1
0
mirror of https://git.savannah.gnu.org/git/emacs.git synced 2024-12-15 09:47:20 +00:00
emacs/lisp/sun-fns.el
Richard M. Stallman e4874521bb Comment change.
1997-05-27 15:32:03 +00:00

644 lines
22 KiB
EmacsLisp
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

;;; sun-fns.el --- subroutines of Mouse handling for Sun windows
;; Copyright (C) 1987 Free Software Foundation, Inc.
;; Author: Jeff Peck <peck@sun.com>
;; Maintainer: none
;; Keywords: hardware
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.
;;; Commentary:
;; Submitted Mar. 1987, Jeff Peck
;; Sun Microsystems Inc. <peck@sun.com>
;; Conceived Nov. 1986, Stan Jefferson,
;; Computer Science Lab, SRI International.
;; GoodIdeas Feb. 1987, Steve Greenbaum
;; & UpClicks Reasoning Systems, Inc.
;;
;;
;; Functions for manipulating via the mouse and mouse-map definitions
;; for accessing them. Also definitions of mouse menus.
;; This file you should freely modify to reflect you personal tastes.
;;
;; First half of file defines functions to implement mouse commands,
;; Don't delete any of those, just add what ever else you need.
;; Second half of file defines mouse bindings, do whatever you want there.
;;
;; Mouse Functions.
;;
;; These functions follow the sun-mouse-handler convention of being called
;; with three arguments: (window x-pos y-pos)
;; This makes it easy for a mouse executed command to know where the mouse is.
;; Use the macro "eval-in-window" to execute a function
;; in a temporarily selected window.
;;
;; If you have a function that must be called with other arguments
;; bind the mouse button to an s-exp that contains the necessary parameters.
;; See "minibuffer" bindings for examples.
;;
;;; Code:
(require 'term/sun-mouse)
(defconst cursor-pause-milliseconds 300
"*Number of milliseconds to display alternate cursor (usually the mark)")
(defun indicate-region (&optional pause)
"Bounce cursor to mark for cursor-pause-milliseconds and back again"
(or pause (setq pause cursor-pause-milliseconds))
(let ((point (point)))
(goto-char (mark))
(sit-for-millisecs pause)
;(update-display)
;(sleep-for-millisecs pause)
(goto-char point)))
;;;
;;; Text buffer operations
;;;
(defun mouse-move-point (window x y)
"Move point to mouse cursor."
(select-window window)
(move-to-loc x y)
(if (memq last-command ; support the mouse-copy/delete/yank
'(mouse-copy mouse-delete mouse-yank-move))
(setq this-command 'mouse-yank-move))
)
(defun mouse-set-mark (window x y)
"Set mark at mouse cursor."
(eval-in-window window ;; use this to get the unwind protect
(let ((point (point)))
(move-to-loc x y)
(set-mark (point))
(goto-char point)
(indicate-region)))
)
(defun mouse-set-mark-and-select (window x y)
"Set mark at mouse cursor, and select that window."
(select-window window)
(mouse-set-mark window x y)
)
(defun mouse-set-mark-and-stuff (w x y)
"Set mark at mouse cursor, and put region in stuff buffer."
(mouse-set-mark-and-select w x y)
(sun-select-region (region-beginning) (region-end)))
;;;
;;; Simple mouse dragging stuff: marking with button up
;;;
(defvar *mouse-drag-window* nil)
(defvar *mouse-drag-x* -1)
(defvar *mouse-drag-y* -1)
(defun mouse-drag-move-point (window x y)
"Move point to mouse cursor, and allow dragging."
(mouse-move-point window x y)
(setq *mouse-drag-window* window
*mouse-drag-x* x
*mouse-drag-y* y))
(defun mouse-drag-set-mark-stuff (window x y)
"The up click handler that goes with mouse-drag-move-point.
If mouse is in same WINDOW but at different X or Y than when
mouse-drag-move-point was last executed, set the mark at mouse
and put the region in the stuff buffer."
