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2014-06-27 devel/ode-devel: Outdated by devel/ode
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=359610
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@ -6180,3 +6180,4 @@ textproc/uim-el-emacs22||2014-06-27|Removed: dependent on editors/emacs22
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textproc/yaml-mode.el-emacs21||2014-06-27|Removed: dependent on editors/emacs21
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www/emacs-w3m-emacs21||2014-06-27|Removed: dependent on editors/emacs21
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www/emacs-w3m-emacs22||2014-06-27|Removed: dependent on editors/emacs22
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devel/ode-devel|devel/ode|2014-06-27|Has expired: Outdated by devel/ode
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@ -1338,7 +1338,6 @@
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SUBDIR += ocamlweb
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SUBDIR += ocfpcsc
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SUBDIR += ode
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SUBDIR += ode-devel
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SUBDIR += ois
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SUBDIR += okteta
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SUBDIR += omake
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@ -1,59 +0,0 @@
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# Created by: David Yeske <dyeske@yahoo.com>
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# $FreeBSD$
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PORTNAME= ode
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DISTVERSION= ${ODEVER}-060223
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PORTREVISION= 4
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CATEGORIES= devel
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MASTER_SITES= http://opende.sourceforge.net/snapshots/
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PKGNAMESUFFIX= -devel
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DISTNAME= ${PORTNAME}-${DISTVERSION:S/${ODEVER}-//}
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Articulated rigid body dynamics library (devel)
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DEPRECATED= Outdated by devel/ode
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EXPIRATION_DATE=2014-06-27
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ODEVER= 0.5
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CONFLICTS= ode-[0-9].*
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USE_GL= yes
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USES= gmake
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MAKE_JOBS_UNSAFE= yes
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OPTIONS_DEFINE= OPCODE
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OPTIONS_DEFAULT= OPCODE
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OPCODE_DESC= Enable code required by TriList (trimesh) class
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.include <bsd.port.pre.mk>
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.if ${ARCH} == "amd64" || ${ARCH} == "ia64"
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CFLAGS+= -fPIC -DPIC
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.endif
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post-patch:
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@${REINPLACE_CMD} -e 's|malloc.h|stdlib.h|g' \
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${WRKSRC}/configurator.c
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@${REINPLACE_CMD} -e 's|g++|${CXX}|; s|-Wall||g; s|-L/usr/X11/lib|-lXext|; \
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s|-L/usr/lib/X11R6||; s|-L/usr/lib/X11||; s|-L/usr/X11R6/lib|-L${LOCALBASE}/lib|; \
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s|-fno-rtti||; s|-ffast-math|${CXXFLAGS} -I${LOCALBASE}/include|' \
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${WRKSRC}/config/makefile.unix-gcc
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.if ${PORT_OPTIONS:MOPCODE}
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@${REINPLACE_CMD} -e 's/^#OPCODE_DIRECTORY/OPCODE_DIRECTORY/' \
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${WRKSRC}/config/user-settings
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.endif
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do-configure:
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cd ${WRKSRC} ; ${MAKE_CMD} configure
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@${REINPLACE_CMD} -e '/include.*values.h/d' ${WRKSRC}/include/ode/config.h
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do-install:
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@${INSTALL_DATA} ${WRKSRC}/lib/libode.a ${STAGEDIR}${PREFIX}/lib
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@${INSTALL_DATA} ${WRKSRC}/lib/libdrawstuff.a ${STAGEDIR}${PREFIX}/lib
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@${MKDIR} ${STAGEDIR}${PREFIX}/include/ode
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@${INSTALL_DATA} ${WRKSRC}/include/ode/*.h ${STAGEDIR}${PREFIX}/include/ode
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.include <bsd.port.post.mk>
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@ -1,2 +0,0 @@
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SHA256 (ode-060223.tar.gz) = 46d3cb9265543d57814d6c274a67e320a743e75a17ba87d057ad705cc0040b05
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SIZE (ode-060223.tar.gz) = 1734092
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@ -1,28 +0,0 @@
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--- Makefile Sun Nov 6 22:34:29 2005
