mirror of
https://git.savannah.gnu.org/git/emacs.git
synced 2024-11-22 07:09:54 +00:00
700 lines
30 KiB
Plaintext
700 lines
30 KiB
Plaintext
@c This is part of the Emacs manual.
|
|
@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
|
|
@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
|
|
@c See file emacs.texi for copying conditions.
|
|
|
|
@node Killing, Yanking, Mark, Top
|
|
@chapter Killing and Moving Text
|
|
|
|
@ifnottex
|
|
@raisesections
|
|
@end ifnottex
|
|
|
|
@dfn{Killing} means erasing text and copying it into the @dfn{kill
|
|
ring}, from which you can bring it back into the buffer by
|
|
@dfn{yanking} it. (Some systems use the terms ``cutting'' and
|
|
``pasting'' for these operations.) This is the most common way of
|
|
moving or copying text within Emacs. Killing and yanking is very safe
|
|
because Emacs remembers several recent kills, not just the last one.
|
|
It is versatile, because the many commands for killing syntactic units
|
|
can also be used for moving those units. But there are other ways of
|
|
copying text for special purposes.
|
|
|
|
@iftex
|
|
@section Deletion and Killing
|
|
@end iftex
|
|
|
|
@cindex killing text
|
|
@cindex cutting text
|
|
@cindex deletion
|
|
Most commands which erase text from the buffer save it in the kill
|
|
ring. These commands are known as @dfn{kill} commands. The commands
|
|
that erase text but do not save it in the kill ring are known as
|
|
@dfn{delete} commands. The @kbd{C-x u} (@code{undo}) command
|
|
(@pxref{Undo}) can undo both kill and delete commands; the importance
|
|
of the kill ring is that you can also yank the text in a different
|
|
place or places. Emacs has only one kill ring for all buffers, so you
|
|
can kill text in one buffer and yank it in another buffer.
|
|
|
|
The delete commands include @kbd{C-d} (@code{delete-char}) and
|
|
@key{DEL} (@code{delete-backward-char}), which delete only one
|
|
character at a time, and those commands that delete only spaces or
|
|
newlines. Commands that can erase significant amounts of nontrivial
|
|
data generally do a kill operation instead. The commands' names and
|
|
individual descriptions use the words @samp{kill} and @samp{delete} to
|
|
say which kind of operation they perform.
|
|
|
|
@vindex kill-read-only-ok
|
|
@cindex read-only text, killing
|
|
You cannot kill read-only text, since such text does not allow any
|
|
kind of modification. But some users like to use the kill commands to
|
|
copy read-only text into the kill ring, without actually changing it.
|
|
Therefore, the kill commands work specially in a read-only buffer:
|
|
they move over text, and copy it to the kill ring, without actually
|
|
deleting it from the buffer. Normally, kill commands beep and display
|
|
an error message when this happens. But if you set the variable
|
|
@code{kill-read-only-ok} to a non-@code{nil} value, they just print a
|
|
message in the echo area to explain why the text has not been erased.
|
|
|
|
You can also use the mouse to kill and yank. @xref{Cut and Paste}.
|
|
|
|
@menu
|
|
* Deletion:: Commands for deleting small amounts of text and
|
|
blank areas.
|
|
* Killing by Lines:: How to kill entire lines of text at one time.
|
|
* Other Kill Commands:: Commands to kill large regions of text and
|
|
syntactic units such as words and sentences.
|
|
@end menu
|
|
|
|
@need 1500
|
|
@node Deletion
|
|
@subsection Deletion
|
|
@findex delete-backward-char
|
|
@findex delete-char
|
|
|
|
Deletion means erasing text and not saving it in the kill ring. For
|
|
the most part, the Emacs commands that delete text are those that
|
|
erase just one character or only whitespace.
|
|
|
|
@table @kbd
|
|
@item C-d
|
|
@itemx @key{DELETE}
|
|
Delete next character (@code{delete-char}). If your keyboard has a
|
|
@key{DELETE} function key (usually located in the edit keypad), Emacs
|
|
binds it to @code{delete-char} as well.
|
|
@item @key{DEL}
|
|
@itemx @key{BS}
|
|
Delete previous character (@code{delete-backward-char}).