(if (and (eq *mouse-drag-window* window)
(not (and (equal *mouse-drag-x* x)
(equal *mouse-drag-y* y))))
(mouse-set-mark-and-stuff window x y)
(setq this-command last-command)) ; this was just an upclick no-op.
)
(defun mouse-select-or-drag-move-point (window x y)
"Select window if not selected, otherwise do mouse-drag-move-point."
(if (eq (selected-window) window)
(mouse-drag-move-point window x y)
(mouse-select-window window x y)))
;;;
;;; esoterica:
;;;
(defun mouse-exch-pt-and-mark (window x y)
"Exchange point and mark."
(select-window window)
(exchange-point-and-mark)
)
(defun mouse-call-kbd-macro (window x y)
"Invokes last keyboard macro at mouse cursor."
(mouse-move-point window x y)
(call-last-kbd-macro)
)
(defun mouse-mark-thing (window x y)
"Set point and mark to text object using syntax table.
The resulting region is put in the sun-window stuff buffer.
Left or right Paren syntax marks an s-expression.
Clicking at the end of a line marks the line including a trailing newline.
If it doesn't recognize one of these it marks the character at point."
(mouse-move-point window x y)
(if (eobp) (open-line 1))
(let* ((char (char-after (point)))
(syntax (char-syntax char)))
(cond
((eq syntax ?w) ; word.
(forward-word 1)
(set-mark (point))
(forward-word -1))
;; try to include a single following whitespace (is this a good idea?)
;; No, not a good idea since inconsistent.
;;(if (eq (char-syntax (char-after (mark))) ?\ )
;; (set-mark (1+ (mark))))
((eq syntax ?\( ) ; open paren.
(mark-sexp 1))
((eq syntax ?\) ) ; close paren.
(forward-char 1)
(mark-sexp -1)
(exchange-point-and-mark))
((eolp) ; mark line if at end.
(set-mark (1+ (point)))
(beginning-of-line 1))
(t ; mark character
(set-mark (1+ (point)))))
(indicate-region)) ; display region boundary.
(sun-select-region (region-beginning) (region-end))
)
(defun mouse-kill-thing (window x y)
"Kill thing at mouse, and put point there."
(mouse-mark-thing window x y)
(kill-region-and-unmark (region-beginning) (region-end))
)
(defun mouse-kill-thing-there (window x y)
"Kill thing at mouse, leave point where it was.
See mouse-mark-thing for a description of the objects recognized."
(eval-in-window window
(save-excursion
(mouse-mark-thing window x y)
(kill-region (region-beginning) (region-end))))
)
(defun mouse-save-thing (window x y &optional quiet)
"Put thing at mouse in kill ring.
See mouse-mark-thing for a description of the objects recognized."
(mouse-mark-thing window x y)
(copy-region-as-kill (region-beginning) (region-end))
(if (not quiet) (message "Thing saved"))
)
(defun mouse-save-thing-there (window x y &optional quiet)
"Put thing at mouse in kill ring, leave point as is.
See mouse-mark-thing for a description of the objects recognized."
(eval-in-window window
(save-excursion
(mouse-save-thing window x y quiet))))
;;;
;;; Mouse yanking...
;;;
(defun mouse-copy-thing (window x y)
"Put thing at mouse in kill ring, yank to point.
See mouse-mark-thing for a description of the objects recognized."
(setq last-command 'not-kill) ;Avoids appending to previous kills.
(mouse-save-thing-there window x y t)
(yank)
(setq this-command 'yank))
(defun mouse-move-thing (window x y)
"Kill thing at mouse, yank it to point.
See mouse-mark-thing for a description of the objects recognized."
(setq last-command 'not-kill) ;Avoids appending to previous kills.
(mouse-kill-thing-there window x y)
(yank)
(setq this-command 'yank))
(defun mouse-yank-at-point (&optional window x y)
"Yank from kill-ring at point; then cycle thru kill ring."
