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- Update to version 1.2.1
- Remove now inaccurate numbers from pkg-descr
This commit is contained in:
parent
07980c0def
commit
0e73efcee4
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=145120
@ -6,29 +6,27 @@
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#
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PORTNAME= nexuiz
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PORTVERSION= 1.1
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PORTVERSION= 1.2.1
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTFILES= ${PORTNAME}${EXTRACT_SUFX} \
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patch${PORTVERSION:S/.//g}${EXTRACT_SUFX}
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DISTNAME= ${PORTNAME}${PORTVERSION:S/.//g}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= A fast-paced, chaotic, and intense multiplayer first person shooter
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NO_PACKAGE= Package will be 156MB, set FORCE_PACKAGE if you really want to build it
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NO_PACKAGE= Package will be 159MB, set FORCE_PACKAGE if you really want to build it
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USE_REINPLACE= yes
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USE_ZIP= yes
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WRKSRC= ${WRKDIR}/sources/darkplaces
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WRKSRC= ${WRKDIR}/Nexuiz/sources/darkplaces
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MAKEFILE= makefile.bsd
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MAKE_ARGS= CC="${CC}" OPTIM_RELEASE="${CFLAGS} -fno-strict-aliasing -ffast-math -funroll-loops"
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ALL_TARGET= #
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PLIST_FILES= %%CLIENT%%bin/${PORTNAME}-glx %%SDL_CLIENT%%bin/${PORTNAME}-sdl \
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%%SERVER%%bin/${PORTNAME}-dedicated %%DATADIR%%/data/data20050531.pk3 \
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%%DATADIR%%/data/data20050629.pk3
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%%SERVER%%bin/${PORTNAME}-dedicated %%DATADIR%%/data/data20050905-full.pk3
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PLIST_DIRS= %%DATADIR%%/data %%DATADIR%%
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OPTIONS= CLIENT "Build GLX client" on \
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@ -66,9 +64,11 @@ PLIST_SUB+= SERVER=""
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PLIST_SUB+= SERVER="@comment "
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.endif
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post-extract:
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@${REINPLACE_CMD} -e 's,sdl-config,sdl11-config,g' \
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${WRKSRC}/makefile.inc
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pre-patch:
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@${EXTRACT_CMD} ${WRKDIR}/Nexuiz/${PORTNAME}enginesource20050911.zip \
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-d ${WRKDIR}/Nexuiz/sources
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@${REINPLACE_CMD} -E 's,sdl-config,sdl11-config,g; 161,165d; \
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s,^#(LDFLAGS_UNIXCL),\1,' ${WRKSRC}/makefile.inc
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@${REINPLACE_CMD} -e 's,/usr/X11R6,${X11BASE},; 74,$$d' \
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${WRKSRC}/${MAKEFILE}
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@${ECHO_CMD} 'LDFLAGS_SDL=$$(LDFLAGS_BSDSDL)' >> ${WRKSRC}/${MAKEFILE}
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@ -79,9 +79,9 @@ do-build:
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${MAKEFILE} ${MAKE_ARGS} ${ALL_TARGET})
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/nexuiz-* ${PREFIX}/bin
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${SH} -c '${FIND} ${WRKSRC} -name "darkplaces-*[^vp]" | while read f ; \
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do ${INSTALL_PROGRAM} $${f} ${PREFIX}/bin/${PORTNAME}-$${f##*-} ; done'
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@${MKDIR} ${DATADIR}/data
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${INSTALL_DATA} ${WRKDIR}/Nexuiz/data/data20050531.pk3 \
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${WRKDIR}/data/data20050629.pk3 ${DATADIR}/data
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${INSTALL_DATA} ${WRKDIR}/Nexuiz/data/data20050905-full.pk3 ${DATADIR}/data
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.include <bsd.port.post.mk>
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@ -1,4 +1,2 @@
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MD5 (nexuiz.zip) = 43fbe6322931460b69ff257df1eb0bee
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SIZE (nexuiz.zip) = 161541758
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MD5 (patch11.zip) = b94642ca4932682e400ef79c5edef5ec
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SIZE (patch11.zip) = 15013902
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MD5 (nexuiz121.zip) = d5f31c9e1199abbe3a89ea9bf6b7515e
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SIZE (nexuiz121.zip) = 171720620
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@ -1,6 +1,5 @@
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Nexuiz is a fast-paced, chaotic, and intense multiplayer first person
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shooter, focused on providing basic, old style deathmatch. This release
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includes 17 maps, 28 playable characters, and 10 music tracks.
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shooter, focused on providing basic, old style deathmatch.
