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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-19 00:13:33 +00:00

Update to 0.7.5.

This commit is contained in:
Guido Falsi 2016-05-03 16:05:19 +00:00
parent 4b4b96d43b
commit 5c5f74c089
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=414536
4 changed files with 4 additions and 23 deletions

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@ -2,8 +2,7 @@
# $FreeBSD$
PORTNAME= freesynd
PORTVERSION= 0.7.1
PORTREVISION= 3
PORTVERSION= 0.7.5
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION}

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@ -1,2 +1,2 @@
SHA256 (freesynd-0.7.1.tar.gz) = e55b0b3386cdace81fdcd8e33943535abf19ba0797b78c404689bcdd2c55f7de
SIZE (freesynd-0.7.1.tar.gz) = 2576695
SHA256 (freesynd-0.7.5.tar.gz) = 1a1611cdc3af5659fcc3f6c1db5e4895e67b5a7b22c55416ffeeedd6360080e3
SIZE (freesynd-0.7.5.tar.gz) = 2622888

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@ -1,19 +0,0 @@
--- src/CMakeLists.txt.orig 2013-04-07 12:52:06.000000000 +0200
+++ src/CMakeLists.txt 2013-10-05 16:00:48.429212867 +0200
@@ -77,11 +77,11 @@
weaponmanager.cpp
)
-if (APPLE AND ${SDL_INCLUDE_DIR} MATCHES ".framework")
- # When using the official SDL 1.2 framework for Mac,
- # you must link in an implementation of SDLmain.
- set (SOURCES ${SOURCES} SDLMain.m)
-endif()
+#if (APPLE AND ${SDL_INCLUDE_DIR} MATCHES ".framework")
+# # When using the official SDL 1.2 framework for Mac,
+# # you must link in an implementation of SDLmain.
+# set (SOURCES ${SOURCES} SDLMain.m)
+#endif()
set(HEADERS
agent.h

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@ -8,3 +8,4 @@ bin/freesynd
%%DATADIR%%/data/music/intro.ogg
%%DATADIR%%/data/ref/original_data.crc
%%DATADIR%%/data/ref/research.dat
%%DATADIR%%/data/ref/weapons.dat