mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-24 04:33:24 +00:00
Update to 1.3.16.
This commit is contained in:
parent
aab2f9a2ea
commit
44f420bc24
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=42956
@ -6,21 +6,20 @@
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#
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PORTNAME= asc
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PORTVERSION= 1.3.13
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PORTVERSION= 1.3.16
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CATEGORIES= games
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MASTER_SITES= ftp://asc-hq.sourceforge.net/pub/asc-hq/develop/ \
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ftp://asc-hq.sourceforge.net/pub/asc-hq/ \
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http://www.asc-hq.org/develop/ \
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http://www.asc-hq.org/
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DISTNAME= ${PORTNAME}-${PORTVERSION}-beta.src
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${DATAFILE}
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= sobomax@FreeBSD.org
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LIB_DEPENDS= SDL-1.1.3:${PORTSDIR}/devel/sdl12 \
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SDL_image.10:${PORTSDIR}/graphics/sdl_image \
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bz2.1:${PORTSDIR}/archivers/bzip2
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bz2.1:${PORTSDIR}/archivers/bzip2 \
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gnugetopt.1:${PORTSDIR}/devel/libgnugetopt
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}-beta
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@ -30,9 +29,7 @@ USE_GMAKE= yes
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
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CPPFLAGS="`${SDL_CONFIG} --cflags`" \
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LIBS="`${SDL_CONFIG} --libs` -lm"
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DATAFILE= main.con
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LIBS="`${SDL_CONFIG} --libs` -lgnugetopt -lm"
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pre-patch:
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@${PERL} -pi -e 's|-lpthread|${PTHREAD_LIBS}|g' ${WRKSRC}/configure
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@ -42,8 +39,4 @@ pre-patch:
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pre-configure:
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@${RM} -f ${WRKSRC}/config.cache
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post-install:
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${MKDIR} ${PREFIX}/share/asc
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${INSTALL_DATA} ${DISTDIR}/${DATAFILE} ${PREFIX}/share/asc
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.include <bsd.port.mk>
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@ -1,2 +1 @@
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MD5 (asc-1.3.13-beta.src.tar.gz) = e4a2ea5030da7c541d4a7934f3ceec1a
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MD5 (main.con) = c9fee6c3e554742612dbeb02fd0700e3
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MD5 (asc-1.3.16-beta.src.tar.gz) = 053f4b8f6bc65c2f75422648663b6c1c
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@ -1,26 +1,26 @@
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$FreeBSD$
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--- configure 2001/02/16 21:42:44 1.1
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+++ configure 2001/02/16 21:43:07
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@@ -1624,16 +1624,16 @@
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--- configure.orig Tue May 22 22:24:17 2001
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+++ configure Tue May 22 22:26:04 2001
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@@ -1722,16 +1722,16 @@
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EOF
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-ac_safe=`echo "SDL/SDL.h" | sed 'y%./+-%__p_%'`
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-echo $ac_n "checking for SDL/SDL.h""... $ac_c" 1>&6
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-echo "configure:1630: checking for SDL/SDL.h" >&5
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-echo "configure:1728: checking for SDL/SDL.h" >&5
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+ac_safe=`echo "SDL.h" | sed 'y%./+-%__p_%'`
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+echo $ac_n "checking for SDL.h""... $ac_c" 1>&6
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+echo "configure:1630: checking for SDL.h" >&5
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+echo "configure:1728: checking for SDL.h" >&5
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if eval "test \"`echo '$''{'ac_cv_header_$ac_safe'+set}'`\" = set"; then
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echo $ac_n "(cached) $ac_c" 1>&6
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else
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cat > conftest.$ac_ext <<EOF
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#line 1635 "configure"
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#line 1733 "configure"
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#include "confdefs.h"
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-#include <SDL/SDL.h>
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+#include <SDL.h>
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EOF
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ac_try="$ac_cpp conftest.$ac_ext >/dev/null 2>conftest.out"
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{ (eval echo configure:1640: \"$ac_try\") 1>&5; (eval $ac_try) 2>&5; }
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{ (eval echo configure:1738: \"$ac_try\") 1>&5; (eval $ac_try) 2>&5; }
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14
games/asc/files/patch-data::Makefile.in
Normal file
14
games/asc/files/patch-data::Makefile.in
Normal file
@ -0,0 +1,14 @@
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$FreeBSD$
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--- data/Makefile.in 2001/05/22 19:52:06 1.1
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+++ data/Makefile.in 2001/05/22 19:52:26
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@@ -76,7 +76,7 @@
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pkgdata_DATA = main.con
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-pkgdatadir = $(datadir)/games/@PACKAGE@
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+pkgdatadir = $(datadir)/@PACKAGE@
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mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
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CONFIG_HEADER = ../config.h
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CONFIG_CLEAN_FILES =
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@ -1,23 +1,14 @@
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$FreeBSD$
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--- source/Makefile.in.orig Mon Apr 2 11:30:54 2001
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+++ source/Makefile.in Wed Apr 11 11:36:32 2001
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@@ -73,7 +73,7 @@
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asc_SOURCES = unitctrl.cpp soundList.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp pd.cpp palette.cpp newfont.cpp network.cpp missions.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp gui.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp building.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp astar2.cpp vehicletype.cpp buildingtype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp replay.cpp research.cpp mapdisplay.cpp resourcenet.cpp dashboard.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp
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-asc_LDADD = ./ai/libai.a ./sdl/libsdl.a ./libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@
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+asc_LDADD = ./ai/libai.a ./sdl/libsdl.a ./libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@
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SUBDIRS = docs sdl libs mapedit tools ai
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@@ -88,7 +88,7 @@
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DEFS = @DEFS@ -I. -I$(srcdir) -I..
