mirror of
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- Update openarena to 0.8.5 and spin out two extra ports
- Move maintainership to the submitter PR: ports/146818 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> Approved by: old maintainer
This commit is contained in:
parent
e20f6fdb9f
commit
3381d49785
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=265140
@ -604,6 +604,8 @@
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SUBDIR += oonsoo
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SUBDIR += openalchemist
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SUBDIR += openarena
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SUBDIR += openarena-data
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SUBDIR += openarena-oax
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SUBDIR += openastromenace
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SUBDIR += opencity
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SUBDIR += opengfx
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@ -101,6 +101,7 @@ MAKE_ARGS+= BUILD_CLIENT=1
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PLIST_SUB+= CLIENT=""
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Q3BIN+= ${Q3CLIENT}
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.else
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MAKE_ARGS+= BUILD_CLIENT=0
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PLIST_SUB+= CLIENT="@comment "
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.endif
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@ -109,6 +110,7 @@ MAKE_ARGS+= BUILD_SERVER=1
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PLIST_SUB+= DEDICATED=""
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Q3BIN+= ${Q3SERVER}
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.else
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MAKE_ARGS+= BUILD_SERVER=0
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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@ -125,6 +127,7 @@ MAKE_ARGS+= BUILD_CLIENT_SMP=1
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PLIST_SUB+= SMP=""
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Q3BIN+= ${Q3CLIENT}-smp
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.else
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MAKE_ARGS+= BUILD_CLIENT_SMP=0
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PLIST_SUB+= SMP="@comment "
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.endif
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42
games/openarena-data/Makefile
Normal file
42
games/openarena-data/Makefile
Normal file
@ -0,0 +1,42 @@
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# New ports collection makefile for: openarena-data
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# Date created: 15 June 2010
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# Whom: Dominic Fandrey
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#
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# $FreeBSD$
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#
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PORTNAME= data
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PORTVERSION= 0.8.5
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CATEGORIES= games
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MASTER_SITES= http://openarena.ws/request.php?2\\\#/:data \
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http://openarena.ws/request.php?3\\\#/:patch
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DISTFILES= ${OA_DATA}:data \
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${OA_PATCH}:patch
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EXTRACT_ONLY=
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MAINTAINER= kamikaze@bsdforen.de
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COMMENT= OpenArena game data files
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USE_ZIP= yes
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WRKSRC= ${WRKDIR}
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NO_BUILD= yes
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FETCH_ARGS=
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USE_ZIP= yes
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OA_DATA= oa081.zip
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OA_DATA_VER= 0.8.1
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OA_PATCH= oa085p.zip
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OA_PATCH_VER= 0.8.1
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do-install:
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@${MKDIR} ${DATADIR}
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@${UNZIP_CMD} -j ${DISTDIR}/${OA_DATA} \
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${PKGNAMEPREFIX}${OA_DATA_VER}/${OABASE}/\* \
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-d ${DATADIR}
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@${UNZIP_CMD} -j ${DISTDIR}/${OA_PATCH} \
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${PKGNAMEPREFIX}${OA_PATCH_VER}/${OABASE}/\* \
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-d ${DATADIR}
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@${CHMOD} -R o-w ${DATADIR}
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.include "../openarena/Makefile.include"
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6
games/openarena-data/distinfo
Normal file
6
games/openarena-data/distinfo
Normal file
@ -0,0 +1,6 @@
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MD5 (oa081.zip) = 49006bcb02b4e8ea3d06749e8f4e4887
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SHA256 (oa081.zip) = c96282de8bc2ac5781df58c6adbce4265376e36190af50d7528f51dc739b6d7d
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SIZE (oa081.zip) = 318927645
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MD5 (oa085p.zip) = b2a0437da751cd50dd2351ed9e0c4e9d
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SHA256 (oa085p.zip) = d360c4b095bc3b34d03d9a366b21c12052c3f9e9c57e86b17c8b2c038baa4719
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SIZE (oa085p.zip) = 42528474
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3
games/openarena-data/pkg-descr
Normal file
3
games/openarena-data/pkg-descr
Normal file
@ -0,0 +1,3 @@
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This is the game data port for the ioquake3 engine based game OpenArena.
