mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-30 01:15:52 +00:00
- Update to version 1.34-rc2.
- Use official SVN snapshot.
This commit is contained in:
parent
9b97d69d6b
commit
42afdbf813
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=176864
@ -6,19 +6,17 @@
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#
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PORTNAME= ioquake3
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PORTVERSION= 1.33.${SVN_REV}
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PORTREVISION= 1
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DISTVERSION= 1.34-rc2
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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MASTER_SITE_SUBDIR= alepulver
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MASTER_SITES= http://offload1.icculus.org/quake3/files/
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DISTNAME= ${PORTNAME}_${DISTVERSION}
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= Cleaned-up and enhaced version of Quake 3
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USE_BZIP2= yes
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USE_GCC= 3.2+
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USE_GCC= 3.4+
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USE_GMAKE= yes
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WRKSRC= ${WRKDIR}/quake3
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OPTIONS= CLIENT "Build client" on \
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GAMELIBS "Build game libraries (when not mandatory)" off \
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@ -1,3 +1,3 @@
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MD5 (ioquake3-1.33.797.tar.bz2) = 2bc968c6b73835657c7d2b4bf100c491
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SHA256 (ioquake3-1.33.797.tar.bz2) = 99cba27413bf5bc0b51f0ce4e55f51321ffe17ab5ca3bbd15837c85020c481c7
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SIZE (ioquake3-1.33.797.tar.bz2) = 2423661
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MD5 (ioquake3_1.34-rc2.tar.bz2) = 95b8e829e066bf81019f369bc9f0aae0
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SHA256 (ioquake3_1.34-rc2.tar.bz2) = 8990959e6f175669e4d9f338a176debc03456ddecd9f32319fea4b4831107552
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SIZE (ioquake3_1.34-rc2.tar.bz2) = 3126480
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|
@ -1,5 +1,5 @@
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--- ./Makefile.orig Mon May 29 00:02:54 2006
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+++ ./Makefile Sun Jun 11 17:26:26 2006
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--- ./Makefile.orig Thu Oct 19 17:49:40 2006
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+++ ./Makefile Sun Nov 5 19:55:44 2006
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@@ -26,11 +26,19 @@
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endif
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endif
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@ -57,7 +57,7 @@
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CDIR=$(MOUNT_DIR)/client
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SDIR=$(MOUNT_DIR)/server
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RDIR=$(MOUNT_DIR)/renderer
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@@ -407,18 +395,12 @@
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@@ -444,18 +432,12 @@
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ifeq ($(PLATFORM),freebsd)
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@ -79,7 +79,7 @@
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ifeq ($(USE_OPENAL),1)
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BASE_CFLAGS += -DUSE_OPENAL=1
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@@ -431,46 +413,61 @@
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@@ -468,47 +450,61 @@
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BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
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endif
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@ -105,15 +105,16 @@
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- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
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- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
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- -funroll-loops -fstrength-reduce
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- HAVE_VM_COMPILED=true
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- else
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- BASE_CFLAGS += -DNO_VM_COMPILED
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+ ifeq ($(USE_SDL_AUDIO),1)
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+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
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+ endif
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endif
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+
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+ ifeq ($(USE_SDL_VIDEO),1)
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+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
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endif
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+ endif
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+
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+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
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+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
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@ -163,7 +164,7 @@
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endif
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endif
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@@ -478,7 +475,6 @@
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@@ -516,7 +512,6 @@
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CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
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endif
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@ -171,7 +172,7 @@
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else # ifeq freebsd
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#############################################################################
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@@ -632,24 +628,24 @@
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@@ -670,24 +665,24 @@
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TARGETS =
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ifneq ($(BUILD_SERVER),0)
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@ -205,7 +206,7 @@
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endif
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ifneq ($(BUILD_GAME_QVM),0)
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@@ -707,11 +703,11 @@
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@@ -749,11 +744,11 @@
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$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
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build_release: B=$(BR)
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@ -219,21 +220,23 @@
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targets: $(TARGETS)
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@@ -919,11 +915,11 @@
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$(B)/client/ftola.o \
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$(B)/client/snapvectora.o
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endif
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-ifeq ($(ARCH),x86_64)
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+ifeq ($(ARCH),amd64)
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Q3OBJ += $(B)/client/vm_x86_64.o
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endif
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-ifeq ($(ARCH),ppc)
