mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-24 00:45:52 +00:00
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and
lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown. WWW: http://www.haskell.org/HOpenGL/ PR: ports/142125 Submitted by: Jacula Modyun <jacula(at)gmail.com>
This commit is contained in:
parent
9dc65ea613
commit
6b35716ec9
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=247220
@ -91,6 +91,7 @@
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SUBDIR += gtoolkit
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SUBDIR += guile-gtk
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SUBDIR += hippo-canvas
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SUBDIR += hs-OpenGLRaw-ghc
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SUBDIR += hs-frantk
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SUBDIR += hs-glut-ghc
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SUBDIR += hs-gtk2hs
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80
x11-toolkits/hs-OpenGLRaw-ghc/Makefile
Normal file
80
x11-toolkits/hs-OpenGLRaw-ghc/Makefile
Normal file
@ -0,0 +1,80 @@
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# New ports collection makefile for: hs-OpenGLRaw-ghc
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# Date created: December 20 2009
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# Whom: Giuseppe Pilichi aka Jacula Modyun <jacula@gmail.com>
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#
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# $FreeBSD$
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#
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PORTNAME= OpenGLRaw
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PORTVERSION= 1.1.0.1
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CATEGORIES= x11-toolkits haskell
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MASTER_SITES= http://hackage.haskell.org/packages/archive/${PORTNAME}/${PORTVERSION}/
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PKGNAMEPREFIX= hs-
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PKGNAMESUFFIX= -ghc
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MAINTAINER= jacula@gmail.com
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COMMENT= A raw Haskell binding for the OpenGL graphics system
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BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
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RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
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USE_GL= gl
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GHC_VERSION= 6.10.4
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HSOPENGLRAW_VERSION= ${PORTVERSION}
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GHC_CMD= ${LOCALBASE}/bin/ghc
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SETUP_CMD= ./setup
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DOCSDIR= ${PREFIX}/share/doc/${DISTNAME}
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HSOPENGLRAW_LIBDIR_REL= lib/${DISTNAME}
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PLIST_SUB= GHC_VERSION=${GHC_VERSION} \
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HSOPENGLRAW_VERSION=${HSOPENGLRAW_VERSION} \
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HSOPENGLRAW_LIBDIR_REL=${HSOPENGLRAW_LIBDIR_REL}
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.if defined(NOPORTDOCS)
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PLIST_SUB+= NOPORTDOCS=""
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.else
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PLIST_SUB+= NOPORTDOCS="@comment "
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.endif
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.if !defined(NOPORTDOCS)
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PORT_HADDOCK!= (cd ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK)
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.if !empty(PORT_HADDOCK:M?0)
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BUILD_DEPENDS+= haddock:${PORTSDIR}/devel/hs-haddock
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.endif
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BUILD_DEPENDS+= HsColour:${PORTSDIR}/print/hs-hscolour
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HSCOLOUR_VERSION= 1.15
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HSCOLOUR_DATADIR= ${PREFIX}/share/hscolour-${HSCOLOUR_VERSION}
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PORTDOCS= *
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.endif
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.SILENT:
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do-configure:
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cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \
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&& ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} \
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--extra-include-dirs=${LOCALBASE}/include \
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--extra-lib-dirs=${LOCALBASE}/lib
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do-build:
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cd ${WRKSRC} && ${SETUP_CMD} build \
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&& ${SETUP_CMD} register --gen-script
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.if !defined(NOPORTDOCS)
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cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \
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--hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css
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.endif
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do-install:
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cd ${WRKSRC} && ${SETUP_CMD} install \
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&& ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGLRAW_LIBDIR_REL}/register.sh
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post-install:
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${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old
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.include <bsd.port.mk>
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3
x11-toolkits/hs-OpenGLRaw-ghc/distinfo
Normal file
3
x11-toolkits/hs-OpenGLRaw-ghc/distinfo
Normal file
@ -0,0 +1,3 @@
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MD5 (OpenGLRaw-1.1.0.1.tar.gz) = efe968cf32e46ae61b7b19edc2711044
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SHA256 (OpenGLRaw-1.1.0.1.tar.gz) = cee27bab424717bac8eed663bda76b295aa0a1815af27c467845cadd8967df6c
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SIZE (OpenGLRaw-1.1.0.1.tar.gz) = 73758
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11
x11-toolkits/hs-OpenGLRaw-ghc/pkg-descr
Normal file
11
x11-toolkits/hs-OpenGLRaw-ghc/pkg-descr
Normal file
@ -0,0 +1,11 @@
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OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and
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lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
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intended as a basis for a nicer interface. OpenGLRaw offers access to all
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necessary functions, tokens and types plus a general facility for loading
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extension entries. The module hierarchy closely mirrors the naming structure
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of the OpenGL extensions, making it easy to find the right module to import.
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All API entries are loaded dynamically, so no special C header files are
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needed for building this package. If an API entry is not found at runtime, a
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userError is thrown.
