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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-16 07:58:04 +00:00

games/moonlight-embedded: Update to 2.6.2

In addition to maintainers patch fix REINPLACE_CMD for docs/README.pod

Changelog:
https://github.com/moonlight-stream/moonlight-embedded/releases/tag/v2.6.2

PR:		276144
This commit is contained in:
Armin Zhu 2024-01-14 09:45:36 +01:00 committed by Daniel Engberg
parent f1ef8a6a47
commit 251a8452de
24 changed files with 161 additions and 1170 deletions

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@ -1,5 +1,5 @@
PORTNAME= moonlight-embedded
DISTVERSION= 2.6.1
DISTVERSION= 2.6.2
CATEGORIES= games
MASTER_SITES= https://github.com/moonlight-stream/moonlight-embedded/releases/download/v${DISTVERSION}/
@ -33,10 +33,20 @@ USE_XORG= x11
NO_WRKSUBDIR= yes
CFLAGS+= -DHAS_SOCKLEN_T=1 -I${LOCALBASE}/include/libepoll-shim/
LDFLAGS+= -lepoll-shim
CMAKE_OFF= ENABLE_CEC ENABLE_PULSE
CMAKE_ON= ENET_NO_INSTALL
post-patch:
@${REINPLACE_CMD} -e 's@/usr/local@${PREFIX}@' \
PLIST_FILES= bin/moonlight \
"@sample etc/moonlight.conf.sample" \
share/man/man1/moonlight.1.gz \
share/moonlight/gamecontrollerdb.txt
post-extract:
@${REINPLACE_CMD} -e 's|/etc/moonlight/|${PREFIX}/etc/moonlight/|g' \
${WRKSRC}/docs/README.pod
@${REINPLACE_CMD} -e 's@/usr/local@${PREFIX}@' \
-e 's@/etc@${PREFIX}/etc@' \
${WRKSRC}/src/config.c
post-install:
@${MV} ${STAGEDIR}${PREFIX}/etc/moonlight.conf \

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@ -1,3 +1,3 @@
TIMESTAMP = 1697067500
SHA256 (moonlight-embedded-2.6.1.tar.xz) = 1a252e18ac637e0ad7180238fa868e04629a3d8e43232097d5ccaa3b4142fded
SIZE (moonlight-embedded-2.6.1.tar.xz) = 327632
TIMESTAMP = 1701007066
SHA256 (moonlight-embedded-2.6.2.tar.xz) = 8bcc69b403a628efaf8686d40c0d1428b46defe4c65b06ff6ccc3fe32f0b2356
SIZE (moonlight-embedded-2.6.2.tar.xz) = 328660

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@ -1,45 +1,14 @@
--- CMakeLists.txt.orig 2023-09-01 23:40:56 UTC
--- CMakeLists.txt.orig 2023-11-03 06:08:34 UTC
+++ CMakeLists.txt
@@ -5,14 +5,11 @@ SET(CMAKE_C_STANDARD 99)
include(${CMAKE_ROOT}/Modules/GNUInstallDirs.cmake)
include(${CMAKE_SOURCE_DIR}/cmake/generate_version_header.cmake)
@@ -87,6 +87,11 @@ add_executable(moonlight ${SRC_LIST})
target_link_libraries(moonlight m)
target_link_libraries(moonlight gamestream)
-add_compile_options(-Wall -Wextra -Wno-unused-parameter -Wno-pointer-sign -Wno-sign-compare -Wno-switch)
-
aux_source_directory(./src SRC_LIST)
list(APPEND SRC_LIST ./src/input/evdev.c ./src/input/mapping.c ./src/input/udev.c)
set(MOONLIGHT_DEFINITIONS)
-find_package(ALSA)
find_package(Opus REQUIRED)
find_package(Broadcom-OMX)
find_package(Freescale)
@@ -46,10 +43,8 @@ if (ENABLE_FFMPEG)
endif()
endif()
if (ENABLE_PULSE)
- pkg_check_modules(PULSE libpulse-simple)
endif()
if (ENABLE_CEC)
- pkg_check_modules(CEC libcec>=4)
endif()
pkg_check_modules(MMAL mmal)
@@ -91,7 +86,6 @@ if (CEC_FOUND)
+if (CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
+ set(ALSA_FOUND FALSE)
+ target_sources(moonlight PRIVATE ./src/audio/oss.c)
+endif()
+
if (CEC_FOUND)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_LIBCEC)
list(APPEND MOONLIGHT_OPTIONS CEC)
target_sources(moonlight PRIVATE ./src/input/cec.c)
- target_include_directories(moonlight PRIVATE ./third_party/libcec ${CEC_INCLUDE_DIRS})
target_link_libraries(moonlight ${CEC_LIBRARIES})
endif()
@@ -158,7 +152,7 @@ if (SOFTWARE_FOUND)
if(X11_FOUND)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_X11)
list(APPEND MOONLIGHT_OPTIONS X11)
- target_sources(moonlight PRIVATE ./src/video/x11.c ./src/video/egl.c ./src/input/x11.c)
+ target_sources(moonlight PRIVATE ./src/video/x11.c ./src/video/egl.c ./src/input/x11.c ./src/audio/oss.c)
target_include_directories(moonlight PRIVATE ${XLIB_INCLUDE_DIRS} ${EGL_INCLUDE_DIRS} ${GLES_INCLUDE_DIRS})
target_link_libraries(moonlight ${XLIB_LIBRARIES} ${EGL_LIBRARIES} ${GLES_LIBRARIES})
endif()

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@ -1,8 +0,0 @@
--- docs/CMakeLists.txt.orig 2023-09-01 23:40:56 UTC
+++ docs/CMakeLists.txt
@@ -1,4 +1,4 @@
-add_custom_command(OUTPUT moonlight.1 COMMAND pod2man --section=1 --center="Moonlight Embedded Manual" --name="MOONLIGHT" --release="moonlight 2.5.0" ${CMAKE_CURRENT_SOURCE_DIR}/README.pod > moonlight.1)
+add_custom_command(OUTPUT moonlight.1 COMMAND pod2man --section=1 --center="Moonlight Embedded Manual" --name="MOONLIGHT" --release="moonlight 2.6.0" ${CMAKE_CURRENT_SOURCE_DIR}/README.pod > moonlight.1)
add_custom_target(docs ALL DEPENDS moonlight.1)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/moonlight.1 DESTINATION ${CMAKE_INSTALL_MANDIR}/man1)

