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Update to 1.60.0
Pass maintainership to submitter PR: ports/166212 Submitted by: Kevin Zheng <kevinz5000 at gmail.com> Approved by: Mark Reidel (former maintaier) Feature safe: yes
This commit is contained in:
parent
f6e8f31380
commit
3d39c8e184
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=294293
@ -1,98 +1,28 @@
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# New ports collection makefile for: crossfire-client
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# Date created: So 27 Okt 1996 12:25:55 MET
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# Whom: Andreas Klemm <andreas@klemm.gtn.com>
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# Date created: 1996-10-27
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# Whom: Andreas Klemm <andreas@klemm.gtn.com>
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#
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# $FreeBSD$
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#
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PORTNAME= crossfire-client
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PORTVERSION= 1.8.0
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PORTREVISION= 9
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PORTVERSION= 1.60.0
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CATEGORIES= games
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MASTER_SITES= SF/crossfire/${PORTNAME}/${PORTVERSION} \
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ftp://ftp.ifi.uio.no/pub/crossfire/ \
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ftp://ftp.real-time.com/pub/games/crossfire/
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MASTER_SITES= SF/crossfire/${PORTNAME}/${PORTVERSION}
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
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${PORTNAME}-images-1.7.1${EXTRACT_SUFX} \
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${PORTNAME}-sounds-1.4.0${EXTRACT_SUFX}
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MAINTAINER= kevinz5000@gmail.com
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COMMENT= A cooperative multiplayer graphical RPG and adventure game
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MAINTAINER= ports@mark.reidel.info
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COMMENT= Multiplayer graphical arcade and adventure game made for X11
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USE_PERL5= yes
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USE_XORG= xpm
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WANT_GNOME= yes
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USE_GMAKE= yes
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USE_GNOME= gtk20 libglade2
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USE_SDL= image sdl
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GNU_CONFIGURE= yes
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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CONFIGURE_ARGS= --with-sound-dir=${DATADIR}/sounds
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CONFIGURE_ARGS+= --disable-alsa
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MAN6= cfclient.6
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MAN6= crossfire-client-gtk2.6
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.include <bsd.port.pre.mk>
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post-patch:
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${REINPLACE_CMD} -e '/#include <curl\/types.h>/d' \
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${WRKSRC}/common/metaserver.c
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PLIST_FILES= bin/cfclient \
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bin/cfsndserv
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.if ${HAVE_GNOME:Mgtk20}!="" || ${HAVE_GNOME:Mgtk12}!=""
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MAN6+= gcfclient.6
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.if ${HAVE_GNOME:Mgtk20}!=""
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USE_GNOME+= gtk20
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PLIST_FILES+=bin/gcfclient2
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.endif
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.if ${HAVE_GNOME:Mgtk12}!=""
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USE_GNOME+= gtk12
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PLIST_FILES+=bin/gcfclient
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.endif
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.else
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CONFIGURE_ARGS+= --disable-gtk
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.endif
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PLIST_DIRS= %%DATADIR%%/sounds \
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%%DATADIR%%
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PLIST_FILES+= %%DATADIR%%/bmaps.client \
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%%DATADIR%%/crossfire.base \
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%%DATADIR%%/crossfire.clsc \
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%%DATADIR%%/sounds/README \
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%%DATADIR%%/sounds/Creaky-1.raw \
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%%DATADIR%%/sounds/Evil_Laugh.raw \
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%%DATADIR%%/sounds/Explosion.raw \
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%%DATADIR%%/sounds/FloorTom.raw \
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%%DATADIR%%/sounds/Gun-5.raw \
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%%DATADIR%%/sounds/MetalCrash.raw \
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%%DATADIR%%/sounds/Missed.raw \
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%%DATADIR%%/sounds/Missle1.raw \
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%%DATADIR%%/sounds/Puke.raw \
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%%DATADIR%%/sounds/Tear.raw \
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%%DATADIR%%/sounds/Teeswing.raw \
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%%DATADIR%%/sounds/TowerClock.raw \
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%%DATADIR%%/sounds/Whoosh.raw \
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%%DATADIR%%/sounds/blip.raw \
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%%DATADIR%%/sounds/boink2.raw \
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%%DATADIR%%/sounds/bugle_charge.raw \
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%%DATADIR%%/sounds/chord.raw \
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%%DATADIR%%/sounds/click1.raw \
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%%DATADIR%%/sounds/click2.raw \
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%%DATADIR%%/sounds/drip.raw \
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%%DATADIR%%/sounds/first_try.raw \
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%%DATADIR%%/sounds/gong.raw \
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%%DATADIR%%/sounds/lightning1.raw \
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%%DATADIR%%/sounds/magic.raw \
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%%DATADIR%%/sounds/ouch1.raw \
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%%DATADIR%%/sounds/phit2.raw \
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%%DATADIR%%/sounds/sci_fi_gun.raw \
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%%DATADIR%%/sounds/squish.raw \
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%%DATADIR%%/sounds/swish.raw \
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post-install:
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@${MKDIR} ${DATADIR}
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${INSTALL_DATA} ${WRKDIR}/bmaps.client ${DATADIR}
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${INSTALL_DATA} ${WRKDIR}/crossfire.base ${DATADIR}
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${INSTALL_DATA} ${WRKDIR}/crossfire.clsc ${DATADIR}
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@${MKDIR} ${DATADIR}/sounds
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${INSTALL_DATA} ${WRKDIR}/sounds/README ${DATADIR}/sounds
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${INSTALL_DATA} ${WRKDIR}/sounds/*.raw ${DATADIR}/sounds
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.include <bsd.port.post.mk>
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.include <bsd.port.mk>
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@ -1,6 +1,2 @@
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SHA256 (crossfire-client-1.8.0.tar.gz) = 4968da4e5d74097ddb009298ec9f196bef88cc9ab92adb983396a376579c5a5d
