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Update to 0.8.7.
This commit is contained in:
parent
fa04bfa24f
commit
5ed34e420a
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=44791
@ -6,8 +6,7 @@
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#
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PORTNAME= bomberinstinct
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PORTVERSION= 0.8.21
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PORTREVISION= 1
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PORTVERSION= 0.8.7
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CATEGORIES= games
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MASTER_SITES= http://harpe.dptmaths.ens-cachan.fr/U/gesbert/dl/
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DISTNAME= BomberInstinct-${PORTVERSION}
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@ -16,23 +15,17 @@ MAINTAINER= sobomax@FreeBSD.org
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LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
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WRKSRC= ${WRKDIR}/BomberInstinct
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WRKSRC= ${WRKDIR}/${DISTNAME}
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SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
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USE_GMAKE= yes
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MAKE_ENV= SDL_CONFIG="${SDL_CONFIG}"
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USE_LIBTOOL= yes
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CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
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CPPFLAGS="-I${LOCALBASE}/include" \
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LDFLAGS="-L${LOCALBASE}/lib"
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pre-patch:
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@find ${WRKSRC} -name "*.[ch]" | xargs ${PERL} -pi -e 's|<SDL/|<|g'
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do-install:
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@${INSTALL_PROGRAM} ${WRKSRC}/bi ${PREFIX}/bin
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@${INSTALL_PROGRAM} ${WRKSRC}/Nived/nived ${PREFIX}/bin
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@${INSTALL_PROGRAM} ${WRKSRC}/Spred/spred ${PREFIX}/bin
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@${MKDIR} ${PREFIX}/share/BomberInstinct
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@${INSTALL_DATA} ${WRKSRC}/bi.cfg ${PREFIX}/share/BomberInstinct
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@cd ${WRKSRC}; tar cf - Decors Sprites Niveaux Bruitages | \
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(cd ${PREFIX}/share/BomberInstinct; ${TAR} --unlink -xf - )
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.include <bsd.port.mk>
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@ -1 +1 @@
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MD5 (BomberInstinct-0.8.21.tar.gz) = 2d738fc73574b497a1e154b4eeeb2d4a
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MD5 (BomberInstinct-0.8.7.tar.gz) = 1ea1ad0463669aafb733d3e921c85421
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@ -1,37 +0,0 @@
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# This file contains the template for Makeflags
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SYSTEM = FreeBSD
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FEATURES = -DASYNCHRONOUS_IO -DUSE_POSIX_SIGNALS -DUNSIGNED_AUDIO_DATA -DFORCE_XSHM -DNETPLAY
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LOGIC = netlogic
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XPMINCLUDE =
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XPMLINKDIR =
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BINDIR = ${PREFIX}/bin
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LIBDIR = ${PREFIX}/share/Maelstrom
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DATAFILES = Images/*.icon Images/*.cicn "Maelstrom Fonts" \
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"Maelstrom Sounds" "Maelstrom Sprites"
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OBJS = main.o framebuf.o v_framebuf.o x11_framebuf.o vga_framebuf.o \
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dga_framebuf.o fontserv.o sound.o Mac_Resource.o imagedump.o \
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init.o $(LOGIC)/$(LOGIC).o \
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controls.o scores.o dialog.o fastrand.o netscore.o checksum.o \
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Utils.o shared.o myerror.o
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SOUNDOBJS = Maelstrom_sound.o Mac_Resource.o soundres.o mixer.o shared.o myerror.o
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X11INCLUDE = -I${X11BASE}/include
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INCLUDES = -I$(LOGIC) $(X11INCLUDE) $(XPMINCLUDE)
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CFLAGS += $(INCLUDES) $(FEATURES) \
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-pedantic -DSYSTEM=\"$(SYSTEM)\" -DLIBDIR=\"$(LIBDIR)\"
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EXTRALIBS =
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X11LINKDIR = -L${X11BASE}/lib
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X11LIBS = -lXpm $(XPMLINKDIR) -lX11 -lXext $(X11LINKDIR)
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CSUMLIB =
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LIBS = $(EXTRALIBS) $(X11LIBS) $(CSUMLIB)
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SOUNDLIBS =
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INSTALL = install
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all: $(MAELSTROM)
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@ -1,26 +0,0 @@
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$FreeBSD$
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--- Makefile.orig Wed Dec 27 19:04:26 2000
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+++ Makefile Sat Mar 10 12:51:44 2001
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@@ -24,14 +24,15 @@
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ifeq ($(LOCAL),1)
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DATADIR = $(HOME)/BomberInstinct
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else
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- DATADIR = /usr/local/share/BomberInstinct
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+ DATADIR = $(PREFIX)/share/BomberInstinct
