mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-03 01:23:49 +00:00
Update to 4.1
This commit is contained in:
parent
52669ed64d
commit
45a9296865
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=70975
@ -6,27 +6,27 @@
|
||||
#
|
||||
|
||||
PORTNAME= gengameng
|
||||
PORTVERSION= 3.0
|
||||
PORTVERSION= 4.1
|
||||
CATEGORIES= devel
|
||||
MASTER_SITES= http://sites.netscape.net/sarrazip/
|
||||
MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
|
||||
|
||||
MAINTAINER= markp@FreeBSD.org
|
||||
|
||||
LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image
|
||||
RUN_DEPENDS= ${LOCALBASE}/bin/bash:${PORTSDIR}/shells/bash2
|
||||
|
||||
USE_X_PREFIX= yes
|
||||
USE_REINPLACE= yes
|
||||
USE_LIBTOOL= yes
|
||||
INSTALLS_SHLIB= yes
|
||||
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
|
||||
CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS} -I${X11BASE}/include" LDFLAGS="${LDFLAGS} -L${X11BASE}/lib"
|
||||
CONFIGURE_ARGS+= --program-prefix=""
|
||||
CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS} -I${X11BASE}/include" \
|
||||
LDFLAGS="${LDFLAGS} -L${X11BASE}/lib" \
|
||||
SDL_CONFIG="${SDL_CONFIG}"
|
||||
|
||||
pre-patch:
|
||||
${PERL} -pi -e "s|sdl-config|${SDL_CONFIG}|g; \
|
||||
s|include/SDL/|include/SDL11/|g" ${WRKSRC}/configure
|
||||
|
||||
post-configure:
|
||||
${PERL} -pi -e \
|
||||
"s/^deplibs_check_method=.*/deplibs_check_method=pass_all/" \
|
||||
${WRKSRC}/libtool
|
||||
post-patch:
|
||||
${REINPLACE_CMD} -e "s|sdl-config|${SDL_CONFIG}|g; \
|
||||
s|/bin/sh|/usr/local/bin/bash|g" ${WRKSRC}/gengameng-config.in
|
||||
${REINPLACE_CMD} -e "s/sdl_image.m4//" ${WRKSRC}/macros/Makefile.in
|
||||
|
||||
.include <bsd.port.mk>
|
||||
|
@ -1 +1 @@
|
||||
MD5 (gengameng-3.0.tar.gz) = 576a3d59776e3730f87a13107c65be18
|
||||
MD5 (gengameng-4.1.tar.gz) = 112322dbdc6684717cdfd7c61d225655
|
||||
|
@ -1 +1 @@
|
||||
An X11 game engine library
|
||||
An SDL game engine library
|
||||
|
@ -1,4 +1,4 @@
|
||||
The Generic Game Engine library. It supports the double-buffering
|
||||
animation technique: one invisible X11 pixmap where an image is
|
||||
prepared, and one visible X11 window to which a prepared image is
|
||||
copied at every animation period.
|
||||
animation technique: one invisible pixmap where an image is prepared,
|
||||
and one visible window to which a prepared image is copied at every
|
||||
animation period.
|
||||
|
@ -1,10 +1,12 @@
|
||||
lib/libgengameng.so.3
|
||||
lib/libgengameng.so
|
||||
bin/gengameng-config
|
||||
include/gengameng/Couple.h
|
||||
include/gengameng/GameEngine.h
|
||||
include/gengameng/Gengameng_LoadCompiledXPM.h
|
||||
include/gengameng/PixmapArray.h
|
||||
include/gengameng/PixmapLoadError.h
|
||||
include/gengameng/Sprite.h
|
||||
include/gengameng/goodies.h
|
||||
lib/libgengameng.la
|
||||
lib/libgengameng.so
|
||||
lib/libgengameng.so.4
|
||||
share/aclocal/gengameng.m4
|
||||
@dirrm include/gengameng
|
||||
|
Loading…
Reference in New Issue
Block a user