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SIZE (crossfire-client-1.8.0.tar.gz) = 663735
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SHA256 (crossfire-client-images-1.7.1.tar.gz) = b68799af8a7412e80b74911e6497237de80f208ceb9035e17af136b30ff07ed8
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SIZE (crossfire-client-images-1.7.1.tar.gz) = 1954215
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SHA256 (crossfire-client-sounds-1.4.0.tar.gz) = 95c7e4982d2c3792bbea0c45ea763cada548a1e0331323887dcfbdad48db270e
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SIZE (crossfire-client-sounds-1.4.0.tar.gz) = 258947
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SHA256 (crossfire-client-1.60.0.tar.gz) = 0a7c45459178ed87cf6d6d7aaf0cc485216fc4735108b08ff085f5bce2452102
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SIZE (crossfire-client-1.60.0.tar.gz) = 802899
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@ -1,15 +0,0 @@
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--- common/misc.c.orig Wed Feb 1 19:15:57 2006
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+++ common/misc.c Wed Feb 1 19:16:21 2006
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@@ -237,11 +237,11 @@
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#ifndef WIN32
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ChildProcess* cp=FirstChild;
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ChildProcess* last=NULL;
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+ ChildProcess* next;
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for (;;){
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if (!cp)
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return; /*no child to monitor*/
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if (waitpid(cp->pid,NULL,WNOHANG)){
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- ChildProcess* next;
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/*pid is dead*/
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LOG(LOG_INFO,"common::monitorChilds","Child %s died. Removing and closing pipes",cp->name?cp->name:"UNKNOWN");
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@ -1,10 +0,0 @@
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--- common/script.c.orig Wed Feb 1 19:14:36 2006
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+++ common/script.c Wed Feb 1 19:14:51 2006
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@@ -120,6 +120,7 @@
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/wait.h>
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+#include <sys/signal.h>
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#include <signal.h>
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#endif
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games/crossfire-client/files/patch-common__Makefile.in
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11
games/crossfire-client/files/patch-common__Makefile.in
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--- ./common/Makefile.in.orig 2011-01-28 00:21:10.000000000 -0600
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+++ ./common/Makefile.in 2012-03-17 13:43:59.000000000 -0500
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@@ -280,7 +280,7 @@
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item-types \
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items.pl
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-AM_CFLAGS = $(PTHREAD_CFLAGS) -finstrument-functions
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+AM_CFLAGS = $(PTHREAD_CFLAGS)
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all: $(BUILT_SOURCES) config.h
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$(MAKE) $(AM_MAKEFLAGS) all-am
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games/crossfire-client/files/patch-common__script.c
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10
games/crossfire-client/files/patch-common__script.c
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--- ./common/script.c.orig 2011-01-28 00:17:56.000000000 -0600
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+++ ./common/script.c 2012-03-17 13:43:59.000000000 -0500
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@@ -116,6 +116,7 @@
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#ifndef WIN32
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#include <errno.h>
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+#include <signal.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/wait.h>
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games/crossfire-client/files/patch-configure
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11
games/crossfire-client/files/patch-configure
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--- ./configure.orig 2011-01-28 00:21:09.000000000 -0600
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+++ ./configure 2012-03-17 14:18:37.000000000 -0500
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@@ -868,7 +868,7 @@
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psdir='${docdir}'
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libdir='${exec_prefix}/lib'
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localedir='${datarootdir}/locale'
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-mandir='${datarootdir}/man'
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+mandir='${prefix}/man'
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ac_prev=
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ac_dashdash=
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This is a multiplayer graphical arcade and adventure game made for
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the X11 environment.
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Crossfire is a highly graphical role-playing adventure game with
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characteristics reminiscent of rogue, nethack, omega, and gauntlet.
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It has multiplayer capability and presently runs under X11.
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It has certain flavours from other games, especially Gauntlet (TM)
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and Nethack/Moria.
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Any number of players can move around in their own window, finding
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and using items and battle monsters. They can choose to cooperate
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or compete in the same "world".
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Client for playing the new client/server based version of Crossfire.
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This package allows you to connect to Crossfire servers around the
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world. You do not need install the Crossfire server in order to
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use this package.
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WWW: http://crossfire.real-time.com/
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games/crossfire-client/pkg-plist
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games/crossfire-client/pkg-plist
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bin/cfsndserv
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bin/crossfire-client-gtk2
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%%DATADIR%%/glade-gtk2/caelestis.glade
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%%DATADIR%%/glade-gtk2/chthonic.glade
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%%DATADIR%%/glade-gtk2/dialogs.glade
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%%DATADIR%%/glade-gtk2/eureka.glade
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%%DATADIR%%/glade-gtk2/gtk-v1.glade
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%%DATADIR%%/glade-gtk2/gtk-v2.glade
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%%DATADIR%%/glade-gtk2/lobotomy.glade
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%%DATADIR%%/glade-gtk2/meflin.glade
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%%DATADIR%%/glade-gtk2/oroboros.glade
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%%DATADIR%%/glade-gtk2/sixforty.glade
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%%DATADIR%%/glade-gtk2/un-deux.glade
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%%DATADIR%%/glade-gtk2/v1-redux.glade
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%%DATADIR%%/themes/Black
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%%DATADIR%%/themes/Standard
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@dirrm %%DATADIR%%/themes
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@dirrm %%DATADIR%%/glade-gtk2
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@dirrm %%DATADIR%%
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