KiB
Plaintext
@c -*-texinfo-*-
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@c This is part of the GNU Emacs Lisp Reference Manual.
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@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
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@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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@c See the file elisp.texi for copying conditions.
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@setfilename ../../info/keymaps
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@node Keymaps, Modes, Command Loop, Top
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@chapter Keymaps
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@cindex keymap
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The command bindings of input events are recorded in data structures
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called @dfn{keymaps}. Each entry in a keymap associates (or
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@dfn{binds}) an individual event type, either to another keymap or to
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a command. When an event type is bound to a keymap, that keymap is
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used to look up the next input event; this continues until a command
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is found. The whole process is called @dfn{key lookup}.
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@menu
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* Key Sequences:: Key sequences as Lisp objects.
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* Keymap Basics:: Basic concepts of keymaps.
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* Format of Keymaps:: What a keymap looks like as a Lisp object.
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* Creating Keymaps:: Functions to create and copy keymaps.
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* Inheritance and Keymaps:: How one keymap can inherit the bindings
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of another keymap.
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* Prefix Keys:: Defining a key with a keymap as its definition.
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* Active Keymaps:: How Emacs searches the active keymaps
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for a key binding.
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* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
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* Controlling Active Maps:: Each buffer has a local keymap
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to override the standard (global) bindings.
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A minor mode can also override them.
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* Key Lookup:: Finding a key's binding in one keymap.
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* Functions for Key Lookup:: How to request key lookup.
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* Changing Key Bindings:: Redefining a key in a keymap.
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* Remapping Commands:: A keymap can translate one command to another.
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* Translation Keymaps:: Keymaps for translating sequences of events.
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* Key Binding Commands:: Interactive interfaces for redefining keys.
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* Scanning Keymaps:: Looking through all keymaps, for printing help.
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* Menu Keymaps:: Defining a menu as a keymap.
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@end menu
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@node Key Sequences
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@section Key Sequences
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@cindex key
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@cindex keystroke
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@cindex key sequence
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A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
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or more input events that form a unit. Input events include
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characters, function keys, and mouse actions (@pxref{Input Events}).
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The Emacs Lisp representation for a key sequence is a string or
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vector. Unless otherwise stated, any Emacs Lisp function that accepts
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a key sequence as an argument can handle both representations.
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In the string representation, alphanumeric characters ordinarily
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stand for themselves; for example, @code{"a"} represents @kbd{a}
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and @code{"2"} represents @kbd{2}. Control character events are
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prefixed by the substring @code{"\C-"}, and meta characters by
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@code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
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In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
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are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
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@code{"\d"} respectively. The string representation of a complete key
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sequence is the concatenation of the string representations of the
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constituent events; thus, @code{"\C-xl"} represents the key sequence
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@kbd{C-x l}.
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Key sequences containing function keys, mouse button events, or
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non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
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represented as strings; they have to be represented as vectors.
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In the vector representation, each element of the vector represents
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an input event, in its Lisp form. @xref{Input Events}. For example,
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the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
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For examples of key sequences written in string and vector
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representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
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@defmac kbd keyseq-text
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This macro converts the text @var{keyseq-text} (a string constant)
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into a key sequence (a string or vector constant). The contents of
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@var{keyseq-text} should describe the key sequence using almost the same
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syntax used in this manual. More precisely, it uses the same syntax
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that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
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Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
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function key names with @samp{<@dots{}>}.
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@example
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(kbd "C-x") @result{} "\C-x"
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(kbd "C-x C-f") @result{} "\C-x\C-f"
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(kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
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(kbd "X") @result{} "X"
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(kbd "RET") @result{} "\^M"
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(kbd "C-c SPC") @result{} "\C-c@ "
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(kbd "<f1> SPC") @result{} [f1 32]
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(kbd "C-M-<down>") @result{} [C-M-down]
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@end example
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This macro is not meant for use with arguments that vary---only
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with string constants.
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@end defmac
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@node Keymap Basics
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@section Keymap Basics
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@cindex key binding
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@cindex binding of a key
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@cindex complete key
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@cindex undefined key
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A keymap is a Lisp data structure that specifies @dfn{key bindings}
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for various key sequences.
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A single keymap directly specifies definitions for individual
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events. When a key sequence consists of a single event, its binding
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in a keymap is the keymap's definition for that event. The binding of
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a longer key sequence is found by an iterative process: first find the
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definition of the first event (which must itself be a keymap); then
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find the second event's definition in that keymap, and so on until all
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the events in the key sequence have been processed.
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If the binding of a key sequence is a keymap, we call the key sequence
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a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
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no more events can be added to it). If the binding is @code{nil},
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we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
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@kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
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@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
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keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
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details.
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The rule for finding the binding of a key sequence assumes that the
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intermediate bindings (found for the events before the last) are all
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keymaps; if this is not so, the sequence of events does not form a
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unit---it is not really one key sequence. In other words, removing one
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or more events from the end of any valid key sequence must always yield
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a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
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@kbd{C-f} is not a prefix key, so a longer sequence starting with
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@kbd{C-f} cannot be a key sequence.
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The set of possible multi-event key sequences depends on the bindings
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for prefix keys; therefore, it can be different for different keymaps,
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and can change when bindings are changed. However, a one-event sequence
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is always a key sequence, because it does not depend on any prefix keys
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for its well-formedness.
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At any time, several primary keymaps are @dfn{active}---that is, in
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use for finding key bindings. These are the @dfn{global map}, which is
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shared by all buffers; the @dfn{local keymap}, which is usually
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associated with a specific major mode; and zero or more @dfn{minor mode
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keymaps}, which belong to currently enabled minor modes. (Not all minor
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modes have keymaps.) The local keymap bindings shadow (i.e., take
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precedence over) the corresponding global bindings. The minor mode
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keymaps shadow both local and global keymaps. @xref{Active Keymaps},
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for details.
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@node Format of Keymaps
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@section Format of Keymaps
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@cindex format of keymaps
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@cindex keymap format
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@cindex full keymap
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@cindex sparse keymap
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Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
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remaining elements of the list define the key bindings of the keymap.
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A symbol whose function definition is a keymap is also a keymap. Use
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the function @code{keymapp} (see below) to test whether an object is a
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keymap.
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Several kinds of elements may appear in a keymap, after the symbol
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@code{keymap} that begins it:
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@table @code
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@item (@var{type} .@: @var{binding})
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This specifies one binding, for events of type @var{type}. Each
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ordinary binding applies to events of a particular @dfn{event type},
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which is always a character or a symbol. @xref{Classifying Events}.
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In this kind of binding, @var{binding} is a command.
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@item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
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This specifies a binding which is also a simple menu item that
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displays as @var{item-name} in the menu. @var{cache}, if present,
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caches certain information for display in the menu. @xref{Simple Menu
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Items}.
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@item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
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This is a simple menu item with help string @var{help-string}.
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@item (@var{type} menu-item .@: @var{details})
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This specifies a binding which is also an extended menu item. This
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allows use of other features. @xref{Extended Menu Items}.
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@item (t .@: @var{binding})
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@cindex default key binding
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This specifies a @dfn{default key binding}; any event not bound by other
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elements of the keymap is given @var{binding} as its binding. Default
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bindings allow a keymap to bind all possible event types without having
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to enumerate all of them. A keymap that has a default binding
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completely masks any lower-precedence keymap, except for events
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explicitly bound to @code{nil} (see below).
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@item @var{char-table}
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If an element of a keymap is a char-table, it counts as holding
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bindings for all character events with no modifier bits
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(@pxref{modifier bits}): element @var{n} is the binding for the
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character with code @var{n}. This is a compact way to record lots of
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bindings. A keymap with such a char-table is called a @dfn{full
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keymap}. Other keymaps are called @dfn{sparse keymaps}.
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@item @var{string}
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@cindex keymap prompt string
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@cindex overall prompt string
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@cindex prompt string of keymap
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Aside from elements that specify bindings for keys, a keymap can also
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have a string as an element. This is called the @dfn{overall prompt
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string} and makes it possible to use the keymap as a menu.
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@xref{Defining Menus}.
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@end table
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When the binding is @code{nil}, it doesn't constitute a definition
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but it does take precedence over a default binding or a binding in the
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parent keymap. On the other hand, a binding of @code{nil} does
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@emph{not} override lower-precedence keymaps; thus, if the local map
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gives a binding of @code{nil}, Emacs uses the binding from the
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global map.
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@cindex meta characters lookup
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Keymaps do not directly record bindings for the meta characters.
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Instead, meta characters are regarded for purposes of key lookup as
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sequences of two characters, the first of which is @key{ESC} (or
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whatever is currently the value of @code{meta-prefix-char}). Thus, the
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key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
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global binding is found at the slot for @kbd{a} in @code{esc-map}
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(@pxref{Prefix Keys}).
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This conversion applies only to characters, not to function keys or
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other input events; thus, @kbd{M-@key{end}} has nothing to do with
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@kbd{@key{ESC} @key{end}}.
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Here as an example is the local keymap for Lisp mode, a sparse
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keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
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C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
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@example
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@group
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lisp-mode-map
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@result{}
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@end group
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@group
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(keymap
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(3 keymap
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;; @kbd{C-c C-z}
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(26 . run-lisp))
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@end group
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@group
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(27 keymap
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;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
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(24 . lisp-send-defun)
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keymap
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;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
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(17 . indent-sexp))
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@end group
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@group
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;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
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keymap
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;; @key{DEL}
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(127 . backward-delete-char-untabify)
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@end group
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@group
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(27 keymap
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;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
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(17 . indent-sexp))
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(9 . lisp-indent-line))
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@end group
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@end example
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@defun keymapp object
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This function returns @code{t} if @var{object} is a keymap, @code{nil}
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otherwise. More precisely, this function tests for a list whose
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@sc{car} is @code{keymap}, or for a symbol whose function definition
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satisfies @code{keymapp}.
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@example
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@group
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(keymapp '(keymap))
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@result{} t
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@end group
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@group
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(fset 'foo '(keymap))
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(keymapp 'foo)
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@result{} t
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@end group
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@group
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(keymapp (current-global-map))
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@result{} t
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@end group
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@end example
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@end defun
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@node Creating Keymaps
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@section Creating Keymaps
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@cindex creating keymaps
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Here we describe the functions for creating keymaps.
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@defun make-sparse-keymap &optional prompt
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This function creates and returns a new sparse keymap with no entries.
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(A sparse keymap is the kind of keymap you usually want.) The new
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keymap does not contain a char-table, unlike @code{make-keymap}, and
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does not bind any events.
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@example
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@group
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(make-sparse-keymap)
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@result{} (keymap)
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@end group
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@end example
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If you specify @var{prompt}, that becomes the overall prompt string
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for the keymap. You should specify this only for menu keymaps
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(@pxref{Defining Menus}). A keymap with an overall prompt string will
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always present a mouse menu or a keyboard menu if it is active for
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looking up the next input event. Don't specify an overall prompt string
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for the main map of a major or minor mode, because that would cause
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the command loop to present a keyboard menu every time.
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@end defun
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@defun make-keymap &optional prompt
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This function creates and returns a new full keymap. That keymap
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contains a char-table (@pxref{Char-Tables}) with slots for all
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characters without modifiers. The new keymap initially binds all
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these characters to @code{nil}, and does not bind any other kind of
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event. The argument @var{prompt} specifies a
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prompt string, as in @code{make-sparse-keymap}.
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@example
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@group
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(make-keymap)
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@result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
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@end group
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@end example
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A full keymap is more efficient than a sparse keymap when it holds
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lots of bindings; for just a few, the sparse keymap is better.
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@end defun
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@defun copy-keymap keymap
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This function returns a copy of @var{keymap}. Any keymaps that
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appear directly as bindings in @var{keymap} are also copied recursively,
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and so on to any number of levels. However, recursive copying does not
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take place when the definition of a character is a symbol whose function
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definition is a keymap; the same symbol appears in the new copy.
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@c Emacs 19 feature
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@example
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@group
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(setq map (copy-keymap (current-local-map)))
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@result{} (keymap
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@end group
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@group
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;; @r{(This implements meta characters.)}
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(27 keymap
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(83 . center-paragraph)
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(115 . center-line))
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(9 . tab-to-tab-stop))
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@end group
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@group
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(eq map (current-local-map))
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@result{} nil
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@end group
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@group
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(equal map (current-local-map))
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@result{} t
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@end group
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@end example
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@end defun
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@node Inheritance and Keymaps
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@section Inheritance and Keymaps
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@cindex keymap inheritance
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@cindex inheriting a keymap's bindings
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A keymap can inherit the bindings of another keymap, which we call the
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@dfn{parent keymap}. Such a keymap looks like this:
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@example
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(keymap @var{elements}@dots{} . @var{parent-keymap})
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@end example
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@noindent
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The effect is that this keymap inherits all the bindings of
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@var{parent-keymap}, whatever they may be at the time a key is looked up,
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but can add to them or override them with @var{elements}.
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If you change the bindings in @var{parent-keymap} using
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@code{define-key} or other key-binding functions, these changed
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bindings are visible in the inheriting keymap, unless shadowed by the
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bindings made by @var{elements}. The converse is not true: if you use
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@code{define-key} to change bindings in the inheriting keymap, these
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changes are recorded in @var{elements}, but have no effect on
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@var{parent-keymap}.
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The proper way to construct a keymap with a parent is to use
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@code{set-keymap-parent}; if you have code that directly constructs a
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keymap with a parent, please convert the program to use
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@code{set-keymap-parent} instead.