|
|
@item M-\
|
|
Delete spaces and tabs around point (@code{delete-horizontal-space}).
|
|
@item M-@key{SPC}
|
|
Delete spaces and tabs around point, leaving one space
|
|
(@code{just-one-space}).
|
|
@item C-x C-o
|
|
Delete blank lines around the current line (@code{delete-blank-lines}).
|
|
@item M-^
|
|
Join two lines by deleting the intervening newline, along with any
|
|
indentation following it (@code{delete-indentation}).
|
|
@end table
|
|
|
|
@kindex DEL
|
|
@kindex C-d
|
|
The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
|
|
@key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
|
|
character after point, the one the cursor is ``on top of.'' This
|
|
doesn't move point. @key{DEL} deletes the character before the cursor,
|
|
and moves point back. You can delete newlines like any other characters
|
|
in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
|
|
and @key{DEL} aren't always delete commands; when given arguments, they
|
|
kill instead, since they can erase more than one character this way.
|
|
|
|
@kindex BACKSPACE
|
|
@kindex BS
|
|
@kindex DELETE
|
|
Every keyboard has a large key which is a short distance above the
|
|
@key{RET} or @key{ENTER} key and is normally used for erasing what you
|
|
have typed. It may be labeled @key{DEL}, @key{BACKSPACE}, @key{BS},
|
|
@key{DELETE}, or even with a left arrow. Regardless of the label on
|
|
the key, in Emacs it called @key{DEL}, and it should delete one
|
|
character backwards.
|
|
|
|
Many keyboards (including standard PC keyboards) have a
|
|
@key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a
|
|
@key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is
|
|
@key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it
|
|
should be.
|
|
|
|
Why do we say ``or it should be''? When Emacs starts up using a
|
|
graphical display, it determines automatically which key or keys should be
|
|
equivalent to @key{DEL}. As a result, @key{BACKSPACE} and/or @key{DELETE}
|
|
keys normally do the right things. But in some unusual cases Emacs
|
|
gets the wrong information from the system. If these keys don't do
|
|
what they ought to do, you need to tell Emacs which key to use for
|
|
@key{DEL}. @xref{DEL Does Not Delete}, for how to do this.
|
|
|
|
@findex normal-erase-is-backspace-mode
|
|
On most text-only terminals, Emacs cannot tell which keys the
|
|
keyboard really has, so it follows a uniform plan which may or may not
|
|
fit your keyboard. The uniform plan is that the @acronym{ASCII} @key{DEL}
|
|
character deletes, and the @acronym{ASCII} @key{BS} (backspace) character asks
|
|
for help (it is the same as @kbd{C-h}). If this is not right for your
|
|
keyboard, such as if you find that the key which ought to delete backwards
|
|
enters Help instead, see @ref{DEL Does Not Delete}.
|
|
|
|
@kindex M-\
|
|
@findex delete-horizontal-space
|
|
@kindex M-SPC
|
|
@findex just-one-space
|
|
The other delete commands are those which delete only whitespace
|
|
characters: spaces, tabs and newlines. @kbd{M-\}
|
|
(@code{delete-horizontal-space}) deletes all the spaces and tab
|
|
characters before and after point. With a prefix argument, this only
|
|
deletes spaces and tab characters before point. @kbd{M-@key{SPC}}
|
|
(@code{just-one-space}) does likewise but leaves a single space after
|
|
point, regardless of the number of spaces that existed previously
|
|
(even if there were none before). With a numeric argument @var{n}, it
|
|
leaves @var{n} spaces after point.
|
|
|
|
@kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
|
|
after the current line. If the current line is blank, it deletes all
|
|
blank lines preceding the current line as well (leaving one blank line,
|
|
the current line). On a solitary blank line, it deletes that line.
|
|
|
|
@kbd{M-^} (@code{delete-indentation}) joins the current line and the
|
|
previous line, by deleting a newline and all surrounding spaces, usually
|
|
leaving a single space. @xref{Indentation,M-^}.
|
|
|
|
@node Killing by Lines
|
|
@subsection Killing by Lines
|
|
|
|
@table @kbd
|
|
@item C-k
|
|
Kill rest of line or one or more lines (@code{kill-line}).
