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freebsd-ports/games/quakeforge/files/patch-aa

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--- common/snd_oss.c.orig Wed Jan 19 13:01:04 2000
+++ common/snd_oss.c Thu Mar 30 17:41:06 2000
@@ -22,6 +22,7 @@
#include "quakedef.h"
#include <stdio.h>
+#ifndef SDL
#include <stdlib.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
@@ -50,9 +51,30 @@
static int snd_inited;
static int tryrates[] = { 11025, 22051, 44100, 8000 };
+#else /* SDL */
+#include "SDL_audio.h"
+#include "SDL_byteorder.h"
+
+static dma_t the_shm;
+static int snd_inited;
+
+extern int desired_speed;
+extern int desired_bits;
+
+static void paint_audio(void *unused, Uint8 *stream, int len)
+{
+ if ( shm ) {
+ shm->buffer = stream;
+ shm->samplepos += len/(shm->samplebits/8);
+ // Check for samplepos overflow?
+ S_PaintChannels (shm->samplepos);
+ }
+}
+#endif /*SDL */
qboolean SNDDMA_Init(void)
{
+#ifndef SDL
int rc;
int fmt;
@@ -147,7 +169,7 @@
// memory map the dma buffer
shm->buffer = (unsigned char *) mmap(NULL, info.fragstotal
- * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
+ * info.fragsize, PROT_READ | PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
if (shm->buffer == MAP_FAILED)
{
@@ -240,11 +262,87 @@
snd_inited = 1;
return 1;
+#else /* SDL */
+
+ SDL_AudioSpec desired, obtained;
+
+ snd_inited = 0;
+
+ /* Set up the desired format */
+ desired.freq = desired_speed;
+ switch (desired_bits) {
+ case 8:
+ desired.format = AUDIO_U8;
+ break;
+ case 16:
+ if ( SDL_BYTEORDER == SDL_BIG_ENDIAN )
+ desired.format = AUDIO_S16MSB;
+ else
+ desired.format = AUDIO_S16LSB;
+ break;
+ default:
+ Con_Printf("Unknown number of audio bits: %d\n",
+ desired_bits);
+ return 0;
+ }
+ desired.channels = 2;
+ desired.samples = 512;
+ desired.callback = paint_audio;
+
+ /* Open the audio device */
+ if ( SDL_OpenAudio(&desired, &obtained) < 0 ) {
+ Con_Printf("Couldn't open SDL audio: %s\n", SDL_GetError());
+ return 0;
+ }
+
+ /* Make sure we can support the audio format */
+ switch (obtained.format) {
+ case AUDIO_U8:
+ /* Supported */
+ break;
+ case AUDIO_S16LSB:
+ case AUDIO_S16MSB:
+ if ( ((obtained.format == AUDIO_S16LSB) &&
+ (SDL_BYTEORDER == SDL_LIL_ENDIAN)) ||
+ ((obtained.format == AUDIO_S16MSB) &&
+ (SDL_BYTEORDER == SDL_BIG_ENDIAN)) ) {
+ /* Supported */
+ break;
+ }
+ /* Unsupported, fall through */;
+ default:
+ /* Not supported -- force SDL to do our bidding */
+ SDL_CloseAudio();
+ if ( SDL_OpenAudio(&desired, NULL) < 0 ) {
+ Con_Printf("Couldn't open SDL audio: %s\n",
+ SDL_GetError());
+ return 0;
+ }
+ memcpy(&obtained, &desired, sizeof(desired));
+ break;
+ }
+ SDL_PauseAudio(0);
+
+ /* Fill the audio DMA information block */
+ shm = &the_shm;
+ shm->splitbuffer = 0;
+ shm->samplebits = (obtained.format & 0xFF);
+ shm->speed = obtained.freq;
+ shm->channels = obtained.channels;
+ shm->samples = obtained.samples*shm->channels;
+ shm->samplepos = 0;
+ shm->submission_chunk = 1;
+ shm->buffer = NULL;
+
+ snd_inited = 1;
+ return 1;
+#endif /* SDL */
}
int SNDDMA_GetDMAPos(void)
{
+#ifndef SDL
struct count_info count;
if (!snd_inited) return 0;
@@ -260,6 +358,7 @@
// shm->samplepos = (count.bytes / (shm->samplebits / 8)) & (shm->samples-1);
// fprintf(stderr, "%d \r", count.ptr);
shm->samplepos = count.ptr / (shm->samplebits / 8);
+#endif /* SDL */
return shm->samplepos;
@@ -267,11 +366,17 @@
void SNDDMA_Shutdown(void)
{
+
if (snd_inited)
{
+#ifndef SDL
close(audio_fd);
+#else /* SDL */
+ SDL_CloseAudio();
+#endif
snd_inited = 0;
}
+
}
/*