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@ -1,120 +0,0 @@
--- docs/README.pod.orig 2023-10-11 15:50:11 UTC
+++ docs/README.pod
@@ -13,7 +13,10 @@ Usage: I<moonlight> E<lt>actionE<gt> [options] [host]
=item B<pair>
-Pair this computer with the host.
+ Pair this computer with the host.
+ If [host] is not specified here,moonlight will auto discover host first.
+ It's need start avahi-daemon first.
+ NOTE:It's not work under wifibox.
=item B<unpair>
@@ -22,6 +25,7 @@ Unpair this computer with the host.
=item B<stream>
Stream game from host to this computer.
+If [host] is not specified here,moonlight will auto discover host first.
=item B<list>
@@ -99,9 +103,9 @@ By default, 1392 is used on LAN and 1024 on WAN.
=item B<-codec> [I<CODEC>]
Select codec to use.
-Can be 'auto', 'h264', 'h265', 'hevc', or 'av1'.
-Not all video decoders support H.265/HEVC or AV1.
-Will still use H.264 if server doesn't support HEVC or AV1.
+Can be 'auto', 'h264', 'h265', 'hevc' or 'av1'.
+Not all video decoders do support H.265/HEVC.
+Will still use H.264 if server doesn't support HEVC.
=item B<-remote> [I<yes/no/auto>]
@@ -138,8 +142,10 @@ By default the gamecontrollerdb.txt provided by Moonli
=item B<-platform> [I<PLATFORM>]
Select platform for audio and video output and input.
-<PLATFORM> can be pi, imx, aml, x11, x11_vdpau, sdl or fake.
+<PLATFORM> can be x11, x11_vaapi, x11_vdpau, sdl or fake.
+NOTE:x11_vaapi need libva library be installed.For intel,install libva-intel-driver/libva-intel-media-driver
+
=item B<-nounsupported>
Don't stream if resolution is not officially supported by the server
@@ -170,10 +176,11 @@ Enable the I<INPUT> device.
By default all available input devices are enabled.
Only evdev devices /dev/input/event* are supported.
-=item B<-audio> [I<DEVICE>]
+=item B<-nosdl>
-Use <DEVICE> as audio output device.
-The default value is 'sysdefault' for ALSA and 'hdmi' for OMX on the Raspberry Pi.
+Use libevdev to drive game controller instead.
+SDL controller module have better compatibility for gamepad.
+So it's not recommended.
=item B<-windowed>
@@ -182,22 +189,51 @@ Only available when X11 or SDL platform is used.
=back
+=head1 EXAMPLE
+
+Pair:
+ # moonlight pair 192.168.0.1
+
+Connect:
+ The following cmd means to connect 192.168.0.1 with a resolution 2560x1600.
+ # moonlight stream -app Desktop -width 2560 -height 1600 192.168.0.1
+ The following cmd means to connect 192.168.0.1 with a resolution 1080p and the fps 120.And try to decoding with GPU.
+ # moonlight stream -app Steam -width 1920 -height 1080 -fps 120 -platform 'x11_vaapi' 192.168.0.1
+
=head1 CONFIG FILE
-Moonlight Embedded will load a confiuration file from:
+Moonlight Embedded will load a configuration file from:
- $XDG_CONFIG_HOME/moonligt/moonlight.conf (fallback to ~/.config/moonligt/moonlight.conf)
+ $XDG_CONFIG_HOME/moonlight/moonlight.conf (fallback to ~/.config/moonlight/moonlight.conf)
If no user specified configuration file is available the configuration will be loaded from:
- /etc/moonlight/moonlight.conf
+ /usr/local/etc/moonlight.conf
-A documented example configuration file can be found at /etc/moonlight/moonlight.conf.
+A documented example configuration file can be found at /usr/local/etc/moonlight.conf.
+=head1 KEYBOARD SHORTCUTS
+
+ Use Ctrl+Alt+Shift+Q or Play+Back+LeftShoulder+RightShoulder to quit the streaming session.
+ Use Ctrl+Alt+Shift+Z to Grab/Ungrab keyboard.
+ It may not grab the keyboard Using sdl platform under wayland.
+
+=head1 GAMEPAD
+
+FreeBSD supports fewer controllers.Please see hgame(4) xb360gp(4) ps4dshock(4) and FreeBSD forums...
+SDL platforms have better compatibility for gamepad.
+
=head1 COMMENTS
-Use Ctrl+Alt+Shift+Q or Play+Back+LeftShoulder+RightShoulder to quit the streaming session.
+Platform 'sdl' and 'x11' is soft decoding.'x11' is deprecated.
+Platform 'x11_vaapi' and 'x11_vdpau' is hard accel decoding.
+If you want to use GPU decoding for intel gpu,you must meet 3 conditions:
+ 1.Use platform 'x11_vaapi'
+ 2.Use intel GPU driver in xorg.conf but not modesetting.
+ 3.Install package:libva-intel-driver/libva-intel-media-driver or libva-vdpau-driver.
+
=head1 AUTHOR
-Iwan Timmer E<lt>irtimmer@gmail.comE<gt>
+ Thanks Iwan Timmer and every contributor!
+ Armin Zhu E<lt>lisp_25689@163.comE<gt>.

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@ -1,4 +1,4 @@
--- libgamestream/CMakeLists.txt.orig 2023-09-01 23:40:56 UTC
--- libgamestream/CMakeLists.txt.orig 2023-11-03 06:08:34 UTC
+++ libgamestream/CMakeLists.txt
@@ -3,7 +3,7 @@ set(SO_VERSION 4)
find_package(LibUUID REQUIRED)

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@ -1,13 +1,18 @@
--- libgamestream/client.c.orig 2023-09-01 23:40:56 UTC
--- libgamestream/client.c.orig 2023-11-03 06:08:34 UTC
+++ libgamestream/client.c
@@ -537,7 +537,11 @@ int gs_pair(PSERVER_DATA server, char* pin) {
@@ -537,7 +537,16 @@ int gs_pair(PSERVER_DATA server, char* pin) {
RAND_bytes(client_secret_data, sizeof(client_secret_data));
const ASN1_BIT_STRING *asnSignature;
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
+
+#ifdef __FreeBSD__
+ #if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
X509_get0_signature(&asnSignature, NULL, cert);
+#else
+ #else
+ asnSignature = cert->signature;
+ #endif
+#else
+ X509_get0_signature(&asnSignature, NULL, cert);
+#endif
char challenge_response[16 + SIGNATURE_LEN + sizeof(client_secret_data)];

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@ -1,12 +1,12 @@
--- libgamestream/http.c.orig 2023-09-01 23:40:56 UTC
--- libgamestream/http.c.orig 2023-11-03 06:08:34 UTC
+++ libgamestream/http.c
@@ -73,6 +73,9 @@ int http_init(const char* keyDirectory, int logLevel)
int http_request(char* url, PHTTP_DATA data) {
curl_easy_setopt(curl, CURLOPT_WRITEDATA, data);
curl_easy_setopt(curl, CURLOPT_URL, url);
+ curl_easy_setopt(curl, CURLOPT_TCP_FASTOPEN, 1L);
+ curl_easy_setopt(curl, CURLOPT_FRESH_CONNECT, 1);
+#ifdef __FreeBSD__
+ curl_easy_setopt(curl, CURLOPT_FORBID_REUSE, 1);
+#endif
if (debug)
printf("Request %s\n", url);

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@ -1,7 +1,9 @@
--- src/audio/audio.h.orig 2023-09-01 23:40:56 UTC
--- src/audio/audio.h.orig 2023-11-03 06:08:34 UTC
+++ src/audio/audio.h
@@ -31,3 +31,4 @@ extern AUDIO_RENDERER_CALLBACKS audio_callbacks_sdl;
@@ -31,3 +31,6 @@ extern AUDIO_RENDERER_CALLBACKS audio_callbacks_sdl;
extern AUDIO_RENDERER_CALLBACKS audio_callbacks_pulse;
bool audio_pulse_init(char* audio_device);
#endif
+#ifdef __FreeBSD__
+extern AUDIO_RENDERER_CALLBACKS audio_callbacks_oss;
+#endif

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@ -1,6 +1,6 @@
--- src/audio/oss.c.orig 2023-09-24 06:52:39 UTC
--- src/audio/oss.c.orig 2024-01-01 05:31:28 UTC
+++ src/audio/oss.c
@@ -0,0 +1,102 @@
@@ -0,0 +1,105 @@
+/*
+ * This file is part of Moonlight Embedded.
+ *
@ -20,21 +20,24 @@
+ * along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef __FreeBSD__
+#include <sys/soundcard.h>
+#include <sys/ioctl.h>
+#include "audio.h"
+
+#include <stdio.h>
+#include <opus_multistream.h>
+
+#include <sys/ioctl.h>
+#include <unistd.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+static OpusMSDecoder* decoder;
+static short* pcmBuffer;
+static int samplesPerFrame;
+static int channelCount;
+static int fd;
+static int fd = -1;
+
+static int oss_renderer_init(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int arFlags) {
+ int rc;
@ -46,27 +49,26 @@
+ if (pcmBuffer == NULL)
+ return -1;
+
+ char* oss_name = "/dev/dsp";
+ const char* oss_name = "/dev/dsp";
+ fd = open(oss_name, O_WRONLY);
+ // buffer size for fragment ,selector 12 is 4096;11 is 2048;10 is 1024; 13is 8192
+ if (fd == -1) {
+ close(fd);
+ printf("Open audio device /dev/dsp faild!!!");
+ printf("Open audio device /dev/dsp failed! error %d\n", errno);
+ return -1;
+ }
+ // buffer size for fragment ,selector 12 is 4096;11 is 2048;10 is 1024; 13is 8192
+ int frag = 12;
+ if (ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &frag) == -1)
+ printf("Set framgment for /dev/dsp faild.");
+ printf("Set fragment for /dev/dsp failed.");
+
+ int format = AFMT_S16_LE;
+ int channels = opusConfig->channelCount;
+ int rate = opusConfig->sampleRate;
+ if (ioctl(fd, SNDCTL_DSP_SETFMT, &format) == -1)
+ printf("Set framgment for /dev/dsp faild.");
+ printf("Set format for /dev/dsp failed.");
+ if (ioctl(fd, SNDCTL_DSP_CHANNELS, &channels) == -1)
+ printf("Set channels for /dev/dsp faild.");
+ printf("Set channels for /dev/dsp failed.");
+ if (ioctl(fd, SNDCTL_DSP_SPEED, &rate) == -1)
+ printf("Set sameple rate for /dev/dsp faild.");
+ printf("Set sample rate for /dev/dsp failed.");
+
+ return 0;
+}
@ -82,9 +84,9 @@
+ pcmBuffer = NULL;
+ }
+
+ if (fd != 0) {
+ if (fd != -1) {
+ close(fd);
+ fd = 0;
+ fd = -1;
+ }
+}
+
@ -92,7 +94,7 @@
+ int decodeLen = opus_multistream_decode(decoder, data, length, pcmBuffer, samplesPerFrame, 0);
+ if (decodeLen > 0) {
+ write(fd, pcmBuffer, decodeLen * channelCount * sizeof(short));
+ } else {
+ } else if (decodeLen < 0) {
+ printf("Opus error from decode: %d\n", decodeLen);
+ }
+}
@ -103,3 +105,4 @@
+ .decodeAndPlaySample = oss_renderer_decode_and_play_sample,
+ .capabilities = CAPABILITY_DIRECT_SUBMIT | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION,
+};
+#endif