|
|
@item C-S-backspace
|
|
Kill an entire line at once (@code{kill-whole-line})
|
|
@end table
|
|
|
|
@kindex C-k
|
|
@findex kill-line
|
|
The simplest kill command is @kbd{C-k}. If given at the beginning of
|
|
a line, it kills all the text on the line, leaving it blank. When used
|
|
on a blank line, it kills the whole line including its newline. To kill
|
|
an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
|
|
|
|
More generally, @kbd{C-k} kills from point up to the end of the line,
|
|
unless it is at the end of a line. In that case it kills the newline
|
|
following point, thus merging the next line into the current one.
|
|
Spaces and tabs that you can't see at the end of the line are ignored
|
|
when deciding which case applies, so if point appears to be at the end
|
|
of the line, you can be sure @kbd{C-k} will kill the newline.
|
|
|
|
When @kbd{C-k} is given a positive argument, it kills that many lines
|
|
and the newlines that follow them (however, text on the current line
|
|
before point is not killed). With a negative argument @minus{}@var{n}, it
|
|
kills @var{n} lines preceding the current line (together with the text
|
|
on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
|
|
of a line kills the two previous lines.
|
|
|
|
@kbd{C-k} with an argument of zero kills the text before point on the
|
|
current line.
|
|
|
|
@vindex kill-whole-line
|
|
If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
|
|
the very beginning of a line kills the entire line including the
|
|
following newline. This variable is normally @code{nil}.
|
|
|
|
@kindex C-S-backspace
|
|
@findex kill-whole-line
|
|
@kbd{C-S-backspace} (@code{kill-whole-line}) will kill a whole line
|
|
including its newline regardless of the position of point within the
|
|
line. Note that many character terminals will prevent you from typing
|
|
the key sequence @kbd{C-S-backspace}.
|
|
|
|
@node Other Kill Commands
|
|
@subsection Other Kill Commands
|
|
@findex kill-region
|
|
@kindex C-w
|
|
|
|
@table @kbd
|
|
@item C-w
|
|
Kill region (from point to the mark) (@code{kill-region}).
|
|
@item M-d
|
|
Kill word (@code{kill-word}). @xref{Words}.
|
|
@item M-@key{DEL}
|
|
Kill word backwards (@code{backward-kill-word}).
|
|
@item C-x @key{DEL}
|
|
Kill back to beginning of sentence (@code{backward-kill-sentence}).
|
|
@xref{Sentences}.
|
|
@item M-k
|
|
Kill to end of sentence (@code{kill-sentence}).
|
|
@item C-M-k
|
|
Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}.
|
|
@item M-z @var{char}
|
|
Kill through the next occurrence of @var{char} (@code{zap-to-char}).
|
|
@end table
|
|
|
|
The most general kill command is @kbd{C-w} (@code{kill-region}),
|
|
which kills everything between point and the mark. With this command,
|
|
you can kill any contiguous sequence of characters, if you first set
|
|
the region around them.
|
|
|
|
@kindex M-z
|
|
@findex zap-to-char
|
|
A convenient way of killing is combined with searching: @kbd{M-z}
|
|
(@code{zap-to-char}) reads a character and kills from point up to (and
|
|
including) the next occurrence of that character in the buffer. A
|
|
numeric argument acts as a repeat count. A negative argument means to
|
|
search backward and kill text before point.
|
|
|
|
Other syntactic units can be killed: words, with @kbd{M-@key{DEL}}
|
|
and @kbd{M-d} (@pxref{Words}); balanced expressions, with @kbd{C-M-k}
|
|
(@pxref{Expressions}); and sentences, with @kbd{C-x @key{DEL}} and
|
|
@kbd{M-k} (@pxref{Sentences}).@refill
|
|
|
|
@node Yanking, Accumulating Text, Killing, Top
|
|
@section Yanking
|
|
@cindex moving text
|
|
@cindex copying text
|
|
@cindex kill ring
|
|
@cindex yanking
|
|
@cindex pasting
|
|
|
|
@dfn{Yanking} means reinserting text previously killed. This is what
|
|
some systems call ``pasting.'' The usual way to move or copy text is to
|
|
kill it and then yank it elsewhere one or more times. This is very safe
|
|
because Emacs remembers many recent kills, not just the last one.
