1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-12-22 04:17:44 +00:00

- Update to 0.6.1

- Pass maintainership to submitter

PR:		162501
Submitted by:	Martin Tournoij <martin@arp242.net>
Feature safe:	yes
This commit is contained in:
Martin Wilke 2011-11-12 17:17:55 +00:00
parent 9100e644de
commit 237f2a4f48
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=285650
5 changed files with 324 additions and 287 deletions

View File

@ -6,56 +6,47 @@
#
PORTNAME= boswars
PORTVERSION= 2.5
PORTREVISION= 3
PORTVERSION= 2.6.1
CATEGORIES= games
MASTER_SITES= http://www.boswars.org/dist/releases/
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
MAINTAINER= ports@FreeBSD.org
MAINTAINER= martin@arp242.net
COMMENT= A real-time strategy game
LICENSE= GPLv2
LIB_DEPENDS= png.6:${PORTSDIR}/graphics/png \
theora.0:${PORTSDIR}/multimedia/libtheora \
vorbis.4:${PORTSDIR}/audio/libvorbis
USE_LUA= 5.0
USE_LUA= 5.1
USE_SDL= sdl
USE_GL= yes
USE_SCONS= yes
SCONS_ARGS+= opengl=1
CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR}
LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR}
CFLAGS+= -DSTRATAGUS_LIB_PATH='"\"${DATADIR}\""'
OPTIONS= GL "Enable OpenGL support" on \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on
.include <bsd.port.pre.mk>
.if !defined(WITHOUT_GL)
USE_GL= yes
SCONS_ARGS+= opengl=1
CPPPATH+= ${LOCALBASE}/include
LIBPATH+= ${LOCALBASE}/lib
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
CFLAGS+= -fomit-frame-pointer -fexpensive-optimizations -ffast-math
.endif
post-patch:
@${REINPLACE_CMD} -e 's|-pthread|${PTHREAD_LIBS}|g' \
${WRKSRC}/SConstruct
@${REINPLACE_CMD} -e '\
s|-pthread|${PTHREAD_LIBS}|g; \
s|/usr/local|${LOCALBASE}|g; \
s|lua51|lua-${LUA_VER}|g;' \
${WRKSRC}/SConstruct
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
${MKDIR} ${DATADIR}
.for f in campaigns graphics intro languages maps scripts sounds units
.for f in campaigns graphics intro languages maps patches scripts sounds units
${CP} -R ${WRKSRC}/${f} ${DATADIR}
.endfor
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/CHANGELOG ${WRKSRC}/README.txt ${DOCSDIR}
${CP} -R ${WRKSRC}/doc ${DOCSDIR}
${CP} -R ${WRKSRC}/doc/* ${DOCSDIR}
.endif
.include <bsd.port.post.mk>
.include <bsd.port.mk>

View File

@ -1,2 +1,2 @@
SHA256 (boswars-2.5-src.tar.gz) = ac5d9c8227fec012087ff617ea62666c7517b7bf2ac4c52be9030bd5ccef7f13
SIZE (boswars-2.5-src.tar.gz) = 63851225
SHA256 (boswars-2.6.1-src.tar.gz) = 6003307692bde9913f6b5c227bf351e43e33d44ffaab198f0d0677e8fef86315
SIZE (boswars-2.6.1-src.tar.gz) = 64708620

View File

@ -1,6 +1,6 @@
--- SConstruct.orig 2008-04-13 19:55:45.000000000 -0500
+++ SConstruct 2008-04-13 19:56:57.000000000 -0500
@@ -48,8 +48,10 @@
--- SConstruct.orig 2011-11-11 23:38:26.000000000 +0100
+++ SConstruct 2011-11-11 23:38:53.000000000 +0100
@@ -49,8 +49,10 @@
opts = DefineOptions("build_options.py", ARGUMENTS)
@ -11,9 +11,9 @@
+env['CPPPATH'] = Split(env['CPPPATH'])
+env['LIBPATH'] = Split(env['LIBPATH'])
Help(opts.GenerateHelpText(env))
mingw = env.Copy()
mingw = env.Clone()
optionsChanged = True
@@ -143,6 +145,10 @@
@@ -144,6 +146,10 @@
'LIBS': ['GL'],
'LIBPATH': ['/usr/lib', '/usr/X11R6/lib'],
'CPPPATH': ['/usr/include']}
@ -24,7 +24,7 @@
opengl['cygwin'] = {
'LIBS': ['opengl3']}
opengl['darwin'] = {
@@ -154,6 +160,8 @@
@@ -155,6 +161,8 @@
else:
if sys.platform[:5] == 'linux':
platform = 'linux'
@ -33,10 +33,10 @@
glconfig = opengl.get(platform, {})
for key in glconfig:
if key != 'LIBS':
@@ -283,7 +291,6 @@
@@ -265,7 +273,6 @@
# define the different build environments (variants)
release = env.Copy()
release = env.Clone()
-release.Append(CCFLAGS = Split('-O2 -pipe -fomit-frame-pointer -fexpensive-optimizations -ffast-math'))
if mingw['extrapath']:

View File

@ -1,4 +1,22 @@
Bos Wars is a real-time strategy game that uses a modified version of the
Stratagus game engine.
Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the
player has to combat his enemies while developing his war economy. Everything
runs in real-time, as opposed to turn-based games where the player always has
to wait for his turn. The trick is to balance the effort put into building his
economy and building an army to defend and attack the enemies.
Bos Wars has a dynamic rate based economy. Energy is produced by power plants
and magma gets pumped from hot spots. Buildings and mobile units are also
built at a continuous rate. Control of larger parts of the map creates the
potential to increase your economy throughput. Holding key points like roads
and passages allow for different strategies.