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@ -1,28 +0,0 @@
--- src/config.c.orig 2023-10-11 15:50:11 UTC
+++ src/config.c
@@ -42,6 +42,7 @@
#define write_config_bool(fd, key, value) fprintf(fd, "%s = %s\n", key, value ? "true":"false")
bool inputAdded = false;
+bool isNoSdl = false;
static struct option long_options[] = {
{"720", no_argument, NULL, 'a'},
@@ -49,6 +50,7 @@ static struct option long_options[] = {
{"4k", no_argument, NULL, '0'},
{"width", required_argument, NULL, 'c'},
{"height", required_argument, NULL, 'd'},
+ {"nosdl", no_argument, NULL, 'e'},
{"bitrate", required_argument, NULL, 'g'},
{"packetsize", required_argument, NULL, 'h'},
{"app", required_argument, NULL, 'i'},
@@ -149,6 +151,9 @@ static void parse_argument(int c, char* value, PCONFIG
break;
case 'd':
config->stream.height = atoi(value);
+ break;
+ case 'e':
+ isNoSdl = true;
break;
case 'g':
config->stream.bitrate = atoi(value);

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@ -1,10 +0,0 @@
--- src/config.h.orig 2023-10-11 15:50:11 UTC
+++ src/config.h
@@ -51,6 +51,7 @@ typedef struct _CONFIGURATION {
} CONFIGURATION, *PCONFIGURATION;
extern bool inputAdded;
+extern bool isNoSdl;
bool config_file_parse(char* filename, PCONFIGURATION config);
void config_parse(int argc, char* argv[], PCONFIGURATION config);