|
|
|
|
@table @kbd
|
|
@item C-y
|
|
Yank last killed text (@code{yank}).
|
|
@item M-y
|
|
Replace text just yanked with an earlier batch of killed text
|
|
(@code{yank-pop}).
|
|
@item M-w
|
|
Save region as last killed text without actually killing it
|
|
(@code{kill-ring-save}). Some systems call this ``copying.''
|
|
@item C-M-w
|
|
Append next kill to last batch of killed text (@code{append-next-kill}).
|
|
@end table
|
|
|
|
On graphical displays with window systems, if there is a current
|
|
selection in some other application, and you selected it more recently
|
|
than you killed any text in Emacs, @kbd{C-y} copies the selection
|
|
instead of text killed within Emacs.
|
|
|
|
@menu
|
|
* Kill Ring:: Where killed text is stored. Basic yanking.
|
|
* Appending Kills:: Several kills in a row all yank together.
|
|
* Earlier Kills:: Yanking something killed some time ago.
|
|
@end menu
|
|
|
|
@node Kill Ring
|
|
@subsection The Kill Ring
|
|
|
|
All killed text is recorded in the @dfn{kill ring}, a list of blocks of
|
|
text that have been killed. There is only one kill ring, shared by all
|
|
buffers, so you can kill text in one buffer and yank it in another buffer.
|
|
This is the usual way to move text from one file to another.
|
|
(@xref{Accumulating Text}, for some other ways.)
|
|
|
|
@kindex C-y
|
|
@findex yank
|
|
The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
|
|
kill. It leaves the cursor at the end of the text. It sets the mark at
|
|
the beginning of the text. @xref{Mark}.
|
|
|
|
@kbd{C-u C-y} leaves the cursor in front of the text, and sets the
|
|
mark after it. This happens only if the argument is specified with just
|
|
a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
|
|
and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
|
|
|
|
@cindex yanking and text properties
|
|
@vindex yank-excluded-properties
|
|
The yank commands discard certain text properties from the text that
|
|
is yanked, those that might lead to annoying results. For instance,
|
|
they discard text properties that respond to the mouse or specify key
|
|
bindings. The variable @code{yank-excluded-properties} specifies the
|
|
properties to discard. Yanking of register contents and rectangles
|
|
also discard these properties.
|
|
|
|
@kindex M-w
|
|
@findex kill-ring-save
|
|
To copy a block of text, you can use @kbd{M-w}
|
|
(@code{kill-ring-save}), which copies the region into the kill ring
|
|
without removing it from the buffer. This is approximately equivalent
|
|
to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
|
|
alter the undo history and does not temporarily change the screen.
|
|
|
|
@node Appending Kills
|
|
@subsection Appending Kills
|
|
|
|
@cindex appending kills in the ring
|
|
@cindex television
|
|
Normally, each kill command pushes a new entry onto the kill ring.
|
|
However, two or more kill commands in a row combine their text into a
|
|
single entry, so that a single @kbd{C-y} yanks all the text as a unit,
|
|
just as it was before it was killed.
|
|
|
|
Thus, if you want to yank text as a unit, you need not kill all of it
|
|
with one command; you can keep killing line after line, or word after
|
|
word, until you have killed it all, and you can still get it all back at
|
|
once.
|
|
|
|
Commands that kill forward from point add onto the end of the previous
|
|
killed text. Commands that kill backward from point add text onto the
|
|
beginning. This way, any sequence of mixed forward and backward kill
|
|
commands puts all the killed text into one entry without rearrangement.
|
|
Numeric arguments do not break the sequence of appending kills. For
|
|
example, suppose the buffer contains this text:
|
|
|
|
@example
|
|
This is a line @point{}of sample text.
|
|
@end example
|
|
|
|
@noindent
|
|
with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
|
|
M-@key{DEL}}, killing alternately forward and backward, you end up with
|
|
@samp{a line of sample} as one entry in the kill ring, and @samp{This
|
|
is@ @ text.} in the buffer. (Note the double space between @samp{is}
|
|
and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or
|
|
@kbd{M-q}.)
