1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-20 20:09:11 +00:00

Instead of quoting the man pages, just put simple description about

the program.
Submitted by:	the port maintainer
This commit is contained in:
Masafumi Max NAKANE 1997-06-19 09:22:04 +00:00
parent 3de20ee66c
commit 6a5d496cfc
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=7009
4 changed files with 8 additions and 219 deletions

View File

@ -1 +1,3 @@
XCubes, cube puzzle for X-Window XCubes is a puzzle for X Window System.
Your goal is to exchange the numbered panels to be in order.

View File

@ -1,96 +1,5 @@
XDino, dino puzzle game for X-Window. XDino, dino puzzle game for X-Window.
Usage: XDino is the puzzle game like as a rubik's cube, not 9 but 4 pieces
xdino [-display <display>] [-geometry <geometry>] on a surface.
[-{foreground | fg} <color>] [-{background | bg}
<color>] [-{border | bd} <color>] [-mono] [-[no]orient]
[-{mode <int> | both}] [-face{0|1|2|3|4|5} <color>]
Description:
Use "mouse-left" to move ccw.
Use "mouse-center", "P", or "p" to toggle the practice
mode (in practice mode the record should be "practice").
One must double click on "mouse-center" if the puzzle is
being worked on.
"mouse-right", "R", or "r", to randomize (this must be
done first to set a new record). One must double click on
"mouse-right" if the puzzle is being worked on.
"O" or "o" keys toggle the orient mode.
"2", "3", "B", or "b" keys change modes to Period 2,
Period 3, or Both.
"S" or "s" keys reserved for the auto-solver (unimple-
mented).
"U" or "u" keys to undo move.
"G" or "g" keys to get a saved puzzle.
"W" or "w" keys to write or save a puzzle.
"Q", "q", or "CTRL-C" keys kill program.
Use the arrows, key pad or, "R" keys to move other than
CCW.
Use the control key and the keypad, or arrow keys to move
the whole cube.
Options:
-display host:dpy
This option specifies the X server to contact.
-geometry {+|-}X{+|-}Y
This option sets the initial position of the dino
window (resource name "geometry").
-{foreground | fg} color
This option specifies the foreground of the dino
window (resource name "foreground").
-{background | bg} color
This option specifies the background of the dino
window (resource name "background").
-{border | bd} color
This option specifies the border color of the
cubelets in the dino window (resource name "bor-
derColor").
-mono This option allows you to access the mono mode on
a color monitor (resource name "mono").
-[no]orient
This option allows you to access the orient mode
(resource name "orient").
-mode <int>
This option allows you to set the turning mode
(resource name "mode").
-both This option allows you to set the turning mode to
both period 2 and period 3 (resource name "mode"
set at 4).
-face{0|1|2|3|4|5} <color>
This option allows you to change the color of a
face (resource name "faceColorN"). In mono-mode,
color is represented as the first letter of the
color name. On the 2-D version, the faces are
ordered top to bottom and left to right on the "t"
configuration. The "+-" configuration is physi-
cally consistent with the former, so it is ordered
"0, 1, 2, 3, 5, 4". If you has two colors that
begin with the same letter you should have one in
uppercase and one in lowercase to distinguish them
in mono-mode. You can change the colors of the
faces to make a stupid cube (i.e. all White or in
mono-mode all "W"). Unfortunately, it will not
normally say its solved when its randomized. This
would be cheating.

