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Update FreeCiv to 2.3.2
Feature safe: yes
This commit is contained in:
parent
76193ab42c
commit
3290032dcf
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=294058
@ -6,8 +6,7 @@
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#
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PORTNAME= freeciv
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PORTVERSION= 2.3.1
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PORTREVISION= 1
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PORTVERSION= 2.3.2
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CATEGORIES= games
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MASTER_SITES= SF/freeciv/Freeciv%20${PORTVERSION:R}/${PORTVERSION}
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@ -26,8 +25,8 @@ CONFIGURE_ARGS= --with-libiconv-prefix=${PREFIX} --program-transform-name=
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INSTALLS_ICONS= yes
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MAN6= freeciv-server.6 freeciv-client.6 \
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freeciv-xaw.6 freeciv-win32.6 freeciv-sdl.6 freeciv-gtk2.6 \
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freeciv-ftwl.6 freeciv-modpack.6
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freeciv-xaw.6 freeciv-sdl.6 freeciv-gtk2.6 \
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freeciv-modpack.6
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.ifndef WITHOUT_X11
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LIB_DEPENDS= tiff.4:${PORTSDIR}/graphics/tiff \
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@ -1,2 +1,2 @@
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SHA256 (freeciv-2.3.1.tar.bz2) = 236686fc7f9cf387aba26b6919a87a791fb23e8aabb19181823349983c986ad8
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SIZE (freeciv-2.3.1.tar.bz2) = 30528325
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SHA256 (freeciv-2.3.2.tar.bz2) = 95b1c8cb1bc859abc883221e3e89f67a53799071fdb1fea7b8727fbab0cb4c4e
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SIZE (freeciv-2.3.2.tar.bz2) = 30695128
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@ -1800,7 +1800,6 @@ share/applications/freeciv-server.desktop
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%%DATADIR%%/multiplayer/ai_effects.ruleset
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%%DATADIR%%/multiplayer/buildings.ruleset
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%%DATADIR%%/multiplayer/cities.ruleset
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%%DATADIR%%/multiplayer/default.lua
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%%DATADIR%%/multiplayer/effects.ruleset
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%%DATADIR%%/multiplayer/script.lua
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%%DATADIR%%/multiplayer/game.ruleset
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