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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-26 00:55:14 +00:00

- Update to 1.3.22

PR:		ports/73620
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
This commit is contained in:
Pav Lucistnik 2004-11-06 19:48:00 +00:00
parent b75d05b9cf
commit 397cec7c50
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=120986
5 changed files with 9 additions and 10 deletions

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@ -6,8 +6,7 @@
#
PORTNAME= pixie
PORTVERSION= 1.3.16
PORTREVISION= 1
PORTVERSION= 1.3.22
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}

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@ -1,2 +1,2 @@
MD5 (Pixie-src-1.3.16.tgz) = c82693b10c7a9c2be7bf21be03bc8434
SIZE (Pixie-src-1.3.16.tgz) = 4949175
MD5 (Pixie-src-1.3.22.tgz) = 195ef1e327738224b0693bb0994caefd
SIZE (Pixie-src-1.3.22.tgz) = 4916714

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@ -1,5 +1,5 @@
--- Makefile.am.orig Sun Aug 29 21:35:42 2004
+++ Makefile.am Sun Aug 29 21:37:04 2004
--- Makefile.am.orig
+++ Makefile.am
@@ -2,7 +2,7 @@
topdir = $(prefix)

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@ -1,11 +1,11 @@
--- src/common/containers.h.orig
+++ src/common/containers.h
@@ -589,7 +589,7 @@
@@ -591,7 +591,7 @@
memoryBase = new unsigned char[pageSize+16];
memory = memoryBase+16;
available = pageSize;
- savedPages = NULL;
+ savedPages = (T32 *)NULL;
+ savedPages = (T64*)NULL;
}
~CMemStack() {

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@ -13,8 +13,8 @@
CEnvironment *environmentLoad(const char *,TSearchpath *,float *); // Load a new environment map
// Delayed object junk
- void processDelayedObject(CDelayedObject *,void (*subdivisionFunction)(char *,float),char *,float,CRay *ray = NULL);
+ void processDelayedObject(CDelayedObject *,void (*subdivisionFunction)(char *,float),char *,float,CRay *ray = (CRay *)NULL);
- void processDelayedObject(CDelayedObject *,void (*subdivisionFunction)(char *,float),char *,const float *,const float *,CRay *ray = NULL);
+ void processDelayedObject(CDelayedObject *,void (*subdivisionFunction)(char *,float),char *,const float *,const float *,CRay *ray = (CRay*)NULL);
void addObject(CObject *); // Add an object into the scene
void addInstance(void *); // Add an instance into the scene