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WWW: http://openarena.ws/
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10
games/openarena-data/pkg-plist
Normal file
10
games/openarena-data/pkg-plist
Normal file
@ -0,0 +1,10 @@
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%%DATADIR%%/pak0.pk3
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%%DATADIR%%/pak1-maps.pk3
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%%DATADIR%%/pak2-players-mature.pk3
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%%DATADIR%%/pak2-players.pk3
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%%DATADIR%%/pak4-textures.pk3
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%%DATADIR%%/pak5-TA.pk3
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%%DATADIR%%/pak6-misc.pk3
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%%DATADIR%%/pak6-patch085.pk3
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@dirrm %%DATADIR%%
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@dirrmtry %%OADIR%%
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33
games/openarena-oax/Makefile
Normal file
33
games/openarena-oax/Makefile
Normal file
@ -0,0 +1,33 @@
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# New ports collection makefile for: openarena-oax
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# Date created: 21 May 2010
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# Whom: Dominic Fandrey
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#
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# $FreeBSD$
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#
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PORTNAME= oax
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PORTVERSION= B45
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CATEGORIES= games
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MASTER_SITES= http://files.poulsander.com/~poul19/public_files/eliminationSource/
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DISTNAME= ${PORTNAME}${PORTVERSION}
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EXTRACT_SUFX= .zip
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EXTRACT_ONLY=
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MAINTAINER= kamikaze@bsdforen.de
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COMMENT= OpenArena Mod: OpenArena Xpanded
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USE_ZIP= yes
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PLIST_SUB+= DISTNAME="${DISTNAME}" \
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PORTNAME="${PORTNAME}"
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NO_BUILD= yes
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OABASE= ${DISTNAME}
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do-install:
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@${MKDIR} ${DATADIR}
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@${UNZIP_CMD} ${DISTDIR}/${DISTFILES} -d ${OADIR}
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@${CHMOD} -R o-w ${DATADIR}
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.include "../openarena/Makefile.include"
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3
games/openarena-oax/distinfo
Normal file
3
games/openarena-oax/distinfo
Normal file
@ -0,0 +1,3 @@
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MD5 (oaxB45.zip) = 395b29a38184100cea7dc3206979770f
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SHA256 (oaxB45.zip) = 43f21a45329b549b5a0a967269e50cf89803b5e084598d7fbef726fa63e0aa14
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SIZE (oaxB45.zip) = 465245
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8
games/openarena-oax/pkg-descr
Normal file
8
games/openarena-oax/pkg-descr
Normal file
@ -0,0 +1,8 @@
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OpenArena Expanded is the development version of OpenArena. Its purpose is both
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to create improve the basic OpenArena gameplay but also to create a good
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starting point for any OpenArena or Quake III:Arena mods.
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It does not include engine or platform specific code. The source code is
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GPL v2 or later but some of the tools are not.
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WWW: http://code.google.com/p/oax/
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4
games/openarena-oax/pkg-plist
Normal file
4
games/openarena-oax/pkg-plist
Normal file
@ -0,0 +1,4 @@
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%%DATADIR%%/%%PORTNAME%%.pk3
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%%DATADIR%%/readme.txt
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@dirrm %%DATADIR%%
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@dirrmtry %%OADIR%%
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@ -6,147 +6,27 @@
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#
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PORTNAME= openarena
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PORTVERSION= 0.7.1
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PORTREVISION= 6
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CATEGORIES= games
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MASTER_SITES= http://openarena.ws/rel/070/:src \
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http://download.tuxfamily.net/cooker/openarena/rel070/:data \
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ftp://ftp.alepulver.com.ar/distfiles/:patch
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DISTNAME= ioq3-src-oa
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \
