1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-18 19:49:40 +00:00

- Update `graphics/milton' to version 1.9.1

- Drop local fixes that were integrated upstream

Reported by:	portscout
This commit is contained in:
Alexey Dokuchaev 2019-10-28 11:36:02 +00:00
parent 29de0f1c05
commit 0169659617
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=515854
3 changed files with 7 additions and 36 deletions

View File

@ -2,7 +2,7 @@
# $FreeBSD$
PORTNAME= milton
PORTVERSION= 1.9.0
PORTVERSION= 1.9.1
DISTVERSIONPREFIX= v
CATEGORIES= graphics
@ -31,8 +31,6 @@ PLIST_FILES+= share/icons/hicolor/${n}x${n}/apps/milton.png
post-patch:
@${REINPLACE_CMD} -e 's:__linux__:__${OPSYS}__:' \
${WRKSRC}/src/easytab.h
@${REINPLACE_CMD} -e '39s:^:#undef COUNT:' \
${WRKSRC}/src/milton.h
@${REINPLACE_CMD} -e 's:Carlito\.ttf:${DATADIR}/&:' \
${WRKSRC}/src/sdl_milton.cc
@${REINPLACE_CMD} -e 's:milton\.png:${PREFIX}/share/icons/hicolor/256x256/apps/&:' \

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@ -1,3 +1,3 @@
TIMESTAMP = 1569705067
SHA256 (serge-rgb-milton-v1.9.0_GH0.tar.gz) = fd6ae60c41db203a1f6008c0d82b74ce527a05f47b25234560d2b7596bbca073
SIZE (serge-rgb-milton-v1.9.0_GH0.tar.gz) = 12068156
TIMESTAMP = 1572213734
SHA256 (serge-rgb-milton-v1.9.1_GH0.tar.gz) = 4d307274782a077841884b198f43526c7d2d55944a75351e0b6dd7e99c3b2455
SIZE (serge-rgb-milton-v1.9.1_GH0.tar.gz) = 11157753

View File

@ -18,16 +18,7 @@
}
void
@@ -148,7 +150,7 @@ platform_dialog_yesno(char* info, char* title)
}
YesNoCancelAnswer
-platform_dialog_yesnocancel(char* info, char* title);
+platform_dialog_yesnocancel(char* info, char* title)
{
// NOTE: As of 2019-09-23, this function hasn't been tested on Linux.
@@ -342,5 +344,32 @@ platform_deinit(PlatformState* platform)
@@ -357,7 +359,14 @@ platform_deinit(PlatformState* platform)
void
platform_setup_cursor(Arena* arena, PlatformState* platform)
{
@ -39,24 +30,6 @@
+
+ SDL_SetWindowIcon(platform->window, surface);
+ SDL_FreeSurface(surface);
+}
+
+v2i
+platform_cursor_get_position(PlatformState* platform)
+{
+ v2i pos;
+
+ SDL_GetMouseState(&pos.x, &pos.y);
+ return pos;
+}
+
+void
+platform_cursor_set_position(PlatformState* platform, v2i pos)
+{
+ SDL_WarpMouseInWindow(platform->window, pos.x, pos.y);
+
+ // Pending mouse move events will have the cursor close
+ // to where it was before we set it.
+ SDL_FlushEvent(SDL_MOUSEMOTION);
+ SDL_FlushEvent(SDL_SYSWMEVENT);
}
v2i