(if (eq last-command 'yank)
(let ((before (< (point) (mark))))
(delete-region (point) (mark))
(insert (current-kill 1))
(if before (exchange-point-and-mark)))
(yank))
(setq this-command 'yank))
(defun mouse-yank-at-mouse (window x y)
"Yank from kill-ring at mouse; then cycle thru kill ring."
(mouse-move-point window x y)
(mouse-yank-at-point window x y))
(defun mouse-save/delete/yank (&optional window x y)
"Context sensitive save/delete/yank.
Consecutive clicks perform as follows:
* first click saves region to kill ring,
* second click kills region,
* third click yanks from kill ring,
* subsequent clicks cycle thru kill ring.
If mouse-move-point is performed after the first or second click,
the next click will do a yank, etc. Except for a possible mouse-move-point,
this command is insensitive to mouse location."
(cond
((memq last-command '(mouse-delete yank mouse-yank-move)) ; third+ click
(mouse-yank-at-point))
((eq last-command 'mouse-copy) ; second click
(kill-region (region-beginning) (region-end))
(setq this-command 'mouse-delete))
(t ; first click
(copy-region-as-kill (region-beginning) (region-end))
(message "Region saved")
(setq this-command 'mouse-copy))
))
(defun mouse-split-horizontally (window x y)
"Splits the window horizontally at mouse cursor."
(eval-in-window window (split-window-horizontally (1+ x))))
(defun mouse-split-vertically (window x y)
"Split the window vertically at the mouse cursor."
(eval-in-window window (split-window-vertically (1+ y))))
(defun mouse-select-window (window x y)
"Selects the window, restoring point."
(select-window window))
(defun mouse-delete-other-windows (window x y)
"Deletes all windows except the one mouse is in."
(delete-other-windows window))
(defun mouse-delete-window (window x y)
"Deletes the window mouse is in."
(delete-window window))
(defun mouse-undo (window x y)
"Invokes undo in the window mouse is in."
(eval-in-window window (undo)))
;;;
;;; Scroll operations
;;;
;;; The move-to-window-line is used below because otherwise
;;; scrolling a non-selected process window with the mouse, after
;;; the process has written text past the bottom of the window,
;;; gives an "End of buffer" error, and then scrolls. The
;;; move-to-window-line seems to force recomputing where things are.
(defun mouse-scroll-up (window x y)
"Scrolls the window upward."
(eval-in-window window (move-to-window-line 1) (scroll-up nil)))
(defun mouse-scroll-down (window x y)
"Scrolls the window downward."
(eval-in-window window (scroll-down nil)))
(defun mouse-scroll-proportional (window x y)
"Scrolls the window proportionally corresponding to window
relative X divided by window width."
(eval-in-window window
(if (>= x (1- (window-width)))
;; When x is maximum (equal to or 1 less than window width),
;; goto end of buffer. We check for this special case
;; because the calculated goto-char often goes short of the
;; end due to roundoff error, and we often really want to go
;; to the end.
(goto-char (point-max))
(progn
(goto-char (+ (point-min) ; For narrowed regions.
(* x (/ (- (point-max) (point-min))
(1- (window-width))))))
(beginning-of-line))
)
(what-cursor-position) ; Report position.
))
(defun mouse-line-to-top (window x y)
"Scrolls the line at the mouse cursor up to the top."
(eval-in-window window (scroll-up y)))
(defun mouse-top-to-line (window x y)
"Scrolls the top line down to the mouse cursor."
(eval-in-window window (scroll-down y)))
(defun mouse-line-to-bottom (window x y)
"Scrolls the line at the mouse cursor to the bottom."
(eval-in-window window (scroll-up (+ y (- 2 (window-height))))))
(defun mouse-bottom-to-line (window x y)
"Scrolls the bottom line up to the mouse cursor."
(eval-in-window window (scroll-down (+ y (- 2 (window-height))))))
(defun mouse-line-to-middle (window x y)
"Scrolls the line at the mouse cursor to the middle."
(eval-in-window window (scroll-up (- y -1 (/ (window-height) 2)))))
(defun mouse-middle-to-line (window x y)
"Scrolls the line at the middle to the mouse cursor."
