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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-28 01:06:17 +00:00

New port hlserver-trainhunters version 2.0 Beta: Half-Life mod Train

Hunters full server package for Linux
This commit is contained in:
Mario Sergio Fujikawa Ferreira 2002-11-13 06:26:15 +00:00
parent 6da4e1cef6
commit 5dbe4ce8b5
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=70004
6 changed files with 198 additions and 0 deletions

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SUBDIR += hlserver-si
SUBDIR += hlserver-snow
SUBDIR += hlserver-svencoop
SUBDIR += hlserver-trainhunters
SUBDIR += hlserver-tsc
SUBDIR += hlserver-vs
SUBDIR += hlserver-wasteland

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# New ports collection makefile for: Train Hunters Server
# Date created: Wed Nov 13 06:26:08 UTC 2002
# Whom: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= trainhunters
PORTVERSION= 2.0.b0
MASTER_SITES= http://th.fragoff.net/files/:WAD
DISTFILES= thb20.tar.gz \
spraypaint.wad:WAD
EXTRACT_ONLY= thb20.tar.gz
MAINTAINER= lioux@FreeBSD.org
_DONT_INCLUDE_MK_=yes
HALFLIFE_COUNTERSTRIKE_MASTER= ${.CURDIR}/../hlserver-cs
.include "${HALFLIFE_COUNTERSTRIKE_MASTER}/Makefile"
slaveport-post-extract:
@cp -f ${DISTDIR}/spraypaint.wad ${WRKSRC}
.include <bsd.port.pre.mk>
.if !exists(${DISTDIR}/thb20.tar.gz)
IGNORE= You must manually fetch the Linux Port distfile\
(${DISTFILES:M*tar.gz}) from http://www.fileplanet.com/dl/dl.asp?/planethalflife/svinstagib/${DISTFILES:M*tar.gz},\
place it in ${DISTDIR} and then run make again
.endif
.include <bsd.port.post.mk>

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MD5 (thb20.tar.gz) = e1a275ad86d7b29a298c3f246332c1f3
MD5 (spraypaint.wad) = e52005038d37b639bc91431f575e067c

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Half-Life mod Train Hunters full server package for Linux

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This package contains the files to run a FreeBSD Half-Life
Train Hunters server under Linux emulation.
Train Hunters is a Half-Life modification based on fun not on
anything else. You have to try to control the train(s) in the maps
(like the one in subtransit). When you are on a train, you will
receive points each few seconds. This changes the Half-Life deathmatch
gameplay greatly, caus everyone is trying to kick the ass of the
player who is on the train (or whatever the train looks like in the
map). There are also many other new features in the game, like the
"King of the Train" mode and some special weapons...
Visit these following web pages for more information:
WWW: http://th.fragoff.net/