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@ -1,211 +1,115 @@
--- src/input/evdev.c.orig 2023-10-11 15:50:11 UTC
--- src/input/evdev.c.orig 2023-11-03 06:08:34 UTC
+++ src/input/evdev.c
@@ -38,10 +38,16 @@
@@ -38,9 +38,15 @@
#include <limits.h>
#include <unistd.h>
#include <pthread.h>
-#include <endian.h>
+#ifdef __linux__
#include <endian.h>
+#else
+#include <sys/endian.h>
+#endif
#include <math.h>
-#if __BYTE_ORDER == __LITTLE_ENDIAN
+extern bool isNoSdl;
+bool iskeyboardgrab = false;
+void grab_window(bool grabstat);
+static bool waitingToSwitchGrabOnModifierUp = false;
+static bool isgrabkeyrelease = false;
+static bool isUseKbdmux = false;
+
+#if _BYTE_ORDER == _LITTLE_ENDIAN
#if __BYTE_ORDER == __LITTLE_ENDIAN
#define int16_to_le(val) val
#else
#define int16_to_le(val) ((((val) >> 8) & 0x00FF) | (((val) << 8) & 0xFF00))
@@ -66,8 +72,8 @@ struct input_device {
@@ -66,8 +72,13 @@ struct input_device {
int hats_state[3][2];
int fd;
char modifiers;
- __s32 mouseDeltaX, mouseDeltaY, mouseVScroll, mouseHScroll;
- __s32 touchDownX, touchDownY, touchX, touchY;
+ #ifdef __linux__
__s32 mouseDeltaX, mouseDeltaY, mouseVScroll, mouseHScroll;
__s32 touchDownX, touchDownY, touchX, touchY;
+ #else
+ int32_t mouseDeltaX, mouseDeltaY, mouseVScroll, mouseHScroll;
+ int32_t touchDownX, touchDownY, touchX, touchY;
+ #endif
struct timeval touchDownTime;
struct timeval btnDownTime;
short controllerId;
@@ -127,6 +133,7 @@ int evdev_gamepads = 0;
#define ACTION_MODIFIERS (MODIFIER_SHIFT|MODIFIER_ALT|MODIFIER_CTRL)
#define QUIT_KEY KEY_Q
+#define GRAB_KEY KEY_Z
#define QUIT_BUTTONS (PLAY_FLAG|BACK_FLAG|LB_FLAG|RB_FLAG)
static bool (*handler) (struct input_event*, struct input_device*);
@@ -139,6 +146,22 @@ static int evdev_get_map(int* map, int length, int val
return -1;
}
+static short keystatlist[0xFF];
+static void keyrelease(int keycode) {
+ keystatlist[keycode] = 0;
+}
+static void keypress(int keycode) {
+ keystatlist[keycode] = 1;
+}
+static void freeallkey () {
+ for (int i=0;i<0xFF;i++) {
+ if (keystatlist[i] == 1) {
+ keystatlist[i] = 0;
+ LiSendKeyboardEvent(0x80 << 8 | keyCodes[i], KEY_ACTION_UP, 0);
+ }
+ }
+}
+
static bool evdev_init_parms(struct input_device *dev, struct input_abs_parms *parms, int code) {
int abs = evdev_get_map(dev->abs_map, ABS_MAX, code);
@@ -343,7 +366,7 @@ static bool evdev_handle_event(struct input_event *ev,
if (dev->mouseHScroll != 0) {
LiSendHScrollEvent(dev->mouseHScroll);
dev->mouseHScroll = 0;
- }
+ }
if (dev->gamepadModified) {
if (dev->controllerId < 0) {
for (int i = 0; i < MAX_GAMEPADS; i++) {
@@ -398,15 +421,41 @@ static bool evdev_handle_event(struct input_event *ev,
}
// After the quit key combo is pressed, quit once all keys are raised
- if ((dev->modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS &&
- ev->code == QUIT_KEY && ev->value != 0) {
- waitingToExitOnModifiersUp = true;
- return true;
- } else if (waitingToExitOnModifiersUp && dev->modifiers == 0)
+ if ((dev->modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && ev->value != 0) {
+ if (ev->code == QUIT_KEY) {
+ waitingToExitOnModifiersUp = true;
+ return true;
+ } else if (ev->code == GRAB_KEY && iskeyboardgrab) {
+ waitingToSwitchGrabOnModifierUp = true;
+ return true;
+ }
+ }
+ if (waitingToSwitchGrabOnModifierUp) {
+ if (ev->code == GRAB_KEY && ev->value == 0) {
+ isgrabkeyrelease = true;
+ if (dev->modifiers != 0)
+ return true;
+ }
+ if (dev->modifiers == 0 && isgrabkeyrelease) {
+ waitingToSwitchGrabOnModifierUp = false;
+ isgrabkeyrelease = false;
+ freeallkey();
+ grab_window(!iskeyboardgrab);
+ return true;
+ }
+ } else if (waitingToExitOnModifiersUp && dev->modifiers == 0) {
+ freeallkey();
+ grab_window(false);
return false;
+ }
+ if (ev->value)
+ keypress(ev->code);
+ else
+ keyrelease(ev->code);
short code = 0x80 << 8 | keyCodes[ev->code];
LiSendKeyboardEvent(code, ev->value?KEY_ACTION_DOWN:KEY_ACTION_UP, dev->modifiers);
+
} else {
int mouseCode = 0;
int gamepadCode = 0;
@@ -749,8 +798,10 @@ static int evdev_handle(int fd) {
@@ -749,7 +760,7 @@ static int evdev_handle(int fd) {
struct input_event ev;
while ((rc = libevdev_next_event(devices[i].dev, LIBEVDEV_READ_FLAG_NORMAL, &ev)) >= 0) {
if (rc == LIBEVDEV_READ_STATUS_SYNC)
- fprintf(stderr, "Error: cannot keep up\n");
+ fprintf(stderr, "Error:%s(%d) cannot keep up\n", libevdev_get_name(devices[i].dev), i);
else if (rc == LIBEVDEV_READ_STATUS_SUCCESS) {
+ if (!iskeyboardgrab)
+ break;
if (!handler(&ev, &devices[i]))
return LOOP_RETURN;
}
@@ -840,7 +891,28 @@ void evdev_create(const char* device, struct mapping*
@@ -766,6 +777,39 @@ static int evdev_handle(int fd) {
return LOOP_OK;
}
+void is_use_kbdmux() {
+ const char* tryFirstInput = "/dev/input/event0";
+ const char* trySecondInput = "/dev/input/event1";
+
+ int fdFirst = open(tryFirstInput, O_RDWR|O_NONBLOCK);
+ int fdSecond = open(trySecondInput, O_RDWR|O_NONBLOCK);
+ if (fdFirst <= 0 && fdSecond <= 0) {
+ //Suppose use kbdmux because of default behavior
+ isUseKbdmux = true;
+ return;
+ }
+
+ struct libevdev *evdevFirst = libevdev_new();
+ libevdev_set_fd(evdevFirst, fdFirst);
+ const char* nameFirst = libevdev_get_name(evdevFirst);
+ struct libevdev *evdevSecond = libevdev_new();
+ libevdev_set_fd(evdevSecond, fdSecond);
+ const char* nameSecond = libevdev_get_name(evdevSecond);
+
+ libevdev_free(evdevFirst);
+ libevdev_free(evdevSecond);
+ close(fdFirst);
+ close(fdSecond);
+
+ if (strcmp(nameFirst, "System keyboard multiplexer") == 0 ||
+ strcmp(nameSecond, "System keyboard multiplexer") == 0) {
+ isUseKbdmux = true;
+ return;
+ }
+
+ return;
+}
+
void evdev_create(const char* device, struct mapping* mappings, bool verbose, int rotate) {
int fd = open(device, O_RDWR|O_NONBLOCK);
if (fd <= 0) {
@@ -840,6 +884,33 @@ void evdev_create(const char* device, struct mapping*
libevdev_has_event_code(evdev, EV_ABS, ABS_WHEEL) ||
libevdev_has_event_code(evdev, EV_ABS, ABS_GAS) ||
libevdev_has_event_code(evdev, EV_ABS, ABS_BRAKE));
+ bool is_acpibutton =
+ is_keyboard &&
+ (strcmp(libevdev_get_name(evdev), "Sleep Button") == 0 ||
+ strcmp(libevdev_get_name(evdev), "Power Button") == 0);
+ bool is_likekeyboard =
+ is_keyboard &&
+ (libevdev_get_id_version(evdev) > 1000 ||
+ libevdev_get_id_bustype(evdev) <= 3);
+ bool is_acpibutton =
+ strcmp(name, "Sleep Button") == 0 ||
+ strcmp(name, "Power Button") == 0;
+ // Just use System keyboard multiplexer for FreeBSD,see kbdcontrol(1) and kbdmux(4)
+ // Trying to grab kbdmux0 and keyboard it's self at the same time results in
+ // the keyboard becoming unresponsive on FreeBSD.
+ bool is_likekeyboard =
+ is_keyboard && isUseKbdmux && strcmp(name, "System keyboard multiplexer") != 0;
+/*
+ (is_keyboard && guid[0] <= 3) ||
+ strcmp(name, "AT keyboard") == 0;
+*/
+
+ // In some cases,acpibutton can be mistaken for a keyboard and freeze the keyboard when tring grab.
+ if (is_acpibutton) {
+ if (verbose)
+ printf("Do Not grab acpibutton: %s\n", libevdev_get_name(evdev));
+ is_keyboard = false;
+ printf("Skip acpibutton: %s\n", name);
+ libevdev_free(evdev);
+ close(fd);
+ return;
+ }
+ // In some cases,tring grab "Logitech USB Receiver Keyboard" will freeze the keyboard.
+ // In some cases,Do not grab likekeyboard for avoiding keyboard unresponsive
+ if (is_likekeyboard) {
+ if (verbose)
+ printf("Do Not grab likekeyboard: %s,version: %d,bustype: %d\n", libevdev_get_name(evdev), libevdev_get_id_version(evdev), libevdev_get_id_bustype(evdev));
+ printf("Do NOT grab like-keyboard: %s,version: %d,bustype: %d\n", name, guid[6], guid[0]);
+ is_keyboard = false;
+ }
+
if (is_accelerometer) {
if (verbose)
printf("Ignoring accelerometer: %s\n", name);
@@ -850,6 +922,13 @@ void evdev_create(const char* device, struct mapping*
}
if (is_gamepad) {
+ if (!isNoSdl) {
+ if (verbose)
+ printf("Gamepad %s ignored,use sdl instead.\n", name);
+ libevdev_free(evdev);
+ close(fd);
+ return;
+ }
evdev_gamepads++;
if (mappings == NULL) {
@@ -1054,11 +1133,7 @@ void evdev_start() {
// code looks for. For this reason, we wait to grab until
// we're ready to take input events. Ctrl+C works up until
// this point.
- for (int i = 0; i < numDevices; i++) {
- if ((devices[i].is_keyboard || devices[i].is_mouse || devices[i].is_touchscreen) && ioctl(devices[i].fd, EVIOCGRAB, 1) < 0) {
- fprintf(stderr, "EVIOCGRAB failed with error %d\n", errno);
- }
- }
+ grab_window(true);
// Any new input devices detected after this point will be grabbed immediately
grabbingDevices = true;
@@ -1111,4 +1186,23 @@ void evdev_rumble(unsigned short controller_id, unsign
event.value = 1;
write(device->fd, (const void*) &event, sizeof(event));
device->haptic_effect_id = effect.id;
+}
+
+void grab_window(bool grabstat) {
+ if (grabstat != iskeyboardgrab) {
+ int grabnum;
+ if (iskeyboardgrab) {
+ grabnum = 0;
+ iskeyboardgrab = false;
+ } else {
+ grabnum = 1;
+ iskeyboardgrab = true;
+ }
+ for (int i = 0; i < numDevices; i++) {
+ if (devices[i].is_keyboard || devices[i].is_mouse || devices[i].is_touchscreen) {
+ if (ioctl(devices[i].fd, EVIOCGRAB, grabnum) < 0)
+ fprintf(stderr, "EVIOCGRAB failed with error %d\n", errno);
+ }
+ }
+ }
}

