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New port openal, a 3D sound library.
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parent
22d7e4fb58
commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=33138
@ -93,6 +93,7 @@
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SUBDIR += napster
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SUBDIR += nas
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SUBDIR += nspmod
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SUBDIR += openal
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SUBDIR += opennap
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SUBDIR += p5-MP3-ID3v1Tag
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SUBDIR += pimp3
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26
audio/openal/Makefile
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26
audio/openal/Makefile
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@ -0,0 +1,26 @@
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# New ports collection makefile for: openal
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# Date created: 25 September 2000
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# Whom: Thomas Gellekum <tg@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= openal
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PORTVERSION= 20000908
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CATEGORIES= audio
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MASTER_SITES= ftp://ftp.openal.org/
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MAINTAINER= ports@FreeBSD.org
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WRKSRC= ${WRKDIR}/${PORTNAME}/linux
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USE_AUTOCONF= yes
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GNU_CONFIGURE= yes
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INSTALLS_SHLIB= yes
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post-patch:
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for file in $$(find ${WRKSRC} -name Makefile.in); \
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do \
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perl -pi -e 's/-g -c/-c/g' $${file}; \
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done
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.include <bsd.port.mk>
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1
audio/openal/distinfo
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1
audio/openal/distinfo
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@ -0,0 +1 @@
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MD5 (openal-20000908.tar.gz) = f8940f253b738a4c29f2d3dc09fb4936
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11
audio/openal/files/patch-configure.in
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11
audio/openal/files/patch-configure.in
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@ -0,0 +1,11 @@
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--- configure.in~ Sat Sep 9 00:15:48 2000
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+++ configure.in Mon Sep 25 18:53:56 2000
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@@ -111,7 +111,7 @@
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AC_CHECK_LIB(m, sin, LIBS="$LIBS -lm", echo "I'm afraid you'll need libm."; exit 1)
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dnl Should be allow dlopen of extensions?
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-AC_CHECK_LIB(dl, dlopen, LIBS="$LIBS -ldl", AC_DEFINE(NODLOPEN) echo "Can't dlopen extensions." )
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+AC_CHECK_FUNC(dlopen, [], AC_CHECK_LIB(dl, dlopen, LIBS="$LIBS -ldl", AC_DEFINE(NODLOPEN) echo "Can't dlopen extensions." ))
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dnl Special OS objs for target systems
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case "$target" in
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22
audio/openal/files/patch-src:alc:alc_context.c
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22
audio/openal/files/patch-src:alc:alc_context.c
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@ -0,0 +1,22 @@
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--- src/alc/alc_context.c~ Tue Aug 1 02:10:18 2000
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+++ src/alc/alc_context.c Mon Sep 25 19:20:23 2000
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@@ -65,7 +65,7 @@
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static ALCenum _alcDestroyContext(AL_context *cc);
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static void _alcReallocContexts(ALuint newsize);
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static int _alcCidToIndex(ALuint cid);
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-static ALuint _alcIndexToCid(int index);
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+static ALuint _alcIndexToCid(int idx);
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#ifdef JLIB
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unsigned int jlib_debug = 0;
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@@ -777,8 +777,8 @@
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return cid - CONTEXT_BASE;
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}
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-static ALuint _alcIndexToCid(int index) {
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- return index + CONTEXT_BASE;
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+static ALuint _alcIndexToCid(int idx) {
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+ return idx + CONTEXT_BASE;
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}
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/*
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audio/openal/files/patch-src:threads:posixthreads.c
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audio/openal/files/patch-src:threads:posixthreads.c
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@ -0,0 +1,11 @@
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--- src/threads/posixthreads.c~ Mon Aug 28 19:14:08 2000
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+++ src/threads/posixthreads.c Mon Sep 25 19:17:19 2000
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@@ -82,7 +82,7 @@
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}
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extern unsigned int Posix_SelfThread(void) {
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- return (unsigned int) pthread_self();
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+ return (unsigned long)(unsigned long *) pthread_self();
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}
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extern void Posix_ExitThread(UNUSED(int retval)) {
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1
audio/openal/pkg-comment
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1
audio/openal/pkg-comment
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A 3D positional spatialized sound library
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audio/openal/pkg-descr
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10
audio/openal/pkg-descr
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The idea behind OpenAL is a 3d positional spatialized sound library analogous
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to OpenGL: instead of micromanaging each aspect of sound playback and effect,
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the application writer may limit themselves to placing the sounds in the
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scene and letting the native OpenAL implementation determine the correct
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amount of pitch alteration, gain attenuation, phase shift, etc, required to
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render the sounds correctly.
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That's the goal, anyway.
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WWW: http://www.openal.org/
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14
audio/openal/pkg-plist
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14
audio/openal/pkg-plist
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@ -0,0 +1,14 @@
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include/AL/al.h
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include/AL/alc.h
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include/AL/alu.h
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include/AL/alut.h
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include/AL/altypes.h
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include/AL/alctypes.h
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include/AL/alutypes.h
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include/AL/aluttypes.h
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include/AL/alkludge.h
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include/AL/alkludgetypes.h
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lib/libopenal.so
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lib/libopenal.so.0
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lib/libopenal.so.0.0.4
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@dirrm include/AL
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