|
|
|
|
Another way to kill the same text is to move back two words with
|
|
@kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
|
|
This produces exactly the same results in the buffer and in the kill
|
|
ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
|
|
backward; once again, the result is the same. The text in the kill ring
|
|
entry always has the same order that it had in the buffer before you
|
|
killed it.
|
|
|
|
@kindex C-M-w
|
|
@findex append-next-kill
|
|
If a kill command is separated from the last kill command by other
|
|
commands (not just numeric arguments), it starts a new entry on the kill
|
|
ring. But you can force it to append by first typing the command
|
|
@kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
|
|
tells the following command, if it is a kill command, to append the text
|
|
it kills to the last killed text, instead of starting a new entry. With
|
|
@kbd{C-M-w}, you can kill several separated pieces of text and
|
|
accumulate them to be yanked back in one place.@refill
|
|
|
|
A kill command following @kbd{M-w} does not append to the text that
|
|
@kbd{M-w} copied into the kill ring.
|
|
|
|
@node Earlier Kills
|
|
@subsection Yanking Earlier Kills
|
|
|
|
@cindex yanking previous kills
|
|
@kindex M-y
|
|
@findex yank-pop
|
|
To recover killed text that is no longer the most recent kill, use the
|
|
@kbd{M-y} command (@code{yank-pop}). It takes the text previously
|
|
yanked and replaces it with the text from an earlier kill. So, to
|
|
recover the text of the next-to-the-last kill, first use @kbd{C-y} to
|
|
yank the last kill, and then use @kbd{M-y} to replace it with the
|
|
previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
|
|
@kbd{M-y}.
|
|
|
|
You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
|
|
points at an entry in the kill ring. Each time you kill, the ``last
|
|
yank'' pointer moves to the newly made entry at the front of the ring.
|
|
@kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
|
|
@kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
|
|
text in the buffer changes to match. Enough @kbd{M-y} commands can move
|
|
the pointer to any entry in the ring, so you can get any entry into the
|
|
buffer. Eventually the pointer reaches the end of the ring; the next
|
|
@kbd{M-y} loops back around to the first entry again.
|
|
|
|
@kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
|
|
not change the order of the entries in the ring, which always runs from
|
|
the most recent kill at the front to the oldest one still remembered.
|
|
|
|
@kbd{M-y} can take a numeric argument, which tells it how many entries
|
|
to advance the ``last yank'' pointer by. A negative argument moves the
|
|
pointer toward the front of the ring; from the front of the ring, it
|
|
moves ``around'' to the last entry and continues forward from there.
|
|
|
|
Once the text you are looking for is brought into the buffer, you can
|
|
stop doing @kbd{M-y} commands and it will stay there. It's just a copy
|
|
of the kill ring entry, so editing it in the buffer does not change
|
|
what's in the ring. As long as no new killing is done, the ``last
|
|
yank'' pointer remains at the same place in the kill ring, so repeating
|
|
@kbd{C-y} will yank another copy of the same previous kill.
|
|
|
|
If you know how many @kbd{M-y} commands it would take to find the
|
|
text you want, you can yank that text in one step using @kbd{C-y} with
|
|
a numeric argument. @kbd{C-y} with an argument restores the text from
|
|
the specified kill ring entry, counting back from the most recent as
|
|
1. Thus, @kbd{C-u 2 C-y} gets the next-to-the-last block of killed
|
|
text---it is equivalent to @kbd{C-y M-y}. @kbd{C-y} with a numeric
|
|
argument starts counting from the ``last yank'' pointer, and sets the
|
|
``last yank'' pointer to the entry that it yanks.
|
|
|
|
@vindex kill-ring-max
|
|
The length of the kill ring is controlled by the variable
|
|
@code{kill-ring-max}; no more than that many blocks of killed text are
|
|
saved.
|
|
|
|
@vindex kill-ring
|
|
The actual contents of the kill ring are stored in a variable named
|
|
@code{kill-ring}; you can view the entire contents of the kill ring with
|
|
the command @kbd{C-h v kill-ring}.