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${OA_DATA}:data \
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${OA_PATCH}:patch
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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PORTVERSION= 0.8.5
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DISTVERSION= 1.36_SVN1783+${PORTVERSION}
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PORTREVISION= 0
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MASTER_SITES= http://files.poulsander.com/~poul19/public_files/oa/dev081/
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DISTNAME= ${PORTNAME}-engine-source-0.8.x-15
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MAINTAINER= hemi@puresimplicity.net
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COMMENT= GPL-licensed total conversion of Quake 3
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MAINTAINER= kamikaze@bsdforen.de
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COMMENT= Quake3 total conversion based on the ioquake3 engine
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EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip
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LIB_DEPENDS= vorbis.4:${PORTSDIR}/audio/libvorbis
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RUN_DEPENDS= ${DATADIR}/${Q3BASE}/pak0.pk3:${PORTSDIR}/games/openarena-data
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USE_BZIP2= yes
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USE_GMAKE= yes
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NO_WRKSUBDIR= yes
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USE_ZIP= no
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# OpenArena doc is too messy to bother
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NOPORTDOCS= yes
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OPTIONS= CLIENT "Build client" on \
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DEDICATED "Build dedicated server" on \
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OPENAL "Enable OpenAL (3D sound) support" off \
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OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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SDL_AUDIO "Use SDL for audio" off \
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SDL_VIDEO "Use SDL for video" off \
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SMP "Build SMP (threaded) client" on \
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Q3TOTALCONV= yes
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Q3CLIENT= openarena
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Q3SERVER= oa_ded
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Q3TOOLS=
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Q3BASE= baseoa
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Q3DIR= ${DATADIR}
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MAKE_ENV= DEFAULT_BASEDIR="${DATADIR}" LIBDIR="${LIBDIR}" \
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PTHREAD_LIBS="${PTHREAD_LIBS}" USE_CODEC_VORBIS=1
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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VM_ARCHS= amd64 i386 powerpc
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OA_DATA= oa070.zip
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OA_PATCH= oa071-patch.zip
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.include <bsd.port.pre.mk>
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.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
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defined(WITHOUT_SMP)
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IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
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.endif
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.for i in ${ARCH}
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. if ${VM_ARCHS:M${i}} != ""
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HAVE_VM_COMPILED= yes
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. endif
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.endfor
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.if defined(HAVE_VM_COMPILED)
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MAKE_ENV+= HAVE_VM_COMPILED=true
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.endif
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.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP)
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# OpenAL
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. if defined(WITH_OPENAL)
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USE_OPENAL= al
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MAKE_ENV+= USE_OPENAL=1
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. if defined(WITH_OPENAL_DLOPEN)
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MAKE_ENV+= USE_OPENAL_DLOPEN=1
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. endif
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. endif
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# SDL
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. if defined(WITH_SDL_AUDIO)
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USE_SDL= sdl
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MAKE_ENV+= USE_SDL_AUDIO=1
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. endif
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. if defined(WITH_SDL_VIDEO)
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USE_SDL= sdl
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MAKE_ENV+= USE_SDL_VIDEO=1
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. else
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USE_GL= yes
