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Update to 1.3.21.
This commit is contained in:
parent
9d16c61d34
commit
6af6f03709
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=44959
@ -6,12 +6,10 @@
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#
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PORTNAME= asc
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PORTVERSION= 1.3.16
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PORTVERSION= 1.3.21
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CATEGORIES= games
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MASTER_SITES= ftp://asc-hq.sourceforge.net/pub/asc-hq/develop/ \
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ftp://asc-hq.sourceforge.net/pub/asc-hq/ \
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http://www.asc-hq.org/develop/ \
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http://www.asc-hq.org/
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http://www.asc-hq.org/develop/
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DISTNAME= ${PORTNAME}-${PORTVERSION}-beta.src
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MAINTAINER= sobomax@FreeBSD.org
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@ -1 +1 @@
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MD5 (asc-1.3.16-beta.src.tar.gz) = 053f4b8f6bc65c2f75422648663b6c1c
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MD5 (asc-1.3.21-beta.src.tar.gz) = 21c62e6762803e832b55c4adfbabdd5f
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@ -1,13 +0,0 @@
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$FreeBSD$
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--- source/ai/ai_common.h 2001/04/11 09:18:02 1.1
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+++ source/ai/ai_common.h 2001/04/11 09:18:09
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@@ -25,6 +25,7 @@
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#include <math.h>
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#include <algorithm>
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#include <memory>
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+#include <machine/float.h>
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#include "ai.h"
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@ -1,11 +1,11 @@
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$FreeBSD$
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--- source/tools/linux/Makefile.in.orig Tue Apr 3 15:57:52 2001
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+++ source/tools/linux/Makefile.in Wed Apr 11 11:42:46 2001
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@@ -82,12 +82,12 @@
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asc_mntgraph_SOURCES = mntgraph.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp
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asc_viewid_SOURCES = viewid.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp
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--- source/tools/linux/Makefile.in.orig Mon Jul 9 00:38:22 2001
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+++ source/tools/linux/Makefile.in Mon Jul 9 13:58:41 2001
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@@ -88,13 +88,13 @@
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asc_viewid_SOURCES = viewid.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp
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asc_tank2pcx_SOURCES = pcxtank.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp
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-asc_mount_LDADD = -lSDL -lpthread @LDADDLIBBZ2@
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-asc_demount_LDADD = -lSDL -lpthread @LDADDLIBBZ2@
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@ -13,16 +13,18 @@ $FreeBSD$
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-asc_makegfx_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@
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-asc_mntgraph_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@
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-asc_viewid_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@
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-asc_tank2pcx_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@
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+asc_mount_LDADD = @LDADDLIBBZ2@
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+asc_demount_LDADD = @LDADDLIBBZ2@
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+asc_gfx2pcx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@
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+asc_makegfx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@
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+asc_mntgraph_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@
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+asc_viewid_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@
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+asc_tank2pcx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@
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mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
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CONFIG_HEADER = ../../../config.h
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CONFIG_CLEAN_FILES =
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@@ -95,7 +95,7 @@
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@@ -102,7 +102,7 @@
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DEFS = @DEFS@ -I. -I$(srcdir) -I../../..
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@ -30,4 +32,4 @@ $FreeBSD$
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+CPPFLAGS = @CPPFLAGS@ -DPREFIX=\"$(prefix)\"
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LDFLAGS = @LDFLAGS@
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LIBS = @LIBS@
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asc_demount_OBJECTS = demount.o basestrm.o misc.o ascstring.o
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asc_demount_OBJECTS = demount.o basestrm.o misc.o ascstring.o \
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@ -6,6 +6,7 @@ bin/asc_map2pcx
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bin/asc_mapedit
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bin/asc_mntgraph
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bin/asc_mount
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bin/asc_tank2pcx
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bin/asc_viewid
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share/asc/main.con
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@dirrm share/asc
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