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@defun keymap-parent keymap
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This returns the parent keymap of @var{keymap}. If @var{keymap}
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has no parent, @code{keymap-parent} returns @code{nil}.
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@end defun
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@defun set-keymap-parent keymap parent
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This sets the parent keymap of @var{keymap} to @var{parent}, and returns
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@var{parent}. If @var{parent} is @code{nil}, this function gives
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@var{keymap} no parent at all.
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If @var{keymap} has submaps (bindings for prefix keys), they too receive
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new parent keymaps that reflect what @var{parent} specifies for those
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prefix keys.
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@end defun
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Here is an example showing how to make a keymap that inherits
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from @code{text-mode-map}:
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@example
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(let ((map (make-sparse-keymap)))
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(set-keymap-parent map text-mode-map)
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map)
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@end example
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A non-sparse keymap can have a parent too, but this is not very
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useful. A non-sparse keymap always specifies something as the binding
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for every numeric character code without modifier bits, even if it is
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@code{nil}, so these character's bindings are never inherited from
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the parent keymap.
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@node Prefix Keys
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@section Prefix Keys
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@cindex prefix key
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A @dfn{prefix key} is a key sequence whose binding is a keymap. The
|
|
keymap defines what to do with key sequences that extend the prefix key.
|
|
For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
|
|
also stored in the variable @code{ctl-x-map}. This keymap defines
|
|
bindings for key sequences starting with @kbd{C-x}.
|
|
|
|
Some of the standard Emacs prefix keys use keymaps that are
|
|
also found in Lisp variables:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
@vindex esc-map
|
|
@findex ESC-prefix
|
|
@code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
|
|
the global definitions of all meta characters are actually found here.
|
|
This map is also the function definition of @code{ESC-prefix}.
|
|
|
|
@item
|
|
@cindex @kbd{C-h}
|
|
@code{help-map} is the global keymap for the @kbd{C-h} prefix key.
|
|
|
|
@item
|
|
@cindex @kbd{C-c}
|
|
@vindex mode-specific-map
|
|
@code{mode-specific-map} is the global keymap for the prefix key
|
|
@kbd{C-c}. This map is actually global, not mode-specific, but its name
|
|
provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
|
|
(@code{display-bindings}), since the main use of this prefix key is for
|
|
mode-specific bindings.
|
|
|
|
@item
|
|
@cindex @kbd{C-x}
|
|
@vindex ctl-x-map
|
|
@findex Control-X-prefix
|
|
@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
|
|
This map is found via the function cell of the symbol
|
|
@code{Control-X-prefix}.
|
|
|
|
@item
|
|
@cindex @kbd{C-x @key{RET}}
|
|
@vindex mule-keymap
|
|
@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
|
|
prefix key.
|
|
|
|
@item
|
|
@cindex @kbd{C-x 4}
|
|
@vindex ctl-x-4-map
|
|
@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
|
|
key.
|
|
|
|
@c Emacs 19 feature
|
|
@item
|
|
@cindex @kbd{C-x 5}
|
|
@vindex ctl-x-5-map
|
|
@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
|
|
key.
|
|
|
|
@c Emacs 19 feature
|
|
@item
|
|
@cindex @kbd{C-x 6}
|
|
@vindex 2C-mode-map
|
|
@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
|
|
key.
|
|
|
|
@item
|
|
@cindex @kbd{C-x v}
|
|
@vindex vc-prefix-map
|
|
@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
|
|
key.
|
|
|
|
@item
|
|
@cindex @kbd{M-o}
|
|
@vindex facemenu-keymap
|
|
@code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
|
|
prefix key.
|
|
|
|
@c Emacs 19 feature
|
|
@item
|
|
The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
|
|
@kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
|
|
that have no special names.
|
|
@end itemize
|
|
|
|
The keymap binding of a prefix key is used for looking up the event
|
|
that follows the prefix key. (It may instead be a symbol whose function
|
|
definition is a keymap. The effect is the same, but the symbol serves
|
|
as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
|
|
symbol @code{Control-X-prefix}, whose function cell holds the keymap
|
|
for @kbd{C-x} commands. (The same keymap is also the value of
|
|
@code{ctl-x-map}.)
|
|
|
|
Prefix key definitions can appear in any active keymap. The
|
|
definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
|
|
keys appear in the global map, so these prefix keys are always
|
|
available. Major and minor modes can redefine a key as a prefix by
|
|
putting a prefix key definition for it in the local map or the minor
|
|
mode's map. @xref{Active Keymaps}.
|
|
|
|
If a key is defined as a prefix in more than one active map, then its
|
|
various definitions are in effect merged: the commands defined in the
|
|
minor mode keymaps come first, followed by those in the local map's
|
|
prefix definition, and then by those from the global map.
|
|
|
|
In the following example, we make @kbd{C-p} a prefix key in the local
|
|
keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
|
|
the binding for @kbd{C-p C-f} is the function @code{find-file}, just
|
|
like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
|
|
active keymap.
|
|
|
|
@example
|
|
@group
|
|
(use-local-map (make-sparse-keymap))
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(local-set-key "\C-p" ctl-x-map)
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(key-binding "\C-p\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
|
|
@group
|
|
(key-binding "\C-p6")
|
|
@result{} nil
|
|
@end group
|
|
@end example
|
|
|
|
@defun define-prefix-command symbol &optional mapvar prompt
|
|
@cindex prefix command
|
|
@anchor{Definition of define-prefix-command}
|
|
This function prepares @var{symbol} for use as a prefix key's binding:
|
|
it creates a sparse keymap and stores it as @var{symbol}'s function
|
|
definition. Subsequently binding a key sequence to @var{symbol} will
|
|
make that key sequence into a prefix key. The return value is @code{symbol}.
|
|
|
|
This function also sets @var{symbol} as a variable, with the keymap as
|
|
its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
|
|
as a variable instead.
|
|
|
|
If @var{prompt} is non-@code{nil}, that becomes the overall prompt
|
|
string for the keymap. The prompt string should be given for menu keymaps
|
|
(@pxref{Defining Menus}).
|
|
@end defun
|
|
|
|
@node Active Keymaps
|
|
@section Active Keymaps
|
|
@cindex active keymap
|
|
@cindex global keymap
|
|
@cindex local keymap
|
|
|
|
Emacs normally contains many keymaps; at any given time, just a few
|
|
of them are @dfn{active}, meaning that they participate in the
|
|
interpretation of user input. All the active keymaps are used
|
|
together to determine what command to execute when a key is entered.
|
|
|
|
Normally the active keymaps are the @code{keymap} property keymap,
|
|
the keymaps of any enabled minor modes, the current buffer's local
|
|
keymap, and the global keymap, in that order. Emacs searches for each
|
|
input key sequence in all these keymaps. @xref{Searching Keymaps},
|
|
for more details of this procedure.
|
|
|
|
When the key sequence starts with a mouse event (optionally preceded
|
|
by a symbolic prefix), the active keymaps are determined based on the
|
|
position in that event. If the event happened on a string embedded
|
|
with a @code{display}, @code{before-string}, or @code{after-string}
|
|
property (@pxref{Special Properties}), the non-@code{nil} map
|
|
properties of the string override those of the buffer (if the
|
|
underlying buffer text contains map properties in its text properties
|
|
or overlays, they are ignored).
|
|
|
|
The @dfn{global keymap} holds the bindings of keys that are defined
|
|
regardless of the current buffer, such as @kbd{C-f}. The variable
|
|
@code{global-map} holds this keymap, which is always active.
|
|
|
|
Each buffer may have another keymap, its @dfn{local keymap}, which
|
|
may contain new or overriding definitions for keys. The current
|
|
buffer's local keymap is always active except when
|
|
@code{overriding-local-map} overrides it. The @code{local-map} text
|
|
or overlay property can specify an alternative local keymap for certain
|
|
parts of the buffer; see @ref{Special Properties}.
|
|
|
|
Each minor mode can have a keymap; if it does, the keymap is active
|
|
when the minor mode is enabled. Modes for emulation can specify
|
|
additional active keymaps through the variable
|
|
@code{emulation-mode-map-alists}.
|
|
|
|
The highest precedence normal keymap comes from the @code{keymap}
|
|
text or overlay property. If that is non-@code{nil}, it is the first
|
|
keymap to be processed, in normal circumstances.
|
|
|
|
However, there are also special ways for programs to substitute
|
|
other keymaps for some of those. The variable
|
|
@code{overriding-local-map}, if non-@code{nil}, specifies a keymap
|
|
that replaces all the usual active keymaps except the global keymap.
|
|
Another way to do this is with @code{overriding-terminal-local-map};
|
|
it operates on a per-terminal basis. These variables are documented
|
|
below.
|
|
|
|
@cindex major mode keymap
|
|
Since every buffer that uses the same major mode normally uses the
|
|
same local keymap, you can think of the keymap as local to the mode. A
|
|
change to the local keymap of a buffer (using @code{local-set-key}, for
|
|
example) is seen also in the other buffers that share that keymap.
|
|
|
|
The local keymaps that are used for Lisp mode and some other major
|
|
modes exist even if they have not yet been used. These local keymaps are
|
|
the values of variables such as @code{lisp-mode-map}. For most major
|
|
modes, which are less frequently used, the local keymap is constructed
|
|
only when the mode is used for the first time in a session.
|
|
|
|
The minibuffer has local keymaps, too; they contain various completion
|
|
and exit commands. @xref{Intro to Minibuffers}.
|
|
|
|
Emacs has other keymaps that are used in a different way---translating
|
|
events within @code{read-key-sequence}. @xref{Translation Keymaps}.
|
|
|
|
@xref{Standard Keymaps}, for a list of standard keymaps.
|
|
|
|
@defun current-active-maps &optional olp position
|
|
This returns the list of active keymaps that would be used by the
|
|
command loop in the current circumstances to look up a key sequence.
|
|
Normally it ignores @code{overriding-local-map} and
|
|
@code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
|
|
then it pays attention to them. @var{position} can optionally be either
|
|
an event position as returned by @code{event-start} or a buffer
|
|
position, and may change the keymaps as described for
|
|
@code{key-binding}.
|
|
@end defun
|
|
|
|
@defun key-binding key &optional accept-defaults no-remap position
|
|
This function returns the binding for @var{key} according to the
|
|
current active keymaps. The result is @code{nil} if @var{key} is
|
|
undefined in the keymaps.
|
|
|
|
The argument @var{accept-defaults} controls checking for default
|
|
bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
|
|
|
|
When commands are remapped (@pxref{Remapping Commands}),
|
|
@code{key-binding} normally processes command remappings so as to
|
|
returns the remapped command that will actually be executed. However,
|
|
if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
|
|
remappings and returns the binding directly specified for @var{key}.
|
|
|
|
If @var{key} starts with a mouse event (perhaps following a prefix
|
|
event), the maps to be consulted are determined based on the event's
|
|
position. Otherwise, they are determined based on the value of point.
|
|
However, you can override either of them by specifying @var{position}.
|
|
If @var{position} is non-@code{nil}, it should be either a buffer
|
|
position or an event position like the value of @code{event-start}.
|
|
Then the maps consulted are determined based on @var{position}.
|
|
|
|
An error is signaled if @var{key} is not a string or a vector.
|
|
|
|
@example
|
|
@group
|
|
(key-binding "\C-x\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@node Searching Keymaps
|
|
@section Searching the Active Keymaps
|
|
@cindex searching active keymaps for keys
|
|
|
|
After translation of event subsequences (@pxref{Translation
|
|
Keymaps}) Emacs looks for them in the active keymaps. Here is a
|
|
pseudo-Lisp description of the order and conditions for searching
|
|
them:
|
|
|
|
@lisp
|
|
(or (if overriding-terminal-local-map
|
|
(@var{find-in} overriding-terminal-local-map)
|
|
(if overriding-local-map
|
|
(@var{find-in} overriding-local-map)
|
|
(or (@var{find-in} (get-char-property (point) 'keymap))
|
|
(@var{find-in-any} emulation-mode-map-alists)
|
|
(@var{find-in-any} minor-mode-overriding-map-alist)
|
|
(@var{find-in-any} minor-mode-map-alist)
|
|
(if (get-text-property (point) 'local-map)
|
|
(@var{find-in} (get-char-property (point) 'local-map))
|
|
(@var{find-in} (current-local-map))))))
|
|
(@var{find-in} (current-global-map)))
|
|
@end lisp
|
|
|
|
@noindent
|
|
The @var{find-in} and @var{find-in-any} are pseudo functions that
|
|
search in one keymap and in an alist of keymaps, respectively.
|
|
(Searching a single keymap for a binding is called @dfn{key lookup};
|
|
see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
|
|
or a symbolic prefix event followed by a mouse event, that event's
|
|
position is used instead of point and the current buffer. Mouse
|
|
events on an embedded string use non-@code{nil} text properties from
|
|
that string instead of the buffer.
|
|
|
|
@enumerate
|
|
@item
|
|
The function finally found may be remapped
|
|
(@pxref{Remapping Commands}).
|
|
|
|
@item
|
|
@code{current-active-maps} returns a list of the
|
|
currently active keymaps at point.
|
|
|
|
@item
|
|
When a match is found (@pxref{Key Lookup}), if the binding in the
|
|
keymap is a function, the search is over. However if the keymap entry
|
|
is a symbol with a value or a string, Emacs replaces the input key
|
|
sequences with the variable's value or the string, and restarts the
|
|
search of the active keymaps.
|
|
@end enumerate
|
|
|
|
@node Controlling Active Maps
|
|
@section Controlling the Active Keymaps
|
|
|
|
@defvar global-map
|
|
This variable contains the default global keymap that maps Emacs
|
|
keyboard input to commands. The global keymap is normally this
|
|
keymap. The default global keymap is a full keymap that binds
|
|
@code{self-insert-command} to all of the printing characters.