(eval-in-window window (scroll-up (- (/ (window-height) 2) y 1))))
;;;
;;; main emacs menu.
;;;
(defmenu expand-menu
("Vertically" mouse-expand-vertically *menu-window*)
("Horizontally" mouse-expand-horizontally *menu-window*))
(defmenu delete-window-menu
("This One" delete-window *menu-window*)
("All Others" delete-other-windows *menu-window*))
(defmenu mouse-help-menu
("Text Region"
mouse-help-region *menu-window* *menu-x* *menu-y* 'text)
("Scrollbar"
mouse-help-region *menu-window* *menu-x* *menu-y* 'scrollbar)
("Modeline"
mouse-help-region *menu-window* *menu-x* *menu-y* 'modeline)
("Minibuffer"
mouse-help-region *menu-window* *menu-x* *menu-y* 'minibuffer)
)
(defmenu emacs-quit-menu
("Suspend" suspend-emacstool)
("Quit" save-buffers-kill-emacs))
(defmenu emacs-menu
("Emacs Menu")
("Stuff Selection" sun-yank-selection)
("Expand" . expand-menu)
("Delete Window" . delete-window-menu)
("Previous Buffer" mouse-select-previous-buffer *menu-window*)
("Save Buffers" save-some-buffers)
("List Directory" list-directory nil)
("Dired" dired nil)
("Mouse Help" . mouse-help-menu)
("Quit" . emacs-quit-menu))
(defun emacs-menu-eval (window x y)
"Pop-up menu of editor commands."
(sun-menu-evaluate window (1+ x) (1- y) 'emacs-menu))
(defun mouse-expand-horizontally (window)
(eval-in-window window
(enlarge-window 4 t)
(update-display) ; Try to redisplay, since can get confused.
))
(defun mouse-expand-vertically (window)
(eval-in-window window (enlarge-window 4)))
(defun mouse-select-previous-buffer (window)
"Switch buffer in mouse window to most recently selected buffer."
(eval-in-window window (switch-to-buffer (other-buffer))))
;;;
;;; minibuffer menu
;;;
(defmenu minibuffer-menu
("Minibuffer" message "Just some miscellaneous minibuffer commands")
("Stuff" sun-yank-selection)
("Do-It" exit-minibuffer)
("Abort" abort-recursive-edit)
("Suspend" suspend-emacs))
(defun minibuffer-menu-eval (window x y)
"Pop-up menu of commands."
(sun-menu-evaluate window x (1- y) 'minibuffer-menu))
(defun mini-move-point (window x y)
;; -6 is good for most common cases
(mouse-move-point window (- x 6) 0))
(defun mini-set-mark-and-stuff (window x y)
;; -6 is good for most common cases
(mouse-set-mark-and-stuff window (- x 6) 0))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Buffer-mode Mouse commands
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defun Buffer-at-mouse (w x y)
"Calls Buffer-menu-buffer from mouse click."
(save-window-excursion
(mouse-move-point w x y)
(beginning-of-line)
(Buffer-menu-buffer t)))
(defun mouse-buffer-bury (w x y)
"Bury the indicated buffer."
(bury-buffer (Buffer-at-mouse w x y))
)
(defun mouse-buffer-select (w x y)
"Put the indicated buffer in selected window."
(switch-to-buffer (Buffer-at-mouse w x y))
(list-buffers)
)
(defun mouse-buffer-delete (w x y)
"mark indicated buffer for delete"
(save-window-excursion
(mouse-move-point w x y)
(Buffer-menu-delete)
))
(defun mouse-buffer-execute (w x y)
"execute buffer-menu selections"
(save-window-excursion
(mouse-move-point w x y)
(Buffer-menu-execute)
))
(defun enable-mouse-in-buffer-list ()
"Call this to enable mouse selections in *Buffer List*
LEFT puts the indicated buffer in the selected window.
MIDDLE buries the indicated buffer.
RIGHT marks the indicated buffer for deletion.