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endif
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- BINDIR = /usr/local/bin
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- CC = gcc
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- CFLAGS := $(shell sdl-config --cflags) -Wall -O3\
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+ BINDIR = $(PREFIX)/bin
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+ CC? = gcc
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+ CFLAGS_ := $(shell $(SDL_CONFIG) --cflags) -Wall \
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-D$(CIBLE) -DDIR=\"$(DATADIR)\" -DVERSION=\"$(VERSION)\"
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- LIBS := $(shell sdl-config --libs) -lSDL_mixer -lm #-lSDL_image --static
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+ CFLAGS += $(CFLAGS_)
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+ LIBS := $(shell $(SDL_CONFIG) --libs) -lSDL_mixer -lsmpeg -lm #-lSDL_image --static
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endif
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OBJS = sprites.o niveaux.o pouvoirs.o evenements.o options.o son.o intro.o gamelogic.o SFont/SFont.o
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ifeq ($(DEBUG),1)
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@ -1,14 +0,0 @@
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$FreeBSD$
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--- bi.cfg 2001/03/10 16:10:10 1.1
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+++ bi.cfg 2001/03/10 16:10:29
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@@ -8,7 +8,7 @@
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POINTDAVANCE=1
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CHANGEPERSOS=0
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MODEJEU=0
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-LANGUE=0
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+LANGUE=1
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NIVEAU=laby.niv
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NIVEAU=manon.niv
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@ -5,4 +5,4 @@ vertically and horizontally, but it's much more strategical because you have to
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do with the elements of a maze (arrows, tunnels, teleportations, and many
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more...), and with the special powers of each character.
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WWW: http://harpe.dptmaths.ens-cachan.fr/U/gesbert/download.html
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WWW: http://www.bomberinstinct.org/index_en.html
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@ -1,14 +1,17 @@
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bin/bi
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bin/nived
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bin/spred
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share/BomberInstinct/Bruitages/boing.wav
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share/BomberInstinct/Bruitages/bonus.wav
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share/BomberInstinct/Bruitages/bouton.wav
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share/BomberInstinct/Bruitages/choix.s3m
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share/BomberInstinct/Bruitages/debut.wav
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share/BomberInstinct/Bruitages/ecrantit.wav
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share/BomberInstinct/Bruitages/expl.wav
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share/BomberInstinct/Bruitages/fin.wav
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share/BomberInstinct/Bruitages/fontaine.wav
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share/BomberInstinct/Bruitages/grosrire.wav
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share/BomberInstinct/Bruitages/intro.s3m
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share/BomberInstinct/Bruitages/mort.wav
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share/BomberInstinct/Bruitages/pouv.wav
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share/BomberInstinct/Bruitages/rire.wav
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share/BomberInstinct/Bruitages/teleport.wav
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share/BomberInstinct/Decors/Bande.bmp
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share/BomberInstinct/Decors/Barbare.bmp
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@ -27,6 +30,7 @@ share/BomberInstinct/Decors/mode_0.bmp
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share/BomberInstinct/Decors/mode_1.bmp
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share/BomberInstinct/Decors/mode_2.bmp
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share/BomberInstinct/Niveaux/choix.niv
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share/BomberInstinct/Niveaux/cs.niv
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share/BomberInstinct/Niveaux/dedale.niv
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share/BomberInstinct/Niveaux/electr.g
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share/BomberInstinct/Niveaux/enfer.niv
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@ -73,13 +77,9 @@ share/BomberInstinct/Sprites/grotte.spr
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share/BomberInstinct/Sprites/infos.spr
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share/BomberInstinct/Sprites/intro.spr
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share/BomberInstinct/Sprites/louis.spr
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share/BomberInstinct/Sprites/maagus.spr
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share/BomberInstinct/Sprites/magus.spr
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share/BomberInstinct/Sprites/menu.spr
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share/BomberInstinct/Sprites/miroirs.spr
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share/BomberInstinct/Sprites/murlave.spr
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share/BomberInstinct/Sprites/murnul.spr
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share/BomberInstinct/Sprites/neruis.spr
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share/BomberInstinct/Sprites/nived.spr
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share/BomberInstinct/Sprites/pschit.spr
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share/BomberInstinct/Sprites/puce.spr
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