|
|
|
|
It is normal practice to change the bindings in the global keymap, but you
|
|
should not assign this variable any value other than the keymap it starts
|
|
out with.
|
|
@end defvar
|
|
|
|
@defun current-global-map
|
|
This function returns the current global keymap. This is the same as
|
|
the value of @code{global-map} unless you change one or the other.
|
|
The return value is a reference, not a copy; if you use
|
|
@code{define-key} or other functions on it you will alter global
|
|
bindings.
|
|
|
|
@example
|
|
@group
|
|
(current-global-map)
|
|
@result{} (keymap [set-mark-command beginning-of-line @dots{}
|
|
delete-backward-char])
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@defun current-local-map
|
|
This function returns the current buffer's local keymap, or @code{nil}
|
|
if it has none. In the following example, the keymap for the
|
|
@samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
|
|
in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
|
|
keymap.
|
|
|
|
@example
|
|
@group
|
|
(current-local-map)
|
|
@result{} (keymap
|
|
(10 . eval-print-last-sexp)
|
|
(9 . lisp-indent-line)
|
|
(127 . backward-delete-char-untabify)
|
|
@end group
|
|
@group
|
|
(27 keymap
|
|
(24 . eval-defun)
|
|
(17 . indent-sexp)))
|
|
@end group
|
|
@end example
|
|
@end defun
|
|
|
|
@code{current-local-map} returns a reference to the local keymap, not
|
|
a copy of it; if you use @code{define-key} or other functions on it
|
|
you will alter local bindings.
|
|
|
|
@defun current-minor-mode-maps
|
|
This function returns a list of the keymaps of currently enabled minor modes.
|
|
@end defun
|
|
|
|
@defun use-global-map keymap
|
|
This function makes @var{keymap} the new current global keymap. It
|
|
returns @code{nil}.
|
|
|
|
It is very unusual to change the global keymap.
|
|
@end defun
|
|
|
|
@defun use-local-map keymap
|
|
This function makes @var{keymap} the new local keymap of the current
|
|
buffer. If @var{keymap} is @code{nil}, then the buffer has no local
|
|
keymap. @code{use-local-map} returns @code{nil}. Most major mode
|
|
commands use this function.
|
|
@end defun
|
|
|
|
@c Emacs 19 feature
|
|
@defvar minor-mode-map-alist
|
|
@anchor{Definition of minor-mode-map-alist}
|
|
This variable is an alist describing keymaps that may or may not be
|
|
active according to the values of certain variables. Its elements look
|
|
like this:
|
|
|
|
@example
|
|
(@var{variable} . @var{keymap})
|
|
@end example
|
|
|
|
The keymap @var{keymap} is active whenever @var{variable} has a
|
|
non-@code{nil} value. Typically @var{variable} is the variable that
|
|
enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
|
|
|
|
Note that elements of @code{minor-mode-map-alist} do not have the same
|
|
structure as elements of @code{minor-mode-alist}. The map must be the
|
|
@sc{cdr} of the element; a list with the map as the second element will
|
|
not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
|
|
function definition is a keymap.
|
|
|
|
When more than one minor mode keymap is active, the earlier one in
|
|
@code{minor-mode-map-alist} takes priority. But you should design
|
|
minor modes so that they don't interfere with each other. If you do
|
|
this properly, the order will not matter.
|
|
|
|
See @ref{Keymaps and Minor Modes}, for more information about minor
|
|
modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
|
|
Lookup}).
|
|
@end defvar
|
|
|
|
@defvar minor-mode-overriding-map-alist
|
|
This variable allows major modes to override the key bindings for
|
|
particular minor modes. The elements of this alist look like the
|
|
elements of @code{minor-mode-map-alist}: @code{(@var{variable}
|
|
. @var{keymap})}.
|
|
|
|
If a variable appears as an element of
|
|
@code{minor-mode-overriding-map-alist}, the map specified by that
|
|
element totally replaces any map specified for the same variable in
|
|
@code{minor-mode-map-alist}.
|
|
|
|
@code{minor-mode-overriding-map-alist} is automatically buffer-local in
|
|
all buffers.
|
|
@end defvar
|
|
|
|
@defvar overriding-local-map
|
|
If non-@code{nil}, this variable holds a keymap to use instead of the
|
|
buffer's local keymap, any text property or overlay keymaps, and any
|
|
minor mode keymaps. This keymap, if specified, overrides all other
|
|
maps that would have been active, except for the current global map.
|
|
@end defvar
|
|
|
|
@defvar overriding-terminal-local-map
|
|
If non-@code{nil}, this variable holds a keymap to use instead of
|
|
@code{overriding-local-map}, the buffer's local keymap, text property
|
|
or overlay keymaps, and all the minor mode keymaps.
|
|
|
|
This variable is always local to the current terminal and cannot be
|
|
buffer-local. @xref{Multiple Displays}. It is used to implement
|
|
incremental search mode.
|
|
@end defvar
|
|
|
|
@defvar overriding-local-map-menu-flag
|
|
If this variable is non-@code{nil}, the value of
|
|
@code{overriding-local-map} or @code{overriding-terminal-local-map} can
|
|
affect the display of the menu bar. The default value is @code{nil}, so
|
|
those map variables have no effect on the menu bar.
|
|
|
|
Note that these two map variables do affect the execution of key
|
|
sequences entered using the menu bar, even if they do not affect the
|
|
menu bar display. So if a menu bar key sequence comes in, you should
|
|
clear the variables before looking up and executing that key sequence.
|
|
Modes that use the variables would typically do this anyway; normally
|
|
they respond to events that they do not handle by ``unreading'' them and
|
|
exiting.
|
|
@end defvar
|
|
|
|
@defvar special-event-map
|
|
This variable holds a keymap for special events. If an event type has a
|
|
binding in this keymap, then it is special, and the binding for the
|
|
event is run directly by @code{read-event}. @xref{Special Events}.
|
|
@end defvar
|
|
|
|
@defvar emulation-mode-map-alists
|
|
This variable holds a list of keymap alists to use for emulations
|
|
modes. It is intended for modes or packages using multiple minor-mode
|
|
keymaps. Each element is a keymap alist which has the same format and
|
|
meaning as @code{minor-mode-map-alist}, or a symbol with a variable
|
|
binding which is such an alist. The ``active'' keymaps in each alist
|
|
are used before @code{minor-mode-map-alist} and
|
|
@code{minor-mode-overriding-map-alist}.
|
|
@end defvar
|
|
|
|
@node Key Lookup
|
|
@section Key Lookup
|
|
@cindex key lookup
|
|
@cindex keymap entry
|
|
|
|
@dfn{Key lookup} is the process of finding the binding of a key
|
|
sequence from a given keymap. The execution or use of the binding is
|
|
not part of key lookup.
|
|
|
|
Key lookup uses just the event type of each event in the key sequence;
|
|
the rest of the event is ignored. In fact, a key sequence used for key
|
|
lookup may designate a mouse event with just its types (a symbol)
|
|
instead of the entire event (a list). @xref{Input Events}. Such
|
|
a ``key sequence'' is insufficient for @code{command-execute} to run,
|
|
but it is sufficient for looking up or rebinding a key.
|
|
|
|
When the key sequence consists of multiple events, key lookup
|
|
processes the events sequentially: the binding of the first event is
|
|
found, and must be a keymap; then the second event's binding is found in
|
|
that keymap, and so on until all the events in the key sequence are used
|
|
up. (The binding thus found for the last event may or may not be a
|
|
keymap.) Thus, the process of key lookup is defined in terms of a
|
|
simpler process for looking up a single event in a keymap. How that is
|
|
done depends on the type of object associated with the event in that
|
|
keymap.
|
|
|
|
Let's use the term @dfn{keymap entry} to describe the value found by
|
|
looking up an event type in a keymap. (This doesn't include the item
|
|
string and other extra elements in a keymap element for a menu item, because
|
|
@code{lookup-key} and other key lookup functions don't include them in
|
|
the returned value.) While any Lisp object may be stored in a keymap
|
|
as a keymap entry, not all make sense for key lookup. Here is a table
|
|
of the meaningful types of keymap entries:
|
|
|
|
@table @asis
|
|
@item @code{nil}
|
|
@cindex @code{nil} in keymap
|
|
@code{nil} means that the events used so far in the lookup form an
|
|
undefined key. When a keymap fails to mention an event type at all, and
|
|
has no default binding, that is equivalent to a binding of @code{nil}
|
|
for that event type.
|
|
|
|
@item @var{command}
|
|
@cindex command in keymap
|
|
The events used so far in the lookup form a complete key,
|
|
and @var{command} is its binding. @xref{What Is a Function}.
|
|
|
|
@item @var{array}
|
|
@cindex string in keymap
|
|
The array (either a string or a vector) is a keyboard macro. The events
|
|
used so far in the lookup form a complete key, and the array is its
|
|
binding. See @ref{Keyboard Macros}, for more information.
|
|
|
|
@item @var{keymap}
|
|
@cindex keymap in keymap
|
|
The events used so far in the lookup form a prefix key. The next
|
|
event of the key sequence is looked up in @var{keymap}.
|
|
|
|
@item @var{list}
|
|
@cindex list in keymap
|
|
The meaning of a list depends on what it contains:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
|
|
is a keymap, and is treated as a keymap (see above).
|
|
|
|
@item
|
|
@cindex @code{lambda} in keymap
|
|
If the @sc{car} of @var{list} is @code{lambda}, then the list is a
|
|
lambda expression. This is presumed to be a function, and is treated
|
|
as such (see above). In order to execute properly as a key binding,
|
|
this function must be a command---it must have an @code{interactive}
|
|
specification. @xref{Defining Commands}.
|
|
|
|
@item
|
|
If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
|
|
type, then this is an @dfn{indirect entry}:
|
|
|
|
@example
|
|
(@var{othermap} . @var{othertype})
|
|
@end example
|
|
|
|
When key lookup encounters an indirect entry, it looks up instead the
|
|
binding of @var{othertype} in @var{othermap} and uses that.
|
|
|
|
This feature permits you to define one key as an alias for another key.
|
|
For example, an entry whose @sc{car} is the keymap called @code{esc-map}
|
|
and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
|
|
binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
|
|
@end itemize
|
|
|
|
@item @var{symbol}
|
|
@cindex symbol in keymap
|
|
The function definition of @var{symbol} is used in place of
|
|
@var{symbol}. If that too is a symbol, then this process is repeated,
|
|
any number of times. Ultimately this should lead to an object that is
|
|
a keymap, a command, or a keyboard macro. A list is allowed if it is a
|
|
keymap or a command, but indirect entries are not understood when found
|
|
via symbols.
|
|
|
|
Note that keymaps and keyboard macros (strings and vectors) are not
|
|
valid functions, so a symbol with a keymap, string, or vector as its
|
|
function definition is invalid as a function. It is, however, valid as
|
|
a key binding. If the definition is a keyboard macro, then the symbol
|
|
is also valid as an argument to @code{command-execute}
|
|
(@pxref{Interactive Call}).
|
|
|
|
@cindex @code{undefined} in keymap
|
|
The symbol @code{undefined} is worth special mention: it means to treat
|
|
the key as undefined. Strictly speaking, the key is defined, and its
|
|
binding is the command @code{undefined}; but that command does the same
|
|
thing that is done automatically for an undefined key: it rings the bell
|
|
(by calling @code{ding}) but does not signal an error.
|
|
|
|
@cindex preventing prefix key
|
|
@code{undefined} is used in local keymaps to override a global key
|
|
binding and make the key ``undefined'' locally. A local binding of
|
|
@code{nil} would fail to do this because it would not override the
|
|
global binding.
|
|
|
|
@item @var{anything else}
|
|
If any other type of object is found, the events used so far in the
|
|
lookup form a complete key, and the object is its binding, but the
|
|
binding is not executable as a command.
|
|
@end table
|
|
|
|
In short, a keymap entry may be a keymap, a command, a keyboard macro,
|
|
a symbol that leads to one of them, or an indirection or @code{nil}.
|
|
Here is an example of a sparse keymap with two characters bound to
|
|
commands and one bound to another keymap. This map is the normal value
|
|
of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
|
|
127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
|
|
@kbd{C-x}.
|
|
|
|
@example
|
|
@group
|
|
(keymap (9 . lisp-indent-line)
|
|
(127 . backward-delete-char-untabify)
|
|
(27 keymap (17 . indent-sexp) (24 . eval-defun)))
|
|
@end group
|
|
@end example
|
|
|
|
@node Functions for Key Lookup
|
|
@section Functions for Key Lookup
|
|
|
|
Here are the functions and variables pertaining to key lookup.
|
|
|
|
@defun lookup-key keymap key &optional accept-defaults
|
|
This function returns the definition of @var{key} in @var{keymap}. All
|
|
the other functions described in this chapter that look up keys use
|
|
@code{lookup-key}. Here are examples:
|
|
|
|
@example
|
|
@group
|
|
(lookup-key (current-global-map) "\C-x\C-f")
|
|
@result{} find-file
|
|
@end group
|
|
@group
|
|
(lookup-key (current-global-map) (kbd "C-x C-f"))
|
|
@result{} find-file
|
|
@end group
|
|
@group
|
|
(lookup-key (current-global-map) "\C-x\C-f12345")
|
|
@result{} 2
|
|
@end group
|
|
@end example
|
|
|
|
If the string or vector @var{key} is not a valid key sequence according
|
|
to the prefix keys specified in @var{keymap}, it must be ``too long''
|
|
and have extra events at the end that do not fit into a single key
|
|
sequence. Then the value is a number, the number of events at the front
|
|
of @var{key} that compose a complete key.