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%%PORTDOCS%%%%HLDSDIR%%trainhunters/ReadMe.html
%%HLDSDIR%%trainhunters/cached.wad
%%HLDSDIR%%trainhunters/cl_dlls/client.dll
%%HLDSDIR%%trainhunters/delta.lst
%%HLDSDIR%%trainhunters/dlls/th_i386.so
%%HLDSDIR%%trainhunters/liblist.gam
%%HLDSDIR%%trainhunters/mapcycle.txt
%%HLDSDIR%%trainhunters/maps/th_basement.bsp
%%HLDSDIR%%trainhunters/maps/th_brix.bsp
%%HLDSDIR%%trainhunters/maps/th_canyon.bsp
%%HLDSDIR%%trainhunters/maps/th_canyon.txt
%%HLDSDIR%%trainhunters/maps/th_cavernstation.bsp
%%HLDSDIR%%trainhunters/maps/th_complex.bsp
%%HLDSDIR%%trainhunters/maps/th_engineshed.bsp
%%HLDSDIR%%trainhunters/maps/th_fasttrain.bsp
%%HLDSDIR%%trainhunters/maps/th_fragland.bsp
%%HLDSDIR%%trainhunters/maps/th_lunatica.bsp
%%HLDSDIR%%trainhunters/maps/th_lunatica.txt
%%HLDSDIR%%trainhunters/maps/th_mine.bsp
%%HLDSDIR%%trainhunters/maps/th_orbit.bsp
%%HLDSDIR%%trainhunters/maps/th_round.bsp
%%HLDSDIR%%trainhunters/maps/th_street.bsp
%%HLDSDIR%%trainhunters/maps/th_sunset.bsp
%%HLDSDIR%%trainhunters/maps/th_urban.bsp
%%HLDSDIR%%trainhunters/models/hammer.mdl
%%HLDSDIR%%trainhunters/models/p_Hgun.mdl
%%HLDSDIR%%trainhunters/models/p_bargun.mdl
%%HLDSDIR%%trainhunters/models/p_brickcannon.mdl
%%HLDSDIR%%trainhunters/models/p_crowbar.mdl
%%HLDSDIR%%trainhunters/models/p_sgrenade.mdl
%%HLDSDIR%%trainhunters/models/p_shotgun.mdl
%%HLDSDIR%%trainhunters/models/p_squeak.mdl
%%HLDSDIR%%trainhunters/models/p_tsg.mdl
%%HLDSDIR%%trainhunters/models/v_Hgun.mdl
%%HLDSDIR%%trainhunters/models/v_bargun.mdl
%%HLDSDIR%%trainhunters/models/v_brickcannon.mdl
%%HLDSDIR%%trainhunters/models/v_crossbow.mdl
%%HLDSDIR%%trainhunters/models/v_crowbar.mdl
%%HLDSDIR%%trainhunters/models/v_flamer.mdl
%%HLDSDIR%%trainhunters/models/v_rpg.mdl
%%HLDSDIR%%trainhunters/models/v_satchel.mdl
%%HLDSDIR%%trainhunters/models/v_sgrenade.mdl
%%HLDSDIR%%trainhunters/models/v_shotgun.mdl
%%HLDSDIR%%trainhunters/models/v_squeak.mdl
%%HLDSDIR%%trainhunters/models/v_tsg.mdl
%%HLDSDIR%%trainhunters/models/w_Hgun.mdl
%%HLDSDIR%%trainhunters/models/w_bargun.mdl
%%HLDSDIR%%trainhunters/models/w_brick.mdl
%%HLDSDIR%%trainhunters/models/w_brickcannon.mdl
%%HLDSDIR%%trainhunters/models/w_brickcannont.mdl
%%HLDSDIR%%trainhunters/models/w_sgrenade.mdl
%%HLDSDIR%%trainhunters/models/w_sgrenadet.mdl
%%HLDSDIR%%trainhunters/models/w_sqknest.mdl
%%HLDSDIR%%trainhunters/models/w_tsg.mdl
%%HLDSDIR%%trainhunters/models/w_tsgt.mdl
%%HLDSDIR%%trainhunters/models/watertower.mdl
%%HLDSDIR%%trainhunters/motd.txt
%%HLDSDIR%%trainhunters/pepe1.wad
%%HLDSDIR%%trainhunters/server.cfg
%%HLDSDIR%%trainhunters/sound/2points.wav
%%HLDSDIR%%trainhunters/sound/hookfire.wav
%%HLDSDIR%%trainhunters/sound/hookhit.wav
%%HLDSDIR%%trainhunters/sound/l2points.wav
%%HLDSDIR%%trainhunters/sound/lostit.wav
%%HLDSDIR%%trainhunters/sound/madeit.wav
%%HLDSDIR%%trainhunters/sound/oocontrol.wav
%%HLDSDIR%%trainhunters/sound/ranaway.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_blast1.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_deploy1.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_die1.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_hunt1.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_hunt2.wav
%%HLDSDIR%%trainhunters/sound/squeek/sqk_hunt3.wav
%%HLDSDIR%%trainhunters/sound/th_canyon/cicades2.wav
%%HLDSDIR%%trainhunters/sound/th_canyon/creaky.wav
