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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-11 07:22:22 +00:00

add bsp 5.1

Node builder for Doom

PR:		37359
Submitted by:	Christian Brueffer <chris@unixpages.org>
This commit is contained in:
Ying-Chieh Liao 2002-09-18 11:47:28 +00:00
parent 028629e4f3
commit 2e0b612dd8
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=66589
6 changed files with 48 additions and 0 deletions

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SUBDIR += bomberinstinct
SUBDIR += bombermaze
SUBDIR += bs
SUBDIR += bsp
SUBDIR += bugsx
SUBDIR += burgerspace
SUBDIR += bzflag

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games/bsp/Makefile Normal file
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# New ports collection makefile for: bsp
# Date created: 22 April 2002
# Whom: Christian Brueffer <chris@unixpages.org>
#
# $FreeBSD$
#
PORTNAME= bsp
PORTVERSION= 5.1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= doombsp
MAINTAINER= chris@unixpages.org
GNU_CONFIGURE= yes
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/bsp ${PREFIX}/bin
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif
.include <bsd.port.mk>

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games/bsp/distinfo Normal file
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MD5 (bsp-5.1.tar.gz) = a8d7cf42baf7ecb291869899e2aefae8

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games/bsp/pkg-comment Normal file
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Node builder for Doom

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games/bsp/pkg-descr Normal file
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BSP is one of the best node builders for Doom.
What are Nodes?
Doom uses a rendering algorithm based on a binary space partition,
otherwise known as a BSP tree. This is stored in a data lump called
NODES in the WAD file. So tools to build the BSP tree are known as
node builders.
Before you can play a level that you have created, you must use a node
builder to create the data that Doom will use to render the level. BSP
is one of several node builders that can do this.
WWW: http://doombsp.sourceforge.net/
- Christian Brueffer
chris@unixpages.org

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games/bsp/pkg-plist Normal file
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bin/bsp
%%PORTDOCS%%share/doc/bsp/README
%%PORTDOCS%%@dirrm share/doc/bsp