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USE_XORG= x11 xxf86dga
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. endif
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.endif
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.if !defined(WITHOUT_CLIENT)
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MAKE_ENV+= BUILD_CLIENT=1
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PLIST_SUB+= CLIENT=""
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OABIN+= ioquake3
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.else
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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MAKE_ENV+= BUILD_SERVER=1
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PLIST_SUB+= DEDICATED=""
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OABIN+= ioq3ded
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.else
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
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MAKE_ENV+= BUILD_GAME_SO=1
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PLIST_SUB+= GAMELIBS=""
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.else
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PLIST_SUB+= GAMELIBS="@comment "
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.endif
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.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
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MAKE_ENV+= USE_OPTIMIZED_CFLAGS=1
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.endif
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.if !defined(WITHOUT_SMP)
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MAKE_ENV+= BUILD_CLIENT_SMP=1
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PLIST_SUB+= SMP=""
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OABIN+= ioquake3-smp
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.else
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PLIST_SUB+= SMP="@comment "
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.endif
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.if ${ARCH} == "sparc64"
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BROKEN= Does not compile
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.endif
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post-extract:
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.for f in ${OA_DATA} ${OA_PATCH}
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@${UNZIP_CMD} -qo ${DISTDIR}/${f} -d ${WRKDIR}
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.endfor
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do-install:
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.for bin in ${OABIN}
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} \
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${PREFIX}/bin/${bin:C/(ioquake3|ioq3)/${PORTNAME}/}
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.endfor
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.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
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.for dir in baseq3 missionpack
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${MKDIR} ${LIBDIR}/${dir}
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir}
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.endfor
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.endif
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${MKDIR} ${DATADIR}
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${CP} -R ${WRKDIR}/${PORTNAME}-0.7.0/baseoa ${DATADIR}
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post-install:
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@${ECHO_CMD}
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@${CAT} ${PKGMESSAGE}
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@${ECHO_CMD}
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.include <bsd.port.post.mk>
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.include "../ioquake3/Makefile"
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|
23
games/openarena/Makefile.include
Normal file
23
games/openarena/Makefile.include
Normal file
@ -0,0 +1,23 @@
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PKGNAMEPREFIX?= openarena-
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OADIR?= ${PREFIX}/share/openarena
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DATADIR?= ${OADIR}/${OABASE}
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OABASE?= baseoa
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PLIST_SUB+= OADIR="share/openarena"
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.if ! ${OABASE:Mbaseoa}
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RUN_DEPENDS+= ${OABIN}:${PORTSDIR}/games/openarena
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.endif
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.include <bsd.port.pre.mk>
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# You only need server or client.
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.if exists(${PREFIX}/bin/oa_ded)
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OABIN= oa_ded
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.elif exists(${PREFIX}/bin/openarena)
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OABIN= openarena
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.else
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OABIN= openarena-smp
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.endif
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.include <bsd.port.post.mk>
|
@ -1,9 +1,3 @@
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MD5 (ioq3-src-oa.tar.bz2) = a43cd6044de919dd2af94fb4159ddb47
|
||||
