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games/tinymux: Fix SSL flags and handle no SHA0 cases (LibreSSL)
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parent
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commit
169103d18a
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=421894
@ -20,9 +20,6 @@ USES= gmake
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GNU_CONFIGURE= yes
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USE_LDCONFIG= yes
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib -lcrypto
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PATCHLEVEL= 12
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PORTDOCS= *
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@ -49,7 +46,9 @@ MEMORY_BASED_CONFIGURE_ENABLE= memorybased
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REALITY_LVLS_CONFIGURE_ENABLE= realitylvls
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SELFCHECK_CONFIGURE_ENABLE= selfcheck
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SSL_CONFIGURE_ENABLE= ssl
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SSL_USE= OPENSSL=yes
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SSL_USES= ssl
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SSL_CPPFLAGS= -I${OPENSSLINC}
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SSL_LDFLAGS= -L${OPENSSLLIB} -lcrypto
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WOD_REALMS_CONFIGURE_ENABLE= wodrealms
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SUB_FILES= ${PORTNAME} pkg-deinstall pkg-message
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20
games/tinymux/files/patch-player.cpp
Normal file
20
games/tinymux/files/patch-player.cpp
Normal file
@ -0,0 +1,20 @@
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--- player.cpp.orig 2012-07-12 05:25:51 UTC
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+++ player.cpp
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@@ -422,7 +422,7 @@ void ChangePassword(dbref player, const
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s_Pass(player, pEncodedPassword);
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}
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-#ifdef UNIX_DIGEST
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+#if defined(UNIX_DIGEST) && !defined(OPENSSL_NO_SHA0)
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const UTF8 *p6h_xx_crypt(const UTF8 *szPassword)
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{
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// Calculate SHA-0 Hash.
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@@ -598,7 +598,7 @@ const UTF8 *mux_crypt(const UTF8 *szPass
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case CRYPT_CLEARTEXT:
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return szPassword;
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-#ifdef UNIX_DIGEST
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+#if defined(UNIX_DIGEST) && !defined(OPENSSL_NO_SHA0)
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case CRYPT_P6H_XX:
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return p6h_xx_crypt(szPassword);
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#endif
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