|
|
|
|
@c Emacs 19 feature
|
|
If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
|
|
considers default bindings as well as bindings for the specific events
|
|
in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
|
|
the specific sequence @var{key}, ignoring default bindings except when
|
|
you explicitly ask about them. (To do this, supply @code{t} as an
|
|
element of @var{key}; see @ref{Format of Keymaps}.)
|
|
|
|
If @var{key} contains a meta character (not a function key), that
|
|
character is implicitly replaced by a two-character sequence: the value
|
|
of @code{meta-prefix-char}, followed by the corresponding non-meta
|
|
character. Thus, the first example below is handled by conversion into
|
|
the second example.
|
|
|
|
@example
|
|
@group
|
|
(lookup-key (current-global-map) "\M-f")
|
|
@result{} forward-word
|
|
@end group
|
|
@group
|
|
(lookup-key (current-global-map) "\ef")
|
|
@result{} forward-word
|
|
@end group
|
|
@end example
|
|
|
|
Unlike @code{read-key-sequence}, this function does not modify the
|
|
specified events in ways that discard information (@pxref{Key Sequence
|
|
Input}). In particular, it does not convert letters to lower case and
|
|
it does not change drag events to clicks.
|
|
@end defun
|
|
|
|
@deffn Command undefined
|
|
Used in keymaps to undefine keys. It calls @code{ding}, but does
|
|
not cause an error.
|
|
@end deffn
|
|
|
|
@defun local-key-binding key &optional accept-defaults
|
|
This function returns the binding for @var{key} in the current
|
|
local keymap, or @code{nil} if it is undefined there.
|
|
|
|
@c Emacs 19 feature
|
|
The argument @var{accept-defaults} controls checking for default bindings,
|
|
as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@defun global-key-binding key &optional accept-defaults
|
|
This function returns the binding for command @var{key} in the
|
|
current global keymap, or @code{nil} if it is undefined there.
|
|
|
|
@c Emacs 19 feature
|
|
The argument @var{accept-defaults} controls checking for default bindings,
|
|
as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@c Emacs 19 feature
|
|
@defun minor-mode-key-binding key &optional accept-defaults
|
|
This function returns a list of all the active minor mode bindings of
|
|
@var{key}. More precisely, it returns an alist of pairs
|
|
@code{(@var{modename} . @var{binding})}, where @var{modename} is the
|
|
variable that enables the minor mode, and @var{binding} is @var{key}'s
|
|
binding in that mode. If @var{key} has no minor-mode bindings, the
|
|
value is @code{nil}.
|
|
|
|
If the first binding found is not a prefix definition (a keymap or a
|
|
symbol defined as a keymap), all subsequent bindings from other minor
|
|
modes are omitted, since they would be completely shadowed. Similarly,
|
|
the list omits non-prefix bindings that follow prefix bindings.
|
|
|
|
The argument @var{accept-defaults} controls checking for default
|
|
bindings, as in @code{lookup-key} (above).
|
|
@end defun
|
|
|
|
@defvar meta-prefix-char
|
|
@cindex @key{ESC}
|
|
This variable is the meta-prefix character code. It is used for
|
|
translating a meta character to a two-character sequence so it can be
|
|
looked up in a keymap. For useful results, the value should be a
|
|
prefix event (@pxref{Prefix Keys}). The default value is 27, which is
|
|
the @acronym{ASCII} code for @key{ESC}.
|
|
|
|
As long as the value of @code{meta-prefix-char} remains 27, key lookup
|
|
translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
|
|
as the @code{backward-word} command. However, if you were to set
|
|
@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
|
|
translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
|
|
@code{switch-to-buffer} command. (Don't actually do this!) Here is an
|
|
illustration of what would happen:
|
|
|
|
@smallexample
|
|
@group
|
|
meta-prefix-char ; @r{The default value.}
|
|
@result{} 27
|
|
@end group
|
|
@group
|
|
(key-binding "\M-b")
|
|
@result{} backward-word
|
|
@end group
|
|
@group
|
|
?\C-x ; @r{The print representation}
|
|
@result{} 24 ; @r{of a character.}
|
|
@end group
|
|
@group
|
|
(setq meta-prefix-char 24)
|
|
@result{} 24
|
|
@end group
|
|
@group
|
|
(key-binding "\M-b")
|
|
@result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
|
|
; @r{like typing @kbd{C-x b}.}
|
|
|
|
(setq meta-prefix-char 27) ; @r{Avoid confusion!}
|
|
@result{} 27 ; @r{Restore the default value!}
|
|
@end group
|
|
@end smallexample
|
|
|
|
This translation of one event into two happens only for characters, not
|
|
for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
|
|
key, is not converted into @kbd{@key{ESC} @key{F1}}.
|
|
@end defvar
|
|
|
|
@node Changing Key Bindings
|
|
@section Changing Key Bindings
|
|
@cindex changing key bindings
|
|
@cindex rebinding
|
|
|
|
The way to rebind a key is to change its entry in a keymap. If you
|
|
change a binding in the global keymap, the change is effective in all
|
|
buffers (though it has no direct effect in buffers that shadow the
|
|
global binding with a local one). If you change the current buffer's
|
|
local map, that usually affects all buffers using the same major mode.
|
|
The @code{global-set-key} and @code{local-set-key} functions are
|
|
convenient interfaces for these operations (@pxref{Key Binding
|
|
Commands}). You can also use @code{define-key}, a more general
|
|
function; then you must specify explicitly the map to change.
|
|
|
|
When choosing the key sequences for Lisp programs to rebind, please
|
|
follow the Emacs conventions for use of various keys (@pxref{Key
|
|
Binding Conventions}).
|
|
|
|
@cindex meta character key constants
|
|
@cindex control character key constants
|
|
In writing the key sequence to rebind, it is good to use the special
|
|
escape sequences for control and meta characters (@pxref{String Type}).
|
|
The syntax @samp{\C-} means that the following character is a control
|
|
character and @samp{\M-} means that the following character is a meta
|
|
character. Thus, the string @code{"\M-x"} is read as containing a
|
|
single @kbd{M-x}, @code{"\C-f"} is read as containing a single
|
|
@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
|
|
containing a single @kbd{C-M-x}. You can also use this escape syntax in
|
|
vectors, as well as others that aren't allowed in strings; one example
|
|
is @samp{[?\C-\H-x home]}. @xref{Character Type}.
|
|
|
|
The key definition and lookup functions accept an alternate syntax for
|
|
event types in a key sequence that is a vector: you can use a list
|
|
containing modifier names plus one base event (a character or function
|
|
key name). For example, @code{(control ?a)} is equivalent to
|
|
@code{?\C-a} and @code{(hyper control left)} is equivalent to
|
|
@code{C-H-left}. One advantage of such lists is that the precise
|
|
numeric codes for the modifier bits don't appear in compiled files.
|
|
|
|
The functions below signal an error if @var{keymap} is not a keymap,
|
|
or if @var{key} is not a string or vector representing a key sequence.
|
|
You can use event types (symbols) as shorthand for events that are
|
|
lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
|
|
way to specify the key sequence.
|
|
|
|
@defun define-key keymap key binding
|
|
This function sets the binding for @var{key} in @var{keymap}. (If
|
|
@var{key} is more than one event long, the change is actually made
|
|
in another keymap reached from @var{keymap}.) The argument
|
|
@var{binding} can be any Lisp object, but only certain types are
|
|
meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
|
|
The value returned by @code{define-key} is @var{binding}.
|
|
|
|
If @var{key} is @code{[t]}, this sets the default binding in
|
|
@var{keymap}. When an event has no binding of its own, the Emacs
|
|
command loop uses the keymap's default binding, if there is one.
|
|
|
|
@cindex invalid prefix key error
|
|
@cindex key sequence error
|
|
Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
|
|
or undefined; otherwise an error is signaled. If some prefix of
|
|
@var{key} is undefined, then @code{define-key} defines it as a prefix
|
|
key so that the rest of @var{key} can be defined as specified.
|
|
|
|
If there was previously no binding for @var{key} in @var{keymap}, the
|
|
new binding is added at the beginning of @var{keymap}. The order of
|
|
bindings in a keymap makes no difference for keyboard input, but it
|
|
does matter for menu keymaps (@pxref{Menu Keymaps}).
|
|
@end defun
|
|
|
|
This example creates a sparse keymap and makes a number of
|
|
bindings in it:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq map (make-sparse-keymap))
|
|
@result{} (keymap)
|
|
@end group
|
|
@group
|
|
(define-key map "\C-f" 'forward-char)
|
|
@result{} forward-char
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap (6 . forward-char))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
|
|
(define-key map (kbd "C-x f") 'forward-word)
|
|
@result{} forward-word
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap
|
|
(24 keymap ; @kbd{C-x}
|
|
(102 . forward-word)) ; @kbd{f}
|
|
(6 . forward-char)) ; @kbd{C-f}
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
|
|
(define-key map (kbd "C-p") ctl-x-map)
|
|
;; @code{ctl-x-map}
|
|
@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
|
|
(define-key map (kbd "C-p C-f") 'foo)
|
|
@result{} 'foo
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
|
|
(16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
|
|
(24 keymap
|
|
(102 . forward-word))
|
|
(6 . forward-char))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Note that storing a new binding for @kbd{C-p C-f} actually works by
|
|
changing an entry in @code{ctl-x-map}, and this has the effect of
|
|
changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
|
|
default global map.
|
|
|
|
The function @code{substitute-key-definition} scans a keymap for
|
|
keys that have a certain binding and rebinds them with a different
|
|
binding. Another feature which is cleaner and can often produce the
|
|
same results to remap one command into another (@pxref{Remapping
|
|
Commands}).
|
|
|
|
@defun substitute-key-definition olddef newdef keymap &optional oldmap
|
|
@cindex replace bindings
|
|
This function replaces @var{olddef} with @var{newdef} for any keys in
|
|
@var{keymap} that were bound to @var{olddef}. In other words,
|
|
@var{olddef} is replaced with @var{newdef} wherever it appears. The
|
|
function returns @code{nil}.
|
|
|
|
For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
|
|
standard bindings:
|
|
|
|
@smallexample
|
|
@group
|
|
(substitute-key-definition
|
|
'find-file 'find-file-read-only (current-global-map))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@c Emacs 19 feature
|
|
If @var{oldmap} is non-@code{nil}, that changes the behavior of
|
|
@code{substitute-key-definition}: the bindings in @var{oldmap} determine
|
|
which keys to rebind. The rebindings still happen in @var{keymap}, not
|
|
in @var{oldmap}. Thus, you can change one map under the control of the
|
|
bindings in another. For example,
|
|
|
|
@smallexample
|
|
(substitute-key-definition
|
|
'delete-backward-char 'my-funny-delete
|
|
my-map global-map)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
puts the special deletion command in @code{my-map} for whichever keys
|
|
are globally bound to the standard deletion command.
|
|
|
|
Here is an example showing a keymap before and after substitution:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq map '(keymap
|
|
(?1 . olddef-1)
|
|
(?2 . olddef-2)
|
|
(?3 . olddef-1)))
|
|
@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
|
|
@end group
|
|
|
|
@group
|
|
(substitute-key-definition 'olddef-1 'newdef map)
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
map
|
|
@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@defun suppress-keymap keymap &optional nodigits
|
|
@cindex @code{self-insert-command} override
|
|
This function changes the contents of the full keymap @var{keymap} by
|
|
remapping @code{self-insert-command} to the command @code{undefined}
|
|
(@pxref{Remapping Commands}). This has the effect of undefining all
|
|
printing characters, thus making ordinary insertion of text impossible.
|
|
@code{suppress-keymap} returns @code{nil}.
|
|
|
|
If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
|
|
digits to run @code{digit-argument}, and @kbd{-} to run
|
|
@code{negative-argument}. Otherwise it makes them undefined like the
|
|
rest of the printing characters.
|
|
|
|
@cindex yank suppression
|
|
@cindex @code{quoted-insert} suppression
|
|
The @code{suppress-keymap} function does not make it impossible to
|
|
modify a buffer, as it does not suppress commands such as @code{yank}
|
|
and @code{quoted-insert}. To prevent any modification of a buffer, make
|
|
it read-only (@pxref{Read Only Buffers}).
|
|
|
|
Since this function modifies @var{keymap}, you would normally use it
|
|
on a newly created keymap. Operating on an existing keymap
|
|
that is used for some other purpose is likely to cause trouble; for
|
|
example, suppressing @code{global-map} would make it impossible to use
|
|
most of Emacs.
|
|
|
|
Most often, @code{suppress-keymap} is used to initialize local
|
|
keymaps of modes such as Rmail and Dired where insertion of text is not
|
|
desirable and the buffer is read-only. Here is an example taken from
|
|
the file @file{emacs/lisp/dired.el}, showing how the local keymap for
|
|
Dired mode is set up:
|
|
|
|
@smallexample
|
|
@group
|
|
(setq dired-mode-map (make-keymap))
|
|
(suppress-keymap dired-mode-map)
|
|
(define-key dired-mode-map "r" 'dired-rename-file)
|
|
(define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
|
|
(define-key dired-mode-map "d" 'dired-flag-file-deleted)
|
|
(define-key dired-mode-map "v" 'dired-view-file)
|
|
(define-key dired-mode-map "e" 'dired-find-file)
|
|
(define-key dired-mode-map "f" 'dired-find-file)
|
|
@dots{}
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@node Remapping Commands
|
|
@section Remapping Commands
|
|
@cindex remapping commands
|
|
|
|
A special kind of key binding, using a special ``key sequence''
|
|
which includes a command name, has the effect of @dfn{remapping} that
|
|
command into another. Here's how it works. You make a key binding
|
|
for a key sequence that starts with the dummy event @code{remap},
|
|
followed by the command name you want to remap. Specify the remapped
|
|
definition as the definition in this binding. The remapped definition
|
|
is usually a command name, but it can be any valid definition for
|
|
a key binding.
