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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-23 04:23:08 +00:00

- Add patch to solve slow mouse movement on low FPS

- Add forgotten USE_LDCONFIG

Obtained from:	sourceforge tracker
Approved by:	miwi (mentor)
This commit is contained in:
Dmitry Marakasov 2008-06-23 10:23:14 +00:00
parent 2ea2f9e958
commit 1c3885a80e
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=215602
2 changed files with 84 additions and 0 deletions

View File

@ -7,6 +7,7 @@
PORTNAME= ois
PORTVERSION= 1.2.0
PORTREVISION= 1
CATEGORIES= devel
MASTER_SITES= SF
MASTER_SITE_SUBDIR= wgois
@ -20,6 +21,7 @@ USE_GMAKE= yes
USE_GNOME= gnomehack
USE_AUTOTOOLS= libtool:15:env aclocal:19:env autoheader:261:env automake:19:env autoconf:261:env
USE_XORG= x11 xaw
USE_LDCONFIG= yes
CONFIGURE_ENV= LDFLAGS="-L${LOCALBASE}/lib" CPPFLAGS="-I${LOCALBASE}/include"

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@ -0,0 +1,82 @@
--- src/linux/LinuxMouse.cpp (revision 1090)
+++ src/linux/LinuxMouse.cpp (working copy)
@@ -156,29 +156,28 @@
char mask[4] = {0,1,4,2};
XEvent event;
- //Poll x11 for events mouse events
- while( XPending(display) > 0 )
+ Window u1; int u2;
+ Window current_win;
+ int x, y;
+ unsigned int mmask;
+
+ if (XQueryPointer(display, window, &u1, &current_win, &u2, &u2, &x, &y, &mmask))
{
- XNextEvent(display, &event);
-
- if( event.type == MotionNotify )
- { //Mouse moved
- //Ignore out of bounds mouse if we just warped
- if( mWarped )
- {
- if(event.xmotion.x < 5 || event.xmotion.x > mState.width - 5 ||
- event.xmotion.y < 5 || event.xmotion.y > mState.height - 5)
- continue;
- }
-
+ //Ignore out of bounds mouse if we just warped
+ if(mWarped && (x < 5 || x > mState.width - 5 || y < 5 || y > mState.height - 5))
+ {
+ // ignored
+ }
+ else if (!(oldXMouseX == x && oldXMouseY == y))
+ {
//Compute this frames Relative X & Y motion
- mState.X.rel = event.xmotion.x - oldXMouseX;
- mState.Y.rel = event.xmotion.y - oldXMouseY;
-
+ mState.X.rel = x - oldXMouseX;
+ mState.Y.rel = y - oldXMouseY;
+
//Store old values for next time to compute relative motion
- oldXMouseX = event.xmotion.x;
- oldXMouseY = event.xmotion.y;
-
+ oldXMouseX = x;
+ oldXMouseY = y;
+
mState.X.abs += mState.X.rel;
mState.Y.abs += mState.Y.rel;
@@ -198,8 +197,8 @@
if( mouseFocusLost == false )
{
//Keep mouse in window (fudge factor)
- if(event.xmotion.x < 5 || event.xmotion.x > mState.width - 5 ||
- event.xmotion.y < 5 || event.xmotion.y > mState.height - 5 )
+ if(x < 5 || x > mState.width - 5 ||
+ y < 5 || y > mState.height - 5 )
{
oldXMouseX = mState.width >> 1; //center x
oldXMouseY = mState.height >> 1; //center y
@@ -210,8 +209,16 @@
}
mMoved = true;
}
- else if( event.type == ButtonPress )
- { //Button down
+ }
+
+
+ //Poll x11 for events mouse events
+ while( XPending(display) > 0 )
+ {
+ XNextEvent(display, &event);
+
+ if( event.type == ButtonPress )
+ { //Button down
static_cast<LinuxInputManager*>(mCreator)->_setGrabState(true);
if( event.xbutton.button < 4 )