SHA256 (ioq3-src-oa.tar.bz2) = b51a890a525e9a7c49fe9fe3808ec6bba0738014d008078bbd28244934d145b9
|
||||
SIZE (ioq3-src-oa.tar.bz2) = 3539582
|
||||
MD5 (oa070.zip) = 739548bfc5dc1d129d20c0f67d54df48
|
||||
SHA256 (oa070.zip) = f420978abedd701744de06bdba3a7c3624175aafb891101f77887581ce8576a1
|
||||
SIZE (oa070.zip) = 263123081
|
||||
MD5 (oa071-patch.zip) = 5fa31998009f8241ad3ded93eb81e701
|
||||
SHA256 (oa071-patch.zip) = 7f6162b04cf624fea73083430b7a5c7a15826fe3ce536c2280448f403fd3561a
|
||||
SIZE (oa071-patch.zip) = 12287230
|
||||
MD5 (openarena-engine-source-0.8.x-15.tar.bz2) = 868a6d0dca1579a0cbc05192b9cdc70d
|
||||
SHA256 (openarena-engine-source-0.8.x-15.tar.bz2) = fc274de6cc4a6a880618d38267d4453fdb3125fc8587b08e6ea51dd137a88650
|
||||
SIZE (openarena-engine-source-0.8.x-15.tar.bz2) = 8080759
|
||||
|
@ -1,70 +1,6 @@
|
||||
--- Makefile.orig Sat Jul 7 02:50:34 2007
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||||
+++ Makefile Sun Jul 29 04:30:00 2007
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||||
@@ -26,11 +26,19 @@
|
||||
endif
|
||||
endif
|
||||
|
||||
-BUILD_CLIENT =
|
||||
-BUILD_CLIENT_SMP =
|
||||
-BUILD_SERVER =
|
||||
-BUILD_GAME_SO =
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||||
-BUILD_GAME_QVM =
|
||||
+BUILD_CLIENT?=0
|
||||
+BUILD_CLIENT_SMP?=0
|
||||
+BUILD_GAME_QVM?=0
|
||||
+BUILD_GAME_SO?=0
|
||||
+BUILD_SERVER?=0
|
||||
+HAVE_VM_COMPILED?=false
|
||||
+USE_CODEC_VORBIS?=0
|
||||
+USE_LOCAL_HEADERS?=0
|
||||
+USE_OPENAL?=0
|
||||
+USE_OPENAL_DLOPEN?=0
|
||||
+USE_OPTIMIZED_CFLAGS?=0
|
||||
+USE_SDL_AUDIO?=0
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||||
+USE_SDL_VIDEO?=0
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||||
|
||||
#############################################################################
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||||
#
|
||||
@@ -88,18 +96,6 @@
|
||||
endif
|
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export USE_CCACHE
|
||||
|
||||
-ifndef USE_SDL
|
||||
-USE_SDL=1
|
||||
-endif
|
||||
-
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||||
-ifndef USE_OPENAL
|
||||
-USE_OPENAL=1
|
||||
-endif
|
||||
-
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||||
-ifndef USE_OPENAL_DLOPEN
|
||||
-USE_OPENAL_DLOPEN=0
|
||||
-endif
|
||||
-
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||||
ifndef USE_CURL
|
||||
USE_CURL=1
|
||||
endif
|
||||
@@ -112,18 +108,10 @@
|
||||
endif
|
||||
endif
|
||||
|
||||
-ifndef USE_CODEC_VORBIS
|
||||
-USE_CODEC_VORBIS=1
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_LOCAL_HEADERS
|
||||
-USE_LOCAL_HEADERS=1
|
||||
-endif
|
||||
-
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||||
#############################################################################
|
||||
|
||||
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
|
||||
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
|
||||
+BR=$(BUILD_DIR)/release
|
||||
CDIR=$(MOUNT_DIR)/client
|
||||
SDIR=$(MOUNT_DIR)/server
|
||||
RDIR=$(MOUNT_DIR)/renderer
|
||||
@@ -498,18 +486,12 @@
|
||||
--- Makefile.orig 2010-04-24 23:29:15.000000000 +0200
|
||||
+++ Makefile 2010-05-22 00:10:08.000000000 +0200
|
||||
@@ -561,45 +561,22 @@
|
||||
|
||||
ifeq ($(PLATFORM),freebsd)
|
||||
|
||||
@ -73,265 +9,118 @@
|
||||
- else #default to i386
|
||||
- ARCH=i386
|
||||
- endif #alpha test
|
||||
+ # system integration
|
||||
+ ifndef DEFAULT_LIBDIR
|
||||
+ DEFAULT_LIBDIR = /usr/local/lib/ioquake3
|
||||
+ endif
|
||||
|
||||
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
|
||||
- -DUSE_ICON
|
||||
+ # flags
|
||||
+ BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \
|
||||
+ -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
|
||||
+ -DDEFAULT_LIBDIR=\\\"$(DEFAULT_LIBDIR)\\\" \
|
||||
+ -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
|
||||
CLIENT_CFLAGS = $(SDL_CFLAGS)
|
||||
SERVER_CFLAGS =
|
||||
+ HAVE_VM_COMPILED = true
|
||||
|
||||
- ifeq ($(USE_OPENAL),1)
|
||||
- CLIENT_CFLAGS += -DUSE_OPENAL
|
||||
- ifeq ($(USE_OPENAL_DLOPEN),1)
|
||||
- CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
|
||||
- endif
|
||||
- endif
|
||||
-
|
||||
+ BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
|
||||
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
- ifeq ($(USE_CODEC_VORBIS),1)
|
||||
- CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
|
||||
- endif
|
||||
-
|
||||
- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
|
||||
-
|
||||
- GL_CFLAGS = -I/usr/X11R6/include
|
||||
+ GL_CFLAGS = -I$(LOCALBASE)/include
|
||||
|
||||
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
|
||||
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
BASE_CFLAGS += -DUSE_OPENAL=1
|
||||
@@ -522,47 +504,61 @@
|
||||
BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
|
||||
endif
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- BASE_CFLAGS += $(shell sdl-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ else
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ endif
|
||||
endif
|
||||
|
||||
- ifeq ($(ARCH),axp)
|
||||
- CC=gcc
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
|
||||
- -fomit-frame-pointer -fexpensive-optimizations
|
||||
- OPTIMIZEVM += -fexpensive-optimizations
|
||||
- else
|
||||
- ifeq ($(ARCH),i386)
|
||||
- CC=gcc
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
|
||||
- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
|
||||
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
- -funroll-loops -fstrength-reduce
|
||||
- OPTIMIZEVM += -mtune=pentiumpro \
|
||||
- -march=pentium -pipe -falign-loops=2 -falign-jumps=2 \
|
||||
- -falign-functions=2 -funroll-loops -fstrength-reduce
|
||||
- HAVE_VM_COMPILED=true
|
||||
- else
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
|
||||
endif
|
||||
