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graphics/glfw: make PREEDIT option default
PREEDIT option adds patches for run Minecraft [1]. Many of the users use this port specifically for Minecraft and they have to build it manually from the ports. These experimental patches have been used for playing Minecraft by various players for 3 months now, so I think it’s acceptable to include them in the default build in the latest, but not to make MFH yet. If no regressions are identified in other consumers before the next quarterly branch (2024Q4) is created, then I will leave it that way. [1] https://github.com/glfw/glfw/pull/2130
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@ -1,5 +1,6 @@
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PORTNAME= glfw
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DISTVERSION= 3.4
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PORTREVISION= 1
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CATEGORIES= graphics
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MASTER_SITES= https://github.com/glfw/glfw/releases/download/${DISTVERSION}/
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@ -24,7 +25,7 @@ PORTDOCS= *
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PORTEXAMPLES= *
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OPTIONS_DEFINE= DOCS EXAMPLES PREEDIT
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OPTIONS_DEFAULT= X11
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OPTIONS_DEFAULT= PREEDIT X11
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OPTIONS_MULTI= PLATFORM
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OPTIONS_MULTI_PLATFORM= WAYLAND X11
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PLATFORM_DESC= Window creation platform
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