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freebsd-ports/games/xkobo/files/patch-ae

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--- map.h.orig Wed Apr 3 23:58:52 1996
+++ map.h Tue Jan 18 19:15:44 2000
@@ -38,14 +38,14 @@
#define HIT_MASK (CORE | U_MASK | R_MASK | D_MASK | L_MASK)
class _map{
- const int sx_log2 = MAP_SIZEX_LOG2;
- const int sy_log2 = MAP_SIZEY_LOG2;
- const int sx = 1 << sx_log2;
- const int sy = 1 << sy_log2;
+ int sx_log2;
+ int sy_log2;
+ int sx;
+ int sy;
int sitex[SITE_MAX];
int sitey[SITE_MAX];
int site_max;
- char data[1 << (sx_log2 + sy_log2)];
+ char data[1 << (MAP_SIZEX_LOG2 + MAP_SIZEY_LOG2)];
int maze_pop();
void maze_push(int x, int y);
void maze_move_and_push(int x, int y, int d);
@@ -54,7 +54,7 @@
void init();
void make_maze(int x, int y, int difx, int dify);
void convert(int ratio); /* ratio < 64 */
- inline char& pos(int x, int y){ return data[(y<<sx_log2) + x];}
+ inline char& pos(int x, int y){ return data[(y<<MAP_SIZEX_LOG2) + x];}
};