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4b4deea229
* xfns.c (x_create_tip_frame, Fx_show_tip): Replace B_ with BVAR. * xfaces.c (compute_char_face): Replace B_ with BVAR. * xdisp.c (pos_visible_p, init_iterator, reseat_1) (message_dolog, update_echo_area, ensure_echo_area_buffers) (with_echo_area_buffer, setup_echo_area_for_printing) (set_message_1, update_menu_bar, update_tool_bar) (text_outside_line_unchanged_p, redisplay_internal) (try_scrolling, try_cursor_movement, redisplay_window) (try_window_reusing_current_matrix, row_containing_pos) (try_window_id, get_overlay_arrow_glyph_row, display_line) (Fcurrent_bidi_paragraph_direction, display_mode_lines) (decode_mode_spec_coding, decode_mode_spec, display_count_lines) (get_window_cursor_type, note_mouse_highlight): Replace B_ with BVAR. * window.c (window_display_table, unshow_buffer, window_loop) (window_min_size_2, set_window_buffer, Fset_window_buffer) (select_window, Fforce_window_update, temp_output_buffer_show) (Fset_window_configuration, save_window_save): Replace B_ with BVAR. * w32fns.c (x_create_tip_frame, Fx_show_tip, Fw32_shell_execute): Replace B_ with BVAR. * undo.c (record_point, record_insert, record_delete) (record_marker_adjustment, record_first_change) (record_property_change, Fundo_boundary, truncate_undo_list) (Fprimitive_undo): Replace B_ with BVAR. * syntax.h (Vstandard_syntax_table, CURRENT_SYNTAX_TABLE) (SETUP_BUFFER_SYNTAX_TABLE): Replace B_ with BVAR. * syntax.c (update_syntax_table, dec_bytepos, Fsyntax_table) (Fset_syntax_table, Fmodify_syntax_entry, skip_chars) (skip_syntaxes, scan_lists): Replace B_ with BVAR. * search.c (compile_pattern_1, compile_pattern, looking_at_1) (string_match_1, fast_looking_at, newline_cache_on_off) (search_command, search_buffer, simple_search, boyer_moore) (Freplace_match): Replace B_ with BVAR. * process.c (get_process, list_processes_1, Fstart_process) (Fmake_serial_process, Fmake_network_process) (read_process_output, send_process, exec_sentinel) (status_notify, setup_process_coding_systems): Replace B_ with BVAR. * print.c (PRINTDECLARE, PRINTPREPARE, PRINTFINISH, printchar) (strout, print_string, temp_output_buffer_setup, print_object): Replace B_ with BVAR. * msdos.c (IT_frame_up_to_date): Replace B_ with BVAR. * minibuf.c (read_minibuf, get_minibuffer, Fread_buffer): Replace B_ with BVAR. * marker.c (Fmarker_buffer, Fset_marker, set_marker_restricted) (set_marker_both, set_marker_restricted_both, unchain_marker): Replace B_ with BVAR. * lread.c (readchar, unreadchar, openp, readevalloop) (Feval_buffer, Feval_region): Replace B_ with BVAR. * lisp.h (DOWNCASE_TABLE, UPCASE_TABLE): Replace B_ with BVAR. * keymap.c (Flocal_key_binding, Fuse_local_map) (Fcurrent_local_map, push_key_description) (Fdescribe_buffer_bindings): Replace B_ with BVAR. * keyboard.c (command_loop_1, read_char_minibuf_menu_prompt) (read_key_sequence): Replace B_ with BVAR. * intervals.h (TEXT_PROP_MEANS_INVISIBLE): Replace B_ with BVAR. * intervals.c (set_point_both, get_local_map): Replace B_ with BVAR. * insdel.c (check_markers, insert_char, insert_1_both) (insert_from_string_1, insert_from_gap, insert_from_buffer_1) (adjust_after_replace, replace_range, del_range_2) (modify_region, prepare_to_modify_buffer) (Fcombine_after_change_execute): Replace B_ with BVAR. * indent.c (buffer_display_table, recompute_width_table) (width_run_cache_on_off, current_column, scan_for_column) (Findent_to, position_indentation, compute_motion, vmotion): Replace B_ with BVAR. * fringe.c (get_logical_cursor_bitmap) (get_logical_fringe_bitmap, update_window_fringes): Replace B_ with BVAR. * frame.c (make_frame_visible_1): Replace B_ with BVAR. * font.c (font_at): Replace B_ with BVAR. * fns.c (Fbase64_encode_region, Fbase64_decode_region, Fmd5): Replace B_ with BVAR. * filelock.c (unlock_all_files, Flock_buffer, Funlock_buffer) (unlock_buffer): Replace B_ with BVAR. * fileio.c (Fexpand_file_name, Ffile_directory_p) (Ffile_regular_p, Ffile_selinux_context) (Fset_file_selinux_context, Ffile_modes, Fset_file_modes) (Fset_file_times, Ffile_newer_than_file_p, decide_coding_unwind) (Finsert_file_contents, choose_write_coding_system) (Fwrite_region, build_annotations, Fverify_visited_file_modtime) (Fset_visited_file_modtime, auto_save_error, auto_save_1) (Fdo_auto_save, Fset_buffer_auto_saved): Replace