|
|
|
|
@node Accumulating Text, Rectangles, Yanking, Top
|
|
@section Accumulating Text
|
|
@findex append-to-buffer
|
|
@findex prepend-to-buffer
|
|
@findex copy-to-buffer
|
|
@findex append-to-file
|
|
|
|
@cindex accumulating scattered text
|
|
Usually we copy or move text by killing it and yanking it, but there
|
|
are other convenient methods for copying one block of text in many
|
|
places, or for copying many scattered blocks of text into one place. To
|
|
copy one block to many places, store it in a register
|
|
(@pxref{Registers}). Here we describe the commands to accumulate
|
|
scattered pieces of text into a buffer or into a file.
|
|
|
|
@table @kbd
|
|
@item M-x append-to-buffer
|
|
Append region to the contents of a specified buffer.
|
|
@item M-x prepend-to-buffer
|
|
Prepend region to the contents of a specified buffer.
|
|
@item M-x copy-to-buffer
|
|
Copy region into a specified buffer, deleting that buffer's old contents.
|
|
@item M-x insert-buffer
|
|
Insert the contents of a specified buffer into current buffer at point.
|
|
@item M-x append-to-file
|
|
Append region to the contents of a specified file, at the end.
|
|
@end table
|
|
|
|
To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
|
|
This reads a buffer name, then inserts a copy of the region into the
|
|
buffer specified. If you specify a nonexistent buffer,
|
|
@code{append-to-buffer} creates the buffer. The text is inserted
|
|
wherever point is in that buffer. If you have been using the buffer for
|
|
editing, the copied text goes into the middle of the text of the buffer,
|
|
starting from wherever point happens to be at that moment.
|
|
|
|
Point in that buffer is left at the end of the copied text, so
|
|
successive uses of @code{append-to-buffer} accumulate the text in the
|
|
specified buffer in the same order as they were copied. Strictly
|
|
speaking, @code{append-to-buffer} does not always append to the text
|
|
already in the buffer---it appends only if point in that buffer is at the end.
|
|
However, if @code{append-to-buffer} is the only command you use to alter
|
|
a buffer, then point is always at the end.
|
|
|
|
@kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
|
|
except that point in the other buffer is left before the copied text, so
|
|
successive prependings add text in reverse order. @kbd{M-x
|
|
copy-to-buffer} is similar, except that any existing text in the other
|
|
buffer is deleted, so the buffer is left containing just the text newly
|
|
copied into it.
|
|
|
|
To retrieve the accumulated text from another buffer, use the
|
|
command @kbd{M-x insert-buffer}; this too takes @var{buffername} as an
|
|
argument. It inserts a copy of the whole text in buffer
|
|
@var{buffername} into the current buffer at point, and sets the mark
|
|
after the inserted text. Alternatively, you can select the other
|
|
buffer for editing, then copy text from it by killing.
|
|
@xref{Buffers}, for background information on buffers.
|
|
|
|
Instead of accumulating text within Emacs, in a buffer, you can append
|
|
text directly into a file with @kbd{M-x append-to-file}, which takes
|
|
@var{filename} as an argument. It adds the text of the region to the end
|
|
of the specified file. The file is changed immediately on disk.
|
|
|
|
You should use @code{append-to-file} only with files that are
|
|
@emph{not} being visited in Emacs. Using it on a file that you are
|
|
editing in Emacs would change the file behind Emacs's back, which
|
|
can lead to losing some of your editing.
|
|
|
|
@node Rectangles, CUA Bindings, Accumulating Text, Top
|
|
@section Rectangles
|
|
@cindex rectangle
|
|
@cindex columns (and rectangles)
|
|
@cindex killing rectangular areas of text
|
|
|
|
The rectangle commands operate on rectangular areas of the text: all
|
|
the characters between a certain pair of columns, in a certain range of
|
|
lines. Commands are provided to kill rectangles, yank killed rectangles,
|
|
clear them out, fill them with blanks or text, or delete them. Rectangle
|
|
commands are useful with text in multicolumn formats, and for changing
|
|
text into or out of such formats.
|
|
|
|
@cindex mark rectangle
|
|
When you must specify a rectangle for a command to work on, you do it
|
|
by putting the mark at one corner and point at the opposite corner. The
|
|
rectangle thus specified is called the @dfn{region-rectangle} because
|
|
you control it in much the same way as the region is controlled. But
|
|
remember that a given combination of point and mark values can be
|
|
interpreted either as a region or as a rectangle, depending on the
|
|
command that uses them.
