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327 lines
11 KiB
EmacsLisp
327 lines
11 KiB
EmacsLisp
;;; skeleton.el --- Metalanguage for writing statement skeletons
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;; Copyright (C) 1993 by Free Software Foundation, Inc.
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;; Author: Daniel Pfeiffer, fax (+49 69) 75 88 529, c/o <bonhoure@cict.fr>
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;; Maintainer: FSF
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;; Keywords: shell programming
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs; see the file COPYING. If not, write to
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;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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;;; Commentary:
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;; A very concise metalanguage for writing structured statement
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;; skeleton insertion commands for programming language modes. This
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;; originated in shell-script mode and was applied to ada-mode's
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;; commands which shrunk to one third. And these commands are now
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;; user configurable.
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;;; Code:
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;; page 1: statement skeleton metalanguage definition & interpreter
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;; page 2: paired insertion
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;; page 3: mirror-mode, an example for setting up paired insertion
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(defvar skeleton-transformation nil
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"*If non-nil, function applied to strings before they are inserted.
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It should take strings and characters and return them transformed, or nil
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which means no transformation.
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Typical examples might be `upcase' or `capitalize'.")
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; this should be a fourth argument to defvar
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(put 'skeleton-transformation 'variable-interactive
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"aTransformation function: ")
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(defvar skeleton-subprompt
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(substitute-command-keys
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"RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
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"*Replacement for %s in prompts of recursive skeleton definitions.")
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(defvar skeleton-debug nil
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"*If non-nil `define-skeleton' will override previous definition.")
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;;;###autoload
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(defmacro define-skeleton (command documentation &rest definition)
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"Define a user-configurable COMMAND that enters a statement skeleton.
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DOCUMENTATION is that of the command, while the variable of the same name,
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which contains the definition, has a documentation to that effect.
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PROMPT and ELEMENT ... are as defined under `skeleton-insert'."
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(if skeleton-debug
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(set command definition))
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(require 'backquote)
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(`(progn
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(defvar (, command) '(, definition)
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(, (concat "*Definition for the "
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(symbol-name command)
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" skeleton command.
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See function `skeleton-insert' for meaning.")) )
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(defun (, command) ()
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(, documentation)
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(interactive)
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;; Don't use last-command to guarantee command does the same thing,
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;; whatever other name it is given.
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(skeleton-insert (, command))))))
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;;;###autoload
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(defun skeleton-insert (definition &optional no-newline)
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"Insert the complex statement skeleton DEFINITION describes very concisely.
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If optional NO-NEWLINE is nil the skeleton will end on a line of its own.
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DEFINITION is made up as (PROMPT ELEMENT ...). PROMPT may be nil if not
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needed, a prompt-string or an expression for complex read functions.
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If ELEMENT is a string or a character it gets inserted (see also
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`skeleton-transformation'). Other possibilities are:
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\\n go to next line and align cursor
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> indent according to major mode
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< undent tab-width spaces but not beyond beginning of line
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_ cursor after termination
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& skip next ELEMENT if previous didn't move point
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| skip next ELEMENT if previous moved point
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-num delete num preceding characters
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resume: skipped, continue here if quit is signaled
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nil skipped
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ELEMENT may itself be DEFINITION with a PROMPT. The user is prompted
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repeatedly for different inputs. The DEFINITION is processed as often
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as the user enters a non-empty string. \\[keyboard-quit] terminates
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skeleton insertion, but continues after `resume:' and positions at `_'
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if any. If PROMPT in such a sub-definition contains a \".. %s ..\" it
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is replaced by `skeleton-subprompt'.
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Other lisp-expressions are evaluated and the value treated as above.
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The following local variables are available:
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str first time: read a string prompting with PROMPT and insert it
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if PROMPT is not a string it is evaluated instead
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then: insert previously read string once more
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quit non-nil when resume: section is entered by keyboard quit
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v1, v2 local variables for memorising anything you want"
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(let (modified opoint point resume: quit v1 v2)
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(skeleton-internal-list definition (car definition))
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(or no-newline
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(eolp)
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(newline)
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(indent-relative t))
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(if point
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(goto-char point))))
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(defun skeleton-internal-read (str)
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(let ((minibuffer-help-form "\
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As long as you provide input you will insert another subskeleton.
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If you enter the empty string, the loop inserting subskeletons is
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left, and the current one is removed as far as it has been entered.
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If you quit, the current subskeleton is removed as far as it has been
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entered. No more of the skeleton will be inserted, except maybe for a
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syntactically necessary termination."))