It is possible to play against human opponents over LAN, internet, or against
the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac
OS X.
Bos Wars aims to create a completely original and fun open source RTS game.
WWW: http://www.boswars.org/

View File

@ -1,36 +1,41 @@
bin/boswars
%%DATADIR%%/campaigns/elites/campaign.lua
%%DATADIR%%/campaigns/elites/level01.smp
%%DATADIR%%/campaigns/elites/level01.sms
%%DATADIR%%/campaigns/elites/level01.txt
%%DATADIR%%/campaigns/elites/level02.smp
%%DATADIR%%/campaigns/elites/level02.sms
%%DATADIR%%/campaigns/elites/level02.txt
%%DATADIR%%/campaigns/elites/level03.smp
%%DATADIR%%/campaigns/elites/level03.sms
%%DATADIR%%/campaigns/elites/level03.txt
%%DATADIR%%/campaigns/elites/level04.smp
%%DATADIR%%/campaigns/elites/level04.sms
%%DATADIR%%/campaigns/elites/level04.txt
%%DATADIR%%/campaigns/elites/level05.smp
%%DATADIR%%/campaigns/elites/level05.sms
%%DATADIR%%/campaigns/elites/level05.txt
%%DATADIR%%/campaigns/elites/level06.smp
%%DATADIR%%/campaigns/elites/level06.sms
%%DATADIR%%/campaigns/elites/level06.txt
%%DATADIR%%/campaigns/elites/level07.smp
%%DATADIR%%/campaigns/elites/level07.sms
%%DATADIR%%/campaigns/elites/level07.txt
%%DATADIR%%/campaigns/elites/level08.smp
%%DATADIR%%/campaigns/elites/level08.sms
%%DATADIR%%/campaigns/elites/level08.txt
%%DATADIR%%/campaigns/elites/level09.smp
%%DATADIR%%/campaigns/elites/level09.sms
%%DATADIR%%/campaigns/elites/level09.txt
%%DATADIR%%/campaigns/elites/level10.smp
%%DATADIR%%/campaigns/elites/level10.sms
%%DATADIR%%/campaigns/elites/level10.txt
%%DATADIR%%/campaigns/tutorial/campaign.lua
%%PORTDOCS%%%%DOCSDIR%%/CHANGELOG
%%PORTDOCS%%%%DOCSDIR%%/README.txt
%%PORTDOCS%%%%DOCSDIR%%/scripts/unittype.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/config.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/findlua.py
%%PORTDOCS%%%%DOCSDIR%%/scripts/game.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/index.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/limits.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/magic.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/makeindex.py
%%PORTDOCS%%%%DOCSDIR%%/scripts/mappresentation.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/mapsetup.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/savegame.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/showindex.py
%%PORTDOCS%%%%DOCSDIR%%/scripts/sound.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/triggers.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/ui.html
%%PORTDOCS%%%%DOCSDIR%%/scripts/ai.html
%%PORTDOCS%%%%DOCSDIR%%/tolua-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/stratagus-changelog.html
%%PORTDOCS%%%%DOCSDIR%%/media.html
%%PORTDOCS%%%%DOCSDIR%%/lua5-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/install.html
%%PORTDOCS%%%%DOCSDIR%%/index.html
%%PORTDOCS%%%%DOCSDIR%%/guichan-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/gpl3.txt
%%PORTDOCS%%%%DOCSDIR%%/gpl.html
%%PORTDOCS%%%%DOCSDIR%%/gcclibs-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/faq.html
%%PORTDOCS%%%%DOCSDIR%%/development.html
%%PORTDOCS%%%%DOCSDIR%%/xiph-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/README-SDL.txt
%%DATADIR%%/campaigns/swindler/campaign.lua
%%DATADIR%%/campaigns/swindler/level01.smp
%%DATADIR%%/campaigns/swindler/level01.sms
%%DATADIR%%/campaigns/swindler/swindler.png
%%DATADIR%%/campaigns/tutorial/level03.sms
%%DATADIR%%/campaigns/tutorial/level01-01.wav
%%DATADIR%%/campaigns/tutorial/level01-03.wav
%%DATADIR%%/campaigns/tutorial/level01-04.wav
@ -41,8 +46,8 @@ bin/boswars
%%DATADIR%%/campaigns/tutorial/level02.smp
%%DATADIR%%/campaigns/tutorial/level02.sms
%%DATADIR%%/campaigns/tutorial/level03.smp
%%DATADIR%%/campaigns/tutorial/level03.sms
%%DATADIR%%/graphics/explosions/expl_160x128x1.png
%%DATADIR%%/campaigns/tutorial/campaign.lua
%%DATADIR%%/graphics/explosions/smokelight48.png
%%DATADIR%%/graphics/explosions/expl_288x288x1.png
%%DATADIR%%/graphics/explosions/expl_64x64x1.png
%%DATADIR%%/graphics/explosions/explosion.png
@ -97,8 +102,8 @@ bin/boswars
%%DATADIR%%/graphics/explosions/smokelight36.png
%%DATADIR%%/graphics/explosions/smokelight40.png
%%DATADIR%%/graphics/explosions/smokelight44.png
%%DATADIR%%/graphics/explosions/smokelight48.png
%%DATADIR%%/graphics/general/commands.png
%%DATADIR%%/graphics/explosions/expl_160x128x1.png
%%DATADIR%%/graphics/general/mana2.png
%%DATADIR%%/graphics/general/dejavusans10.png
%%DATADIR%%/graphics/general/dejavusans12.png