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+ifeq ($(ARCH),powerpc)
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ifneq ($(VM_PPC),)
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@@ -964,13 +959,10 @@
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ifeq ($(ARCH),i386)
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Q3OBJ += $(B)/client/vm_x86.o
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endif
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- ifeq ($(ARCH),x86)
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- Q3OBJ += $(B)/client/vm_x86.o
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- endif
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- ifeq ($(ARCH),x86_64)
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+ ifeq ($(ARCH),amd64)
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Q3OBJ += $(B)/client/vm_x86_64.o
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endif
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- ifeq ($(ARCH),ppc)
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+ ifeq ($(ARCH),powerpc)
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Q3OBJ += $(B)/client/$(VM_PPC).o
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endif
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@@ -971,10 +967,10 @@
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endif
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@@ -1017,10 +1009,10 @@
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$(B)/client/sdl_glimp_smp.o
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endif
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@ -246,18 +249,19 @@
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
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$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
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@@ -1253,17 +1249,17 @@
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$(B)/ded/snapvectora.o $(B)/ded/matha.o
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endif
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-ifeq ($(ARCH),x86_64)
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+ifeq ($(ARCH),amd64)
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Q3DOBJ += $(B)/ded/vm_x86_64.o
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endif
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-ifeq ($(ARCH),ppc)
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+ifeq ($(ARCH),powerpc)
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ifneq ($(VM_PPC),)
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@@ -1317,18 +1309,15 @@
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ifeq ($(ARCH),i386)
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Q3DOBJ += $(B)/ded/vm_x86.o
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endif
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- ifeq ($(ARCH),x86)
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- Q3DOBJ += $(B)/ded/vm_x86.o
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- endif
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- ifeq ($(ARCH),x86_64)
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+ ifeq ($(ARCH),amd64)
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Q3DOBJ += $(B)/ded/vm_x86_64.o
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endif
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- ifeq ($(ARCH),ppc)
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+ ifeq ($(ARCH),powerpc)
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Q3DOBJ += $(B)/ded/$(VM_PPC).o
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endif
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endif
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@ -267,7 +271,7 @@
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$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
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$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
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@@ -1377,7 +1373,7 @@
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@@ -1445,7 +1434,7 @@
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Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
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Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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@ -276,7 +280,7 @@
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$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
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$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
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@@ -1418,7 +1414,7 @@
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@@ -1486,7 +1475,7 @@
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MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
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MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
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@ -285,7 +289,7 @@
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$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
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$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
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@@ -1468,7 +1464,7 @@
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@@ -1536,7 +1525,7 @@
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Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
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Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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@ -294,7 +298,7 @@
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$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
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$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
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@@ -1516,7 +1512,7 @@
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@@ -1584,7 +1573,7 @@
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MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
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MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
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@ -303,7 +307,7 @@
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$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
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$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
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@@ -1576,7 +1572,7 @@
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@@ -1644,7 +1633,7 @@
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Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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@ -312,7 +316,7 @@
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$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
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$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
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@@ -1601,7 +1597,7 @@
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@@ -1669,7 +1658,7 @@
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MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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|
@ -6,19 +6,17 @@
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#
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PORTNAME= ioquake3
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PORTVERSION= 1.33.${SVN_REV}
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PORTREVISION= 1
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DISTVERSION= 1.34-rc2
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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MASTER_SITE_SUBDIR= alepulver
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MASTER_SITES= http://offload1.icculus.org/quake3/files/