+
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
|
||||
+ endif
|
||||
+
|
||||
+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
|
||||
+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
|
||||
+ -fexpensive-optimizations
|
||||
+ ifeq ($(ARCH),i386)
|
||||
+ RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
+ -fstrength-reduce
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(HAVE_VM_COMPILED),true)
|
||||
+ BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
endif
|
||||
- endif
|
||||
- endif
|
||||
-
|
||||
- OPTIMIZE = $(OPTIMIZEVM) -ffast-math
|
||||
+ OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer -ffast-math
|
||||
+ OPTIMIZE = $(OPTIMIZEVM)
|
||||
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared $(LDFLAGS)
|
||||
@@ -613,17 +590,40 @@
|
||||
|
||||
- THREAD_LDFLAGS=-lpthread
|
||||
+ THREAD_LDFLAGS=$(PTHREAD_LIBS)
|
||||
# don't need -ldl (FreeBSD)
|
||||
LDFLAGS=-lm
|
||||
|
||||
- CLIENT_LDFLAGS =
|
||||
+ CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- CLIENT_LDFLAGS += $(shell sdl-config --libs)
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
else
|
||||
- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += -L$(LOCALBASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
endif
|
||||
CLIENT_LIBS += $(SDL_LIBS) -lGL
|
||||
|
||||
+ # optional features/libraries
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
|
||||
ifneq ($(USE_OPENAL_DLOPEN),1)
|
||||
- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
|
||||
+ CLIENT_LDFLAGS += -lopenal
|
||||
- ifneq ($(USE_OPENAL_DLOPEN),1)
|
||||
+ CLIENT_CFLAGS += -DUSE_OPENAL
|
||||
+ ifeq ($(USE_OPENAL_DLOPEN),1)
|
||||
+ CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
|
||||
CLIENT_LIBS += $(THREAD_LIBS) -lopenal
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -570,7 +566,6 @@
|
||||
CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
|
||||
endif
|
||||
|
||||
-
|
||||
else # ifeq freebsd
|
||||
|
||||
#############################################################################
|
||||
@@ -725,24 +720,25 @@
|
||||
TARGETS =
|
||||
|
||||
ifneq ($(BUILD_SERVER),0)
|
||||
- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioq3ded$(BINEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_CLIENT),0)
|
||||
- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
|
||||
- ifneq ($(BUILD_CLIENT_SMP),0)
|
||||
- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
|
||||
- endif
|
||||
+ TARGETS += $(B)/ioquake3$(BINEXT)
|
||||
+endif
|
||||
+ ifeq ($(USE_CURL),1)
|
||||
+ CLIENT_CFLAGS += -DUSE_CURL
|
||||
+ ifeq ($(USE_CURL_DLOPEN),1)
|
||||
+ CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
|
||||
+ CLIENT_LIBS += -lcurl
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ifneq ($(BUILD_CLIENT_SMP),0)
|
||||
+ TARGETS += $(B)/ioquake3-smp$(BINEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_SO),0)
|
||||
TARGETS += \
|
||||
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
|
||||
+ $(B)/baseq3/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/ui.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/ui.$(SHLIBEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_QVM),0)
|
||||
@@ -804,11 +800,11 @@
|
||||
$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
build_release: B=$(BR)
|
||||
-build_release: makedirs tools
|
||||
+build_release: makedirs
|
||||
$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
#Build both debug and release builds
|
||||
-all:build_debug build_release
|
||||
+all:build_release
|
||||
|
||||
targets: $(TARGETS)
|
||||
|
||||
@@ -1022,13 +1018,10 @@
|
||||
ifeq ($(ARCH),i386)
|
||||
Q3OBJ += $(B)/client/vm_x86.o
|
||||
endif
|
||||
- ifeq ($(ARCH),x86)
|
||||
- Q3OBJ += $(B)/client/vm_x86.o
|
||||
- endif
|
||||
- ifeq ($(ARCH),x86_64)
|
||||
ifeq ($(USE_CODEC_VORBIS),1)
|
||||
- ifeq ($(PLATFORM),mingw32)
|
||||
- CLIENT_LIBS += $(LIBSDIR)/win32/libvorbisfile.a $(LIBSDIR)/win32/libvorbis.a $(LIBSDIR)/win32/libogg.a
|
||||
- else
|
||||
- CLIENT_LIBS += -lvorbisfile -lvorbis -logg
|
||||
+ CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
|
||||
+ endif
|
||||
+
|
||||
+ ifeq ($(USE_CODEC_VORBIS),1)
|
||||
+ CLIENT_LIBS += -lvorbisfile -lvorbis -logg
|
||||
+ endif
|
||||
+
|
||||
+ # cross-compiling tweaks
|
||||
+ ifeq ($(ARCH),i386)
|
||||
+ ifeq ($(CROSS_COMPILING),1)
|
||||
+ BASE_CFLAGS += -m32
|
||||
+ endif
|
||||
+ endif
|
||||
+ ifeq ($(ARCH),amd64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o
|
||||
+ ifeq ($(CROSS_COMPILING),1)
|
||||
+ BASE_CFLAGS += -m64
|
||||
endif
|
||||
endif
|
||||
- ifeq ($(ARCH),ppc)
|
||||
+ ifeq ($(ARCH),powerpc)
|
||||
Q3OBJ += $(B)/client/$(VM_PPC).o
|
||||
|
||||
@@ -1555,6 +1555,9 @@
|
||||
ifeq ($(ARCH),x86_64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o
|
||||
endif
|
||||
endif
|
||||
@@ -1075,10 +1068,10 @@
|
||||
$(B)/client/sdl_glimp_smp.o
|
||||
endif
|
||||
|
||||
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
|
||||
$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
@@ -1378,18 +1371,15 @@
|
||||
ifeq ($(ARCH),i386)
|
||||
Q3DOBJ += $(B)/ded/vm_x86.o
|
||||
endif
|
||||
- ifeq ($(ARCH),x86)
|
||||
- Q3DOBJ += $(B)/ded/vm_x86.o
|
||||
- endif
|
||||
- ifeq ($(ARCH),x86_64)
|
||||
+ ifeq ($(ARCH),amd64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o
|
||||
+ Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o
|
||||
+ endif
|
||||
ifeq ($(ARCH),ppc)
|
||||
Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
|
||||
endif
|
||||
- ifeq ($(ARCH),ppc)
|
||||
+ ifeq ($(ARCH),powerpc)
|
||||
Q3DOBJ += $(B)/ded/$(VM_PPC).o
|
||||
@@ -1720,6 +1723,9 @@
|
||||
ifeq ($(ARCH),x86_64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/ded/vm_x86_64_assembler.o
|
||||
endif
|
||||
+ ifeq ($(ARCH),amd64)
|