%%DATADIR%%/graphics/general/dejavusans14.png
@ -108,22 +113,20 @@ bin/boswars
%%DATADIR%%/graphics/general/fog.png
%%DATADIR%%/graphics/general/freesansbold14.png
%%DATADIR%%/graphics/general/health2.png
%%DATADIR%%/graphics/general/mana2.png
%%DATADIR%%/graphics/general/commands.png
%%DATADIR%%/graphics/missiles/big_fire.png
%%DATADIR%%/graphics/missiles/green_cross.png
%%DATADIR%%/graphics/missiles/grenade.png
%%DATADIR%%/graphics/missiles/nuke.png
%%DATADIR%%/graphics/missiles/rocket.png
%%DATADIR%%/graphics/missiles/small_fire.png
%%DATADIR%%/graphics/neutral/units/corpses.png
%%DATADIR%%/graphics/neutral/destroyed_site.png
%%DATADIR%%/graphics/neutral/small_destroyed_site.png
%%DATADIR%%/graphics/neutral/units/corpses.png
%%DATADIR%%/graphics/screens/defeat.png
%%DATADIR%%/graphics/screens/menu.png
%%DATADIR%%/graphics/screens/victory.png
%%DATADIR%%/graphics/tiles/desert.png
%%DATADIR%%/graphics/ui/cursor-info.png
%%DATADIR%%/graphics/ui/cursors/arrow_E.png
%%DATADIR%%/graphics/ui/cursors/yellow.png
%%DATADIR%%/graphics/ui/cursors/arrow_N.png
%%DATADIR%%/graphics/ui/cursors/arrow_NE.png
%%DATADIR%%/graphics/ui/cursors/arrow_NW.png
@ -135,7 +138,29 @@ bin/boswars
%%DATADIR%%/graphics/ui/cursors/green.png
%%DATADIR%%/graphics/ui/cursors/red.png
%%DATADIR%%/graphics/ui/cursors/small_green_cross.png
%%DATADIR%%/graphics/ui/cursors/yellow.png
%%DATADIR%%/graphics/ui/cursors/arrow_E.png
%%DATADIR%%/graphics/ui/patcheditor/water.png
%%DATADIR%%/graphics/ui/patcheditor/impassable.png
%%DATADIR%%/graphics/ui/patcheditor/speed0-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed0.png
%%DATADIR%%/graphics/ui/patcheditor/speed1-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed1.png
%%DATADIR%%/graphics/ui/patcheditor/speed2-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed2.png
%%DATADIR%%/graphics/ui/patcheditor/speed3-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed3.png
%%DATADIR%%/graphics/ui/patcheditor/speed4-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed4.png
%%DATADIR%%/graphics/ui/patcheditor/speed5-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed5.png
%%DATADIR%%/graphics/ui/patcheditor/speed6-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed6.png
%%DATADIR%%/graphics/ui/patcheditor/speed7-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed7.png
%%DATADIR%%/graphics/ui/patcheditor/transparent-small.png
%%DATADIR%%/graphics/ui/patcheditor/transparent.png
%%DATADIR%%/graphics/ui/patcheditor/water-small.png
%%DATADIR%%/graphics/ui/patcheditor/impassable-small.png
%%DATADIR%%/graphics/ui/elites_claw.png
%%DATADIR%%/graphics/ui/rosace1.png
%%DATADIR%%/graphics/ui/ui_1024_bpanel.png
@ -146,18 +171,22 @@ bin/boswars
%%DATADIR%%/graphics/ui/ui_info.png
%%DATADIR%%/graphics/ui/ui_minimap.png
%%DATADIR%%/graphics/ui/ui_res_icons.png
%%DATADIR%%/graphics/ui/cursor-info.png
%%DATADIR%%/graphics/ui/x_startpoint.png
%%DATADIR%%/graphics/ui/editor_patch.png
%%DATADIR%%/intro/boswars_intro.ogg
%%DATADIR%%/intro/logo_boswars.png
%%DATADIR%%/languages/bg.po
%%DATADIR%%/languages/updatepo.sh
%%DATADIR%%/languages/bos-cs.po
%%DATADIR%%/languages/bos-da.po
%%DATADIR%%/languages/bos-de.po
%%DATADIR%%/languages/bos-es.po
%%DATADIR%%/languages/bos-fi.po
%%DATADIR%%/languages/bos-fr.po
%%DATADIR%%/languages/bos-it.po
%%DATADIR%%/languages/bos-nl.po
%%DATADIR%%/languages/bos-pt.po
%%DATADIR%%/languages/bos-pt-br.po
%%DATADIR%%/languages/bos-pt-pt.po
%%DATADIR%%/languages/bos-sv.po
%%DATADIR%%/languages/bos-tr.po
%%DATADIR%%/languages/bos.pot
@ -169,128 +198,170 @@ bin/boswars
%%DATADIR%%/languages/fi.po
%%DATADIR%%/languages/fr.po
%%DATADIR%%/languages/genpot.sh
%%DATADIR%%/languages/it.po
%%DATADIR%%/languages/makesame.py
%%DATADIR%%/languages/nl.po
%%DATADIR%%/languages/pl.po
%%DATADIR%%/languages/pt.po
%%DATADIR%%/languages/pt-br.po
%%DATADIR%%/languages/pt-pt.po
%%DATADIR%%/languages/sv.po
%%DATADIR%%/languages/tr.po
%%DATADIR%%/languages/updatepo.sh
%%DATADIR%%/languages/bg.po
%%DATADIR%%/maps/go-east.map/presentation.smp
%%DATADIR%%/maps/go-east.map/setup.sms
%%DATADIR%%/maps/antarticum.map/patch.lua
%%DATADIR%%/maps/antarticum.map/presentation.smp
%%DATADIR%%/maps/antarticum.map/setup.sms
%%DATADIR%%/maps/antarticum.map/terrain.lua
%%DATADIR%%/maps/antarticum.map/terrain.png
%%DATADIR%%/maps/battlefield.map/patch.lua
%%DATADIR%%/maps/battlefield.map/presentation.smp
%%DATADIR%%/maps/battlefield.map/setup.sms
%%DATADIR%%/maps/battlefield.map/terrain.lua
%%DATADIR%%/maps/battlefield.map/terrain.png