%%HLDSDIR%%trainhunters/sound/th_canyon/waterfalls.wav
%%HLDSDIR%%trainhunters/sound/th_lunatica/hummer_move.wav
%%HLDSDIR%%trainhunters/sound/th_lunatica/hummer_start.wav
%%HLDSDIR%%trainhunters/sound/th_lunatica/hummer_stop.wav
%%HLDSDIR%%trainhunters/sound/weapons/baract.wav
%%HLDSDIR%%trainhunters/sound/weapons/blow.wav
%%HLDSDIR%%trainhunters/sound/weapons/brickbounceb.wav
%%HLDSDIR%%trainhunters/sound/weapons/brickbounces.wav
%%HLDSDIR%%trainhunters/sound/weapons/cbar_hit1.wav
%%HLDSDIR%%trainhunters/sound/weapons/cbar_hit2.wav
%%HLDSDIR%%trainhunters/sound/weapons/cbar_hitbod1.wav
%%HLDSDIR%%trainhunters/sound/weapons/cbar_hitbod2.wav
%%HLDSDIR%%trainhunters/sound/weapons/cbar_hitbod3.wav
%%HLDSDIR%%trainhunters/sound/weapons/dbarrel1.wav
%%HLDSDIR%%trainhunters/sound/weapons/flamethrower.wav
%%HLDSDIR%%trainhunters/sound/weapons/sbarrel1.wav
%%HLDSDIR%%trainhunters/sound/weapons/scock1.wav
%%HLDSDIR%%trainhunters/sound/weapons/smokeg.wav
%%HLDSDIR%%trainhunters/sound/weapons/suck.wav
%%HLDSDIR%%trainhunters/sound/weapons/tsg_fire.wav
%%HLDSDIR%%trainhunters/sound/weapons/tsg_hit.wav
%%HLDSDIR%%trainhunters/sound/weapons/xbow_fire1.wav
%%HLDSDIR%%trainhunters/spraypaint.wad
%%HLDSDIR%%trainhunters/sprites/640_train.spr
%%HLDSDIR%%trainhunters/sprites/640hud1.spr
%%HLDSDIR%%trainhunters/sprites/640hud1RAT.spr
%%HLDSDIR%%trainhunters/sprites/640hud2RAT.spr
%%HLDSDIR%%trainhunters/sprites/640hud3z.spr
%%HLDSDIR%%trainhunters/sprites/640hud5RAT.spr
%%HLDSDIR%%trainhunters/sprites/640hud6z.spr
%%HLDSDIR%%trainhunters/sprites/640hud7.spr
%%HLDSDIR%%trainhunters/sprites/640hudof1.spr
%%HLDSDIR%%trainhunters/sprites/640hudof2.spr
%%HLDSDIR%%trainhunters/sprites/640hudt1.spr
%%HLDSDIR%%trainhunters/sprites/640hudt3.spr
%%HLDSDIR%%trainhunters/sprites/640hudt4.spr
%%HLDSDIR%%trainhunters/sprites/640hudt6.spr
%%HLDSDIR%%trainhunters/sprites/crosshairs.spr
%%HLDSDIR%%trainhunters/sprites/glow04.spr
%%HLDSDIR%%trainhunters/sprites/hud.txt
%%HLDSDIR%%trainhunters/sprites/null.spr
%%HLDSDIR%%trainhunters/sprites/radar.spr
%%HLDSDIR%%trainhunters/sprites/rain.spr
%%HLDSDIR%%trainhunters/sprites/smokedecal.spr
%%HLDSDIR%%trainhunters/sprites/smokepuff.spr
%%HLDSDIR%%trainhunters/sprites/spot.spr
%%HLDSDIR%%trainhunters/sprites/wall_puff4.spr
%%HLDSDIR%%trainhunters/sprites/weapon_barnacle.txt
%%HLDSDIR%%trainhunters/sprites/weapon_brickcannon.txt
%%HLDSDIR%%trainhunters/sprites/weapon_crossbow.txt
%%HLDSDIR%%trainhunters/sprites/weapon_crowbar.txt
%%HLDSDIR%%trainhunters/sprites/weapon_flamethrower.txt
%%HLDSDIR%%trainhunters/sprites/weapon_phantom.txt
%%HLDSDIR%%trainhunters/sprites/weapon_satchel.txt
%%HLDSDIR%%trainhunters/sprites/weapon_shotgun.txt
%%HLDSDIR%%trainhunters/sprites/weapon_smokegrenade.txt
%%HLDSDIR%%trainhunters/sprites/weapon_snark.txt
%%HLDSDIR%%trainhunters/sprites/weapon_tsg.txt
%%HLDSDIR%%trainhunters/th.cfg
@dirrm %%HLDSDIR%%trainhunters/sprites
@dirrm %%HLDSDIR%%trainhunters/sound/weapons
@dirrm %%HLDSDIR%%trainhunters/sound/th_lunatica
@dirrm %%HLDSDIR%%trainhunters/sound/th_canyon
@dirrm %%HLDSDIR%%trainhunters/sound/squeek
@dirrm %%HLDSDIR%%trainhunters/sound
@dirrm %%HLDSDIR%%trainhunters/models
@dirrm %%HLDSDIR%%trainhunters/maps
@dirrm %%HLDSDIR%%trainhunters/dlls
@dirrm %%HLDSDIR%%trainhunters/cl_dlls
@unexec rmdir %D/%%HLDSDIR%%trainhunters 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%trainhunters`` to remove any configuration files and logs left." | fmt