MIDDLE-RIGHT deletes the marked buffers.
To unmark a buffer marked for deletion, select it with LEFT."
(save-window-excursion
(list-buffers) ; Initialize *Buffer List*
(set-buffer "*Buffer List*")
(local-set-mouse '(text middle) 'mouse-buffer-bury)
(local-set-mouse '(text left) 'mouse-buffer-select)
(local-set-mouse '(text right) 'mouse-buffer-delete)
(local-set-mouse '(text middle right) 'mouse-buffer-execute)
)
)
;;;*******************************************************************
;;;
;;; Global Mouse Bindings.
;;;
;;; There is some sense to this mouse binding madness:
;;; LEFT and RIGHT scrolls are inverses.
;;; SHIFT makes an opposite meaning in the scroll bar.
;;; SHIFT is an alternative to DOUBLE (but double chords do not exist).
;;; META makes the scrollbar functions work in the text region.
;;; MIDDLE operates the mark
;;; LEFT operates at point
;;; META commands are generally non-destructive,
;;; SHIFT is a little more dangerous.
;;; CONTROL is for the really complicated ones.
;;; CONTROL-META-SHIFT-RIGHT gives help on that region.
;;;
;;; Text Region mousemap
;;;
;; The basics: Point, Mark, Menu, Sun-Select:
(global-set-mouse '(text left) 'mouse-drag-move-point)
(global-set-mouse '(text up left) 'mouse-drag-set-mark-stuff)
(global-set-mouse '(text shift left) 'mouse-exch-pt-and-mark)
(global-set-mouse '(text double left) 'mouse-exch-pt-and-mark)
(global-set-mouse '(text middle) 'mouse-set-mark-and-stuff)
(global-set-mouse '(text right) 'emacs-menu-eval)
(global-set-mouse '(text shift right) '(sun-yank-selection))
(global-set-mouse '(text double right) '(sun-yank-selection))
;; The Slymoblics multi-command for Save, Kill, Copy, Move:
(global-set-mouse '(text shift middle) 'mouse-save/delete/yank)
(global-set-mouse '(text double middle) 'mouse-save/delete/yank)
;; Save, Kill, Copy, Move Things:
;; control-left composes with control middle/right to produce copy/move
(global-set-mouse '(text control middle ) 'mouse-save-thing-there)
(global-set-mouse '(text control right ) 'mouse-kill-thing-there)
(global-set-mouse '(text control left) 'mouse-yank-at-point)
(global-set-mouse '(text control middle left) 'mouse-copy-thing)
(global-set-mouse '(text control right left) 'mouse-move-thing)
(global-set-mouse '(text control right middle) 'mouse-mark-thing)
;; The Universal mouse help command (press all buttons):
(global-set-mouse '(text shift control meta right) 'mouse-help-region)
(global-set-mouse '(text double control meta right) 'mouse-help-region)
;;; Meta in Text Region is like meta version in scrollbar:
(global-set-mouse '(text meta left) 'mouse-line-to-top)
(global-set-mouse '(text meta shift left) 'mouse-line-to-bottom)
(global-set-mouse '(text meta double left) 'mouse-line-to-bottom)
(global-set-mouse '(text meta middle) 'mouse-line-to-middle)
(global-set-mouse '(text meta shift middle) 'mouse-middle-to-line)
(global-set-mouse '(text meta double middle) 'mouse-middle-to-line)
(global-set-mouse '(text meta control middle) 'mouse-split-vertically)
(global-set-mouse '(text meta right) 'mouse-top-to-line)
(global-set-mouse '(text meta shift right) 'mouse-bottom-to-line)
(global-set-mouse '(text meta double right) 'mouse-bottom-to-line)
;; Miscellaneous:
(global-set-mouse '(text meta control left) 'mouse-call-kbd-macro)
(global-set-mouse '(text meta control right) 'mouse-undo)
;;;
;;; Scrollbar mousemap.