%%DATADIR%%/maps/braza.map/presentation.smp
%%DATADIR%%/maps/braza.map/setup.sms
%%DATADIR%%/maps/bridge.map/access-fast.lua
%%DATADIR%%/maps/bridge.map/access-water.lua
%%DATADIR%%/maps/bottleneck.map/presentation.smp
%%DATADIR%%/maps/bottleneck.map/setup.sms
%%DATADIR%%/maps/bridge.map/patch.lua
%%DATADIR%%/maps/bridge.map/presentation.smp
%%DATADIR%%/maps/bridge.map/setup.sms
%%DATADIR%%/maps/bridge.map/terrain.lua
%%DATADIR%%/maps/bridge.map/terrain.png
%%DATADIR%%/maps/bridge2far.map/access-unpassable.lua
%%DATADIR%%/maps/bridge2far.map/class-no-pass.png
%%DATADIR%%/maps/bridge2far.map/patch.lua
%%DATADIR%%/maps/bridge2far.map/presentation.smp
%%DATADIR%%/maps/bridge2far.map/setup.sms
%%DATADIR%%/maps/bridge2far.map/terrain.lua
%%DATADIR%%/maps/bridge2far.map/terrain.png
%%DATADIR%%/maps/campaigns/elites/Aiglier.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Aiglier.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Bellegarde.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Bellegarde.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Buffy_Forest.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Buffy_Forest.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Fort_Savoy.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Fort_Savoy.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Green_Valley.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Green_Valley.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Rochebrune.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Rochebrune.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Savoy_Lake.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Savoy_Lake.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Savoy_Steps.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Savoy_Steps.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/Shield_of_Wasteland.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/Shield_of_Wasteland.map/setup.sms
%%DATADIR%%/maps/campaigns/elites/The_River.map/presentation.smp
%%DATADIR%%/maps/campaigns/elites/The_River.map/setup.sms
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/access-unpassable.lua
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/presentation.smp
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/setup.sms
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/terrain.lua
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/terrain.png
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/unpassable.png
%%DATADIR%%/maps/canyon.map/access-unpassable.lua
%%DATADIR%%/maps/canyon.map/class-no-pass.png
%%DATADIR%%/maps/canyon.map/patch.lua
%%DATADIR%%/maps/canyon.map/presentation.smp
%%DATADIR%%/maps/canyon.map/setup.sms
%%DATADIR%%/maps/canyon.map/terrain.lua
%%DATADIR%%/maps/canyon.map/terrain.png
%%DATADIR%%/maps/cross.map/presentation.smp
%%DATADIR%%/maps/cross.map/setup.sms
%%DATADIR%%/maps/forest.map/presentation.smp
%%DATADIR%%/maps/forest.map/setup.sms
%%DATADIR%%/maps/guerillawarfare.map/access-unpassable.lua
%%DATADIR%%/maps/4on4.map/presentation.smp
%%DATADIR%%/maps/4on4.map/setup.sms
%%DATADIR%%/maps/4on4.map/spacious.lua
%%DATADIR%%/maps/guerillawarfare.map/patch.lua
%%DATADIR%%/maps/guerillawarfare.map/presentation.smp
%%DATADIR%%/maps/guerillawarfare.map/setup.sms
%%DATADIR%%/maps/guerillawarfare.map/terrain-no-access.png
%%DATADIR%%/maps/guerillawarfare.map/terrain.lua
%%DATADIR%%/maps/guerillawarfare.map/terrain.png
%%DATADIR%%/maps/highlands.map/presentation.smp
%%DATADIR%%/maps/highlands.map/setup.sms
%%DATADIR%%/maps/islandwar.map/access-fast.lua
%%DATADIR%%/maps/islandwar.map/access-water.lua
%%DATADIR%%/maps/hospitality.map/presentation.smp
%%DATADIR%%/maps/hospitality.map/setup.sms
%%DATADIR%%/maps/islandwar.map/patch.lua
%%DATADIR%%/maps/islandwar.map/presentation.smp
%%DATADIR%%/maps/islandwar.map/setup.sms
%%DATADIR%%/maps/islandwar.map/terrain.lua
%%DATADIR%%/maps/islandwar.map/terrain.png
%%DATADIR%%/maps/labyrinth.map/presentation.smp
%%DATADIR%%/maps/labyrinth.map/setup.sms
%%DATADIR%%/maps/lake.map/presentation.smp
%%DATADIR%%/maps/lake.map/setup.sms
%%DATADIR%%/maps/multiplayer.map/presentation.smp
%%DATADIR%%/maps/multiplayer.map/setup.sms
%%DATADIR%%/maps/patches.map/128x.png
%%DATADIR%%/maps/patches.map/256x.png
%%DATADIR%%/maps/patches.map/32x.png
%%DATADIR%%/maps/patches.map/512-hill-01x.png
%%DATADIR%%/maps/patches.map/512-hill-02x.png
%%DATADIR%%/maps/patches.map/512-hill-03x.png
%%DATADIR%%/maps/patches.map/512-hill-04x.png