||||
+ Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/ded/vm_x86_64_assembler.o
|
||||
+ endif
|
||||
ifeq ($(ARCH),ppc)
|
||||
Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
|
||||
endif
|
||||
endif
|
||||
|
||||
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
|
||||
+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ)
|
||||
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
|
||||
|
||||
$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
|
||||
@@ -1506,7 +1496,7 @@
|
||||
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
|
||||
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1547,7 +1537,7 @@
|
||||
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
|
||||
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
|
||||
+$(B)/missionpack/cgame$(SHLIBEXT) : $(MPCGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1597,7 +1587,7 @@
|
||||
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
|
||||
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
|
||||
+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1645,7 +1635,7 @@
|
||||
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
|
||||
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
|
||||
+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1705,7 +1695,7 @@
|
||||
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
@@ -1730,7 +1720,7 @@
|
||||
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
|
||||
+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
|
||||
|
||||
$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
|
@ -1,10 +0,0 @@
|
||||
--- ./code/qcommon/common.c.orig Wed Apr 26 08:27:12 2006
|
||||
+++ ./code/qcommon/common.c Sun Jun 11 17:26:26 2006
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "qcommon.h"
|
||||
#include <setjmp.h>
|
||||
#ifndef _WIN32
|
||||
+#include <sys/types.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/stat.h> // umask
|
||||
#else
|
@ -1,15 +0,0 @@
|
||||
--- ./code/qcommon/q_platform.h.orig Tue Dec 27 16:46:01 2005
|
||||
+++ ./code/qcommon/q_platform.h Sun Jun 11 17:26:26 2006
|
||||
@@ -176,11 +176,7 @@
|
||||
#define ID_INLINE inline
|
||||
#define PATH_SEP '/'
|
||||
|
||||
-#ifdef __i386__
|
||||
-#define ARCH_STRING "i386"
|
||||
-#elif defined __axp__
|
||||
-#define ARCH_STRING "alpha"
|
||||
-#endif
|
||||
+#define ARCH_STRING ARCH
|
||||
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define Q3_BIG_ENDIAN
|
@ -1,19 +0,0 @@
|
||||
--- ./code/unix/linux_glimp.c.orig Sun Apr 30 11:32:56 2006
|
||||
+++ ./code/unix/linux_glimp.c Sun Jun 11 17:26:26 2006
|
||||
@@ -631,8 +631,14 @@
|
||||
|
||||
dx = ((int)event.xmotion.x - mwx);
|
||||
dy = ((int)event.xmotion.y - mwy);
|
||||
- mx += dx;
|
||||
- my += dy;
|
||||
+ if (abs(dx) > 1)
|
||||
+ mx += dx * 2;
|
||||
+ else
|
||||
+ mx += dx;
|
||||
+ if (abs(dy) > 1)
|
||||
+ my += dy * 2;
|
||||
+ else
|
||||
+ my += dy;
|
||||
|
||||
mwx = event.xmotion.x;
|
||||
mwy = event.xmotion.y;
|
@ -1,31 +0,0 @@
|
||||
--- ./code/unix/unix_main.c.orig Sun Feb 26 18:22:12 2006
|
||||
+++ ./code/unix/unix_main.c Sun Jun 11 17:26:26 2006
|
||||
@@ -774,6 +774,7 @@
|
||||
char curpath[MAX_OSPATH];
|
||||
char fname[MAX_OSPATH];
|
||||
char *basepath;
|
||||
+ char *libpath;
|
||||
char *homepath;
|
||||
char *pwdpath;
|
||||
char *cdpath;
|
||||
@@ -789,14 +790,19 @@
|
||||
// TODO: use fs_searchpaths from files.c
|
||||
pwdpath = Sys_Cwd();
|
||||
basepath = Cvar_VariableString( "fs_basepath" );
|
||||
+ libpath = LIBDIR;
|
||||
homepath = Cvar_VariableString( "fs_homepath" );
|
||||
cdpath = Cvar_VariableString( "fs_cdpath" );
|
||||
gamedir = Cvar_VariableString( "fs_game" );
|
||||
|
||||
- libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
+ if(!libHandle && homepath)
|
||||
+ libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && homepath)
|
||||
libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
|
||||
+
|
||||
+ if(!libHandle && basepath)
|
||||
+ libHandle = try_dlopen(libpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && basepath)
|
||||
libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
|
@ -1,11 +0,0 @@
|
||||
--- code/client/snd_openal.c.orig 2009-12-26 18:20:08.000000000 +0100
|
||||
+++ code/client/snd_openal.c 2009-12-26 18:20:27.000000000 +0100
|
||||
@@ -1676,7 +1676,7 @@
|
||||
#elif defined(MACOS_X)
|
||||
#define ALDRIVER_DEFAULT "/System/Library/Frameworks/OpenAL.framework/OpenAL"
|
||||
#else
|
||||
-#define ALDRIVER_DEFAULT "libopenal.so.0"
|
||||
+#define ALDRIVER_DEFAULT "libopenal.so"
|
||||
#endif
|
||||
|
||||
/*
|
128
games/openarena/files/patch-feature-DEFAULT_LIBDIR
Normal file
128
games/openarena/files/patch-feature-DEFAULT_LIBDIR
Normal file
@ -0,0 +1,128 @@
|
||||
--- code/qcommon/files.c.orig 2009-11-09 23:41:42.205886000 +0100
|
||||
+++ code/qcommon/files.c 2010-02-16 15:26:18.000000000 +0100
|
||||
@@ -242,6 +242,7 @@
|
||||
#endif
|
||||
|
||||
static cvar_t *fs_basepath;
|
||||
+static cvar_t *fs_libpath;
|
||||
static cvar_t *fs_basegame;
|
||||
static cvar_t *fs_gamedirvar;
|
||||
static searchpath_t *fs_searchpaths;
|
||||
@@ -2807,6 +2808,8 @@
|
||||
fs_debug = Cvar_Get( "fs_debug", "0", 0 );
|
||||
fs_basepath = Cvar_Get ("fs_basepath", Sys_DefaultInstallPath(), CVAR_INIT );
|
||||
fs_basegame = Cvar_Get ("fs_basegame", "", CVAR_INIT );
|
||||
+ fs_libpath = Cvar_Get ("fs_libpath", Sys_DefaultLibPath(), CVAR_INIT );
|
||||
+
|
||||
homePath = Sys_DefaultHomePath();
|
||||
if (!homePath || !homePath[0]) {
|
||||
homePath = fs_basepath->string;
|
||||
--- code/qcommon/qcommon.h.orig 2010-02-15 17:20:33.680787000 +0100
|
||||
+++ code/qcommon/qcommon.h 2010-02-16 15:26:18.000000000 +0100
|
||||
@@ -1085,6 +1085,9 @@
|
||||
char *Sys_DefaultAppPath(void);
|
||||
#endif
|
||||
|
||||