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-CPPFLAGS = @CPPFLAGS@
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+CPPFLAGS = @CPPFLAGS@ -DPREFIX=\"$(prefix)\"
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LDFLAGS = @LDFLAGS@
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LIBS = @LIBS@
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asc_OBJECTS = unitctrl.o soundList.o weather.o typen.o strtmesg.o \
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--- source/Makefile.in.orig Mon May 21 13:35:14 2001
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+++ source/Makefile.in Tue May 22 22:28:23 2001
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@@ -68,7 +68,7 @@
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MAKEINFO = @MAKEINFO@
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PACKAGE = @PACKAGE@
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RANLIB = @RANLIB@
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-SDL_CFLAGS = @SDL_CFLAGS@
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+SDL_CFLAGS = @SDL_CFLAGS@ -DPREFIX=\"$(prefix)\"
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SDL_CONFIG = @SDL_CONFIG@
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SDL_LIBS = @SDL_LIBS@
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SGML2MAN = @SGML2MAN@
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@ -1,18 +1,20 @@
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$FreeBSD$
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--- source/gameoptions.cpp.orig Sat Feb 17 20:16:39 2001
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+++ source/gameoptions.cpp Sat Feb 17 20:18:31 2001
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@@ -96,13 +96,13 @@
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--- source/gameoptions.cpp.orig Tue May 22 22:28:53 2001
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+++ source/gameoptions.cpp Tue May 22 22:30:29 2001
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@@ -103,7 +103,7 @@
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defaultSuperVisorPassword.setName ( "" );
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- #if USE_HOME_DIRECTORY == 0
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+ #ifndef _UNIX_
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+ #if _UNIX_ == 0
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searchPath[0].setName ( ".\\" );
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for ( int i = 1; i < getSearchPathNum(); i++ )
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searchPath[i].setName ( NULL );
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#else
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@@ -111,7 +111,7 @@
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for ( int i = 0; i < getSearchPathNum(); i++ )
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searchPath[i].setName ( NULL );
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searchPath[0].setName ( "~/.asc/" );
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- searchPath[1].setName ( "/var/local/games/asc/" );
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+ searchPath[1].setName ( PREFIX "/share/asc/" );
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@ -1,27 +0,0 @@
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$FreeBSD$
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--- source/mapedit/Makefile.in.orig Tue Apr 3 15:57:37 2001
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+++ source/mapedit/Makefile.in Wed Apr 11 11:40:53 2001
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@@ -76,10 +76,10 @@
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bin_PROGRAMS = ascmapedit ascmap2pcx
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ascmapedit_SOURCES = edevents.cpp edgen.cpp edglobal.cpp edmain.cpp edselfnt.cpp edmisc.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp
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-ascmapedit_LDADD = ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL -lpthread @LDADDLIBBZ2@
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+ascmapedit_LDADD = ../sdl/libsdl.a ../libs/triangul/libtriangul.a @LDADDLIBBZ2@
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ascmap2pcx_SOURCES = map2pcx.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp
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-ascmap2pcx_LDADD = ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@
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+ascmap2pcx_LDADD = ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@
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mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
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CONFIG_HEADER = ../../config.h
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CONFIG_CLEAN_FILES =
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@@ -87,7 +87,7 @@
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DEFS = @DEFS@ -I. -I$(srcdir) -I../..
