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DirectX header files for use with MinGW. These header files are used by

the SDL project to compile SDL on Cygwin, but can also be used to
compile native applications for Windows with MinGW.

WWW: http://www.libsdl.org/extras/win32/cygwin/README.txt

PR:		ports/100836
Submitted by:	Ed Schouten <ed at fxq.nl>
This commit is contained in:
Alejandro Pulver 2006-10-04 23:35:31 +00:00
parent e74f9da761
commit 461d97c3de
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=174491
5 changed files with 44 additions and 0 deletions

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@ -654,6 +654,7 @@
SUBDIR += mingw-opengl-headers
SUBDIR += mingw32-bin-msvcrt
SUBDIR += mingw32-binutils
SUBDIR += mingw32-directx
SUBDIR += mingw32-gcc
SUBDIR += mingw32-pdcurses
SUBDIR += mingw32-pthreads

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# New ports collection makefile for: mingw32-directx
# Date created: 25 July 2006
# Whom: Ed Schouten <ed@fxq.nl>
#
# $FreeBSD$
#
PORTNAME= directx
PORTVERSION= 20020518
CATEGORIES= devel
MASTER_SITES= http://www.libsdl.org/extras/win32/cygwin/
PKGNAMEPREFIX= mingw32-
DISTNAME= ${PORTNAME}-devel
MAINTAINER= ed@fxq.nl
COMMENT= DirectX header files for use with MinGW
BUILD_DEPENDS= ${PKGNAMEPREFIX}gcc:${PORTSDIR}/devel/${PKGNAMEPREFIX}gcc \
mingwm10.dll:${PORTSDIR}/devel/mingw32-bin-msvcrt
NO_WRKSUBDIR= yes
NO_BUILD= yes
do-install:
.for f in d3dtypes.h ddraw.h dinput.h directx.h dsound.h
${INSTALL_DATA} ${WRKSRC}/include/w32api/$f \
${LOCALBASE}/mingw32/include/
.endfor
.include <bsd.port.mk>

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MD5 (directx-devel.tar.gz) = d8080934f6d46080eda1f74dfb95b172
SHA256 (directx-devel.tar.gz) = 0d5d61a23d9e51dbbf7661c2ed4abd147858ee409857245f6d1cc5f843aeb719
SIZE (directx-devel.tar.gz) = 65222

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DirectX header files for use with MinGW. These header files are used by
the SDL project to compile SDL on Cygwin, but can also be used to
compile native applications for Windows with MinGW.
WWW: http://www.libsdl.org/extras/win32/cygwin/README.txt

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mingw32/include/d3dtypes.h
mingw32/include/ddraw.h
mingw32/include/dinput.h
mingw32/include/directx.h
mingw32/include/dsound.h