+void Sys_SetDefaultLibPath(const char *path);
|
||||
+char *Sys_DefaultLibPath(void);
|
||||
+
|
||||
void Sys_SetDefaultHomePath(const char *path);
|
||||
char *Sys_DefaultHomePath(void);
|
||||
const char *Sys_TempPath(void);
|
||||
--- code/sys/sys_main.c.orig 2010-02-15 17:20:33.680787000 +0100
|
||||
+++ code/sys/sys_main.c 2010-02-16 15:26:18.000000000 +0100
|
||||
@@ -49,6 +49,7 @@
|
||||
|
||||
static char binaryPath[ MAX_OSPATH ] = { 0 };
|
||||
static char installPath[ MAX_OSPATH ] = { 0 };
|
||||
+static char libPath[ MAX_OSPATH ] = { 0 };
|
||||
|
||||
/*
|
||||
=================
|
||||
@@ -95,6 +96,29 @@
|
||||
|
||||
/*
|
||||
=================
|
||||
+Sys_SetDefaultLibPath
|
||||
+=================
|
||||
+*/
|
||||
+void Sys_SetDefaultLibPath(const char *path)
|
||||
+{
|
||||
+ Q_strncpyz(libPath, path, sizeof(libPath));
|
||||
+}
|
||||
+
|
||||
+/*
|
||||
+=================
|
||||
+Sys_DefaultLibPath
|
||||
+=================
|
||||
+*/
|
||||
+char *Sys_DefaultLibPath(void)
|
||||
+{
|
||||
+ if (*libPath)
|
||||
+ return libPath;
|
||||
+ else
|
||||
+ return Sys_Cwd();
|
||||
+}
|
||||
+
|
||||
+/*
|
||||
+=================
|
||||
Sys_DefaultAppPath
|
||||
=================
|
||||
*/
|
||||
@@ -435,6 +459,7 @@
|
||||
Used to load a development dll instead of a virtual machine
|
||||
#1 look in fs_homepath
|
||||
#2 look in fs_basepath
|
||||
+#3 look in fs_libpath
|
||||
=================
|
||||
*/
|
||||
void *Sys_LoadDll( const char *name, char *fqpath ,
|
||||
@@ -445,6 +470,7 @@
|
||||
void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) );
|
||||
char fname[MAX_OSPATH];
|
||||
char *basepath;
|
||||
+ char *libpath;
|
||||
char *homepath;
|
||||
char *gamedir;
|
||||
|
||||
@@ -454,6 +480,7 @@
|
||||
|
||||
// TODO: use fs_searchpaths from files.c
|
||||
basepath = Cvar_VariableString( "fs_basepath" );
|
||||
+ libpath = Cvar_VariableString( "fs_libpath" );
|
||||
homepath = Cvar_VariableString( "fs_homepath" );
|
||||
gamedir = Cvar_VariableString( "fs_game" );
|
||||
|
||||
@@ -462,6 +489,9 @@
|
||||
if(!libHandle && basepath)
|
||||
libHandle = Sys_TryLibraryLoad(basepath, gamedir, fname, fqpath);
|
||||
|
||||
+ if(!libHandle && libpath)
|
||||
+ libHandle = Sys_TryLibraryLoad(libpath, gamedir, fname, fqpath);
|
||||
+
|
||||
if(!libHandle) {
|
||||
Com_Printf ( "Sys_LoadDll(%s) failed to load library\n", name );
|
||||
return NULL;
|
||||
@@ -515,6 +545,14 @@
|
||||
# endif
|
||||
#endif
|
||||
|
||||
+#ifndef DEFAULT_LIBDIR
|
||||
+# ifdef MACOS_X
|
||||
+# define DEFAULT_LIBDIR Sys_StripAppBundle(Sys_BinaryPath())
|
||||
+# else
|
||||
+# define DEFAULT_LIBDIR Sys_BinaryPath()
|
||||
+# endif
|
||||
+#endif
|
||||
+
|
||||
/*
|
||||
=================
|
||||
Sys_SigHandler
|
||||
@@ -589,6 +627,7 @@
|
||||
Sys_ParseArgs( argc, argv );
|
||||
Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) );
|
||||
Sys_SetDefaultInstallPath( DEFAULT_BASEDIR );
|
||||
+ Sys_SetDefaultLibPath( DEFAULT_LIBDIR );
|
||||
|
||||
// Concatenate the command line for passing to Com_Init
|
||||
for( i = 1; i < argc; i++ )
|
@ -1,10 +1,7 @@
|
||||
OpenArena is an open-source content package for Quake III Arena licensed under
|
||||
the GPL, effectively creating a free stand-alone game. You do not need Quake
|
||||
III Arena to play this game.
|
||||
|
||||
Bots were added starting in 0.6.0. They will spout taunts and everything!
|
||||
|
||||
Concepts would be loose, so don't expect a remake of Klesk in his original
|
||||
Klesk form, or any direct remakes of any map/weapon/model.
|
||||
OpenArena is a community-produced deathmatch FPS based on GPL idTech3
|
||||
technology.
|
||||
There are many game types supported including Free For All, Capture The Flag,
|
||||
Domination, Overload, Harvester, and more. There are 17 unique player models to
|
||||
choose from and 12 weapons.
|
||||
|
||||
WWW: http://openarena.ws/
|
||||
|
@ -1,10 +1,6 @@
|
||||
==============================================================================
|
||||
|
||||
If you have sound problems with SDL try setting the variable "s_sdlSpeed" to
|
||||
"44100". It will be saved to the configuration file.
|
||||
|
||||
If you have sound problems with OpenAL recompile without it. Also the OPENAL
|
||||
option causes the program to omit restoring gamma and mouse sensivity after
|
||||
exitting.
|
||||
Should the game freeze when entering a match, try to change the value of
|
||||
com_zoneMegs (e.g. to 48).
|
||||
|
||||
==============================================================================
|
||||
|
@ -1,23 +1,8 @@
|
||||
%%DEDICATED%%bin/openarenaded
|
||||
%%CLIENT%%bin/openarena
|
||||
%%SMP%%bin/openarena-smp
|
||||
%%DATADIR%%/baseoa/pak0.pk3
|
||||
%%DATADIR%%/baseoa/pak1-maps.pk3
|
||||
%%DATADIR%%/baseoa/pak2-players-mature.pk3
|
||||
%%DATADIR%%/baseoa/pak2-players.pk3
|
||||
%%DATADIR%%/baseoa/pak3-music.pk3
|
||||
%%DATADIR%%/baseoa/pak4-textures.pk3
|
||||
%%DATADIR%%/baseoa/pak5-TA.pk3
|
||||
%%DATADIR%%/baseoa/pak6-misc.pk3
|
||||
%%DATADIR%%/baseoa/pak7-patch.pk3
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/ui.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so
|
||||
@dirrm %%DATADIR%%/baseoa
|
||||
@dirrm %%DATADIR%%
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack
|
||||
%%DEDICATED%%bin/oa_ded%%BINSUFFIX%%
|
||||
%%CLIENT%%bin/openarena%%BINSUFFIX%%
|
||||
%%SMP%%bin/openarena-smp%%BINSUFFIX%%
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/cgame%%ARCH%%.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/qagame%%ARCH%%.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseoa/ui%%ARCH%%.so
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/baseoa
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%
|
||||
|
Loading…
Reference in New Issue
Block a user