%%DATADIR%%/maps/patches.map/512-lake-01x.png
%%DATADIR%%/maps/patches.map/512x.png
%%DATADIR%%/maps/patches.map/64x.png
%%DATADIR%%/maps/patches.map/access-unpassable.lua
%%DATADIR%%/maps/lava-river.map/air_attack.lua
%%DATADIR%%/maps/lava-river.map/presentation.smp
%%DATADIR%%/maps/lava-river.map/setup.sms
%%DATADIR%%/maps/patches.map/presentation.smp
%%DATADIR%%/maps/patches.map/setup.sms
%%DATADIR%%/maps/patches.map/terrain.lua
%%DATADIR%%/maps/patches.map/terrain.png
%%DATADIR%%/maps/patches.map/unpassable.png
%%DATADIR%%/maps/river.map/patch.lua
%%DATADIR%%/maps/river.map/presentation.smp
%%DATADIR%%/maps/river.map/setup.sms
%%DATADIR%%/maps/river.map/terrain.lua
%%DATADIR%%/maps/river.map/terrain.png
%%DATADIR%%/maps/wetlands01.map/access-unpassable.lua
%%DATADIR%%/maps/wetlands01.map/patch.lua
%%DATADIR%%/maps/wetlands01.map/presentation.smp
%%DATADIR%%/maps/wetlands01.map/terrain.lua
%%DATADIR%%/maps/wetlands01.map/setup.sms
%%DATADIR%%/maps/wetlands01.map/terrain.png
%%DATADIR%%/maps/wetlands01.map/wetlands01-nopass.png
%%DATADIR%%/maps/wetlands01.map/wetlands01.png
%%DATADIR%%/maps/wetlands01.map/wetlands01.sms
%%DATADIR%%/maps/wetlands02.map/access-water.lua
%%DATADIR%%/maps/wetlands02.map/patch.lua
%%DATADIR%%/maps/wetlands02.map/presentation.smp
%%DATADIR%%/maps/wetlands02.map/setup.sms
%%DATADIR%%/maps/wetlands02.map/terrain.png
%%DATADIR%%/maps/wetlands02.map/wetlands02-access-water.png
%%DATADIR%%/scripts/ai.lua
%%DATADIR%%/patches/grass/Water-plain.png
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%%DATADIR%%/patches/grass/Grass-cliff-curve-SE.png
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%%DATADIR%%/patches/grass/Grass-cliff-vertical-E-end-N.png
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%%DATADIR%%/patches/grass/Grass-plain-large.png
%%DATADIR%%/patches/grass/Grass-plain-small.png
%%DATADIR%%/patches/grass/Grass-plain.png
%%DATADIR%%/patches/grass/Grass-road-X.png
%%DATADIR%%/patches/grass/Grass-road-curve-NE.png
%%DATADIR%%/patches/grass/Grass-road-curve-NW.png
%%DATADIR%%/patches/grass/Grass-road-curve-SE.png
%%DATADIR%%/patches/grass/Grass-road-curve-SW.png
%%DATADIR%%/patches/grass/Grass-road-horizontal.png
%%DATADIR%%/patches/grass/Grass-road-tee-E.png
%%DATADIR%%/patches/grass/Grass-road-tee-N.png
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%%DATADIR%%/patches/grass/Grass-road-tee-W.png
%%DATADIR%%/patches/grass/Grass-road-vertical.png
%%DATADIR%%/patches/grass/Water-coast-curve-EN.png
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%%DATADIR%%/patches/grass/Water-coast-curve-WN.png
%%DATADIR%%/patches/grass/Water-coast-curve-WS.png
%%DATADIR%%/patches/grass/Water-coast-horizontal-down.png
%%DATADIR%%/patches/grass/Water-coast-horizontal-up.png
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%%DATADIR%%/patches/grass/Water-coast-vertical-right.png
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%%DATADIR%%/patches/dirtyPlain.png
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%%DATADIR%%/patches/dirtyPlain2.png
%%DATADIR%%/patches/dirtyPlain3.lua
%%DATADIR%%/patches/dirtyPlain3.png
%%DATADIR%%/patches/grass.lua
%%DATADIR%%/patches/greenMountain.lua
%%DATADIR%%/patches/greenMountain.png
%%DATADIR%%/patches/lake.lua
%%DATADIR%%/patches/lake.png
%%DATADIR%%/patches/pikeMountain.lua
%%DATADIR%%/patches/pikeMountain.png
%%DATADIR%%/patches/plain1.lua
%%DATADIR%%/patches/plain1.png
%%DATADIR%%/patches/plain16.lua
%%DATADIR%%/patches/plain16.png
%%DATADIR%%/patches/plain2.lua
%%DATADIR%%/patches/plain2.png
%%DATADIR%%/patches/plain4.lua
%%DATADIR%%/patches/te0.lua
%%DATADIR%%/patches/plain4.png
%%DATADIR%%/patches/plain8.lua
%%DATADIR%%/patches/plain8.png
%%DATADIR%%/patches/rockyMountainL.lua
%%DATADIR%%/patches/rockyMountainL.png
%%DATADIR%%/patches/rockyMountainR.lua
%%DATADIR%%/patches/rockyMountainR.png
%%DATADIR%%/patches/smallWetPlain.lua
%%DATADIR%%/patches/smallWetPlain.png
%%DATADIR%%/patches/te0.png
%%DATADIR%%/patches/te1.lua
%%DATADIR%%/patches/te1.png
%%DATADIR%%/patches/te2.lua
%%DATADIR%%/patches/te2.png
%%DATADIR%%/patches/te3.lua
%%DATADIR%%/patches/te3.png
%%DATADIR%%/patches/te4.lua
%%DATADIR%%/patches/te4.png
%%DATADIR%%/patches/te5.lua
%%DATADIR%%/patches/dirtyPlain.lua
%%DATADIR%%/patches/te5.png
%%DATADIR%%/scripts/menus/ingame/editor.lua
%%DATADIR%%/scripts/menus/ingame/game.lua
%%DATADIR%%/scripts/menus/campaigns.lua
%%DATADIR%%/scripts/menus/credits.lua
%%DATADIR%%/scripts/menus/network.lua
%%DATADIR%%/scripts/menus/options.lua
