2004-04-10 17:11:02 +00:00
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This is xbattle by Greg Lesher, based on the original by Steve Lehar
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released in 1991, and including enhancements, modifications, and bug fixes by
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contributers from all over the world.
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It is a concurrent multi-player game which combines elements of strategy
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with arcade-like action to capture a wide range of military scenarios. The game
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is based on X Windows. Opponents play from separate displays, with commands
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being executed concurrently--the players do not take "turns", but rather they
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all issue their commands simultaneously. There can be any number of players,
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with each player assigned to a specific team, indicated by marker colors. The
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game board is a matrix of cells (square, hexes, etc.) that can be occupied by
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colored troops, with the goal of the game being to eliminate the enemy from the
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board by attacking cells occupied by enemy troops. A wide variety of command
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line options (and previously configured game files) provide an abundance of
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different scenarios and gaming environments.
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If you have never used xbattle before, read the introduction on the
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xbattle Web site. To get the feel of the game, you can run the "tutorial1" and
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"tutorial2" scripts supplied with the game. These start a series of small
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example games that you can play around with to learn the various options
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available with the game.
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