View File

@ -1,69 +1,4 @@
Xrubik, X-based rubik's cube(tm) Xrubik, X-based rubik's cube(tm)
Click on the left mouse button to move a piece. Release it on a Rubik's cube is a puzzle that you put same color pieces to
piece in the same row and on the face. The puzzle will then turn the same faces on a cube.
towards where the mouse button was released.
Click on the middle mouse button toggle the practice mode. (This is
good for learning moves). Also 'P' or 'p' do the same thing.
One must double click on the middle mouse button if the puzzle is
being worked on.
Click on the right mouse button if you want to randomize the puzzle.
Also 'R' or 'r' do the same thing. One must double click on
the right mouse button if the puzzle is being worked on.
'I' or 'i' to increase the number of cubes.
'D' or 'd' to decrease the number of cubes.
'O' or 'o' to toggle orient mode. (I prefer the orient mode since
it is slightly more challenging).
'S', 's' to auto-solve. It only works on 1x1x1, 2x2x2, 3x3x3 cubes.
For the 3x3x3 it only solves it in the non-orient mode.
'U' or 'u' to undo last move.
'G' or 'g' to get a saved puzzle.
'W' or 'w' to write or save a puzzle.
'Q', 'q', or Control-C to kill program.
Key pad is defined for 2d rubik as:
/
8
^
4 < 5 > 6
v
2
The key pad along with the use of the mouse will allow you to move the
cube i.e.,
KP_DIVIDE=>CCW
KP_8=>Top
KP=>Left KP_5=>CW KP_6=>Right
KP_2=>Bottom
Key pad for 3d rubik, use your intuition (is this a cop out or what?).
The key pad is defined differently depending on which side of the cube
your mouse is pointing at. One thing that stays the same is KP_5=>CW.
The control key allows you to move the whole cube at once without
being entered as a move. Hold down the control key while using the
left mouse button or the keypad.
One has to orient the faces in orient mode, besides getting all the
faces to be the same color. To do this one has to get the lines to
be oriented in the same direction, this only matters with center
cubes (i.e. those cubes not on a corner or edge). This does add
complexity so there are 2 sets of records.
Try resizing the cube. Notice the puzzle resizes to take advantage
of the "room" available.
The title is in the following format (non-motif version):
xrubik{2|3}d: {1|2|3|4|5|6} @ (<Number of moves>/\
{<Record number of moves>|NEVER|PRACTICE}) - <Comment>
{2|3}: current dimensional view
{1|2|3|4|5|6}: number of cubes per edge
{<Record...}: puzzle is either in practice mode or record mode
In record mode, if there is no record of the current puzzle, it
displays "NEVER".
If you were looking for a auto-solver, sorry. One of the problems in
auto-solvers the generally don't work for different number of cuts.
If you know of one let me know. There is a real neat 3x3x3 cube called
"magiccube" with a better 3-D look, a auto-solver, and Motif. Use
"archie" to find "magiccube" at the site nearest you.

View File

@ -1,60 +1,3 @@
XTriangles, triangle puzzle for X-Window XTriangles, triangle puzzle for X-Window
Usage: Your goal is to exchange the triangle panels to be in order.
xtriangles [ options ]
Description:
Use "mouse-left" to move a tile.
"mouse-right", "R", or "r", to randomize. One must double
click on "mouse-right" if the puzzle is being worked on.
"I" or "i" keys "increase" or move "up" the number of tri-
angles.
"D" or "d" keys "decrease" or move "down" the number of
triangles.
"S" or "s" keys reserved for the auto-solver (unimple-
mented).
"U" or "u" keys to undo move.
"G" or "g" keys to get a saved puzzle.
"W" or "w" keys to write or save a puzzle.
"Q", "q", or "CTRL-C" keys kill program.
Use the key pad or "R" keys to move without the mouse.
Options:
-display host:dpy
This option specifies the X server to contact.
-geometry {+|-}X{+|-}Y
This option sets the initial position of the tri-
angles window (resource name "geometry").
-{foreground | fg} color
This option specifies the foreground of the trian-
gles window (resource name "foreground").
-{background | bg} color
This option specifies the background of the trian-
gles window (resource name "background").
-tile color
This option specifies the tile color of the trian-
gles window (resource name "tileColor").
-{border | bd} color
This option specifies the border color of the
tiles in the triangles window (resource name "bor-
derColor").
-size <int>
This option allows you to change the number of
triangles in a row (resource name "sizeA").