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Nexuiz is built on the power of the Darkplaces engine, which is a heavily
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modified version of the original Quake. Darkplaces features realtime
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@ -6,29 +6,27 @@
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#
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PORTNAME= nexuiz
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PORTVERSION= 1.1
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PORTVERSION= 1.2.1
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTFILES= ${PORTNAME}${EXTRACT_SUFX} \
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patch${PORTVERSION:S/.//g}${EXTRACT_SUFX}
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DISTNAME= ${PORTNAME}${PORTVERSION:S/.//g}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= A fast-paced, chaotic, and intense multiplayer first person shooter
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NO_PACKAGE= Package will be 156MB, set FORCE_PACKAGE if you really want to build it
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NO_PACKAGE= Package will be 159MB, set FORCE_PACKAGE if you really want to build it
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USE_REINPLACE= yes
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USE_ZIP= yes
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WRKSRC= ${WRKDIR}/sources/darkplaces
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WRKSRC= ${WRKDIR}/Nexuiz/sources/darkplaces
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MAKEFILE= makefile.bsd
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MAKE_ARGS= CC="${CC}" OPTIM_RELEASE="${CFLAGS} -fno-strict-aliasing -ffast-math -funroll-loops"
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ALL_TARGET= #
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PLIST_FILES= %%CLIENT%%bin/${PORTNAME}-glx %%SDL_CLIENT%%bin/${PORTNAME}-sdl \
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%%SERVER%%bin/${PORTNAME}-dedicated %%DATADIR%%/data/data20050531.pk3 \
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%%DATADIR%%/data/data20050629.pk3
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%%SERVER%%bin/${PORTNAME}-dedicated %%DATADIR%%/data/data20050905-full.pk3
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PLIST_DIRS= %%DATADIR%%/data %%DATADIR%%
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OPTIONS= CLIENT "Build GLX client" on \
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@ -66,9 +64,11 @@ PLIST_SUB+= SERVER=""
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PLIST_SUB+= SERVER="@comment "
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.endif
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post-extract:
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@${REINPLACE_CMD} -e 's,sdl-config,sdl11-config,g' \
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${WRKSRC}/makefile.inc
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pre-patch:
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@${EXTRACT_CMD} ${WRKDIR}/Nexuiz/${PORTNAME}enginesource20050911.zip \
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-d ${WRKDIR}/Nexuiz/sources
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@${REINPLACE_CMD} -E 's,sdl-config,sdl11-config,g; 161,165d; \
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s,^#(LDFLAGS_UNIXCL),\1,' ${WRKSRC}/makefile.inc
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@${REINPLACE_CMD} -e 's,/usr/X11R6,${X11BASE},; 74,$$d' \
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${WRKSRC}/${MAKEFILE}
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@${ECHO_CMD} 'LDFLAGS_SDL=$$(LDFLAGS_BSDSDL)' >> ${WRKSRC}/${MAKEFILE}
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@ -79,9 +79,9 @@ do-build:
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${MAKEFILE} ${MAKE_ARGS} ${ALL_TARGET})
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/nexuiz-* ${PREFIX}/bin
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${SH} -c '${FIND} ${WRKSRC} -name "darkplaces-*[^vp]" | while read f ; \
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do ${INSTALL_PROGRAM} $${f} ${PREFIX}/bin/${PORTNAME}-$${f##*-} ; done'
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@${MKDIR} ${DATADIR}/data
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${INSTALL_DATA} ${WRKDIR}/Nexuiz/data/data20050531.pk3 \
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${WRKDIR}/data/data20050629.pk3 ${DATADIR}/data
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${INSTALL_DATA} ${WRKDIR}/Nexuiz/data/data20050905-full.pk3 ${DATADIR}/data
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.include <bsd.port.post.mk>
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@ -1,4 +1,2 @@
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MD5 (nexuiz.zip) = 43fbe6322931460b69ff257df1eb0bee
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SIZE (nexuiz.zip) = 161541758
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MD5 (patch11.zip) = b94642ca4932682e400ef79c5edef5ec
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SIZE (patch11.zip) = 15013902
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MD5 (nexuiz121.zip) = d5f31c9e1199abbe3a89ea9bf6b7515e
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SIZE (nexuiz121.zip) = 171720620
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@ -1,6 +1,5 @@
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Nexuiz is a fast-paced, chaotic, and intense multiplayer first person
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shooter, focused on providing basic, old style deathmatch. This release
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includes 17 maps, 28 playable characters, and 10 music tracks.
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shooter, focused on providing basic, old style deathmatch.
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Nexuiz is built on the power of the Darkplaces engine, which is a heavily
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modified version of the original Quake. Darkplaces features realtime
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