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games/yquake2: the port had been updated to version 8.10
While here, do not needlessly initialize local variable as the FS_GetNextRawPath() would DTRT itself and drop one extra space. PR: 265286
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@ -1,5 +1,5 @@
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PORTNAME= yquake2
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PORTVERSION= 8.01
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PORTVERSION= 8.10
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CATEGORIES= games
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MASTER_SITES= https://deponie.yamagi.org/quake2/
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DISTNAME= quake2-${PORTVERSION}
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@ -1,3 +1,3 @@
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TIMESTAMP = 1642841575
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SHA256 (quake2-8.01.tar.xz) = 132889a6976dd7c75bf94a4ca49c76ff09cf843d66541872320d7a02a25a622c
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SIZE (quake2-8.01.tar.xz) = 2109408
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TIMESTAMP = 1653801164
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SHA256 (quake2-8.10.tar.xz) = 93d625f67bd365d943113f6aa7c65f6fd2bd4c46c4ab77eedc4642735c143ea1
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SIZE (quake2-8.10.tar.xz) = 2138064
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@ -5,9 +5,9 @@
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VID_GetRendererLibPath(const char *renderer, char *path, size_t len)
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{
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- snprintf(path, len, "%sref_%s.%s", Sys_GetBinaryDir(), renderer, lib_ext);
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+ char *next_path = NULL;
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+ char *next_path;
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+
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+ while ((next_path = FS_GetNextRawPath (next_path)) != NULL) {
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+ while ((next_path = FS_GetNextRawPath(next_path)) != NULL) {
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+ snprintf(path, len, "%s/ref_%s.%s", next_path, renderer, lib_ext);
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+ if (Sys_IsFile(path))
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+ break;
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@ -3,6 +3,7 @@ bin/yquake2
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lib/yquake2/baseq2/game.so
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lib/yquake2/ref_gl1.so
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lib/yquake2/ref_gl3.so
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lib/yquake2/ref_gles3.so
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lib/yquake2/ref_soft.so
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%%PORTDOCS%%%%DOCSDIR%%/010_index.md
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%%PORTDOCS%%%%DOCSDIR%%/020_installation.md
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