|
|
|
|
If point and the mark are in the same column, the rectangle they
|
|
delimit is empty. If they are in the same line, the rectangle is one
|
|
line high. This asymmetry between lines and columns comes about
|
|
because point (and likewise the mark) is between two columns, but within
|
|
a line.
|
|
|
|
@table @kbd
|
|
@item C-x r k
|
|
Kill the text of the region-rectangle, saving its contents as the
|
|
``last killed rectangle'' (@code{kill-rectangle}).
|
|
@item C-x r d
|
|
Delete the text of the region-rectangle (@code{delete-rectangle}).
|
|
@item C-x r y
|
|
Yank the last killed rectangle with its upper left corner at point
|
|
(@code{yank-rectangle}).
|
|
@item C-x r o
|
|
Insert blank space to fill the space of the region-rectangle
|
|
(@code{open-rectangle}). This pushes the previous contents of the
|
|
region-rectangle rightward.
|
|
@item C-x r c
|
|
Clear the region-rectangle by replacing all of its contents with spaces
|
|
(@code{clear-rectangle}).
|
|
@item M-x delete-whitespace-rectangle
|
|
Delete whitespace in each of the lines on the specified rectangle,
|
|
starting from the left edge column of the rectangle.
|
|
@item C-x r t @var{string} @key{RET}
|
|
Replace rectangle contents with @var{string} on each line
|
|
(@code{string-rectangle}).
|
|
@item M-x string-insert-rectangle @key{RET} @var{string} @key{RET}
|
|
Insert @var{string} on each line of the rectangle.
|
|
@end table
|
|
|
|
The rectangle operations fall into two classes: commands for
|
|
deleting and inserting rectangles, and commands for blank rectangles.
|
|
|
|
@kindex C-x r k
|
|
@kindex C-x r d
|
|
@findex kill-rectangle
|
|
@findex delete-rectangle
|
|
There are two ways to get rid of the text in a rectangle: you can
|
|
discard the text (delete it) or save it as the ``last killed''
|
|
rectangle. The commands for these two ways are @kbd{C-x r d}
|
|
(@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
|
|
either case, the portion of each line that falls inside the rectangle's
|
|
boundaries is deleted, causing any following text on the line to
|
|
move left into the gap.
|
|
|
|
Note that ``killing'' a rectangle is not killing in the usual sense; the
|
|
rectangle is not stored in the kill ring, but in a special place that
|
|
can only record the most recent rectangle killed. This is because yanking
|
|
a rectangle is so different from yanking linear text that different yank
|
|
commands have to be used. It is hard to define yank-popping for rectangles,
|
|
so we do not try.
|
|
|
|
@kindex C-x r y
|
|
@findex yank-rectangle
|
|
To yank the last killed rectangle, type @kbd{C-x r y}
|
|
(@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
|
|
one. Point specifies where to put the rectangle's upper left corner.
|
|
The rectangle's first line is inserted there, the rectangle's second
|
|
line is inserted at the same horizontal position, but one line
|
|
vertically down, and so on. The number of lines affected is determined
|
|
by the height of the saved rectangle.
|
|
|
|
You can convert single-column lists into double-column lists using
|
|
rectangle killing and yanking; kill the second half of the list as a
|
|
rectangle and then yank it beside the first line of the list.
|
|
@xref{Two-Column}, for another way to edit multi-column text.
|
|
|
|
You can also copy rectangles into and out of registers with @kbd{C-x r
|
|
r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
|
|
Registers}.
|
|
|
|
@kindex C-x r o
|
|
@findex open-rectangle
|
|
@kindex C-x r c
|
|
@findex clear-rectangle
|
|
There are two commands you can use for making blank rectangles:
|
|
@kbd{C-x r c} (@code{clear-rectangle}) which blanks out existing text,
|
|
and @kbd{C-x r o} (@code{open-rectangle}) which inserts a blank
|
|
rectangle. Clearing a rectangle is equivalent to deleting it and then
|
|
inserting a blank rectangle of the same size.
|
|
|
|
@findex delete-whitespace-rectangle
|
|
The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
|
|
whitespace starting from a particular column. This applies to each of
|
|
the lines in the rectangle, and the column is specified by the left
|
|
edge of the rectangle. The right edge of the rectangle does not make
|
|
any difference to this command.