|
|
|
|
Here's an example. Suppose that My mode uses special commands
|
|
@code{my-kill-line} and @code{my-kill-word}, which should be invoked
|
|
instead of @code{kill-line} and @code{kill-word}. It can establish
|
|
this by making these two command-remapping bindings in its keymap:
|
|
|
|
@smallexample
|
|
(define-key my-mode-map [remap kill-line] 'my-kill-line)
|
|
(define-key my-mode-map [remap kill-word] 'my-kill-word)
|
|
@end smallexample
|
|
|
|
Whenever @code{my-mode-map} is an active keymap, if the user types
|
|
@kbd{C-k}, Emacs will find the standard global binding of
|
|
@code{kill-line} (assuming nobody has changed it). But
|
|
@code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
|
|
so instead of running @code{kill-line}, Emacs runs
|
|
@code{my-kill-line}.
|
|
|
|
Remapping only works through a single level. In other words,
|
|
|
|
@smallexample
|
|
(define-key my-mode-map [remap kill-line] 'my-kill-line)
|
|
(define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
does not have the effect of remapping @code{kill-line} into
|
|
@code{my-other-kill-line}. If an ordinary key binding specifies
|
|
@code{kill-line}, this keymap will remap it to @code{my-kill-line};
|
|
if an ordinary binding specifies @code{my-kill-line}, this keymap will
|
|
remap it to @code{my-other-kill-line}.
|
|
|
|
@defun command-remapping command &optional position keymaps
|
|
This function returns the remapping for @var{command} (a symbol),
|
|
given the current active keymaps. If @var{command} is not remapped
|
|
(which is the usual situation), or not a symbol, the function returns
|
|
@code{nil}. @code{position} can optionally specify a buffer position
|
|
or an event position to determine the keymaps to use, as in
|
|
@code{key-binding}.
|
|
|
|
If the optional argument @code{keymaps} is non-@code{nil}, it
|
|
specifies a list of keymaps to search in. This argument is ignored if
|
|
@code{position} is non-@code{nil}.
|
|
@end defun
|
|
|
|
@node Translation Keymaps
|
|
@section Keymaps for Translating Sequences of Events
|
|
@cindex keymaps for translating events
|
|
|
|
This section describes keymaps that are used during reading a key
|
|
sequence, to translate certain event sequences into others.
|
|
@code{read-key-sequence} checks every subsequence of the key sequence
|
|
being read, as it is read, against @code{input-decode-map}, then
|
|
@code{function-key-map}, and then against @code{key-translation-map}.
|
|
|
|
@defvar input-decode-map
|
|
This variable holds a keymap that describes the character sequences sent
|
|
by function keys on an ordinary character terminal. This keymap has the
|
|
same structure as other keymaps, but is used differently: it specifies
|
|
translations to make while reading key sequences, rather than bindings
|
|
for key sequences.
|
|
|
|
If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
|
|
@var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
|
|
key sequence, it is replaced with the events in @var{v}.
|
|
|
|
For example, VT100 terminals send @kbd{@key{ESC} O P} when the
|
|
keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
|
|
that sequence of events into the single event @code{pf1}. We accomplish
|
|
this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
|
|
@code{input-decode-map}, when using a VT100.
|
|
|
|
Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
|
|
@key{ESC} O P}; later the function @code{read-key-sequence} translates
|
|
this back into @kbd{C-c @key{PF1}}, which it returns as the vector
|
|
@code{[?\C-c pf1]}.
|
|
|
|
The value of @code{input-decode-map} is usually set up automatically
|
|
according to the terminal's Terminfo or Termcap entry, but sometimes
|
|
those need help from terminal-specific Lisp files. Emacs comes with
|
|
terminal-specific files for many common terminals; their main purpose is
|
|
to make entries in @code{input-decode-map} beyond those that can be
|
|
deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
|
|
@end defvar
|
|
|
|
@defvar function-key-map
|
|
This variable holds a keymap similar to @code{input-decode-map} except
|
|
that it describes key sequences which should be translated to
|
|
alternative interpretations that are usually preferred. It applies
|
|
after @code{input-decode-map} and before @code{key-translation-map}.
|
|
|
|
Entries in @code{function-key-map} are ignored if they conflict with
|
|
bindings made in the minor mode, local, or global keymaps. I.e.
|
|
the remapping only applies if the original key sequence would
|
|
otherwise not have any binding.
|
|
@end defvar
|
|
|
|
@defvar key-translation-map
|
|
This variable is another keymap used just like @code{input-decode-map}
|
|
to translate input events into other events. It differs from
|
|
@code{input-decode-map} in that it goes to work after
|
|
@code{function-key-map} is finished rather than before; it receives
|
|
the results of translation by @code{function-key-map}.
|
|
|
|
Just like @code{input-decode-map}, but unlike @code{function-key-map},
|
|
this keymap is applied regardless of whether the input key-sequence
|
|
has a normal binding. Note however that actual key bindings can have
|
|
an effect on @code{key-translation-map}, even though they are
|
|
overridden by it. Indeed, actual key bindings override
|
|
@code{function-key-map} and thus may alter the key sequence that
|
|
@code{key-translation-map} receives. Clearly, it is better to avoid
|
|
this type of situation.
|
|
|
|
The intent of @code{key-translation-map} is for users to map one
|
|
character set to another, including ordinary characters normally bound
|
|
to @code{self-insert-command}.
|
|
@end defvar
|
|
|
|
@cindex key translation function
|
|
You can use @code{input-decode-map}, @code{function-key-map}, or
|
|
@code{key-translation-map} for
|
|
more than simple aliases, by using a function, instead of a key
|
|
sequence, as the ``translation'' of a key. Then this function is called
|
|
to compute the translation of that key.
|
|
|
|
The key translation function receives one argument, which is the prompt
|
|
that was specified in @code{read-key-sequence}---or @code{nil} if the
|
|
key sequence is being read by the editor command loop. In most cases
|
|
you can ignore the prompt value.
|
|
|
|
If the function reads input itself, it can have the effect of altering
|
|
the event that follows. For example, here's how to define @kbd{C-c h}
|
|
to turn the character that follows into a Hyper character:
|
|
|
|
@example
|
|
@group
|
|
(defun hyperify (prompt)
|
|
(let ((e (read-event)))
|
|
(vector (if (numberp e)
|
|
(logior (lsh 1 24) e)
|
|
(if (memq 'hyper (event-modifiers e))
|
|
e
|
|
(add-event-modifier "H-" e))))))
|
|
|
|
(defun add-event-modifier (string e)
|
|
(let ((symbol (if (symbolp e) e (car e))))
|
|
(setq symbol (intern (concat string
|
|
(symbol-name symbol))))
|
|
@end group
|
|
@group
|
|
(if (symbolp e)
|
|
symbol
|
|
(cons symbol (cdr e)))))
|
|
|
|
(define-key function-key-map "\C-ch" 'hyperify)
|
|
@end group
|
|
@end example
|
|
|
|
If you have enabled keyboard character set decoding using
|
|
@code{set-keyboard-coding-system}, decoding is done after the
|
|
translations listed above. @xref{Terminal I/O Encoding}. However, in
|
|
future Emacs versions, character set decoding may be done at an
|
|
earlier stage.
|
|
|
|
@node Key Binding Commands
|
|
@section Commands for Binding Keys
|
|
|
|
This section describes some convenient interactive interfaces for
|
|
changing key bindings. They work by calling @code{define-key}.
|
|
|
|
People often use @code{global-set-key} in their init files
|
|
(@pxref{Init File}) for simple customization. For example,
|
|
|
|
@smallexample
|
|
(global-set-key (kbd "C-x C-\\") 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key [?\C-x ?\C-\\] 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key [(control ?x) (control ?\\)] 'next-line)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
redefines @kbd{C-x C-\} to move down a line.
|
|
|
|
@smallexample
|
|
(global-set-key [M-mouse-1] 'mouse-set-point)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
redefines the first (leftmost) mouse button, entered with the Meta key, to
|
|
set point where you click.
|
|
|
|
@cindex non-@acronym{ASCII} text in keybindings
|
|
Be careful when using non-@acronym{ASCII} text characters in Lisp
|
|
specifications of keys to bind. If these are read as multibyte text, as
|
|
they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
|
|
must type the keys as multibyte too. For instance, if you use this:
|
|
|
|
@smallexample
|
|
(global-set-key "@"o" 'my-function) ; bind o-umlaut
|
|
@end smallexample
|
|
|
|
@noindent
|
|
or
|
|
|
|
@smallexample
|
|
(global-set-key ?@"o 'my-function) ; bind o-umlaut
|
|
@end smallexample
|
|
|
|
@noindent
|
|
and your language environment is multibyte Latin-1, these commands
|
|
actually bind the multibyte character with code 2294, not the unibyte
|
|
Latin-1 character with code 246 (@kbd{M-v}). In order to use this
|
|
binding, you need to enter the multibyte Latin-1 character as keyboard
|
|
input. One way to do this is by using an appropriate input method
|
|
(@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
|
|
|
|
If you want to use a unibyte character in the key binding, you can
|
|
construct the key sequence string using @code{multibyte-char-to-unibyte}
|
|
or @code{string-make-unibyte} (@pxref{Converting Representations}).
|
|
|
|
@deffn Command global-set-key key binding
|
|
This function sets the binding of @var{key} in the current global map
|
|
to @var{binding}.
|
|
|
|
@smallexample
|
|
@group
|
|
(global-set-key @var{key} @var{binding})
|
|
@equiv{}
|
|
(define-key (current-global-map) @var{key} @var{binding})
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command global-unset-key key
|
|
@cindex unbinding keys
|
|
This function removes the binding of @var{key} from the current
|
|
global map.
|
|
|
|
One use of this function is in preparation for defining a longer key
|
|
that uses @var{key} as a prefix---which would not be allowed if
|
|
@var{key} has a non-prefix binding. For example:
|
|
|
|
@smallexample
|
|
@group
|
|
(global-unset-key "\C-l")
|
|
@result{} nil
|
|
@end group
|
|
@group
|
|
(global-set-key "\C-l\C-l" 'redraw-display)
|
|
@result{} nil
|
|
@end group
|
|
@end smallexample
|
|
|
|
This function is implemented simply using @code{define-key}:
|
|
|
|
@smallexample
|
|
@group
|
|
(global-unset-key @var{key})
|
|
@equiv{}
|
|
(define-key (current-global-map) @var{key} nil)
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command local-set-key key binding
|
|
This function sets the binding of @var{key} in the current local
|
|
keymap to @var{binding}.
|
|
|
|
@smallexample
|
|
@group
|
|
(local-set-key @var{key} @var{binding})
|
|
@equiv{}
|
|
(define-key (current-local-map) @var{key} @var{binding})
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@deffn Command local-unset-key key
|
|
This function removes the binding of @var{key} from the current
|
|
local map.
|
|
|
|
@smallexample
|
|
@group
|
|
(local-unset-key @var{key})
|
|
@equiv{}
|
|
(define-key (current-local-map) @var{key} nil)
|
|
@end group
|
|
@end smallexample
|
|
@end deffn
|
|
|
|
@node Scanning Keymaps
|
|
@section Scanning Keymaps
|
|
|
|
This section describes functions used to scan all the current keymaps
|
|
for the sake of printing help information.
|
|
|
|
@defun accessible-keymaps keymap &optional prefix
|
|
This function returns a list of all the keymaps that can be reached (via
|
|
zero or more prefix keys) from @var{keymap}. The value is an
|
|
association list with elements of the form @code{(@var{key} .@:
|
|
@var{map})}, where @var{key} is a prefix key whose definition in
|
|
@var{keymap} is @var{map}.
|
|
|
|
The elements of the alist are ordered so that the @var{key} increases
|
|
in length. The first element is always @code{([] .@: @var{keymap})},
|
|
because the specified keymap is accessible from itself with a prefix of
|
|
no events.
|
|
|
|
If @var{prefix} is given, it should be a prefix key sequence; then
|
|
@code{accessible-keymaps} includes only the submaps whose prefixes start
|
|
with @var{prefix}. These elements look just as they do in the value of
|
|
@code{(accessible-keymaps)}; the only difference is that some elements
|
|
are omitted.
|
|
|
|
In the example below, the returned alist indicates that the key
|
|
@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
|
|
definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
|
|
(115 .@: foo))}.
|
|
|
|
@smallexample
|
|
@group
|
|
(accessible-keymaps (current-local-map))
|
|
@result{}(([] keymap
|
|
(27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
|
|
(83 . center-paragraph)
|
|
(115 . center-line))
|
|
(9 . tab-to-tab-stop))
|
|
@end group
|
|
|
|
@group
|
|
("^[" keymap
|
|
(83 . center-paragraph)
|
|
(115 . foo)))
|
|
@end group
|
|
@end smallexample
|
|
|
|
In the following example, @kbd{C-h} is a prefix key that uses a sparse
|
|
keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
|
|
Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
|
|
the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
|
|
several dummy events used as prefixes for mouse actions in special parts
|
|
of a window.