%%DATADIR%%/scripts/menus/patch.lua
%%DATADIR%%/scripts/ais/blitz.lua
%%DATADIR%%/scripts/ais/default.lua
%%DATADIR%%/scripts/ais/passive.lua
%%DATADIR%%/scripts/ais/rush.lua
%%DATADIR%%/scripts/ais/tankrush.lua
%%DATADIR%%/scripts/anim.lua
%%DATADIR%%/scripts/boswars.lua
%%DATADIR%%/scripts/buttons.lua
%%DATADIR%%/scripts/buttonstyles.lua
@ -303,35 +374,26 @@ bin/boswars
%%DATADIR%%/scripts/guichan.lua
%%DATADIR%%/scripts/helpers.lua
%%DATADIR%%/scripts/icons.lua
%%DATADIR%%/scripts/maps.lua
%%DATADIR%%/scripts/menus/campaigns.lua
%%DATADIR%%/scripts/menus/credits.lua
%%DATADIR%%/scripts/menus/ingame/editor.lua
%%DATADIR%%/scripts/menus/ingame/game.lua
%%DATADIR%%/scripts/menus/network.lua
%%DATADIR%%/scripts/menus/options.lua
%%DATADIR%%/scripts/missiles.lua
%%DATADIR%%/scripts/patches.lua
%%DATADIR%%/scripts/sound.lua
%%DATADIR%%/scripts/spells.lua
%%DATADIR%%/scripts/tilesets/desert.lua
%%DATADIR%%/scripts/ui.lua
%%DATADIR%%/scripts/uilayout.lua
%%DATADIR%%/scripts/ai.lua
%%DATADIR%%/scripts/units.lua
%%DATADIR%%/sounds/bazoo_g_hit.wav
%%DATADIR%%/sounds/grenadier_g_hit.wav
%%DATADIR%%/scripts/anim.lua
%%DATADIR%%/sounds/ui/chatmessage.wav
%%DATADIR%%/sounds/ui/click.wav.gz
%%DATADIR%%/units/aircraftfactory/aircraftfactory.completed.wav
%%DATADIR%%/units/aircraftfactory/aircraftfactory.png
%%DATADIR%%/units/aircraftfactory/aircraftfactory.underattack.wav
%%DATADIR%%/units/aircraftfactory/aircraftfactory_c.png
%%DATADIR%%/units/aircraftfactory/aircraftfactory_i.png
%%DATADIR%%/units/aircraftfactory/aircraftfactory_s.png
%%DATADIR%%/units/aircraftfactory/unit-aircraftfactory.lua
%%DATADIR%%/sounds/bazoo_g_hit.wav
%%DATADIR%%/sounds/grenadier_g_hit.wav
%%DATADIR%%/units/hotspot/hotspot.png
%%DATADIR%%/units/hotspot/hotspot_i.png
%%DATADIR%%/units/hotspot/unit-hotspot.lua
%%DATADIR%%/units/antharus/antharus.png
%%DATADIR%%/units/antharus/icon.png
%%DATADIR%%/units/antharus/unit-antharus.lua
%%DATADIR%%/units/apcs/ico_apcs.png
%%DATADIR%%/units/apcs/unit_apcs_s.png
%%DATADIR%%/units/apcs/smolder.completed.wav
%%DATADIR%%/units/apcs/smolder.underattack.wav
%%DATADIR%%/units/apcs/smolder_action.wav
@ -340,14 +402,14 @@ bin/boswars
%%DATADIR%%/units/apcs/smolder_select.wav
%%DATADIR%%/units/apcs/unit-apcs.lua
%%DATADIR%%/units/apcs/unit_apcs.png
%%DATADIR%%/units/apcs/unit_apcs_s.png
%%DATADIR%%/units/apcs/ico_apcs.png
%%DATADIR%%/units/artil/artil.ready.wav
%%DATADIR%%/units/artil/artil.underattack.wav
%%DATADIR%%/units/artil/ico_artil.png
%%DATADIR%%/units/artil/unit-artil.lua
%%DATADIR%%/units/artil/unit_artil.png
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%%DATADIR%%/units/assault/assault_action.wav
%%DATADIR%%/units/assault/assault_attack.wav
@ -357,8 +419,8 @@ bin/boswars
%%DATADIR%%/units/assault/unit-assault.lua
%%DATADIR%%/units/assault/unit_assault.png
%%DATADIR%%/units/assault/unit_assault_c.png
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@ -368,15 +430,19 @@ bin/boswars
%%DATADIR%%/units/bazoo/unit-bazoo.lua
%%DATADIR%%/units/bazoo/unit_bazoo.png
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%%DATADIR%%/units/bazoo/bazoo.ready.wav
%%DATADIR%%/units/biggunturret/gturret.png
%%DATADIR%%/units/biggunturret/gturret_i.png
%%DATADIR%%/units/biggunturret/gturret_s.png
%%DATADIR%%/units/biggunturret/unit-biggunturret.lua
%%DATADIR%%/units/bomber/missile.png
%%DATADIR%%/units/bomber/bomber.underattack.wav
%%DATADIR%%/units/bomber/ico_bomber.png
%%DATADIR%%/units/bomber/missile.png
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%%DATADIR%%/units/bomber/unit-bomber.lua
%%DATADIR%%/units/bomber/unit_bomber.png
%%DATADIR%%/units/bomber/unit_bomber_s.png
%%DATADIR%%/units/buggy/buggy_action.wav
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%%DATADIR%%/units/buggy/buggy_attacked.wav
%%DATADIR%%/units/buggy/buggy_die.wav
%%DATADIR%%/units/buggy/buggy_ready.wav
@ -384,16 +450,16 @@ bin/boswars
%%DATADIR%%/units/buggy/ico_buggy.png
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%%DATADIR%%/units/buggy/unit_buggy.png
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%%DATADIR%%/units/buggy/buggy_action.wav
%%DATADIR%%/units/camera/unit-camera.lua
%%DATADIR%%/units/camera/camera.png
%%DATADIR%%/units/camera/camera.underattack.wav
%%DATADIR%%/units/camera/camera_c.png
%%DATADIR%%/units/camera/camera_i.png
%%DATADIR%%/units/camera/camera_s.png
%%DATADIR%%/units/camera/sfx_camera.select.wav
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%%DATADIR%%/units/camp/training.camp.completed.wav