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-CPPFLAGS = @CPPFLAGS@
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+CPPFLAGS = @CPPFLAGS@ -DPREFIX=\"$(prefix)\"
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LDFLAGS = @LDFLAGS@
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LIBS = @LIBS@
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ascmapedit_OBJECTS = edevents.o edgen.o edglobal.o edmain.o edselfnt.o \
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20
games/asc/files/patch-source::unix::Makefile.in
Normal file
20
games/asc/files/patch-source::unix::Makefile.in
Normal file
@ -0,0 +1,20 @@
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$FreeBSD$
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--- source/unix/Makefile.in 2001/05/22 19:36:17 1.1
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+++ source/unix/Makefile.in 2001/05/22 19:47:11
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@@ -78,12 +78,12 @@
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asc_SOURCES = unitctrl.cpp soundList.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp pd.cpp palette.cpp newfont.cpp network.cpp missions.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp gui.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp building.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp astar2.cpp vehicletype.cpp buildingtype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp replay.cpp research.cpp mapdisplay.cpp resourcenet.cpp dashboard.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp
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-asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@
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+asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@
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SUBDIRS = mapeditor
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-CXXFLAGS = @CXXFLAGS@ -I./ -Dsgmain -DFREEMAPZOOM -DNEWKEYB
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+CXXFLAGS = @CXXFLAGS@ -I./ -Dsgmain -DFREEMAPZOOM -DNEWKEYB -DPREFIX=\"$(prefix)\"
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mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
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CONFIG_HEADER = ../../config.h
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CONFIG_CLEAN_FILES =
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@ -1,14 +0,0 @@
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$FreeBSD$
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--- source/unix/fileio.h 2001/02/17 17:39:14 1.1
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+++ source/unix/fileio.h 2001/02/17 17:39:23
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@@ -65,7 +65,7 @@
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const char* pathdelimitterstring = "/";
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#define CASE_SENSITIVE_FILE_NAMES 1
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- #define USE_HOME_DIRECTORY 1
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+ #define USE_HOME_DIRECTORY 0
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const int maxfilenamelength = 255;
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const char* asc_configurationfile = "~/.asc/ascrc";
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@ -1,9 +1,9 @@
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$FreeBSD$
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--- source/unix/global_os.h 2001/02/16 21:38:57 1.1
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+++ source/unix/global_os.h 2001/02/16 21:39:25
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@@ -38,7 +38,7 @@
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--- source/unix/global_os.h 2001/05/22 19:32:32 1.1
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+++ source/unix/global_os.h 2001/05/22 19:33:06
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@@ -43,7 +43,7 @@
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#define global_os_h_included
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#ifndef minimalIO
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@ -12,3 +12,12 @@ $FreeBSD$
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#include sdlheader
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#endif
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@@ -60,7 +60,7 @@
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#endif
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#define CASE_SENSITIVE_FILE_NAMES 1
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- #define USE_HOME_DIRECTORY 1
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+ #define USE_HOME_DIRECTORY 0
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#endif
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24
games/asc/files/patch-source::unix::mapeditor::Makefile.in
Normal file
24
games/asc/files/patch-source::unix::mapeditor::Makefile.in
Normal file
@ -0,0 +1,24 @@
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$FreeBSD$
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--- source/unix/mapeditor/Makefile.in 2001/05/22 19:36:17 1.1
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+++ source/unix/mapeditor/Makefile.in 2001/05/22 19:39:11
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@@ -76,15 +76,15 @@
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SGML2MAN = @SGML2MAN@
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VERSION = @VERSION@
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-CXXFLAGS = @CXXFLAGS@ -Dkarteneditor -I./ -DFREEMAPZOOM -DNEWKEYB
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+CXXFLAGS = @CXXFLAGS@ -Dkarteneditor -I./ -DFREEMAPZOOM -DNEWKEYB -DPREFIX=\"$(prefix)\"
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bin_PROGRAMS = asc_mapedit asc_map2pcx
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asc_mapedit_SOURCES = edevents.cpp edgen.cpp edglobal.cpp edmain.cpp edselfnt.cpp edmisc.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp
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-asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread @LDADDLIBBZ2@
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+asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a @LDADDLIBBZ2@
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asc_map2pcx_SOURCES = map2pcx.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp
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-asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@
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+asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@
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mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
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CONFIG_HEADER = ../../../config.h
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CONFIG_CLEAN_FILES =
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@ -2,10 +2,10 @@ bin/asc
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bin/asc_demount
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bin/asc_gfx2pcx
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bin/asc_makegfx
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bin/asc_map2pcx
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bin/asc_mapedit
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bin/asc_mntgraph
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bin/asc_mount
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bin/asc_viewid
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bin/ascmap2pcx
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bin/ascmapedit
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share/asc/main.con
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@dirrm share/asc
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