|
|
|
|
@smallexample
|
|
@group
|
|
(accessible-keymaps (current-global-map))
|
|
@result{} (([] keymap [set-mark-command beginning-of-line @dots{}
|
|
delete-backward-char])
|
|
@end group
|
|
@group
|
|
("^H" keymap (118 . describe-variable) @dots{}
|
|
(8 . help-for-help))
|
|
@end group
|
|
@group
|
|
("^X" keymap [x-flush-mouse-queue @dots{}
|
|
backward-kill-sentence])
|
|
@end group
|
|
@group
|
|
("^[" keymap [mark-sexp backward-sexp @dots{}
|
|
backward-kill-word])
|
|
@end group
|
|
("^X4" keymap (15 . display-buffer) @dots{})
|
|
@group
|
|
([mode-line] keymap
|
|
(S-mouse-2 . mouse-split-window-horizontally) @dots{}))
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
These are not all the keymaps you would see in actuality.
|
|
@end defun
|
|
|
|
@defun map-keymap function keymap
|
|
The function @code{map-keymap} calls @var{function} once
|
|
for each binding in @var{keymap}. It passes two arguments,
|
|
the event type and the value of the binding. If @var{keymap}
|
|
has a parent, the parent's bindings are included as well.
|
|
This works recursively: if the parent has itself a parent, then the
|
|
grandparent's bindings are also included and so on.
|
|
|
|
This function is the cleanest way to examine all the bindings
|
|
in a keymap.
|
|
@end defun
|
|
|
|
@defun where-is-internal command &optional keymap firstonly noindirect no-remap
|
|
This function is a subroutine used by the @code{where-is} command
|
|
(@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
|
|
of all key sequences (of any length) that are bound to @var{command} in a
|
|
set of keymaps.
|
|
|
|
The argument @var{command} can be any object; it is compared with all
|
|
keymap entries using @code{eq}.
|
|
|
|
If @var{keymap} is @code{nil}, then the maps used are the current active
|
|
keymaps, disregarding @code{overriding-local-map} (that is, pretending
|
|
its value is @code{nil}). If @var{keymap} is a keymap, then the
|
|
maps searched are @var{keymap} and the global keymap. If @var{keymap}
|
|
is a list of keymaps, only those keymaps are searched.
|
|
|
|
Usually it's best to use @code{overriding-local-map} as the expression
|
|
for @var{keymap}. Then @code{where-is-internal} searches precisely the
|
|
keymaps that are active. To search only the global map, pass
|
|
@code{(keymap)} (an empty keymap) as @var{keymap}.
|
|
|
|
If @var{firstonly} is @code{non-ascii}, then the value is a single
|
|
vector representing the first key sequence found, rather than a list of
|
|
all possible key sequences. If @var{firstonly} is @code{t}, then the
|
|
value is the first key sequence, except that key sequences consisting
|
|
entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
|
|
characters) are preferred to all other key sequences and that the
|
|
return value can never be a menu binding.
|
|
|
|
If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
|
|
follow indirect keymap bindings. This makes it possible to search for
|
|
an indirect definition itself.
|
|
|
|
When command remapping is in effect (@pxref{Remapping Commands}),
|
|
@code{where-is-internal} figures out when a command will be run due to
|
|
remapping and reports keys accordingly. It also returns @code{nil} if
|
|
@var{command} won't really be run because it has been remapped to some
|
|
other command. However, if @var{no-remap} is non-@code{nil}.
|
|
@code{where-is-internal} ignores remappings.
|
|
|
|
@smallexample
|
|
@group
|
|
(where-is-internal 'describe-function)
|
|
@result{} ([8 102] [f1 102] [help 102]
|
|
[menu-bar help-menu describe describe-function])
|
|
@end group
|
|
@end smallexample
|
|
@end defun
|
|
|
|
@deffn Command describe-bindings &optional prefix buffer-or-name
|
|
This function creates a listing of all current key bindings, and
|
|
displays it in a buffer named @samp{*Help*}. The text is grouped by
|
|
modes---minor modes first, then the major mode, then global bindings.
|
|
|
|
If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
|
|
listing includes only keys that start with @var{prefix}.
|
|
|
|
The listing describes meta characters as @key{ESC} followed by the
|
|
corresponding non-meta character.
|
|
|
|
When several characters with consecutive @acronym{ASCII} codes have the
|
|
same definition, they are shown together, as
|
|
@samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
|
|
know the @acronym{ASCII} codes to understand which characters this means.
|
|
For example, in the default global map, the characters @samp{@key{SPC}
|
|
..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
|
|
@kbd{~} is @acronym{ASCII} 126, and the characters between them include all
|
|
the normal printing characters, (e.g., letters, digits, punctuation,
|
|
etc.@:); all these characters are bound to @code{self-insert-command}.
|
|
|
|
If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
|
|
buffer name. Then @code{describe-bindings} lists that buffer's bindings,
|
|
instead of the current buffer's.
|
|
@end deffn
|
|
|
|
@node Menu Keymaps
|
|
@section Menu Keymaps
|
|
@cindex menu keymaps
|
|
|
|
A keymap can operate as a menu as well as defining bindings for
|
|
keyboard keys and mouse buttons. Menus are usually actuated with the
|
|
mouse, but they can function with the keyboard also. If a menu keymap
|
|
is active for the next input event, that activates the keyboard menu
|
|
feature.
|
|
|
|
@menu
|
|
* Defining Menus:: How to make a keymap that defines a menu.
|
|
* Mouse Menus:: How users actuate the menu with the mouse.
|
|
* Keyboard Menus:: How users actuate the menu with the keyboard.
|
|
* Menu Example:: Making a simple menu.
|
|
* Menu Bar:: How to customize the menu bar.
|
|
* Tool Bar:: A tool bar is a row of images.
|
|
* Modifying Menus:: How to add new items to a menu.
|
|
@end menu
|
|
|
|
@node Defining Menus
|
|
@subsection Defining Menus
|
|
@cindex defining menus
|
|
@cindex menu prompt string
|
|
@cindex prompt string (of menu)
|
|
|
|
A keymap acts as a menu if it has an @dfn{overall prompt string},
|
|
which is a string that appears as an element of the keymap.
|
|
(@xref{Format of Keymaps}.) The string should describe the purpose of
|
|
the menu's commands. Emacs displays the overall prompt string as the
|
|
menu title in some cases, depending on the toolkit (if any) used for
|
|
displaying menus.@footnote{It is required for menus which do not use a
|
|
toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
|
|
overall prompt string.
|
|
|
|
The easiest way to construct a keymap with a prompt string is to
|
|
specify the string as an argument when you call @code{make-keymap},
|
|
@code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
|
|
@code{define-prefix-command} (@pxref{Definition of
|
|
define-prefix-command}). If you do not want the keymap to operate as
|
|
a menu, don't specify a prompt string for it.
|
|
|
|
@defun keymap-prompt keymap
|
|
This function returns the overall prompt string of @var{keymap},
|
|
or @code{nil} if it has none.
|
|
@end defun
|
|
|
|
The menu's items are the bindings in the keymap. Each binding
|
|
associates an event type to a definition, but the event types have no
|
|
significance for the menu appearance. (Usually we use pseudo-events,
|
|
symbols that the keyboard cannot generate, as the event types for menu
|
|
item bindings.) The menu is generated entirely from the bindings that
|
|
correspond in the keymap to these events.
|
|
|
|
The order of items in the menu is the same as the order of bindings in
|
|
the keymap. Since @code{define-key} puts new bindings at the front, you
|
|
should define the menu items starting at the bottom of the menu and
|
|
moving to the top, if you care about the order. When you add an item to
|
|
an existing menu, you can specify its position in the menu using
|
|
@code{define-key-after} (@pxref{Modifying Menus}).
|
|
|
|
@menu
|
|
* Simple Menu Items:: A simple kind of menu key binding,
|
|
limited in capabilities.
|
|
* Extended Menu Items:: More powerful menu item definitions
|
|
let you specify keywords to enable
|
|
various features.
|
|
* Menu Separators:: Drawing a horizontal line through a menu.
|
|
* Alias Menu Items:: Using command aliases in menu items.
|
|
@end menu
|
|
|
|
@node Simple Menu Items
|
|
@subsubsection Simple Menu Items
|
|
|
|
The simpler (and original) way to define a menu item is to bind some
|
|
event type (it doesn't matter what event type) to a binding like this:
|
|
|
|
@example
|
|
(@var{item-string} . @var{real-binding})
|
|
@end example
|
|
|
|
@noindent
|
|
The @sc{car}, @var{item-string}, is the string to be displayed in the
|
|
menu. It should be short---preferably one to three words. It should
|
|
describe the action of the command it corresponds to. Note that it is
|
|
not generally possible to display non-@acronym{ASCII} text in menus. It will
|
|
work for keyboard menus and will work to a large extent when Emacs is
|
|
built with the Gtk+ toolkit.@footnote{In this case, the text is first
|
|
encoded using the @code{utf-8} coding system and then rendered by the
|
|
toolkit as it sees fit.}
|
|
|
|
You can also supply a second string, called the help string, as follows:
|
|
|
|
@example
|
|
(@var{item-string} @var{help} . @var{real-binding})
|
|
@end example
|
|
|
|
@noindent
|
|
@var{help} specifies a ``help-echo'' string to display while the mouse
|
|
is on that item in the same way as @code{help-echo} text properties
|
|
(@pxref{Help display}).
|
|
|
|
As far as @code{define-key} is concerned, @var{item-string} and
|
|
@var{help-string} are part of the event's binding. However,
|
|
@code{lookup-key} returns just @var{real-binding}, and only
|
|
@var{real-binding} is used for executing the key.
|
|
|
|
If @var{real-binding} is @code{nil}, then @var{item-string} appears in
|
|
the menu but cannot be selected.
|
|
|
|
If @var{real-binding} is a symbol and has a non-@code{nil}
|
|
@code{menu-enable} property, that property is an expression that
|
|
controls whether the menu item is enabled. Every time the keymap is
|
|
used to display a menu, Emacs evaluates the expression, and it enables
|
|
the menu item only if the expression's value is non-@code{nil}. When a
|
|
menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
|
|
cannot be selected.
|
|
|
|
The menu bar does not recalculate which items are enabled every time you
|
|
look at a menu. This is because the X toolkit requires the whole tree
|
|
of menus in advance. To force recalculation of the menu bar, call
|
|
@code{force-mode-line-update} (@pxref{Mode Line Format}).
|
|
|
|
You've probably noticed that menu items show the equivalent keyboard key
|
|
sequence (if any) to invoke the same command. To save time on
|
|
recalculation, menu display caches this information in a sublist in the
|
|
binding, like this:
|
|
|
|
@c This line is not too long--rms.
|
|
@example
|
|
(@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
|
|
@end example
|
|
|
|
@noindent
|
|
Don't put these sublists in the menu item yourself; menu display
|
|
calculates them automatically. Don't mention keyboard equivalents in
|
|
the item strings themselves, since that is redundant.
|
|
|
|
@node Extended Menu Items
|
|
@subsubsection Extended Menu Items
|
|
@kindex menu-item
|
|
|
|
An extended-format menu item is a more flexible and also cleaner
|
|
alternative to the simple format. You define an event type with a
|
|
binding that's a list starting with the symbol @code{menu-item}.
|
|
For a non-selectable string, the binding looks like this:
|
|
|
|
@example
|
|
(menu-item @var{item-name})
|
|
@end example
|
|
|
|
@noindent
|
|
A string starting with two or more dashes specifies a separator line;
|
|
see @ref{Menu Separators}.
|
|
|
|
To define a real menu item which can be selected, the extended format
|
|
binding looks like this:
|
|
|
|
@example
|
|
(menu-item @var{item-name} @var{real-binding}
|
|
. @var{item-property-list})
|
|
@end example
|
|
|
|
@noindent
|
|
Here, @var{item-name} is an expression which evaluates to the menu item
|
|
string. Thus, the string need not be a constant. The third element,
|
|
@var{real-binding}, is the command to execute. The tail of the list,
|
|
@var{item-property-list}, has the form of a property list which contains
|
|
other information.
|
|
|
|
When an equivalent keyboard key binding is cached, the extended menu
|
|
item binding looks like this:
|
|
|
|
@example
|
|
(menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
|
|
. @var{item-property-list})
|
|
@end example
|
|
|
|
Here is a table of the properties that are supported:
|
|
|
|
@table @code
|
|
@item :enable @var{form}
|
|
The result of evaluating @var{form} determines whether the item is
|
|
enabled (non-@code{nil} means yes). If the item is not enabled,
|
|
you can't really click on it.
|
|
|
|
@item :visible @var{form}
|
|
The result of evaluating @var{form} determines whether the item should
|
|
actually appear in the menu (non-@code{nil} means yes). If the item
|
|
does not appear, then the menu is displayed as if this item were
|
|
not defined at all.
|
|
|
|
@item :help @var{help}
|
|
The value of this property, @var{help}, specifies a ``help-echo'' string
|
|
to display while the mouse is on that item. This is displayed in the
|
|
same way as @code{help-echo} text properties (@pxref{Help display}).
|
|
Note that this must be a constant string, unlike the @code{help-echo}
|
|
property for text and overlays.
|
|
|
|
@item :button (@var{type} . @var{selected})
|
|
This property provides a way to define radio buttons and toggle buttons.
|
|
The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
|
|
@code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
|
|
result of evaluating it says whether this button is currently selected.
