2004-01-23 09:55:33 +00:00
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glBSP is a node builder specially designed to be used with OpenGL
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ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes"
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specification, which means it adds some new special nodes to a WAD
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file that makes it very easy (and fast !) for an OpenGL DOOM engine to
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compute the polygons needed for drawing the levels.
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There are many DOOM ports that understand the GL Nodes which glBSP
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creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom,
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and Vavoom.
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2013-03-28 16:28:59 +00:00
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WWW: http://glbsp.sourceforge.net/
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