View File

@ -1,309 +0,0 @@
--- src/input/sdl.c.orig 2023-10-08 02:12:37 UTC
+++ src/input/sdl.c
@@ -19,15 +19,23 @@
#include "sdl.h"
#include "../sdl.h"
+#include "../loop.h"
+#include <poll.h>
+#include <fcntl.h>
+#include <unistd.h>
#include <Limelight.h>
#define ACTION_MODIFIERS (MODIFIER_SHIFT|MODIFIER_ALT|MODIFIER_CTRL)
#define QUIT_KEY SDLK_q
#define QUIT_BUTTONS (PLAY_FLAG|BACK_FLAG|LB_FLAG|RB_FLAG)
#define FULLSCREEN_KEY SDLK_f
-#define UNGRAB_KEY SDLK_z
+#define UNGRAB_MOUSE_KEY SDLK_m
+#define UNGRAB_WINDOW_KEY SDLK_z
+static bool isx11sdlcall = false;
+static int x11_sdl_event_handle(int fd);
+
static const int SDL_TO_LI_BUTTON_MAP[] = {
A_FLAG, B_FLAG, X_FLAG, Y_FLAG,
BACK_FLAG, SPECIAL_FLAG, PLAY_FLAG,
@@ -51,6 +59,8 @@ typedef struct _GAMEPAD_STATE {
int haptic_effect_id;
#endif
short id;
+ int fd;
+ bool fdadded;
bool initialized;
} GAMEPAD_STATE, *PGAMEPAD_STATE;
@@ -62,6 +72,22 @@ static GAMEPAD_STATE gamepads[MAX_GAMEPADS];
static int keyboard_modifiers;
static int activeGamepadMask = 0;
+static short keystatlist[0xFF];
+static void keyrelease(int keycode) {
+ keystatlist[keycode] = 0;
+}
+static void keypress(int keycode) {
+ keystatlist[keycode] = 1;
+}
+static void freeallkey () {
+ for (int i=0;i<0xFF;i++) {
+ if (keystatlist[i] == 1) {
+ keystatlist[i] = 0;
+ LiSendKeyboardEvent(0x80 << 8 | i, KEY_ACTION_UP, 0);
+ }
+ }
+}
+
int sdl_gamepads = 0;
static void send_controller_arrival(PGAMEPAD_STATE state) {
@@ -142,12 +168,22 @@ static PGAMEPAD_STATE get_gamepad(SDL_JoystickID sdl_i
}
static void add_gamepad(int joystick_index) {
+ int fd;
SDL_GameController* controller = SDL_GameControllerOpen(joystick_index);
if (!controller) {
fprintf(stderr, "Could not open gamecontroller %i: %s\n", joystick_index, SDL_GetError());
return;
}
-
+ if (isx11sdlcall) {
+ char* controllerpath = SDL_GameControllerPath(controller);
+ fd = open(controllerpath, O_RDWR|O_NONBLOCK);
+ if (fd == -1) {
+ close(fd);
+ fprintf(stderr, "Could not open gamecontroller from path: %s\n", controllerpath);
+ return;
+ }
+ }
+
SDL_Joystick* joystick = SDL_GameControllerGetJoystick(controller);
SDL_JoystickID joystick_id = SDL_JoystickInstanceID(joystick);
@@ -166,10 +202,15 @@ static void add_gamepad(int joystick_index) {
// Create a new gamepad state
state = get_gamepad(joystick_id, true);
state->controller = controller;
+ if (isx11sdlcall) {
+ state->fd = fd;
+ loop_add_fd(state->fd, &x11_sdl_event_handle, POLLIN);
+ state->fdadded = true;
+ }
#if !SDL_VERSION_ATLEAST(2, 0, 9)
state->haptic = SDL_HapticOpenFromJoystick(joystick);
- if (haptic && (SDL_HapticQuery(state->haptic) & SDL_HAPTIC_LEFTRIGHT) == 0) {
+ if (state->haptic && (SDL_HapticQuery(state->haptic) & SDL_HAPTIC_LEFTRIGHT) == 0) {
SDL_HapticClose(state->haptic);
state->haptic = NULL;
}
@@ -182,6 +223,11 @@ static void add_gamepad(int joystick_index) {
sdl_gamepads++;
}
+static void x11_add_gamepad(int joystick_index) {
+ isx11sdlcall = true;
+ add_gamepad(joystick_index);
+}
+
static void remove_gamepad(SDL_JoystickID sdl_id) {
for (int i = 0;i<MAX_GAMEPADS;i++) {
if (gamepads[i].initialized && gamepads[i].sdl_id == sdl_id) {
@@ -208,6 +254,20 @@ static void remove_gamepad(SDL_JoystickID sdl_id) {
}
}
+static void x11_remove_gamepad(SDL_JoystickID sdl_id) {
+ for (int i=0;i<MAX_GAMEPADS;i++) {
+ if (gamepads[i].initialized && gamepads[i].sdl_id == sdl_id) {
+ if (gamepads[i].fdadded) {
+ loop_remove_fd(gamepads[i].fd);
+ gamepads[i].fdadded = false;
+ close(gamepads[i].fd);
+ }
+ remove_gamepad(gamepads[i].sdl_id);
+ return;
+ }
+ }
+}
+
void sdlinput_init(char* mappings) {
memset(gamepads, 0, sizeof(gamepads));
@@ -317,15 +377,28 @@ int sdlinput_handle_event(SDL_Window* window, SDL_Even
keyboard_modifiers &= ~modifier;
}
- LiSendKeyboardEvent(0x80 << 8 | button, event->type==SDL_KEYDOWN?KEY_ACTION_DOWN:KEY_ACTION_UP, keyboard_modifiers);
-
// Quit the stream if all the required quit keys are down
- if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == QUIT_KEY && event->type==SDL_KEYUP)
+ if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == QUIT_KEY && event->type==SDL_KEYUP) {
+ freeallkey();
return SDL_QUIT_APPLICATION;
- else if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == FULLSCREEN_KEY && event->type==SDL_KEYUP)
+ } else if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == FULLSCREEN_KEY && event->type==SDL_KEYUP) {
+ freeallkey();
return SDL_TOGGLE_FULLSCREEN;
- else if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == UNGRAB_KEY && event->type==SDL_KEYUP)
+ } else if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == UNGRAB_MOUSE_KEY && event->type==SDL_KEYUP) {
+ freeallkey();
return SDL_GetRelativeMouseMode() ? SDL_MOUSE_UNGRAB : SDL_MOUSE_GRAB;
+ } else if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event->key.keysym.sym == UNGRAB_WINDOW_KEY && event->type==SDL_KEYUP) {
+ freeallkey();
+ return iskeyboardgrab ? SDL_WINDOW_UNGRAB : SDL_WINDOW_GRAB;
+ }
+
+ if (event->type==SDL_KEYDOWN)
+ keypress(button);
+ else
+ keyrelease(button);
+
+
+ LiSendKeyboardEvent(0x80 << 8 | button, event->type==SDL_KEYDOWN?KEY_ACTION_DOWN:KEY_ACTION_UP, keyboard_modifiers);
break;
case SDL_FINGERDOWN:
case SDL_FINGERMOTION:
@@ -524,4 +597,139 @@ void sdlinput_set_controller_led(unsigned short contro
#if SDL_VERSION_ATLEAST(2, 0, 14)
SDL_GameControllerSetLED(state->controller, r, g, b);
#endif
-}
\ No newline at end of file
+}
+
+static int x11_sdlinput_handle_event(SDL_Event* event) {
+ int button = 0;
+ unsigned char touchEventType;
+ PGAMEPAD_STATE gamepad;
+ switch (event->type) {
+ case SDL_CONTROLLERAXISMOTION:
+ gamepad = get_gamepad(event->caxis.which, false);
+ if (!gamepad)
+ return SDL_NOTHING;
+ switch (event->caxis.axis) {
+ case SDL_CONTROLLER_AXIS_LEFTX:
+ gamepad->leftStickX = event->caxis.value;
+ break;
+ case SDL_CONTROLLER_AXIS_LEFTY:
+ gamepad->leftStickY = -SDL_max(event->caxis.value, (short)-32767);
+ break;
+ case SDL_CONTROLLER_AXIS_RIGHTX:
+ gamepad->rightStickX = event->caxis.value;
+ break;
+ case SDL_CONTROLLER_AXIS_RIGHTY:
+ gamepad->rightStickY = -SDL_max(event->caxis.value, (short)-32767);
+ break;
+ case SDL_CONTROLLER_AXIS_TRIGGERLEFT:
+ gamepad->leftTrigger = (unsigned char)(event->caxis.value * 255UL / 32767);
+ break;
+ case SDL_CONTROLLER_AXIS_TRIGGERRIGHT:
+ gamepad->rightTrigger = (unsigned char)(event->caxis.value * 255UL / 32767);
+ break;
+ default:
+ return SDL_NOTHING;
+ }
+ LiSendMultiControllerEvent(gamepad->id, activeGamepadMask, gamepad->buttons, gamepad->leftTrigger, gamepad->rightTrigger, gamepad->leftStickX, gamepad->leftStickY, gamepad->rightStickX, gamepad->rightStickY);
+ break;
+ case SDL_CONTROLLERBUTTONDOWN:
+ case SDL_CONTROLLERBUTTONUP:
+ gamepad = get_gamepad(event->cbutton.which, false);
+ if (!gamepad)
+ return SDL_NOTHING;
+ if (event->cbutton.button >= SDL_arraysize(SDL_TO_LI_BUTTON_MAP))
+ return SDL_NOTHING;
+
+ if (event->type == SDL_CONTROLLERBUTTONDOWN)
+ gamepad->buttons |= SDL_TO_LI_BUTTON_MAP[event->cbutton.button];
+ else
+ gamepad->buttons &= ~SDL_TO_LI_BUTTON_MAP[event->cbutton.button];
+
+ if ((gamepad->buttons & QUIT_BUTTONS) == QUIT_BUTTONS)
+ return SDL_QUIT_APPLICATION;
+
+ LiSendMultiControllerEvent(gamepad->id, activeGamepadMask, gamepad->buttons, gamepad->leftTrigger, gamepad->rightTrigger, gamepad->leftStickX, gamepad->leftStickY, gamepad->rightStickX, gamepad->rightStickY);
+ break;
+ case SDL_CONTROLLERDEVICEADDED:
+ x11_add_gamepad(event->cdevice.which);
+ break;
+ case SDL_CONTROLLERDEVICEREMOVED:
+ x11_remove_gamepad(event->cdevice.which);
+ break;
+#if SDL_VERSION_ATLEAST(2, 0, 14)
+ case SDL_CONTROLLERSENSORUPDATE:
+ gamepad = get_gamepad(event->csensor.which, false);
+ if (!gamepad)
+ return SDL_NOTHING;
+ switch (event->csensor.sensor) {
+ case SDL_SENSOR_ACCEL:
+ LiSendControllerMotionEvent(gamepad->id, LI_MOTION_TYPE_ACCEL, event->csensor.data[0], event->csensor.data[1], event->csensor.data[2]);
+ break;
+ case SDL_SENSOR_GYRO:
+ // Convert rad/s to deg/s
+ LiSendControllerMotionEvent(gamepad->id, LI_MOTION_TYPE_GYRO,
+ event->csensor.data[0] * 57.2957795f,
+ event->csensor.data[1] * 57.2957795f,
+ event->csensor.data[2] * 57.2957795f);
+ break;
+ }
+ break;
+ case SDL_CONTROLLERTOUCHPADDOWN:
+ case SDL_CONTROLLERTOUCHPADUP:
+ case SDL_CONTROLLERTOUCHPADMOTION:
+ gamepad = get_gamepad(event->ctouchpad.which, false);
+ if (!gamepad)
+ return SDL_NOTHING;
+ switch (event->type) {
+ case SDL_CONTROLLERTOUCHPADDOWN:
+ touchEventType = LI_TOUCH_EVENT_DOWN;
+ break;
+ case SDL_CONTROLLERTOUCHPADUP:
+ touchEventType = LI_TOUCH_EVENT_UP;
+ break;
+ case SDL_CONTROLLERTOUCHPADMOTION:
+ touchEventType = LI_TOUCH_EVENT_MOVE;
+ break;
+ default:
+ return SDL_NOTHING;
+ }
+ LiSendControllerTouchEvent(gamepad->id, touchEventType, event->ctouchpad.finger,
+ event->ctouchpad.x, event->ctouchpad.y, event->ctouchpad.pressure);
+ break;
+#endif
+ }
+
+ return SDL_NOTHING;
+}
+
+static int x11_sdl_event_handle(int fd) {
+ SDL_Event event;
+ for (int i=0;i<MAX_GAMEPADS;i++) {
+ if (gamepads[i].fd == fd) {
+ int rc;
+ while (SDL_PollEvent(&event)) {
+ rc = x11_sdlinput_handle_event(&event);
+ if (rc == SDL_QUIT_APPLICATION)
+ return LOOP_RETURN;
+ }
+ }
+ }
+ return LOOP_OK;
+}
+
+void x11_sdl_init(char* mappings) {
+ isx11sdlcall = true;
+ sdlinput_init(mappings);
+}
+
+void x11_sdl_stop() {
+ for (int i=0;i<MAX_GAMEPADS;i++) {
+ if (gamepads[i].initialized && gamepads[i].fdadded) {
+ loop_remove_fd(gamepads[i].fd);
+ gamepads[i].fdadded = false;
+ close(gamepads[i].fd);
+ remove_gamepad(gamepads[i].sdl_id);
+ }
+ }
+ SDL_Quit();
+}