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@ -401,8 +467,8 @@ bin/boswars
%%DATADIR%%/units/camp/training_camp_c.png
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@ -411,7 +477,7 @@ bin/boswars
%%DATADIR%%/units/cannon/cannon_selected.wav
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%%DATADIR%%/units/cannon/weapon.png
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%%DATADIR%%/units/chopper/chopper.ready.wav
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@ -420,11 +486,7 @@ bin/boswars
%%DATADIR%%/units/chopper/unit_chopper_s.png
%%DATADIR%%/units/corpses/build-dead-2.png
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%%DATADIR%%/units/dorcoz/ico_dorcoz.png
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@ -435,8 +497,8 @@ bin/boswars
%%DATADIR%%/units/engineer/ico_engineer.png
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@ -446,8 +508,8 @@ bin/boswars
%%DATADIR%%/units/grenadier/unit-grenadier.lua
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@ -455,8 +517,8 @@ bin/boswars
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@ -465,8 +527,12 @@ bin/boswars
%%DATADIR%%/units/harvester/ico_harv.png
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%%DATADIR%%/units/hospital/hospital_c.png
@ -474,18 +540,22 @@ bin/boswars
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@ -493,8 +563,8 @@ bin/boswars
%%DATADIR%%/units/magmapump/magmapump_i.png
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@ -506,13 +576,13 @@ bin/boswars
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@ -533,8 +603,8 @@ bin/boswars
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@ -542,15 +612,15 @@ bin/boswars
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@ -558,15 +628,15 @@ bin/boswars
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@ -584,7 +654,7 @@ bin/boswars
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%%DATADIR%%/units/rocksfield/ico_rocks_field.png
%%DATADIR%%/units/rocksfield/rocks_field.png
%%DATADIR%%/units/rocksfield/rocks_field_s.png
@ -614,7 +684,7 @@ bin/boswars
%%DATADIR%%/units/tree04/tree04.png
%%DATADIR%%/units/tree04/tree04_s.png
%%DATADIR%%/units/tree04/unit-tree04.lua
%%DATADIR%%/units/vault/sfx_fort.die.wav
%%DATADIR%%/units/vault/vault_s.png
%%DATADIR%%/units/vault/sfx_fort.select.wav
%%DATADIR%%/units/vault/vault-i.png
%%DATADIR%%/units/vault/vault.completed.wav
@ -622,8 +692,8 @@ bin/boswars
%%DATADIR%%/units/vault/vault.png
%%DATADIR%%/units/vault/vault.underattack.wav
%%DATADIR%%/units/vault/vault_c.png
%%DATADIR%%/units/vault/vault_s.png
%%DATADIR%%/units/vehiclefactory/sfx_vfac.die.wav
%%DATADIR%%/units/vault/sfx_fort.die.wav
%%DATADIR%%/units/vehiclefactory/vehiclefactory.lua
%%DATADIR%%/units/vehiclefactory/sfx_vfac.select.wav
%%DATADIR%%/units/vehiclefactory/vehicle.factory.completed.wav
%%DATADIR%%/units/vehiclefactory/vehicle.factory.underattack.wav
@ -631,45 +701,12 @@ bin/boswars
%%DATADIR%%/units/vehiclefactory/vehicle_factory.png
%%DATADIR%%/units/vehiclefactory/vehicle_factory_i.png
%%DATADIR%%/units/vehiclefactory/vehicle_factory_s.png
%%DATADIR%%/units/vehiclefactory/vehiclefactory.lua
%%DATADIR%%/units/vehiclefactory/sfx_vfac.die.wav
%%DATADIR%%/units/weakhotspot/hotspot.png
%%DATADIR%%/units/weakhotspot/hotspot_i.png
%%DATADIR%%/units/weakhotspot/unit-weakhotspot.lua
%%PORTDOCS%%%%DOCSDIR%%/CHANGELOG
%%PORTDOCS%%%%DOCSDIR%%/README.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/README-SDL.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/development.html
%%PORTDOCS%%%%DOCSDIR%%/doc/faq.html
%%PORTDOCS%%%%DOCSDIR%%/doc/gcclibs-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/gpl.html
%%PORTDOCS%%%%DOCSDIR%%/doc/guichan-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/index.html
%%PORTDOCS%%%%DOCSDIR%%/doc/install.html
%%PORTDOCS%%%%DOCSDIR%%/doc/lua5-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/media.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/ai.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/config.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/findlua.py
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/game.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/index.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/magic.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/makeindex.py