|
|
|
|
@kindex C-x r t
|
|
@findex string-rectangle
|
|
The command @kbd{C-x r t} (@code{string-rectangle}) replaces the
|
|
contents of a region-rectangle with a string on each line. The
|
|
string's width need not be the same as the width of the rectangle. If
|
|
the string's width is less, the text after the rectangle shifts left;
|
|
if the string is wider than the rectangle, the text after the
|
|
rectangle shifts right.
|
|
|
|
@findex string-insert-rectangle
|
|
The command @kbd{M-x string-insert-rectangle} is similar to
|
|
@code{string-rectangle}, but inserts the string on each line,
|
|
shifting the original text to the right.
|
|
|
|
@node CUA Bindings, Registers, Rectangles, Top
|
|
@section CUA Bindings
|
|
@findex cua-mode
|
|
@vindex cua-mode
|
|
@cindex CUA key bindings
|
|
@vindex cua-enable-cua-keys
|
|
The command @kbd{M-x cua-mode} sets up key bindings that are
|
|
compatible with the Common User Access (CUA) system used in many other
|
|
applications. @kbd{C-x} means cut (kill), @kbd{C-c} copy, @kbd{C-v}
|
|
paste (yank), and @kbd{C-z} undo. Standard Emacs commands like
|
|
@kbd{C-x C-c} still work, because @kbd{C-x} and @kbd{C-c} only take
|
|
effect when the mark is active (and the region is highlighted).
|
|
However, if you don't want to override these bindings in Emacs at all,
|
|
set @code{cua-enable-cua-keys} to @code{nil}.
|
|
|
|
In CUA mode, using @kbd{Shift} together with the movement keys
|
|
activates and highlights the region over which they move. The
|
|
standard (unshifted) movement keys deactivate the mark, and typed text
|
|
replaces the active region as in Delete-Selection mode
|
|
(@pxref{Mouse Commands}).
|
|
|
|
To enter an Emacs command like @kbd{C-x C-f} while the mark is
|
|
active, use one of the following methods: either hold @kbd{Shift}
|
|
together with the prefix key, e.g. @kbd{S-C-x C-f}, or quickly type
|
|
the prefix key twice, e.g. @kbd{C-x C-x C-f}.
|
|
|
|
@cindex rectangle highlighting
|
|
CUA mode provides enhanced rectangle support with visible
|
|
rectangle highlighting. Use @kbd{C-RET} to start a rectangle,
|
|
extend it using the movement commands, and cut or copy it using
|
|
@kbd{C-x} or @kbd{C-c}. @kbd{RET} moves the cursor to the next
|
|
(clockwise) corner of the rectangle, so you can easily expand it in
|
|
any direction. Normal text you type is inserted to the left or right
|
|
of each line in the rectangle (on the same side as the cursor).
|
|
|
|
With CUA you can easily copy text and rectangles into and out of
|
|
registers by providing a one-digit numeric prefix to the kill, copy,
|
|
and yank commands, e.g. @kbd{C-1 C-c} copies the region into register
|
|
@code{1}, and @kbd{C-2 C-v} yanks the contents of register @code{2}.
|
|
|
|
@cindex global mark
|
|
CUA mode also has a global mark feature which allows easy moving and
|
|
copying of text between buffers. Use @kbd{C-S-SPC} to toggle the
|
|
global mark on and off. When the global mark is on, all text that you
|
|
kill or copy is automatically inserted at the global mark, and text
|
|
you type is inserted at the global mark rather than at the current
|
|
position.
|
|
|
|
For example, to copy words from various buffers into a word list in
|
|
a given buffer, set the global mark in the target buffer, then
|
|
navigate to each of the words you want in the list, mark it (e.g. with
|
|
@kbd{S-M-f}), copy it to the list with @kbd{C-c} or @kbd{M-w}, and
|
|
insert a newline after the word in the target list by pressing
|
|
@key{RET}.
|
|
|
|
@ifnottex
|
|
@lowersections
|
|
@end ifnottex
|
|
|
|
@ignore
|
|
arch-tag: d8da8f96-0928-449a-816e-ff2d3497866c
|
|
@end ignore
|