View File

@ -1,8 +0,0 @@
--- src/input/sdl.h.orig 2023-10-11 15:50:11 UTC
+++ src/input/sdl.h
@@ -105,3 +105,5 @@ void sdlinput_rumble(unsigned short controller_id, uns
void sdlinput_rumble_triggers(unsigned short controller_id, unsigned short left_trigger, unsigned short right_trigger);
void sdlinput_set_motion_event_state(unsigned short controller_id, unsigned char motion_type, unsigned short report_rate_hz);
void sdlinput_set_controller_led(unsigned short controller_id, unsigned char r, unsigned char g, unsigned char b);
+void x11_sdl_init(char* mappings);
+void x11_sdl_stop();

View File

@ -1,185 +0,0 @@
--- src/input/x11.c.orig 2023-10-08 02:12:37 UTC
+++ src/input/x11.c
@@ -33,6 +33,8 @@
#define ACTION_MODIFIERS (MODIFIER_SHIFT|MODIFIER_ALT|MODIFIER_CTRL)
#define QUIT_KEY 0x18 /* KEY_Q */
+#define GRAB_KEY 0x34 /* KEY_Z */
+#define TAB_KEY 0x17 /* KEY_Tab */
static Display *display;
static Window window;
@@ -46,6 +48,35 @@ static const char data[1] = {0};
static Cursor cursor;
static bool grabbed = True;
+static bool isgrabkeyrelease = false;
+static bool waitingToSwitchGrabOnModifierUp = false;
+static bool waitingToExitOnModifiersUp = false;
+extern bool iskeyboardgrab;
+extern void grab_window(bool grabstat);
+
+static short keystatlist[0xFF];
+static void keyrelease(int keycode) {
+ keystatlist[keycode] = 0;
+}
+static void keypress(int keycode) {
+ keystatlist[keycode] = 1;
+}
+static void freeallkey () {
+ for (int i=0;i<0xFF;i++) {
+ if (keystatlist[i] == 1) {
+ keystatlist[i] = 0;
+ LiSendKeyboardEvent(0x80 << 8 | keyCodes[i - 8], KEY_ACTION_UP, 0);
+ }
+ }
+}
+static void clearallkey () {
+ for (int i=0;i<0xFF;i++) {
+ if (keystatlist[i] == 1) {
+ keystatlist[i] = 0;
+ }
+ }
+}
+
static int x11_handler(int fd) {
XEvent event;
int button = 0;
@@ -54,18 +85,24 @@ static int x11_handler(int fd) {
while (XPending(display)) {
XNextEvent(display, &event);
switch (event.type) {
+ case FocusIn:
+ case FocusOut:
+ if (event.type == FocusIn) {
+ clearallkey();
+ keyboard_modifiers = 0;
+ grabbed = true;
+ } else {
+ if (iskeyboardgrab)
+ break;
+ freeallkey();
+ keyboard_modifiers = 0;
+ grabbed = false;
+ }
+ XDefineCursor(display, window, grabbed ? cursor : 0);
+ break;
case KeyPress:
case KeyRelease:
if (event.xkey.keycode >= 8 && event.xkey.keycode < (sizeof(keyCodes)/sizeof(keyCodes[0]) + 8)) {
- if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event.type == KeyRelease) {
- if (event.xkey.keycode == QUIT_KEY)
- return LOOP_RETURN;
- else {
- grabbed = !grabbed;
- XDefineCursor(display, window, grabbed ? cursor : 0);
- }
- }
-
int modifier = 0;
switch (event.xkey.keycode) {
case 0x32:
@@ -89,8 +126,58 @@ static int x11_handler(int fd) {
keyboard_modifiers &= ~modifier;
}
+ if ((keyboard_modifiers & ACTION_MODIFIERS) == ACTION_MODIFIERS && event.type == KeyPress) {
+ if (event.xkey.keycode == QUIT_KEY) {
+ waitingToExitOnModifiersUp = true;
+ break;
+ } else if (event.xkey.keycode == GRAB_KEY) {
+ if (event.type == KeyPress) {
+ waitingToSwitchGrabOnModifierUp = true;
+ break;
+ }
+ }
+ }
+ if (waitingToSwitchGrabOnModifierUp) {
+ if (event.xkey.keycode == GRAB_KEY && event.type == KeyRelease) {
+ isgrabkeyrelease = true;
+ if (keyboard_modifiers != 0)
+ break;
+ }
+ if (keyboard_modifiers == 0 && isgrabkeyrelease) {
+ waitingToSwitchGrabOnModifierUp = false;
+ isgrabkeyrelease = false;
+ XDefineCursor(display, window, cursor);
+ freeallkey();
+ grab_window(true);
+ break;
+ }
+ } else if (waitingToExitOnModifiersUp) {
+ if (event.xkey.keycode == QUIT_KEY) {
+ if (keyboard_modifiers != 0)
+ break;
+ }
+ if (keyboard_modifiers == 0) {
+ freeallkey();
+ waitingToExitOnModifiersUp = false;
+ return LOOP_RETURN;
+ }
+ }
+ if (event.xkey.keycode == TAB_KEY && keyboard_modifiers == MODIFIER_ALT) {
+ freeallkey();
+ keyboard_modifiers = 0;
+ break;
+ }
+ if (event.xkey.keycode == 0x40 || event.xkey.keycode == 0x6c)
+ break;
+
+ if (event.type == KeyPress)
+ keypress(event.xkey.keycode);
+ else
+ keyrelease(event.xkey.keycode);
+
short code = 0x80 << 8 | keyCodes[event.xkey.keycode - 8];
- LiSendKeyboardEvent(code, event.type == KeyPress ? KEY_ACTION_DOWN : KEY_ACTION_UP, keyboard_modifiers);
+ if (!iskeyboardgrab)
+ LiSendKeyboardEvent(code, event.type == KeyPress ? KEY_ACTION_DOWN : KEY_ACTION_UP, keyboard_modifiers);
}
break;
case ButtonPress:
@@ -106,16 +193,20 @@ static int x11_handler(int fd) {
button = BUTTON_RIGHT;
break;
case Button4:
- LiSendScrollEvent(1);
+ if (!iskeyboardgrab)
+ LiSendScrollEvent(1);
break;
case Button5:
- LiSendScrollEvent(-1);
+ if (!iskeyboardgrab)
+ LiSendScrollEvent(-1);
break;
case 6:
- LiSendHScrollEvent(-1);
+ if (!iskeyboardgrab)
+ LiSendHScrollEvent(-1);
break;
case 7:
- LiSendHScrollEvent(1);
+ if (!iskeyboardgrab)
+ LiSendHScrollEvent(1);
break;
case 8:
button = BUTTON_X1;
@@ -125,14 +216,16 @@ static int x11_handler(int fd) {
break;
}
- if (button != 0)
+ if (button != 0 && !iskeyboardgrab)
LiSendMouseButtonEvent(event.type==ButtonPress ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, button);
break;
case MotionNotify:
+ if (!grabbed)
+ break;
motion_x = event.xmotion.x - last_x;
motion_y = event.xmotion.y - last_y;
if (abs(motion_x) > 0 || abs(motion_y) > 0) {
- if (last_x >= 0 && last_y >= 0)
+ if (last_x >= 0 && last_y >= 0 && !iskeyboardgrab)
LiSendMouseMoveEvent(motion_x, motion_y);
if (grabbed)