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+++ Makefile Sun Nov 6 22:37:04 2005
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@@ -332,13 +332,13 @@
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-$(DEL_CMD) OPCODE/*.obj OPCODE/*.o OPCODE/Ice/*.obj OPCODE/Ice/*.o
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%$(OBJ): %.c
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- $(CC) $(C_FLAGS) $(C_INC)$(INCPATH) $(DEFINES) $(C_OPT)1 $(C_OUT)$@ $<
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+ $(CC) $(C_INC)$(INCPATH) $(C_FLAGS) $(DEFINES) $(C_OUT)$@ $<
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%$(OBJ): %.cpp
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- $(CC) $(C_FLAGS) $(C_INC)$(INCPATH) $(INC_OPCODE) $(DEFINES) $(C_OPT)$(OPT) $(C_OUT)$@ $<
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+ $(CC) $(C_INC)$(INCPATH) $(C_FLAGS) $(INC_OPCODE) $(DEFINES) $(C_OUT)$@ $<
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%.exe: %$(OBJ)
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- $(CC) $(C_EXEOUT)$@ $< $(ODE_LIB) $(DRAWSTUFF_LIB) $(RESOURCE_FILE) $(LINK_OPENGL) $(LINK_MATH)
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+ $(CC) $(C_EXEOUT)$@ $< $(ODE_LIB) $(DRAWSTUFF_LIB) $(RESOURCE_FILE) $(LINK_OPENGL) $(LINK_MATH) ${LDFLAGS}
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# windows specific rules
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@@ -360,7 +360,7 @@
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# unix-gcc specific dependency making
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-DEP_RULE=gcc -M $(C_INC)$(INCPATH) $(DEFINES)
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+DEP_RULE=${CC} -M $(C_INC)$(INCPATH) $(DEFINES)
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depend:
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$(DEP_RULE) $(ODE_SRC) $(ODE_PREGEN_SRC) | tools/process_deps ode/src/ > Makefile.deps
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$(DEP_RULE) $(DRAWSTUFF_SRC) | tools/process_deps drawstuff/src/ >> Makefile.deps
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@ -1,11 +0,0 @@
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--- configurator.c.orig Sat May 29 21:46:03 2004
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+++ configurator.c Tue Dec 6 03:48:15 2005
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@@ -222,7 +222,7 @@
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write_header_comment (file,"is this a pentium on a gcc-based platform?");
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write_to_file ("ctest.cpp",
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"int main() {\n"
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- " asm (\"mov $0,%%eax\\n cpuid\\n\" : : : \"%eax\");\n"
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+ " asm (\"mov $0,%%eax\\n mov %%eax,(%%esi)\\n cpuid\\n\" : : : \"%eax\");\n"
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" return 0;\n"
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"}\n");
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delete_file ("ctest.exe");
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@ -1,7 +0,0 @@
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ODE is a free, industrial quality library for simulating articulated
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rigid body dynamics - for example ground vehicles, legged creatures,
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and moving objects in VR environments. It is fast, flexible, robust
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and platform independent, with advanced joints, contact with friction,
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and built-in collision detection.
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WWW: http://www.ode.org/
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@ -1,24 +0,0 @@
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lib/libdrawstuff.a
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lib/libode.a
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include/ode/collision.h
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include/ode/collision_space.h
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include/ode/collision_trimesh.h
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include/ode/common.h
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include/ode/compatibility.h
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include/ode/config.h
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include/ode/contact.h
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include/ode/error.h
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include/ode/export-dif.h
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include/ode/mass.h
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include/ode/matrix.h
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include/ode/memory.h
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include/ode/misc.h
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include/ode/objects.h
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include/ode/ode.h
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include/ode/odecpp.h
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include/ode/odecpp_collision.h
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include/ode/odecpp_old.h
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include/ode/odemath.h
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include/ode/rotation.h
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include/ode/timer.h
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@dirrm include/ode
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