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(setq str (if (stringp str)
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(read-string
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(format str skeleton-subprompt))
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(eval str))))
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(if (string= str "")
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(signal 'quit t)
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str))
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(defun skeleton-internal-list (definition &optional str recursive start line)
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(condition-case quit
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(progn
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(setq start (save-excursion (beginning-of-line) (point))
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column (current-column)
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line (buffer-substring start
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(save-excursion (end-of-line) (point)))
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str (list 'setq 'str
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(if recursive
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(list 'skeleton-internal-read (list 'quote str))
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(list (if (stringp str)
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'read-string
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'eval)
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str))))
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(while (setq modified (eq opoint (point))
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opoint (point)
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definition (cdr definition))
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(skeleton-internal-1 (car definition)))
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;; maybe continue loop
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recursive)
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(quit ;; remove the subskeleton as far as it has been shown
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(if (eq (cdr quit) 'recursive)
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()
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;; the subskeleton shouldn't have deleted outside current line
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(end-of-line)
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(delete-region start (point))
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(insert line)
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(move-to-column column))
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(if (eq (cdr quit) t)
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;; empty string entered
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nil
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(while (if definition
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(not (eq (car (setq definition (cdr definition)))
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'resume:))))
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(if definition
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(skeleton-internal-list definition)
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;; propagate signal we can't handle
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(if recursive (signal 'quit 'recursive)))))))
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(defun skeleton-internal-1 (element)
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(cond ((and (integerp element)
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(< element 0))
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(delete-char element))
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((char-or-string-p element)
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(insert (if skeleton-transformation
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(funcall skeleton-transformation element)
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element)) )
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((eq element '\n) ; actually (eq '\n 'n)
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(newline)
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(indent-relative t) )
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((eq element '>)
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(indent-for-tab-command) )
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((eq element '<)
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(backward-delete-char-untabify (min tab-width (current-column))) )
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((eq element '_)
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(or point
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(setq point (point))) )
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((eq element '&)
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(if modified
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(setq definition (cdr definition))) )
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((eq element '|)
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(or modified
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(setq definition (cdr definition))) )
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((if (consp element)
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(or (stringp (car element))
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(consp (car element))))
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(while (skeleton-internal-list element (car element) t)) )
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((null element) )
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((skeleton-internal-1 (eval element)) )))
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;; variables and command for automatically inserting pairs like () or ""
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(defvar pair nil
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"*If this is nil pairing is turned off, no matter what else is set.
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Otherwise modes with `pair-insert-maybe' on some keys will attempt this.")
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(defvar pair-on-word nil
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"*If this is nil pairing is not attempted before or inside a word.")
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(defvar pair-filter (lambda ())
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"Attempt pairing if this function returns nil, before inserting.
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This allows for context-sensitive checking whether pairing is appropriate.")
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(defvar pair-alist ()
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"An override alist of pairing partners matched against
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`last-command-char'. Each alist element, which looks like (ELEMENT
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...), is passed to `skeleton-insert' with no prompt. Variable `str'
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does nothing.
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Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n < ?}).")
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;;;###autoload
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(defun pair-insert-maybe (arg)
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"Insert the character you type ARG times.
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With no ARG, if `pair' is non-nil, and if
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`pair-on-word' is non-nil or we are not before or inside a
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word, and if `pair-filter' returns nil, pairing is performed.
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If a match is found in `pair-alist', that is inserted, else
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the defaults are used. These are (), [], {}, <> and `' for the
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symmetrical ones, and the same character twice for the others."
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(interactive "*P")
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(if (or arg
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(not pair)
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(if (not pair-on-word) (looking-at "\\w"))
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(funcall pair-filter))
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(self-insert-command (prefix-numeric-value arg))
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(insert last-command-char)
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(if (setq arg (assq last-command-char pair-alist))
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;; typed char is inserted, and car means no prompt
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(skeleton-insert arg t)
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(save-excursion
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(insert (or (cdr (assq last-command-char
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'((?( . ?))
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(?[ . ?])
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(?{ . ?})
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(?< . ?>)
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(?` . ?'))))
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last-command-char))))))
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;; a more serious example can be found in sh-script.el
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;;;(defun mirror-mode ()
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;;; "This major mode is an amusing little example of paired insertion.
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;;;All printable characters do a paired self insert, while the other commands
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;;;work normally."
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;;; (interactive)
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;;; (kill-all-local-variables)
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;;; (make-local-variable 'pair)
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;;; (make-local-variable 'pair-on-word)
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;;; (make-local-variable 'pair-filter)
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;;; (make-local-variable 'pair-alist)
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;;; (setq major-mode 'mirror-mode
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;;; mode-name "Mirror"
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;;; pair-on-word t
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;;; ;; in the middle column insert one or none if odd window-width
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;;; pair-filter (lambda ()
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;;; (if (>= (current-column)
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;;; (/ (window-width) 2))
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;;; ;; insert both on next line
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;;; (next-line 1)
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;;; ;; insert one or both?
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;;; (= (* 2 (1+ (current-column)))
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;;; (window-width))))
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;;; ;; mirror these the other way round as well
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;;; pair-alist '((?) _ ?()
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;;; (?] _ ?[)
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;;; (?} _ ?{)
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;;; (?> _ ?<)
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;;; (?/ _ ?\\)
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;;; (?\\ _ ?/)
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;;; (?` ?` _ "''")
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;;; (?' ?' _ "``"))
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;;; ;; in this mode we exceptionally ignore the user, else it's no fun
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;;; pair t)
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;;; (let ((map (make-keymap))
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;;; (i ? ))
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;;; (use-local-map map)
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;;; (setq map (car (cdr map)))
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;;; (while (< i ?\^?)
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;;; (aset map i 'pair-insert-maybe)
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;;; (setq i (1+ i))))
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;;; (run-hooks 'mirror-mode-hook))
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;; skeleton.el ends here
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