View File

@ -1,4 +1,4 @@
--- src/main.c.orig 2023-10-11 15:50:11 UTC
--- src/main.c.orig 2023-11-03 06:08:34 UTC
+++ src/main.c
@@ -42,6 +42,7 @@
#include <client.h>
@ -8,26 +8,17 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
@@ -52,7 +53,6 @@
@@ -52,7 +53,8 @@
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
-#include <openssl/rand.h>
+
+extern void is_use_kbdmux();
static void applist(PSERVER_DATA server) {
PAPP_LIST list = NULL;
@@ -149,6 +149,10 @@ static void stream(PSERVER_DATA server, PCONFIGURATION
if (!config->viewonly)
evdev_start();
loop_main();
+ #ifdef HAVE_SDL
+ if (!isNoSdl)
+ x11_sdl_stop();
+ #endif
if (!config->viewonly)
evdev_stop();
}
@@ -202,7 +206,6 @@ static void help() {
@@ -202,7 +204,6 @@ static void help() {
printf("\t-bitrate <bitrate>\tSpecify the bitrate in Kbps\n");
printf("\t-packetsize <size>\tSpecify the maximum packetsize in bytes\n");
printf("\t-codec <codec>\t\tSelect used codec: auto/h264/h265/av1 (default auto)\n");
@ -35,19 +26,7 @@
printf("\t-remote <yes/no/auto>\t\t\tEnable optimizations for WAN streaming (default auto)\n");
printf("\t-app <app>\t\tName of app to stream\n");
printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
@@ -238,7 +241,10 @@ static void pair_check(PSERVER_DATA server) {
int main(int argc, char* argv[]) {
CONFIGURATION config;
config_parse(argc, argv, &config);
-
+ #ifndef HAVE_SDL
+ isNoSdl = true;
+ #endif
+
if (config.action == NULL || strcmp("help", config.action) == 0)
help();
@@ -322,19 +328,19 @@ int main(int argc, char* argv[]) {
@@ -322,19 +323,19 @@ int main(int argc, char* argv[]) {
config.stream.supportedVideoFormats = VIDEO_FORMAT_H264;
if (config.codec == CODEC_HEVC || (config.codec == CODEC_UNSPECIFIED && platform_prefers_codec(system, CODEC_HEVC))) {
config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265;
@ -75,27 +54,16 @@
#ifdef HAVE_SDL
if (system == SDL)
@@ -371,7 +377,19 @@ int main(int argc, char* argv[]) {
@@ -362,6 +363,8 @@ int main(int argc, char* argv[]) {
mappings = map;
}
udev_init(!inputAdded, mappings, config.debug_level > 0, config.rotate);
evdev_init(config.mouse_emulation);
+ #ifdef HAVE_SDL
+ if (isNoSdl)
+ rumble_handler = evdev_rumble;
+ else {
+ x11_sdl_init(config.mapping);
+ rumble_handler = sdlinput_rumble;
+ rumble_triggers_handler = sdlinput_rumble_triggers;
+ set_motion_event_state_handler = sdlinput_set_motion_event_state;
+ set_controller_led_handler = sdlinput_set_controller_led;
+ }
+ #else
rumble_handler = evdev_rumble;
+ #endif
#ifdef HAVE_LIBCEC
cec_init();
#endif /* HAVE_LIBCEC */
@@ -398,7 +416,8 @@ int main(int argc, char* argv[]) {
+ // test is use kbdmux driver
+ is_use_kbdmux();
for (int i=0;i<config.inputsCount;i++) {
if (config.debug_level > 0)
printf("Adding input device %s...\n", config.inputs[i]);
@@ -398,7 +401,8 @@ int main(int argc, char* argv[]) {
if (config.pin > 0 && config.pin <= 9999) {
sprintf(pin, "%04d", config.pin);
} else {
@ -105,7 +73,7 @@
}
printf("Please enter the following PIN on the target PC: %s\n", pin);
fflush(stdout);
@@ -406,6 +425,7 @@ int main(int argc, char* argv[]) {
@@ -406,6 +410,7 @@ int main(int argc, char* argv[]) {
fprintf(stderr, "Failed to pair to server: %s\n", gs_error);
} else {
printf("Succesfully paired\n");

View File

@ -1,40 +1,12 @@
--- src/platform.c.orig 2023-09-01 23:40:56 UTC
--- src/platform.c.orig 2023-11-03 06:08:34 UTC
+++ src/platform.c
@@ -77,8 +77,8 @@ enum platform platform_check(char* name) {
bool x11 = strcmp(name, "x11") == 0;
bool vdpau = strcmp(name, "x11_vdpau") == 0;
bool vaapi = strcmp(name, "x11_vaapi") == 0;
- if (std || x11 || vdpau || vaapi) {
- int init = x11_init(std || vdpau, std || vaapi);
+ if (x11 || vdpau || vaapi) {
+ int init = x11_init(vdpau, vaapi);
#ifdef HAVE_VAAPI
if (init == INIT_VAAPI)
return X11_VAAPI;
@@ -87,11 +87,7 @@ enum platform platform_check(char* name) {
if (init == INIT_VDPAU)
return X11_VDPAU;
@@ -202,6 +202,9 @@ AUDIO_RENDERER_CALLBACKS* platform_get_audio(enum plat
#ifdef HAVE_ALSA
return &audio_callbacks_alsa;
#endif
- #ifdef HAVE_SDL
- return SDL;
- #else
return X11;
- #endif
}
#endif
#ifdef HAVE_SDL
@@ -195,13 +191,7 @@ AUDIO_RENDERER_CALLBACKS* platform_get_audio(enum plat
// fall-through
#endif
default:
- #ifdef HAVE_PULSE
- if (audio_pulse_init(audio_device))
- return &audio_callbacks_pulse;
- #endif
- #ifdef HAVE_ALSA
- return &audio_callbacks_alsa;
- #endif
+ #ifdef __FreeBSD__
+ return &audio_callbacks_oss;
+ #endif
}
return NULL;
}

