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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-12 07:27:57 +00:00

Animorph is a morphing engine responsible for calculating and then

executing all the real time changes to the MakeHuman basemesh, as
required by the user's morph target selections and those target's value
settings.  Naturally, it also loads and saves character body setting
(.bs) files.

WWW: http://www.dedalo-3d.com/index.php

PR:		ports/111075
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
This commit is contained in:
Martin Wilke 2007-04-10 18:54:22 +00:00
parent ff72e14cb7
commit 1b3031c7fa
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=189704
5 changed files with 83 additions and 0 deletions

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@ -21,6 +21,7 @@
SUBDIR += ale
SUBDIR += allegrogl
SUBDIR += amanith
SUBDIR += animorph
SUBDIR += aoi
SUBDIR += aolserver-nsgd
SUBDIR += aqsis

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@ -0,0 +1,32 @@
# New ports collection makefile for: animorph
# Date created: 31 Mar 2007
# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru>
#
# $FreeBSD$
#
PORTNAME= animorph
PORTVERSION= 0.2
CATEGORIES= graphics
MASTER_SITES= SF
MASTER_SITE_SUBDIR= makehuman
MAINTAINER= amdmi3@amdmi3.ru
COMMENT= Morphing engine for MakeHuman
GNU_CONFIGURE= yes
USE_GMAKE= yes
USE_GNOME= pkgconfig
USE_LDCONFIG= yes
CONFIGURE_ENV= LDFLAGS="-L${LOCALBASE}/lib -L${X11BASE}/lib" \
CPPFLAGS="-I${LOCALBASE}/include -I${X11BASE}/include"
post-patch:
@${REINPLACE_CMD} -e '/^libanimorphdocdir =/ s|doc/|share/doc/|' ${WRKSRC}/Makefile.in
@${REINPLACE_CMD} -e '/^pkgconfigdir =/ s|\$$(libdir)|\$$(exec_prefix)/libdata|' ${WRKSRC}/Makefile.in
.if defined(NOPORTDOCS)
@${REINPLACE_CMD} -e '/^install-data-am:/ s|install-libanimorphdocDATA||' ${WRKSRC}/Makefile.in
.endif
.include <bsd.port.mk>

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@ -0,0 +1,3 @@
MD5 (animorph-0.2.tar.gz) = 90cfb95f5eb0b49df0ab5c717e26b2e0
SHA256 (animorph-0.2.tar.gz) = acb37c9b1b0331613f7bd379e7a201aade14eb1bab40201977771057f378abd4
SIZE (animorph-0.2.tar.gz) = 313115

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Animorph is a morphing engine responsible for calculating and then
executing all the real time changes to the MakeHuman basemesh, as
required by the user's morph target selections and those target's value
settings. Naturally, it also loads and saves character body setting
(.bs) files.
WWW: http://www.dedalo-3d.com/index.php

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@ -0,0 +1,40 @@
include/animorph/BodySettings.h
include/animorph/Color.h
include/animorph/DirectoryList.h
include/animorph/Euler.h
include/animorph/Face.h
include/animorph/FaceVector.h
include/animorph/FileReader.h
include/animorph/FileWriter.h
include/animorph/Hotspot.h
include/animorph/Material.h
include/animorph/MathUtil.h
include/animorph/Matrix.h
include/animorph/Mesh.h
include/animorph/ObjExporter.h
include/animorph/PoseSemiTarget.h
include/animorph/PoseTarget.h
include/animorph/Quaternion.h
include/animorph/RIBExporter.h
include/animorph/Target.h
include/animorph/TextureVector.h
include/animorph/Vector2.h
include/animorph/Vector3.h
include/animorph/Vertex.h
include/animorph/VertexGroup.h
include/animorph/VertexVector.h
include/animorph/util.h
lib/libanimorph.a
lib/libanimorph.la
lib/libanimorph.so
lib/libanimorph.so.0
libdata/pkgconfig/animorph.pc
%%PORTDOCS%%%%DOCSDIR%%/AUTHORS
%%PORTDOCS%%%%DOCSDIR%%/COPYING
%%PORTDOCS%%%%DOCSDIR%%/ChangeLog
%%PORTDOCS%%%%DOCSDIR%%/INSTALL
%%PORTDOCS%%%%DOCSDIR%%/NEWS
%%PORTDOCS%%%%DOCSDIR%%/README
%%PORTDOCS%%%%DOCSDIR%%/TODO
%%PORTDOCS%%@dirrm %%DOCSDIR%%
@dirrm include/animorph