B_ with BVAR. * editfns.c (region_limit, Fmark_marker, save_excursion_save) (save_excursion_restore, Fprevious_char, Fchar_before) (general_insert_function, Finsert_char, Finsert_byte) (make_buffer_string_both, Finsert_buffer_substring) (Fcompare_buffer_substrings, subst_char_in_region_unwind) (subst_char_in_region_unwind_1, Fsubst_char_in_region) (Ftranslate_region_internal, save_restriction_restore) (Fchar_equal): Replace B_ with BVAR. * dispnew.c (Fframe_or_buffer_changed_p): Replace B_ with BVAR. * dispextern.h (WINDOW_WANTS_MODELINE_P) (WINDOW_WANTS_HEADER_LINE_P): Replace B_ with BVAR. * dired.c (directory_files_internal): Replace B_ with BVAR. * data.c (swap_in_symval_forwarding, set_internal) (Fmake_local_variable, Fkill_local_variable, Flocal_variable_p): Replace B_ with BVAR. * composite.c (fill_gstring_header) (composition_compute_stop_pos, composition_adjust_point) (Ffind_composition_internal): Replace B_ with BVAR. * coding.c (decode_coding, encode_coding) (make_conversion_work_buffer, decode_coding_gap) (decode_coding_object, encode_coding_object) (Fdetect_coding_region, Ffind_coding_systems_region_internal) (Funencodable_char_position, Fcheck_coding_systems_region): Replace B_ with BVAR. * cmds.c (Fself_insert_command, internal_self_insert): Replace B_ with BVAR. * charset.c (Ffind_charset_region): Replace B_ with BVAR. * character.h (FETCH_CHAR_ADVANCE, INC_BOTH, DEC_BOTH) (ASCII_CHAR_WIDTH): Replace B_ with BVAR. * character.c (chars_in_text, Fget_byte): Replace B_ with BVAR. * category.h (Vstandard_category_table): Replace B_ with BVAR. * category.c (check_category_table, Fcategory_table) (Fset_category_table, char_category_set): Replace B_ with BVAR. * casetab.c (Fcurrent_case_table, set_case_table): Replace B_ with BVAR. * casefiddle.c (casify_object, casify_region): Replace B_ with BVAR. * callproc.c (Fcall_process, Fcall_process_region): Replace B_ with BVAR. * callint.c (check_mark, Fcall_interactively): Replace B_ with BVAR. * bytecode.c (Fbyte_code): Replace B_ with BVAR. * buffer.h (FETCH_CHAR, FETCH_CHAR_AS_MULTIBYTE, BVAR): Replace B_ with BVAR. * buffer.c (Fbuffer_live_p, Fget_file_buffer) (get_truename_buffer, Fget_buffer_create) (clone_per_buffer_values, Fmake_indirect_buffer, reset_buffer) (reset_buffer_local_variables, Fbuffer_name, Fbuffer_file_name) (Fbuffer_local_value, buffer_lisp_local_variables) (Fset_buffer_modified_p, Frestore_buffer_modified_p) (Frename_buffer, Fother_buffer, Fbuffer_enable_undo) (Fkill_buffer, Fset_buffer_major_mode, set_buffer_internal_1) (set_buffer_temp, Fset_buffer, set_buffer_if_live) (Fbarf_if_buffer_read_only, Fbury_buffer, Ferase_buffer) (Fbuffer_swap_text, swapfield_, Fbuffer_swap_text) (Fset_buffer_multibyte, swap_out_buffer_local_variables) (record_overlay_string, overlay_strings, init_buffer_once) (init_buffer, syms_of_buffer): Replace B_ with BVAR.
304 lines
11 KiB
C
304 lines
11 KiB
C
/* Declarations having to do with GNU Emacs syntax tables.
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Copyright (C) 1985, 1993-1994, 1997-1998, 2001-2011
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Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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extern Lisp_Object Qsyntax_table_p;
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extern void update_syntax_table (EMACS_INT, int, int, Lisp_Object);
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/* The standard syntax table is stored where it will automatically
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be used in all new buffers. */
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#define Vstandard_syntax_table BVAR (&buffer_defaults, syntax_table)
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/* A syntax table is a chartable whose elements are cons cells
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(CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
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is not a kind of parenthesis.
