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- BROKEN statement in r358925 is misleading: it seem that Boost is the one
to blame: in v1.53 they had the following change in their headers: - explicit shared_array(T * p = 0): px(p), pn(p, deleter()) + shared_array() BOOST_NOEXCEPT : px( 0 ), pn() { } + template<class Y> + explicit shared_array( Y * p ): px( p ), pn( p, checked_array_deleter<Y>() ) + { + boost::detail::sp_assert_convertible< Y[], T[] >(); + } The solution is pretty simple: use default constructor instead of NULL when initializing a shared_array; it was the default anyway [1] - Add missing `pkgconfig' to USES, otherwise it won't find GTK+2 - Cleanup Makefile, sort the knobs, trim USE_GL (glut implies gl and glu) - Transfer maintainership to games@ team - Reword COMMENT and port description; add LICENSE (GPLv2) while here [1] http://www.luxrender.net/mantis/view.php?id=1368
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=358966
@ -5,13 +5,13 @@ PORTNAME= vegastrike
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PORTVERSION= 0.5.1.r1
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PORTREVISION= 2
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/0.5.1/
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DISTNAME= vegastrike-src-${PORTVERSION}
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTVERSION:R}/
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DISTNAME= ${PORTNAME}-src-${PORTVERSION}
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Opensource 3D space simulator
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MAINTAINER= games@FreeBSD.org
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COMMENT= Open source 3D space simulator
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BROKEN= Does not build with any modern compiler
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LICENSE= GPLv2
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RUN_DEPENDS= ${DATADIR}/vegastrike.ico:${PORTSDIR}/games/vegastrike-data
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LIB_DEPENDS= libboost_python.so:${PORTSDIR}/devel/boost-python-libs \
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@ -19,18 +19,19 @@ LIB_DEPENDS= libboost_python.so:${PORTSDIR}/devel/boost-python-libs \
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libvorbis.so:${PORTSDIR}/audio/libvorbis \
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libogg.so:${PORTSDIR}/audio/libogg
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USES= dos2unix gmake openal:al pkgconfig tar:bzip2
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GNU_CONFIGURE= yes
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USES= dos2unix gmake openal:al tar:bzip2
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USE_PYTHON= yes
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USE_SDL= sdl
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USE_GL= glut
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USE_XORG= sm ice xi x11 xext xrender xinerama xi xrandr xcursor \
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xcomposite xdamage xfixes
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USE_GL= gl glu glut
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USE_GNOME= gtk20
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DOS2UNIX_GLOB= *.cpp *.h
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EXTRACT_AFTER_ARGS= --exclude boost
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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DOS2UNIX_GLOB= *.cpp *.h
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EXTRACT_AFTER_ARGS+=--exclude boost
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# cegui and ffmpeg are not used yet
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CONFIGURE_ARGS= --disable-cegui --disable-ffmpeg \
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@ -39,7 +40,6 @@ CONFIGURE_ARGS= --disable-cegui --disable-ffmpeg \
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--enable-flags="${CXXFLAGS}"
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PLIST_FILES= bin/vegastrike bin/vssetup bin/vegaserver
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PORTDOCS= README
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OPTIONS_DEFINE= MESHER
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@ -50,13 +50,13 @@ MESHER_LIB_DEPENDS= libOgreMain.so:${PORTSDIR}/graphics/ogre3d
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MESHER_CONFIGURE_ENABLE= ogre
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post-patch:
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@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g; \
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s|/usr/X11R6|${LOCALBASE}|g' ${WRKSRC}/configure
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@${REINPLACE_CMD} -E 's,/usr/(local|X11R6),${LOCALBASE},' \
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${WRKSRC}/configure
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do-install:
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${INSTALL_PROGRAM} ${PLIST_FILES:S|bin|${WRKSRC}|} \
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${STAGEDIR}${PREFIX}/bin
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${MKDIR} ${STAGEDIR}${DOCSDIR}
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR}
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.include <bsd.port.mk>
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@ -31,3 +31,14 @@
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+ static int hash_int( const double aye )
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{
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return ( (int) ( ( (aye < 0) ? (aye
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--- src/networking/lowlevel/packetmem.cpp.orig 2014-06-23 21:30:46 +0800
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+++ src/networking/lowlevel/packetmem.cpp 2014-06-23 21:31:01 +0800
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@@ -102,7 +102,7 @@ void PacketMem::inner_set( void* buffer,
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}
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else
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{
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- _buffer.reset( 0 );
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+ _buffer.reset();
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_len = 0;
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}
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}
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@ -1,15 +1,12 @@
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Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding
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on both the Vega Strike game engine and a Vega Strike Universe game
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data set. Both engine and data are in a playable state, but still
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under development. Each release serves as a beta for both engine
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and data.
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Vega Strike is an open source, 3D space simulator. Work is proceeding on
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both the Vega Strike game engine and a Vega Strike Universe game data set.
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Both engine and data are in a playable state, but still under development.
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Each release serves as a beta for both engine and data. Current features
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include:
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The project goal is, at version 1.0, is to be a generic space
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simulator. Currently developed features include:
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* Trading
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* Exploration
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* Plenty of shoot 'em up action
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* Preliminary multiplayer deathmatch (testing server only)
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* Trading
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* Exploration
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* Plenty of shoot 'em up action
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* Preliminary multiplayer Deathmatch (testing server only)
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WWW: http://vegastrike.sourceforge.net
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WWW: http://vegastrike.sourceforge.net/
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