|
|
|
|
A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
|
|
according to the value of @var{selected}. The command itself should
|
|
toggle @var{selected}, setting it to @code{t} if it is @code{nil},
|
|
and to @code{nil} if it is @code{t}. Here is how the menu item
|
|
to toggle the @code{debug-on-error} flag is defined:
|
|
|
|
@example
|
|
(menu-item "Debug on Error" toggle-debug-on-error
|
|
:button (:toggle
|
|
. (and (boundp 'debug-on-error)
|
|
debug-on-error)))
|
|
@end example
|
|
|
|
@noindent
|
|
This works because @code{toggle-debug-on-error} is defined as a command
|
|
which toggles the variable @code{debug-on-error}.
|
|
|
|
@dfn{Radio buttons} are a group of menu items, in which at any time one
|
|
and only one is ``selected.'' There should be a variable whose value
|
|
says which one is selected at any time. The @var{selected} form for
|
|
each radio button in the group should check whether the variable has the
|
|
right value for selecting that button. Clicking on the button should
|
|
set the variable so that the button you clicked on becomes selected.
|
|
|
|
@item :key-sequence @var{key-sequence}
|
|
This property specifies which key sequence is likely to be bound to the
|
|
same command invoked by this menu item. If you specify the right key
|
|
sequence, that makes preparing the menu for display run much faster.
|
|
|
|
If you specify the wrong key sequence, it has no effect; before Emacs
|
|
displays @var{key-sequence} in the menu, it verifies that
|
|
@var{key-sequence} is really equivalent to this menu item.
|
|
|
|
@item :key-sequence nil
|
|
This property indicates that there is normally no key binding which is
|
|
equivalent to this menu item. Using this property saves time in
|
|
preparing the menu for display, because Emacs does not need to search
|
|
the keymaps for a keyboard equivalent for this menu item.
|
|
|
|
However, if the user has rebound this item's definition to a key
|
|
sequence, Emacs ignores the @code{:keys} property and finds the keyboard
|
|
equivalent anyway.
|
|
|
|
@item :keys @var{string}
|
|
This property specifies that @var{string} is the string to display
|
|
as the keyboard equivalent for this menu item. You can use
|
|
the @samp{\\[...]} documentation construct in @var{string}.
|
|
|
|
@item :filter @var{filter-fn}
|
|
This property provides a way to compute the menu item dynamically.
|
|
The property value @var{filter-fn} should be a function of one argument;
|
|
when it is called, its argument will be @var{real-binding}. The
|
|
function should return the binding to use instead.
|
|
|
|
Emacs can call this function at any time that it does redisplay or
|
|
operates on menu data structures, so you should write it so it can
|
|
safely be called at any time.
|
|
@end table
|
|
|
|
@node Menu Separators
|
|
@subsubsection Menu Separators
|
|
@cindex menu separators
|
|
|
|
A menu separator is a kind of menu item that doesn't display any
|
|
text---instead, it divides the menu into subparts with a horizontal line.
|
|
A separator looks like this in the menu keymap:
|
|
|
|
@example
|
|
(menu-item @var{separator-type})
|
|
@end example
|
|
|
|
@noindent
|
|
where @var{separator-type} is a string starting with two or more dashes.
|
|
|
|
In the simplest case, @var{separator-type} consists of only dashes.
|
|
That specifies the default kind of separator. (For compatibility,
|
|
@code{""} and @code{-} also count as separators.)
|
|
|
|
Certain other values of @var{separator-type} specify a different
|
|
style of separator. Here is a table of them:
|
|
|
|
@table @code
|
|
@item "--no-line"
|
|
@itemx "--space"
|
|
An extra vertical space, with no actual line.
|
|
|
|
@item "--single-line"
|
|
A single line in the menu's foreground color.
|
|
|
|
@item "--double-line"
|
|
A double line in the menu's foreground color.
|
|
|
|
@item "--single-dashed-line"
|
|
A single dashed line in the menu's foreground color.
|
|
|
|
@item "--double-dashed-line"
|
|
A double dashed line in the menu's foreground color.
|
|
|
|
@item "--shadow-etched-in"
|
|
A single line with a 3D sunken appearance. This is the default,
|
|
used separators consisting of dashes only.
|
|
|
|
@item "--shadow-etched-out"
|
|
A single line with a 3D raised appearance.
|
|
|
|
@item "--shadow-etched-in-dash"
|
|
A single dashed line with a 3D sunken appearance.
|
|
|
|
@item "--shadow-etched-out-dash"
|
|
A single dashed line with a 3D raised appearance.
|
|
|
|
@item "--shadow-double-etched-in"
|
|
Two lines with a 3D sunken appearance.
|
|
|
|
@item "--shadow-double-etched-out"
|
|
Two lines with a 3D raised appearance.
|
|
|
|
@item "--shadow-double-etched-in-dash"
|
|
Two dashed lines with a 3D sunken appearance.
|
|
|
|
@item "--shadow-double-etched-out-dash"
|
|
Two dashed lines with a 3D raised appearance.
|
|
@end table
|
|
|
|
You can also give these names in another style, adding a colon after
|
|
the double-dash and replacing each single dash with capitalization of
|
|
the following word. Thus, @code{"--:singleLine"}, is equivalent to
|
|
@code{"--single-line"}.
|
|
|
|
Some systems and display toolkits don't really handle all of these
|
|
separator types. If you use a type that isn't supported, the menu
|
|
displays a similar kind of separator that is supported.
|
|
|
|
@node Alias Menu Items
|
|
@subsubsection Alias Menu Items
|
|
|
|
Sometimes it is useful to make menu items that use the ``same''
|
|
command but with different enable conditions. The best way to do this
|
|
in Emacs now is with extended menu items; before that feature existed,
|
|
it could be done by defining alias commands and using them in menu
|
|
items. Here's an example that makes two aliases for
|
|
@code{toggle-read-only} and gives them different enable conditions:
|
|
|
|
@example
|
|
(defalias 'make-read-only 'toggle-read-only)
|
|
(put 'make-read-only 'menu-enable '(not buffer-read-only))
|
|
(defalias 'make-writable 'toggle-read-only)
|
|
(put 'make-writable 'menu-enable 'buffer-read-only)
|
|
@end example
|
|
|
|
When using aliases in menus, often it is useful to display the
|
|
equivalent key bindings for the ``real'' command name, not the aliases
|
|
(which typically don't have any key bindings except for the menu
|
|
itself). To request this, give the alias symbol a non-@code{nil}
|
|
@code{menu-alias} property. Thus,
|
|
|
|
@example
|
|
(put 'make-read-only 'menu-alias t)
|
|
(put 'make-writable 'menu-alias t)
|
|
@end example
|
|
|
|
@noindent
|
|
causes menu items for @code{make-read-only} and @code{make-writable} to
|
|
show the keyboard bindings for @code{toggle-read-only}.
|
|
|
|
@node Mouse Menus
|
|
@subsection Menus and the Mouse
|
|
|
|
The usual way to make a menu keymap produce a menu is to make it the
|
|
definition of a prefix key. (A Lisp program can explicitly pop up a
|
|
menu and receive the user's choice---see @ref{Pop-Up Menus}.)
|
|
|
|
If the prefix key ends with a mouse event, Emacs handles the menu keymap
|
|
by popping up a visible menu, so that the user can select a choice with
|
|
the mouse. When the user clicks on a menu item, the event generated is
|
|
whatever character or symbol has the binding that brought about that
|
|
menu item. (A menu item may generate a series of events if the menu has
|
|
multiple levels or comes from the menu bar.)
|
|
|
|
It's often best to use a button-down event to trigger the menu. Then
|
|
the user can select a menu item by releasing the button.
|
|
|
|
A single keymap can appear as multiple menu panes, if you explicitly
|
|
arrange for this. The way to do this is to make a keymap for each pane,
|
|
then create a binding for each of those maps in the main keymap of the
|
|
menu. Give each of these bindings an item string that starts with
|
|
@samp{@@}. The rest of the item string becomes the name of the pane.
|
|
See the file @file{lisp/mouse.el} for an example of this. Any ordinary
|
|
bindings with @samp{@@}-less item strings are grouped into one pane,
|
|
which appears along with the other panes explicitly created for the
|
|
submaps.
|
|
|
|
X toolkit menus don't have panes; instead, they can have submenus.
|
|
Every nested keymap becomes a submenu, whether the item string starts
|
|
with @samp{@@} or not. In a toolkit version of Emacs, the only thing
|
|
special about @samp{@@} at the beginning of an item string is that the
|
|
@samp{@@} doesn't appear in the menu item.
|
|
|
|
Multiple keymaps that define the same menu prefix key produce
|
|
separate panes or separate submenus.
|
|
|
|
@node Keyboard Menus
|
|
@subsection Menus and the Keyboard
|
|
|
|
When a prefix key ending with a keyboard event (a character or
|
|
function key) has a definition that is a menu keymap, the keymap
|
|
operates as a keyboard menu; the user specifies the next event by
|
|
choosing a menu item with the keyboard.
|
|
|
|
Emacs displays the keyboard menu with the map's overall prompt
|
|
string, followed by the alternatives (the item strings of the map's
|
|
bindings), in the echo area. If the bindings don't all fit at once,
|
|
the user can type @key{SPC} to see the next line of alternatives.
|
|
Successive uses of @key{SPC} eventually get to the end of the menu and
|
|
then cycle around to the beginning. (The variable
|
|
@code{menu-prompt-more-char} specifies which character is used for
|
|
this; @key{SPC} is the default.)
|
|
|
|
When the user has found the desired alternative from the menu, he or
|
|
she should type the corresponding character---the one whose binding is
|
|
that alternative.
|
|
|
|
@ignore
|
|
In a menu intended for keyboard use, each menu item must clearly
|
|
indicate what character to type. The best convention to use is to make
|
|
the character the first letter of the item string---that is something
|
|
users will understand without being told. We plan to change this; by
|
|
the time you read this manual, keyboard menus may explicitly name the
|
|
key for each alternative.
|
|
@end ignore
|
|
|
|
This way of using menus in an Emacs-like editor was inspired by the
|
|
Hierarkey system.
|
|
|
|
@defvar menu-prompt-more-char
|
|
This variable specifies the character to use to ask to see
|
|
the next line of a menu. Its initial value is 32, the code
|
|
for @key{SPC}.
|
|
@end defvar
|
|
|
|
@node Menu Example
|
|
@subsection Menu Example
|
|
@cindex menu definition example
|
|
|
|
Here is a complete example of defining a menu keymap. It is the
|
|
definition of the @samp{Replace} submenu in the @samp{Edit} menu in
|
|
the menu bar, and it uses the extended menu item format
|
|
(@pxref{Extended Menu Items}). First we create the keymap, and give
|
|
it a name:
|
|
|
|
@smallexample
|
|
(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Next we define the menu items:
|
|
|
|
@smallexample
|
|
(define-key menu-bar-replace-menu [tags-repl-continue]
|
|
'(menu-item "Continue Replace" tags-loop-continue
|
|
:help "Continue last tags replace operation"))
|
|
(define-key menu-bar-replace-menu [tags-repl]
|
|
'(menu-item "Replace in tagged files" tags-query-replace
|
|
:help "Interactively replace a regexp in all tagged files"))
|
|
(define-key menu-bar-replace-menu [separator-replace-tags]
|
|
'(menu-item "--"))
|
|
;; @r{@dots{}}
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Note the symbols which the bindings are ``made for''; these appear
|
|
inside square brackets, in the key sequence being defined. In some
|
|
cases, this symbol is the same as the command name; sometimes it is
|
|
different. These symbols are treated as ``function keys,'' but they are
|
|
not real function keys on the keyboard. They do not affect the
|
|
functioning of the menu itself, but they are ``echoed'' in the echo area
|
|
when the user selects from the menu, and they appear in the output of
|
|
@code{where-is} and @code{apropos}.
|
|
|
|
The menu in this example is intended for use with the mouse. If a
|
|
menu is intended for use with the keyboard, that is, if it is bound to
|
|
a key sequence ending with a keyboard event, then the menu items
|
|
should be bound to characters or ``real'' function keys, that can be
|
|
typed with the keyboard.
|
|
|
|
The binding whose definition is @code{("--")} is a separator line.
|
|
Like a real menu item, the separator has a key symbol, in this case
|
|
@code{separator-replace-tags}. If one menu has two separators, they
|
|
must have two different key symbols.
|
|
|
|
Here is how we make this menu appear as an item in the parent menu:
|
|
|
|
@example
|
|
(define-key menu-bar-edit-menu [replace]
|
|
(list 'menu-item "Replace" menu-bar-replace-menu))
|
|
@end example
|
|
|
|
@noindent
|
|
Note that this incorporates the submenu keymap, which is the value of
|
|
the variable @code{menu-bar-replace-menu}, rather than the symbol
|
|
@code{menu-bar-replace-menu} itself. Using that symbol in the parent
|
|
menu item would be meaningless because @code{menu-bar-replace-menu} is
|
|
not a command.
|
|
|
|
If you wanted to attach the same replace menu to a mouse click, you
|
|
can do it this way:
|
|
|
|
@example
|
|
(define-key global-map [C-S-down-mouse-1]
|
|
menu-bar-replace-menu)
|
|
@end example
|
|
|
|
@node Menu Bar
|
|
@subsection The Menu Bar
|
|
@cindex menu bar
|
|
|
|
Most window systems allow each frame to have a @dfn{menu bar}---a
|
|
permanently displayed menu stretching horizontally across the top of the
|
|
frame. The items of the menu bar are the subcommands of the fake
|
|
``function key'' @code{menu-bar}, as defined in the active keymaps.