;;; Are available in the Scrollbar Region, or with Meta Text (or Meta Scrollbar)
;;;
(global-set-mouse '(scrollbar left) 'mouse-line-to-top)
(global-set-mouse '(scrollbar shift left) 'mouse-line-to-bottom)
(global-set-mouse '(scrollbar double left) 'mouse-line-to-bottom)
(global-set-mouse '(scrollbar middle) 'mouse-line-to-middle)
(global-set-mouse '(scrollbar shift middle) 'mouse-middle-to-line)
(global-set-mouse '(scrollbar double middle) 'mouse-middle-to-line)
(global-set-mouse '(scrollbar control middle) 'mouse-split-vertically)
(global-set-mouse '(scrollbar right) 'mouse-top-to-line)
(global-set-mouse '(scrollbar shift right) 'mouse-bottom-to-line)
(global-set-mouse '(scrollbar double right) 'mouse-bottom-to-line)
(global-set-mouse '(scrollbar meta left) 'mouse-line-to-top)
(global-set-mouse '(scrollbar meta shift left) 'mouse-line-to-bottom)
(global-set-mouse '(scrollbar meta double left) 'mouse-line-to-bottom)
(global-set-mouse '(scrollbar meta middle) 'mouse-line-to-middle)
(global-set-mouse '(scrollbar meta shift middle) 'mouse-middle-to-line)
(global-set-mouse '(scrollbar meta double middle) 'mouse-middle-to-line)
(global-set-mouse '(scrollbar meta control middle) 'mouse-split-vertically)
(global-set-mouse '(scrollbar meta right) 'mouse-top-to-line)
(global-set-mouse '(scrollbar meta shift right) 'mouse-bottom-to-line)
(global-set-mouse '(scrollbar meta double right) 'mouse-bottom-to-line)
;; And the help menu:
(global-set-mouse '(scrollbar shift control meta right) 'mouse-help-region)
(global-set-mouse '(scrollbar double control meta right) 'mouse-help-region)
;;;
;;; Modeline mousemap.
;;;
;;; Note: meta of any single button selects window.
(global-set-mouse '(modeline left) 'mouse-scroll-up)
(global-set-mouse '(modeline meta left) 'mouse-select-window)
(global-set-mouse '(modeline middle) 'mouse-scroll-proportional)
(global-set-mouse '(modeline meta middle) 'mouse-select-window)
(global-set-mouse '(modeline control middle) 'mouse-split-horizontally)
(global-set-mouse '(modeline right) 'mouse-scroll-down)
(global-set-mouse '(modeline meta right) 'mouse-select-window)
;;; control-left selects this window, control-right deletes it.
(global-set-mouse '(modeline control left) 'mouse-delete-other-windows)
(global-set-mouse '(modeline control right) 'mouse-delete-window)
;; in case of confusion, just select it:
(global-set-mouse '(modeline control left right)'mouse-select-window)
;; even without confusion (and without the keyboard) select it:
(global-set-mouse '(modeline left right) 'mouse-select-window)
;; And the help menu:
(global-set-mouse '(modeline shift control meta right) 'mouse-help-region)
(global-set-mouse '(modeline double control meta right) 'mouse-help-region)
;;;
;;; Minibuffer Mousemap
;;; Demonstrating some variety:
;;;
(global-set-mouse '(minibuffer left) 'mini-move-point)
(global-set-mouse '(minibuffer middle) 'mini-set-mark-and-stuff)
(global-set-mouse '(minibuffer shift middle) '(select-previous-complex-command))
(global-set-mouse '(minibuffer double middle) '(select-previous-complex-command))
(global-set-mouse '(minibuffer control middle) '(next-complex-command 1))
(global-set-mouse '(minibuffer meta middle) '(previous-complex-command 1))
(global-set-mouse '(minibuffer right) 'minibuffer-menu-eval)
(global-set-mouse '(minibuffer shift control meta right) 'mouse-help-region)
(global-set-mouse '(minibuffer double control meta right) 'mouse-help-region)
(provide 'sun-fns)
;;; sun-fns.el ends here