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The low 8 bits of CODE+FLAGS is a code, as follows: */
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enum syntaxcode
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{
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Swhitespace, /* for a whitespace character */
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Spunct, /* for random punctuation characters */
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Sword, /* for a word constituent */
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Ssymbol, /* symbol constituent but not word constituent */
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Sopen, /* for a beginning delimiter */
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Sclose, /* for an ending delimiter */
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Squote, /* for a prefix character like Lisp ' */
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Sstring, /* for a string-grouping character like Lisp " */
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Smath, /* for delimiters like $ in Tex. */
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Sescape, /* for a character that begins a C-style escape */
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Scharquote, /* for a character that quotes the following character */
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Scomment, /* for a comment-starting character */
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Sendcomment, /* for a comment-ending character */
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Sinherit, /* use the standard syntax table for this character */
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Scomment_fence, /* Starts/ends comment which is delimited on the
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other side by any char with the same syntaxcode. */
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Sstring_fence, /* Starts/ends string which is delimited on the
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other side by any char with the same syntaxcode. */
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Smax /* Upper bound on codes that are meaningful */
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};
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/* Set the syntax entry VAL for char C in table TABLE. */
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#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
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CHAR_TABLE_SET ((table), c, (val))
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/* Set the syntax entry VAL for char-range RANGE in table TABLE.
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RANGE is a cons (FROM . TO) specifying the range of characters. */
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#define SET_RAW_SYNTAX_ENTRY_RANGE(table, range, val) \
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Fset_char_table_range ((table), (range), (val))
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/* SYNTAX_ENTRY fetches the information from the entry for character C
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in syntax table TABLE, or from globally kept data (gl_state).
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Does inheritance. */
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/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
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position, it is either the buffer's syntax table, or syntax table
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found in text properties. */
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#ifdef SYNTAX_ENTRY_VIA_PROPERTY
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# define SYNTAX_ENTRY(c) \
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(gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
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# define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
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#else
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# define SYNTAX_ENTRY SYNTAX_ENTRY_INT
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# define CURRENT_SYNTAX_TABLE BVAR (current_buffer, syntax_table)
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#endif
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#define SYNTAX_ENTRY_INT(c) CHAR_TABLE_REF (CURRENT_SYNTAX_TABLE, (c))
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/* Extract the information from the entry for character C
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in the current syntax table. */
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#ifdef __GNUC__
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#define SYNTAX(c) \
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({ Lisp_Object _syntax_temp; \
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_syntax_temp = SYNTAX_ENTRY (c); \
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(CONSP (_syntax_temp) \
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? (enum syntaxcode) (XINT (XCAR (_syntax_temp)) & 0xff) \
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: Swhitespace); })
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#define SYNTAX_WITH_FLAGS(c) \
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({ Lisp_Object _syntax_temp; \
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_syntax_temp = SYNTAX_ENTRY (c); \
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(CONSP (_syntax_temp) \
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? XINT (XCAR (_syntax_temp)) \
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: (int) Swhitespace); })
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#define SYNTAX_MATCH(c) \
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({ Lisp_Object _syntax_temp; \
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_syntax_temp = SYNTAX_ENTRY (c); \
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(CONSP (_syntax_temp) \
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? XCDR (_syntax_temp) \
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: Qnil); })
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#else
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extern Lisp_Object syntax_temp;
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#define SYNTAX(c) \
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(syntax_temp = SYNTAX_ENTRY ((c)), \
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(CONSP (syntax_temp) \
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? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \
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: Swhitespace))
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#define SYNTAX_WITH_FLAGS(c) \
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(syntax_temp = SYNTAX_ENTRY ((c)), \
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(CONSP (syntax_temp) \
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? XINT (XCAR (syntax_temp)) \
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: (int) Swhitespace))
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#define SYNTAX_MATCH(c) \
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(syntax_temp = SYNTAX_ENTRY ((c)), \
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(CONSP (syntax_temp) \
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? XCDR (syntax_temp) \
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: Qnil))
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#endif
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/* Whether the syntax of the character C has the prefix flag set. */
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extern int syntax_prefix_flag_p (int c);
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/* This array, indexed by a character, contains the syntax code which that
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character signifies (as a char). For example,
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(enum syntaxcode) syntax_spec_code['w'] is Sword. */
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extern unsigned char syntax_spec_code[0400];
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/* Indexed by syntax code, give the letter that describes it. */
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extern char syntax_code_spec[16];
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/* Convert the byte offset BYTEPOS into a character position,
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for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
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The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
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These macros do nothing when parse_sexp_lookup_properties is 0,
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so we return 0 in that case, for speed. */
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#define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \
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(! parse_sexp_lookup_properties \
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? 0 \
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: STRINGP (gl_state.object) \
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? string_byte_to_char (gl_state.object, (bytepos)) \
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: BUFFERP (gl_state.object) \
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? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
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(bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
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: NILP (gl_state.object) \
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? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
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: (bytepos))
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/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
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currently good for a position before CHARPOS. */
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#define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