|
|
|
|
To add an item to the menu bar, invent a fake ``function key'' of your
|
|
own (let's call it @var{key}), and make a binding for the key sequence
|
|
@code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
|
|
so that pressing a button on the menu bar item leads to another menu.
|
|
|
|
When more than one active keymap defines the same fake function key
|
|
for the menu bar, the item appears just once. If the user clicks on
|
|
that menu bar item, it brings up a single, combined menu containing
|
|
all the subcommands of that item---the global subcommands, the local
|
|
subcommands, and the minor mode subcommands.
|
|
|
|
The variable @code{overriding-local-map} is normally ignored when
|
|
determining the menu bar contents. That is, the menu bar is computed
|
|
from the keymaps that would be active if @code{overriding-local-map}
|
|
were @code{nil}. @xref{Active Keymaps}.
|
|
|
|
In order for a frame to display a menu bar, its @code{menu-bar-lines}
|
|
parameter must be greater than zero. Emacs uses just one line for the
|
|
menu bar itself; if you specify more than one line, the other lines
|
|
serve to separate the menu bar from the windows in the frame. We
|
|
recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
|
|
Parameters}.
|
|
|
|
Here's an example of setting up a menu bar item:
|
|
|
|
@example
|
|
@group
|
|
(modify-frame-parameters (selected-frame)
|
|
'((menu-bar-lines . 2)))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Make a menu keymap (with a prompt string)}
|
|
;; @r{and make it the menu bar item's definition.}
|
|
(define-key global-map [menu-bar words]
|
|
(cons "Words" (make-sparse-keymap "Words")))
|
|
@end group
|
|
|
|
@group
|
|
;; @r{Define specific subcommands in this menu.}
|
|
(define-key global-map
|
|
[menu-bar words forward]
|
|
'("Forward word" . forward-word))
|
|
@end group
|
|
@group
|
|
(define-key global-map
|
|
[menu-bar words backward]
|
|
'("Backward word" . backward-word))
|
|
@end group
|
|
@end example
|
|
|
|
A local keymap can cancel a menu bar item made by the global keymap by
|
|
rebinding the same fake function key with @code{undefined} as the
|
|
binding. For example, this is how Dired suppresses the @samp{Edit} menu
|
|
bar item:
|
|
|
|
@example
|
|
(define-key dired-mode-map [menu-bar edit] 'undefined)
|
|
@end example
|
|
|
|
@noindent
|
|
@code{edit} is the fake function key used by the global map for the
|
|
@samp{Edit} menu bar item. The main reason to suppress a global
|
|
menu bar item is to regain space for mode-specific items.
|
|
|
|
@defvar menu-bar-final-items
|
|
Normally the menu bar shows global items followed by items defined by the
|
|
local maps.
|
|
|
|
This variable holds a list of fake function keys for items to display at
|
|
the end of the menu bar rather than in normal sequence. The default
|
|
value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
|
|
at the end of the menu bar, following local menu items.
|
|
@end defvar
|
|
|
|
@defvar menu-bar-update-hook
|
|
This normal hook is run by redisplay to update the menu bar contents,
|
|
before redisplaying the menu bar. You can use it to update submenus
|
|
whose contents should vary. Since this hook is run frequently, we
|
|
advise you to ensure that the functions it calls do not take much time
|
|
in the usual case.
|
|
@end defvar
|
|
|
|
@node Tool Bar
|
|
@subsection Tool bars
|
|
@cindex tool bar
|
|
|
|
A @dfn{tool bar} is a row of icons at the top of a frame, that execute
|
|
commands when you click on them---in effect, a kind of graphical menu
|
|
bar.
|
|
|
|
The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
|
|
controls how many lines' worth of height to reserve for the tool bar. A
|
|
zero value suppresses the tool bar. If the value is nonzero, and
|
|
@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
|
|
contracts automatically as needed to hold the specified contents.
|
|
|
|
If the value of @code{auto-resize-tool-bars} is @code{grow-only},
|
|
the tool bar expands automatically, but does not contract automatically.
|
|
To contract the tool bar, the user has to redraw the frame by entering
|
|
@kbd{C-l}.
|
|
|
|
The tool bar contents are controlled by a menu keymap attached to a
|
|
fake ``function key'' called @code{tool-bar} (much like the way the menu
|
|
bar is controlled). So you define a tool bar item using
|
|
@code{define-key}, like this:
|
|
|
|
@example
|
|
(define-key global-map [tool-bar @var{key}] @var{item})
|
|
@end example
|
|
|
|
@noindent
|
|
where @var{key} is a fake ``function key'' to distinguish this item from
|
|
other items, and @var{item} is a menu item key binding (@pxref{Extended
|
|
Menu Items}), which says how to display this item and how it behaves.
|
|
|
|
The usual menu keymap item properties, @code{:visible},
|
|
@code{:enable}, @code{:button}, and @code{:filter}, are useful in
|
|
tool bar bindings and have their normal meanings. The @var{real-binding}
|
|
in the item must be a command, not a keymap; in other words, it does not
|
|
work to define a tool bar icon as a prefix key.
|
|
|
|
The @code{:help} property specifies a ``help-echo'' string to display
|
|
while the mouse is on that item. This is displayed in the same way as
|
|
@code{help-echo} text properties (@pxref{Help display}).
|
|
|
|
In addition, you should use the @code{:image} property;
|
|
this is how you specify the image to display in the tool bar:
|
|
|
|
@table @code
|
|
@item :image @var{image}
|
|
@var{images} is either a single image specification or a vector of four
|
|
image specifications. If you use a vector of four,
|
|
one of them is used, depending on circumstances:
|
|
|
|
@table @asis
|
|
@item item 0
|
|
Used when the item is enabled and selected.
|
|
@item item 1
|
|
Used when the item is enabled and deselected.
|
|
@item item 2
|
|
Used when the item is disabled and selected.
|
|
@item item 3
|
|
Used when the item is disabled and deselected.
|
|
@end table
|
|
@end table
|
|
|
|
If @var{image} is a single image specification, Emacs draws the tool bar
|
|
button in disabled state by applying an edge-detection algorithm to the
|
|
image.
|
|
|
|
The @code{:rtl} property specifies an alternative image to use for
|
|
right-to-left languages. Only the Gtk+ version of Emacs supports this
|
|
at present.
|
|
|
|
The default tool bar is defined so that items specific to editing do not
|
|
appear for major modes whose command symbol has a @code{mode-class}
|
|
property of @code{special} (@pxref{Major Mode Conventions}). Major
|
|
modes may add items to the global bar by binding @code{[tool-bar
|
|
@var{foo}]} in their local map. It makes sense for some major modes to
|
|
replace the default tool bar items completely, since not many can be
|
|
accommodated conveniently, and the default bindings make this easy by
|
|
using an indirection through @code{tool-bar-map}.
|
|
|
|
@defvar tool-bar-map
|
|
By default, the global map binds @code{[tool-bar]} as follows:
|
|
@example
|
|
(global-set-key [tool-bar]
|
|
'(menu-item "tool bar" ignore
|
|
:filter (lambda (ignore) tool-bar-map)))
|
|
@end example
|
|
@noindent
|
|
Thus the tool bar map is derived dynamically from the value of variable
|
|
@code{tool-bar-map} and you should normally adjust the default (global)
|
|
tool bar by changing that map. Major modes may replace the global bar
|
|
completely by making @code{tool-bar-map} buffer-local and set to a
|
|
keymap containing only the desired items. Info mode provides an
|
|
example.
|
|
@end defvar
|
|
|
|
There are two convenience functions for defining tool bar items, as
|
|
follows.
|
|
|
|
@defun tool-bar-add-item icon def key &rest props
|
|
This function adds an item to the tool bar by modifying
|
|
@code{tool-bar-map}. The image to use is defined by @var{icon}, which
|
|
is the base name of an XPM, XBM or PBM image file to be located by
|
|
@code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
|
|
@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
|
|
on a color display. On a monochrome display, the search order is
|
|
@samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
|
|
command @var{def}, and @var{key} is the fake function key symbol in the
|
|
prefix keymap. The remaining arguments @var{props} are additional
|
|
property list elements to add to the menu item specification.
|
|
|
|
To define items in some local map, bind @code{tool-bar-map} with
|
|
@code{let} around calls of this function:
|
|
@example
|
|
(defvar foo-tool-bar-map
|
|
(let ((tool-bar-map (make-sparse-keymap)))
|
|
(tool-bar-add-item @dots{})
|
|
@dots{}
|
|
tool-bar-map))
|
|
@end example
|
|
@end defun
|
|
|
|
@defun tool-bar-add-item-from-menu command icon &optional map &rest props
|
|
This function is a convenience for defining tool bar items which are
|
|
consistent with existing menu bar bindings. The binding of
|
|
@var{command} is looked up in the menu bar in @var{map} (default
|
|
@code{global-map}) and modified to add an image specification for
|
|
@var{icon}, which is found in the same way as by
|
|
@code{tool-bar-add-item}. The resulting binding is then placed in
|
|
@code{tool-bar-map}, so use this function only for global tool bar
|
|
items.
|
|
|
|
@var{map} must contain an appropriate keymap bound to
|
|
@code{[menu-bar]}. The remaining arguments @var{props} are additional
|
|
property list elements to add to the menu item specification.
|
|
@end defun
|
|
|
|
@defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
|
|
This function is used for making non-global tool bar items. Use it
|
|
like @code{tool-bar-add-item-from-menu} except that @var{in-map}
|
|
specifies the local map to make the definition in. The argument
|
|
@var{from-map} is like the @var{map} argument of
|
|
@code{tool-bar-add-item-from-menu}.
|
|
@end defun
|
|
|
|
@defvar auto-resize-tool-bar
|
|
If this variable is non-@code{nil}, the tool bar automatically resizes to
|
|
show all defined tool bar items---but not larger than a quarter of the
|
|
frame's height.
|
|
|
|
If the value is @code{grow-only}, the tool bar expands automatically,
|
|
but does not contract automatically. To contract the tool bar, the
|
|
user has to redraw the frame by entering @kbd{C-l}.
|
|
@end defvar
|
|
|
|
@defvar auto-raise-tool-bar-buttons
|
|
If this variable is non-@code{nil}, tool bar items display
|
|
in raised form when the mouse moves over them.
|
|
@end defvar
|
|
|
|
@defvar tool-bar-button-margin
|
|
This variable specifies an extra margin to add around tool bar items.
|
|
The value is an integer, a number of pixels. The default is 4.
|
|
@end defvar
|
|
|
|
@defvar tool-bar-button-relief
|
|
This variable specifies the shadow width for tool bar items.
|
|
The value is an integer, a number of pixels. The default is 1.
|
|
@end defvar
|
|
|
|
@defvar tool-bar-border
|
|
This variable specifies the height of the border drawn below the tool
|
|
bar area. An integer value specifies height as a number of pixels.
|
|
If the value is one of @code{internal-border-width} (the default) or
|
|
@code{border-width}, the tool bar border height corresponds to the
|
|
corresponding frame parameter.
|
|
@end defvar
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You can define a special meaning for clicking on a tool bar item with
|
|
the shift, control, meta, etc., modifiers. You do this by setting up
|
|
additional items that relate to the original item through the fake
|
|
function keys. Specifically, the additional items should use the
|
|
modified versions of the same fake function key used to name the
|
|
original item.
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|
|
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Thus, if the original item was defined this way,
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|
|
@example
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|
(define-key global-map [tool-bar shell]
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|
'(menu-item "Shell" shell
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|
:image (image :type xpm :file "shell.xpm")))
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|
@end example
|
|
|
|
@noindent
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|
then here is how you can define clicking on the same tool bar image with
|
|
the shift modifier:
|
|
|
|
@example
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|
(define-key global-map [tool-bar S-shell] 'some-command)
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|
@end example
|
|
|
|
@xref{Function Keys}, for more information about how to add modifiers to
|
|
function keys.
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|
|
|
@node Modifying Menus
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|
@subsection Modifying Menus
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|
|
|
When you insert a new item in an existing menu, you probably want to
|
|
put it in a particular place among the menu's existing items. If you
|
|
use @code{define-key} to add the item, it normally goes at the front of
|
|
the menu. To put it elsewhere in the menu, use @code{define-key-after}:
|
|
|
|
@defun define-key-after map key binding &optional after
|
|
Define a binding in @var{map} for @var{key}, with value @var{binding},
|
|
just like @code{define-key}, but position the binding in @var{map} after
|
|
the binding for the event @var{after}. The argument @var{key} should be
|
|
of length one---a vector or string with just one element. But
|
|
@var{after} should be a single event type---a symbol or a character, not
|
|
a sequence. The new binding goes after the binding for @var{after}. If
|
|
@var{after} is @code{t} or is omitted, then the new binding goes last, at
|
|
the end of the keymap. However, new bindings are added before any
|
|
inherited keymap.
|
|
|
|
Here is an example:
|
|
|
|
@example
|
|
(define-key-after my-menu [drink]
|
|
'("Drink" . drink-command) 'eat)
|
|
@end example
|
|
|
|
@noindent
|
|
makes a binding for the fake function key @key{DRINK} and puts it
|
|
right after the binding for @key{EAT}.
|
|
|
|
Here is how to insert an item called @samp{Work} in the @samp{Signals}
|
|
menu of Shell mode, after the item @code{break}:
|
|
|
|
@example
|
|
(define-key-after
|
|
(lookup-key shell-mode-map [menu-bar signals])
|
|
[work] '("Work" . work-command) 'break)
|
|
@end example
|
|
@end defun
|
|
|
|
@ignore
|
|
arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794
|
|
@end ignore
|