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DISTNAME= ${PORTNAME}_${DISTVERSION}
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= Cleaned-up and enhaced version of Quake 3
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USE_BZIP2= yes
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USE_GCC= 3.2+
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USE_GCC= 3.4+
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USE_GMAKE= yes
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WRKSRC= ${WRKDIR}/quake3
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|
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OPTIONS= CLIENT "Build client" on \
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GAMELIBS "Build game libraries (when not mandatory)" off \
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|
@ -1,3 +1,3 @@
|
||||
MD5 (ioquake3-1.33.797.tar.bz2) = 2bc968c6b73835657c7d2b4bf100c491
|
||||
SHA256 (ioquake3-1.33.797.tar.bz2) = 99cba27413bf5bc0b51f0ce4e55f51321ffe17ab5ca3bbd15837c85020c481c7
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||||
SIZE (ioquake3-1.33.797.tar.bz2) = 2423661
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||||
MD5 (ioquake3_1.34-rc2.tar.bz2) = 95b8e829e066bf81019f369bc9f0aae0
|
||||
SHA256 (ioquake3_1.34-rc2.tar.bz2) = 8990959e6f175669e4d9f338a176debc03456ddecd9f32319fea4b4831107552
|
||||
SIZE (ioquake3_1.34-rc2.tar.bz2) = 3126480
|
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|
@ -1,5 +1,5 @@
|
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--- ./Makefile.orig Mon May 29 00:02:54 2006
|
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+++ ./Makefile Sun Jun 11 17:26:26 2006
|
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--- ./Makefile.orig Thu Oct 19 17:49:40 2006
|
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+++ ./Makefile Sun Nov 5 19:55:44 2006
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@@ -26,11 +26,19 @@
|
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endif
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endif
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@ -57,7 +57,7 @@
|
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CDIR=$(MOUNT_DIR)/client
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SDIR=$(MOUNT_DIR)/server
|
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RDIR=$(MOUNT_DIR)/renderer
|
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@@ -407,18 +395,12 @@
|
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@@ -444,18 +432,12 @@
|
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|
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ifeq ($(PLATFORM),freebsd)
|
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|
||||
@ -79,7 +79,7 @@
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
BASE_CFLAGS += -DUSE_OPENAL=1
|
||||
@@ -431,46 +413,61 @@
|
||||
@@ -468,47 +450,61 @@
|
||||
BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
|
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endif
|
||||
|
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@ -105,15 +105,16 @@
|
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- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
|
||||
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
- -funroll-loops -fstrength-reduce
|
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- HAVE_VM_COMPILED=true
|
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- else
|
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- BASE_CFLAGS += -DNO_VM_COMPILED
|
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+ ifeq ($(USE_SDL_AUDIO),1)
|
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+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
|
||||
+ endif
|
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endif
|
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+
|
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+ ifeq ($(USE_SDL_VIDEO),1)
|
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+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
|
||||
endif
|
||||
+ endif
|
||||
+
|
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+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
|
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+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
|
||||
@ -163,7 +164,7 @@
|
||||
endif
|
||||
endif
|
||||
|
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@@ -478,7 +475,6 @@
|
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@@ -516,7 +512,6 @@
|
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CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
|
||||
endif
|
||||
|
||||
@ -171,7 +172,7 @@
|
||||
else # ifeq freebsd
|
||||
|
||||
#############################################################################
|
||||
@@ -632,24 +628,24 @@
|
||||
@@ -670,24 +665,24 @@
|
||||
TARGETS =
|
||||
|
||||
ifneq ($(BUILD_SERVER),0)
|
||||
@ -205,7 +206,7 @@
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_QVM),0)
|
||||
@@ -707,11 +703,11 @@
|
||||
@@ -749,11 +744,11 @@
|
||||
$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
build_release: B=$(BR)
|
||||
@ -219,21 +220,23 @@
|
||||
|
||||
targets: $(TARGETS)
|
||||
|
||||
@@ -919,11 +915,11 @@
|
||||
$(B)/client/ftola.o \
|
||||
$(B)/client/snapvectora.o
|
||||
endif
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
@@ -964,13 +959,10 @@
|
||||
ifeq ($(ARCH),i386)
|
||||
Q3OBJ += $(B)/client/vm_x86.o
|
||||
endif
|
||||
- ifeq ($(ARCH),x86)
|
||||
- Q3OBJ += $(B)/client/vm_x86.o
|
||||
- endif
|
||||
- ifeq ($(ARCH),x86_64)
|
||||
+ ifeq ($(ARCH),amd64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o
|
||||
endif
|
||||
- ifeq ($(ARCH),ppc)
|
||||
+ ifeq ($(ARCH),powerpc)
|
||||
Q3OBJ += $(B)/client/$(VM_PPC).o
|
||||
endif
|
||||
@@ -971,10 +967,10 @@
|
||||
endif
|
||||
@@ -1017,10 +1009,10 @@
|
||||
$(B)/client/sdl_glimp_smp.o
|
||||
endif
|
||||
|
||||
@ -246,18 +249,19 @@
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
|
||||
$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
@@ -1253,17 +1249,17 @@
|
||||
$(B)/ded/snapvectora.o $(B)/ded/matha.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
@@ -1317,18 +1309,15 @@
|
||||
ifeq ($(ARCH),i386)
|
||||
Q3DOBJ += $(B)/ded/vm_x86.o
|
||||
endif
|
||||
- ifeq ($(ARCH),x86)
|
||||
- Q3DOBJ += $(B)/ded/vm_x86.o
|
||||
- endif
|
||||
- ifeq ($(ARCH),x86_64)
|
||||
+ ifeq ($(ARCH),amd64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o
|
||||
endif
|
||||
- ifeq ($(ARCH),ppc)
|
||||
+ ifeq ($(ARCH),powerpc)
|
||||
Q3DOBJ += $(B)/ded/$(VM_PPC).o
|
||||
endif
|
||||
endif
|
||||
@ -267,7 +271,7 @@
|
||||
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
|
||||
|
||||
$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
|
||||
@@ -1377,7 +1373,7 @@
|
||||
@@ -1445,7 +1434,7 @@
|
||||
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
|
||||
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
@ -276,7 +280,7 @@
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1418,7 +1414,7 @@
|
||||
@@ -1486,7 +1475,7 @@
|
||||
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
|
||||
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
@ -285,7 +289,7 @@
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1468,7 +1464,7 @@
|
||||
@@ -1536,7 +1525,7 @@
|
||||
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
|
||||
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
@ -294,7 +298,7 @@
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1516,7 +1512,7 @@
|
||||
@@ -1584,7 +1573,7 @@
|
||||
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
|
||||
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
@ -303,7 +307,7 @@
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1576,7 +1572,7 @@
|
||||
@@ -1644,7 +1633,7 @@
|
||||
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
@ -312,7 +316,7 @@
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
@@ -1601,7 +1597,7 @@
|
||||
@@ -1669,7 +1658,7 @@
|
||||
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user