View File

@ -1,64 +0,0 @@
--- src/sdl.c.orig 2023-10-11 15:50:11 UTC
+++ src/sdl.c
@@ -42,6 +42,10 @@ void sdl_init(int width, int height, bool fullscreen)
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
exit(1);
}
+ if(!SDL_SetHint(SDL_HINT_GRAB_KEYBOARD,"1"))
+ printf("Override SDL_HINT_GRAB_KEYBOARD to 1 failed.\n");
+ if(!SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"0"))
+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 0 failed.\n");
fullscreen_flags = fullscreen?SDL_WINDOW_FULLSCREEN:0;
window = SDL_CreateWindow("Moonlight", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_OPENGL | fullscreen_flags);
@@ -72,8 +76,19 @@ void sdl_init(int width, int height, bool fullscreen)
void sdl_loop() {
SDL_Event event;
+ iskeyboardgrab = true;
SDL_SetRelativeMouseMode(SDL_TRUE);
+#if SDL_VERSION_ATLEAST(2, 0, 15)
+ // On SDL 2.0.15+, we can get keyboard-only grab on Win32, X11, and Wayland.
+ // SDL 2.0.18 adds keyboard grab on macOS (if built with non-AppStore APIs).
+ SDL_SetWindowKeyboardGrab(window, SDL_TRUE);
+ if(!SDL_GetWindowKeyboardGrab(window))
+ printf("Try to grab window failed.\n");
+#else
+ SDL_SetWindowGrab(window, SDL_TRUE);
+#endif
+
while(!done && SDL_WaitEvent(&event)) {
switch (sdlinput_handle_event(window, &event)) {
case SDL_QUIT_APPLICATION:
@@ -90,6 +105,30 @@ void sdl_loop() {
case SDL_MOUSE_UNGRAB:
SDL_SetRelativeMouseMode(SDL_FALSE);
SDL_ShowCursor(SDL_DISABLE);
+ break;
+ case SDL_WINDOW_GRAB:
+ if(!SDL_SetHintWithPriority(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"0",SDL_HINT_OVERRIDE))
+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 0 failed.\n");
+ SDL_ShowCursor(SDL_ENABLE);
+ SDL_SetRelativeMouseMode(SDL_TRUE);
+ iskeyboardgrab = true;
+#if SDL_VERSION_ATLEAST(2, 0, 15)
+ SDL_SetWindowKeyboardGrab(window, SDL_TRUE);
+#else
+ SDL_SetWindowGrab(window, SDL_TRUE);
+#endif
+ break;
+ case SDL_WINDOW_UNGRAB:
+ if(!SDL_SetHintWithPriority(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"1",SDL_HINT_OVERRIDE))
+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 1 failed.\n");
+ SDL_SetRelativeMouseMode(SDL_FALSE);
+ SDL_ShowCursor(SDL_DISABLE);
+ iskeyboardgrab = false;
+#if SDL_VERSION_ATLEAST(2, 0, 15)
+ SDL_SetWindowKeyboardGrab(window, SDL_FALSE);
+#else
+ SDL_SetWindowGrab(window, SDL_FALSE);
+#endif
break;
default:
if (event.type == SDL_QUIT)

View File

@ -1,19 +0,0 @@
--- src/sdl.h.orig 2023-10-11 15:50:11 UTC
+++ src/sdl.h
@@ -28,6 +28,8 @@
#define SDL_MOUSE_GRAB 2
#define SDL_MOUSE_UNGRAB 3
#define SDL_TOGGLE_FULLSCREEN 4
+#define SDL_WINDOW_GRAB 5
+#define SDL_WINDOW_UNGRAB 6
#define SDL_CODE_FRAME 0
@@ -36,6 +38,7 @@
void sdl_init(int width, int height, bool fullscreen);
void sdl_loop();
+extern bool iskeyboardgrab;
extern SDL_mutex *mutex;
extern int sdlCurrentFrame, sdlNextFrame;

View File

@ -1,19 +0,0 @@
--- src/video/ffmpeg_vaapi.c.orig 2023-09-01 23:40:56 UTC
+++ src/video/ffmpeg_vaapi.c
@@ -23,6 +23,7 @@
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_vaapi.h>
#include <X11/Xlib.h>
+#include <stdlib.h>
#define MAX_SURFACES 16
@@ -59,7 +60,7 @@ static int va_get_buffer(AVCodecContext* context, AVFr
}
int vaapi_init_lib() {
- return av_hwdevice_ctx_create(&device_ref, AV_HWDEVICE_TYPE_VAAPI, ":0", NULL, 0);
+ return av_hwdevice_ctx_create(&device_ref, AV_HWDEVICE_TYPE_VAAPI, getenv("DISPLAY") == NULL ? ":0" : getenv("DISPLAY"), NULL, 0);
}
int vaapi_init(AVCodecContext* decoder_ctx) {

View File

@ -1,42 +0,0 @@
--- src/video/x11.c.orig 2023-10-08 02:12:37 UTC
+++ src/video/x11.c
@@ -53,6 +53,16 @@ static int pipefd[2];
static int display_width;
static int display_height;
+static void resetcursor() {
+ XColor dummy;
+ Cursor cursor;
+ const char data[1] = {0};
+ Pixmap blank = XCreateBitmapFromData(display, window, data, 1, 1);
+ cursor = XCreatePixmapCursor(display, blank, blank, &dummy, &dummy, 0, 0);
+ XFreePixmap(display, blank);
+ XDefineCursor(display, window, cursor);
+}
+
static int frame_handle(int pipefd) {
AVFrame* frame = NULL;
while (read(pipefd, &frame, sizeof(void*)) > 0);
@@ -75,7 +85,7 @@ int x11_init(bool vdpau, bool vaapi) {
return 0;
#ifdef HAVE_VAAPI
- if (vaapi && vaapi_init_lib(display) == 0)
+ if (vaapi && vaapi_init_lib() == 0)
return INIT_VAAPI;
#endif
@@ -100,10 +110,12 @@ int x11_setup(int videoFormat, int width, int height,
}
Window root = DefaultRootWindow(display);
- XSetWindowAttributes winattr = { .event_mask = PointerMotionMask | ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask };
+ XSetWindowAttributes winattr = { .event_mask = PointerMotionMask | ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | FocusChangeMask };
window = XCreateWindow(display, root, 0, 0, display_width, display_height, 0, CopyFromParent, InputOutput, CopyFromParent, CWEventMask, &winattr);
XMapWindow(display, window);
XStoreName(display, window, "Moonlight");
+ // Fix the bug that the default cursor keep in screen when streaming.
+ resetcursor();
if (drFlags & DISPLAY_FULLSCREEN) {
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);

View File

@ -1,26 +0,0 @@
--- third_party/moonlight-common-c/enet/CMakeLists.txt.orig 2023-09-21 01:51:32 UTC
+++ third_party/moonlight-common-c/enet/CMakeLists.txt
@@ -2,8 +2,6 @@ cmake_minimum_required(VERSION 2.8.12...3.20)
project(enet)
-option(ENET_NO_INSTALL "Disable installation of headers and libraries" OFF)
-
# The "configure" step.
include(CheckFunctionExists)
include(CheckStructHasMember)
@@ -108,14 +106,4 @@ target_include_directories(enet SYSTEM PUBLIC include)
if (MINGW)
target_link_libraries(enet winmm ws2_32)
-endif()
-
-if(NOT ENET_NO_INSTALL)
- install(TARGETS enet
- RUNTIME DESTINATION bin
- ARCHIVE DESTINATION lib/static
- LIBRARY DESTINATION lib)
-
- install(DIRECTORY include/
- DESTINATION include)
endif()

View File

@ -1,4 +0,0 @@
bin/moonlight
@sample etc/moonlight.conf.sample
share/man/man1/moonlight.1.gz
share/moonlight/gamecontrollerdb.txt