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/mappresentation.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/mapsetup.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/research.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/savegame.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/showindex.py
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/sound.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/tileset.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/triggers.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/ui.html
%%PORTDOCS%%%%DOCSDIR%%/doc/scripts/unittype.html
%%PORTDOCS%%%%DOCSDIR%%/doc/stratagus-changelog.html
%%PORTDOCS%%%%DOCSDIR%%/doc/tolua-copyright.txt
%%PORTDOCS%%%%DOCSDIR%%/doc/xiph-copyright.txt
%%PORTDOCS%%@dirrm %%DOCSDIR%%/doc/scripts
%%PORTDOCS%%@dirrm %%DOCSDIR%%/doc
%%PORTDOCS%%@dirrm %%DOCSDIR%%
@dirrm share/licenses/boswars-2.6.1
@dirrm share/licenses
@dirrm %%DATADIR%%/units/weakhotspot
@dirrm %%DATADIR%%/units/vehiclefactory
@dirrm %%DATADIR%%/units/vault
@ -690,13 +727,13 @@ bin/boswars
@dirrm %%DATADIR%%/units/medic
@dirrm %%DATADIR%%/units/magmapump
@dirrm %%DATADIR%%/units/jet
@dirrm %%DATADIR%%/units/hotspot
@dirrm %%DATADIR%%/units/aircraftfactory
@dirrm %%DATADIR%%/units/hospital
@dirrm %%DATADIR%%/units/heli
@dirrm %%DATADIR%%/units/harvester
@dirrm %%DATADIR%%/units/gturret
@dirrm %%DATADIR%%/units/grenadier
@dirrm %%DATADIR%%/units/engineer
@dirrm %%DATADIR%%/units/dorcoz
@dirrm %%DATADIR%%/units/corpses
@dirrm %%DATADIR%%/units/chopper
@dirrm %%DATADIR%%/units/cannon
@ -704,58 +741,47 @@ bin/boswars
@dirrm %%DATADIR%%/units/camera
@dirrm %%DATADIR%%/units/buggy
@dirrm %%DATADIR%%/units/bomber
@dirrm %%DATADIR%%/units/biggunturret
@dirrm %%DATADIR%%/units/bazoo
@dirrm %%DATADIR%%/units/assault
@dirrm %%DATADIR%%/units/artil
@dirrm %%DATADIR%%/units/apcs
@dirrm %%DATADIR%%/units/antharus
@dirrm %%DATADIR%%/units/aircraftfactory
@dirrm %%DATADIR%%/units/hotspot
@dirrm %%DATADIR%%/units
@dirrm %%DATADIR%%/sounds/ui
@dirrm %%DATADIR%%/sounds
@dirrm %%DATADIR%%/scripts/tilesets
@dirrm %%DATADIR%%/scripts/ais
@dirrm %%DATADIR%%/scripts/menus/ingame
@dirrm %%DATADIR%%/scripts/menus
@dirrm %%DATADIR%%/scripts/ais
@dirrm %%DATADIR%%/scripts
@dirrm %%DATADIR%%/patches/grass
@dirrm %%DATADIR%%/patches
@dirrm %%DATADIR%%/maps/wetlands02.map
@dirrm %%DATADIR%%/maps/wetlands01.map
@dirrm %%DATADIR%%/maps/river.map
@dirrm %%DATADIR%%/maps/patches.map
@dirrm %%DATADIR%%/maps/multiplayer.map
@dirrm %%DATADIR%%/maps/lake.map
@dirrm %%DATADIR%%/maps/labyrinth.map
@dirrm %%DATADIR%%/maps/lava-river.map
@dirrm %%DATADIR%%/maps/islandwar.map
@dirrm %%DATADIR%%/maps/highlands.map
@dirrm %%DATADIR%%/maps/hospitality.map
@dirrm %%DATADIR%%/maps/guerillawarfare.map
@dirrm %%DATADIR%%/maps/forest.map
@dirrm %%DATADIR%%/maps/cross.map
@dirrm %%DATADIR%%/maps/4on4.map
@dirrm %%DATADIR%%/maps/canyon.map
@dirrm %%DATADIR%%/maps/campaigns/tutorial/tutorial.map
@dirrm %%DATADIR%%/maps/campaigns/tutorial
@dirrm %%DATADIR%%/maps/campaigns/elites/The_River.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Shield_of_Wasteland.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Savoy_Steps.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Savoy_Lake.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Rochebrune.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Green_Valley.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Fort_Savoy.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Buffy_Forest.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Bellegarde.map
@dirrm %%DATADIR%%/maps/campaigns/elites/Aiglier.map
@dirrm %%DATADIR%%/maps/campaigns/elites
@dirrm %%DATADIR%%/maps/campaigns
@dirrm %%DATADIR%%/maps/bridge2far.map
@dirrm %%DATADIR%%/maps/bridge.map
@dirrm %%DATADIR%%/maps/braza.map
@dirrm %%DATADIR%%/maps/bottleneck.map
@dirrm %%DATADIR%%/maps/battlefield.map
@dirrm %%DATADIR%%/maps/antarticum.map
@dirrm %%DATADIR%%/maps/go-east.map
@dirrm %%DATADIR%%/maps
@dirrm %%DATADIR%%/languages
@dirrm %%DATADIR%%/intro
@dirrm %%DATADIR%%/graphics/ui/patcheditor
@dirrm %%DATADIR%%/graphics/ui/cursors
@dirrm %%DATADIR%%/graphics/ui
@dirrm %%DATADIR%%/graphics/tiles
@dirrm %%DATADIR%%/graphics/screens
@dirrm %%DATADIR%%/graphics/neutral/units
@dirrm %%DATADIR%%/graphics/neutral
@ -764,6 +790,8 @@ bin/boswars
@dirrm %%DATADIR%%/graphics/explosions
@dirrm %%DATADIR%%/graphics
@dirrm %%DATADIR%%/campaigns/tutorial
@dirrm %%DATADIR%%/campaigns/elites
@dirrm %%DATADIR%%/campaigns/swindler
@dirrm %%DATADIR%%/campaigns
@dirrm %%DATADIR%%
%%PORTDOCS%%@dirrm %%DOCSDIR%%/scripts
%%PORTDOCS%%@dirrm %%DOCSDIR%%