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(parse_sexp_lookup_properties \
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&& (charpos) >= gl_state.e_property \
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? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
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gl_state.object), \
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1) \
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: 0)
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/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
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currently good for a position after CHARPOS. */
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#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
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(parse_sexp_lookup_properties \
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&& (charpos) < gl_state.b_property \
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? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
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gl_state.object), \
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1) \
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: 0)
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/* Make syntax table good for CHARPOS. */
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#define UPDATE_SYNTAX_TABLE(charpos) \
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(parse_sexp_lookup_properties \
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&& (charpos) < gl_state.b_property \
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? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
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gl_state.object), \
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1) \
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: (parse_sexp_lookup_properties \
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&& (charpos) >= gl_state.e_property \
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? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
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gl_state.object), \
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1) \
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: 0))
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/* This macro sets up the buffer-global syntax table. */
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#define SETUP_BUFFER_SYNTAX_TABLE() \
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do \
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{ \
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gl_state.use_global = 0; \
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gl_state.current_syntax_table = BVAR (current_buffer, syntax_table); \
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} while (0)
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/* This macro should be called with FROM at the start of forward
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search, or after the last position of the backward search. It
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makes sure that the first char is picked up with correct table, so
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one does not need to call UPDATE_SYNTAX_TABLE immediately after the
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call.
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Sign of COUNT gives the direction of the search.
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*/
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#define SETUP_SYNTAX_TABLE(FROM, COUNT) \
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do \
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{ \
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SETUP_BUFFER_SYNTAX_TABLE (); \
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gl_state.b_property = BEGV; \
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gl_state.e_property = ZV + 1; \
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gl_state.object = Qnil; \
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gl_state.offset = 0; \
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if (parse_sexp_lookup_properties) \
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if ((COUNT) > 0 || (FROM) > BEGV) \
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update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
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1, Qnil); \
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} \
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while (0)
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/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
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If it is t, ignore properties altogether.
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This is meant for regex.c to use. For buffers, regex.c passes arguments
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to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
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So if it is a buffer, we set the offset field to BEGV. */
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#define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \
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do \
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{ \
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SETUP_BUFFER_SYNTAX_TABLE (); \
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gl_state.object = (OBJECT); \
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if (BUFFERP (gl_state.object)) \
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{ \
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struct buffer *buf = XBUFFER (gl_state.object); \
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gl_state.b_property = 1; \
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gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \
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gl_state.offset = BUF_BEGV (buf) - 1; \
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} \
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else if (NILP (gl_state.object)) \
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{ \
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gl_state.b_property = 1; \
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gl_state.e_property = ZV - BEGV + 1; \
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gl_state.offset = BEGV - 1; \
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} \
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else if (EQ (gl_state.object, Qt)) \
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{ \
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gl_state.b_property = 0; \
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gl_state.e_property = 1500000000; \
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gl_state.offset = 0; \
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} \
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else \
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{ \
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gl_state.b_property = 0; \
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gl_state.e_property = 1 + SCHARS (gl_state.object); \
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gl_state.offset = 0; \
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} \
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if (parse_sexp_lookup_properties) \
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update_syntax_table (((FROM) + gl_state.offset \
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+ (COUNT > 0 ? 0 : -1)), \
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COUNT, 1, gl_state.object); \
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} \
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while (0)
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struct gl_state_s
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{
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Lisp_Object object; /* The object we are scanning. */
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int start; /* Where to stop. */
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int stop; /* Where to stop. */
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int use_global; /* Whether to use global_code
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or c_s_t. */
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Lisp_Object global_code; /* Syntax code of current char. */
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Lisp_Object current_syntax_table; /* Syntax table for current pos. */
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Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
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int b_property; /* First index where c_s_t is valid. */
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int e_property; /* First index where c_s_t is
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not valid. */
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INTERVAL forward_i; /* Where to start lookup on forward */
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INTERVAL backward_i; /* or backward movement. The
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data in c_s_t is valid
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between these intervals,
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and possibly at the
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intervals too, depending
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on: */
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/* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
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int offset;
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};
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extern struct gl_state_s gl_state;
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extern EMACS_INT scan_words (EMACS_INT, EMACS_INT);
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