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WWW: http://www.haskell.org/HOpenGL/
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205
x11-toolkits/hs-OpenGLRaw-ghc/pkg-plist
Normal file
205
x11-toolkits/hs-OpenGLRaw-ghc/pkg-plist
Normal file
@ -0,0 +1,205 @@
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@comment $FreeBSD$
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Types.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core32.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hi
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%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hi
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||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Extensions.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/Fence.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.o
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.a
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
|
||||
%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE
|
||||
%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%%
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%
|
||||
@exec /bin/sh %D/%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
|
||||
@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
|
||||
@unexec %D/bin/ghc-pkg unregister OpenGLRaw
|
||||
@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
|
80
x11-toolkits/hs-OpenGLRaw/Makefile
Normal file
80
x11-toolkits/hs-OpenGLRaw/Makefile
Normal file
@ -0,0 +1,80 @@
|
||||
# New ports collection makefile for: hs-OpenGLRaw-ghc
|
||||
# Date created: December 20 2009
|
||||
# Whom: Giuseppe Pilichi aka Jacula Modyun <jacula@gmail.com>
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= OpenGLRaw
|
||||
PORTVERSION= 1.1.0.1
|
||||
CATEGORIES= x11-toolkits haskell
|
||||
MASTER_SITES= http://hackage.haskell.org/packages/archive/${PORTNAME}/${PORTVERSION}/
|
||||
PKGNAMEPREFIX= hs-
|
||||
PKGNAMESUFFIX= -ghc
|
||||
|
||||
MAINTAINER= jacula@gmail.com
|
||||
COMMENT= A raw Haskell binding for the OpenGL graphics system
|
||||
|
||||
BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
|
||||
RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
|
||||
|
||||
USE_GL= gl
|
||||
|
||||
GHC_VERSION= 6.10.4
|
||||
HSOPENGLRAW_VERSION= ${PORTVERSION}
|
||||
|
||||
GHC_CMD= ${LOCALBASE}/bin/ghc
|
||||
SETUP_CMD= ./setup
|
||||
|
||||
DOCSDIR= ${PREFIX}/share/doc/${DISTNAME}
|
||||
HSOPENGLRAW_LIBDIR_REL= lib/${DISTNAME}
|
||||
|
||||
PLIST_SUB= GHC_VERSION=${GHC_VERSION} \
|
||||
HSOPENGLRAW_VERSION=${HSOPENGLRAW_VERSION} \
|
||||
HSOPENGLRAW_LIBDIR_REL=${HSOPENGLRAW_LIBDIR_REL}
|
||||
|
||||
.if defined(NOPORTDOCS)
|
||||
PLIST_SUB+= NOPORTDOCS=""
|
||||
.else
|
||||
PLIST_SUB+= NOPORTDOCS="@comment "
|
||||
.endif
|
||||
|
||||
.if !defined(NOPORTDOCS)
|
||||
|
||||
PORT_HADDOCK!= (cd ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK)
|
||||
.if !empty(PORT_HADDOCK:M?0)
|
||||
BUILD_DEPENDS+= haddock:${PORTSDIR}/devel/hs-haddock
|
||||
.endif
|
||||
BUILD_DEPENDS+= HsColour:${PORTSDIR}/print/hs-hscolour
|
||||
|
||||
HSCOLOUR_VERSION= 1.15
|
||||
HSCOLOUR_DATADIR= ${PREFIX}/share/hscolour-${HSCOLOUR_VERSION}
|
||||
|
||||
PORTDOCS= *
|
||||
.endif
|
||||
|
||||
.SILENT:
|
||||
|
||||
do-configure:
|
||||
cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \
|
||||
&& ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} \
|
||||
--extra-include-dirs=${LOCALBASE}/include \
|
||||
--extra-lib-dirs=${LOCALBASE}/lib
|
||||
|
||||
do-build:
|
||||
cd ${WRKSRC} && ${SETUP_CMD} build \
|
||||
&& ${SETUP_CMD} register --gen-script
|
||||
|
||||
.if !defined(NOPORTDOCS)
|
||||
cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \
|
||||
--hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css
|
||||
.endif
|
||||
|
||||
do-install:
|
||||
cd ${WRKSRC} && ${SETUP_CMD} install \
|
||||
&& ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGLRAW_LIBDIR_REL}/register.sh
|
||||
|
||||
post-install:
|
||||
${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old
|
||||
|
||||
.include <bsd.port.mk>
|
3
x11-toolkits/hs-OpenGLRaw/distinfo
Normal file
3
x11-toolkits/hs-OpenGLRaw/distinfo
Normal file
@ -0,0 +1,3 @@
|
||||
MD5 (OpenGLRaw-1.1.0.1.tar.gz) = efe968cf32e46ae61b7b19edc2711044
|
||||
SHA256 (OpenGLRaw-1.1.0.1.tar.gz) = cee27bab424717bac8eed663bda76b295aa0a1815af27c467845cadd8967df6c
|
||||
SIZE (OpenGLRaw-1.1.0.1.tar.gz) = 73758
|
11
x11-toolkits/hs-OpenGLRaw/pkg-descr
Normal file
11
x11-toolkits/hs-OpenGLRaw/pkg-descr
Normal file
@ -0,0 +1,11 @@
|
||||
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and
|
||||
lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
|
||||
intended as a basis for a nicer interface. OpenGLRaw offers access to all
|
||||
necessary functions, tokens and types plus a general facility for loading
|
||||
extension entries. The module hierarchy closely mirrors the naming structure
|
||||
of the OpenGL extensions, making it easy to find the right module to import.
|
||||
All API entries are loaded dynamically, so no special C header files are
|
||||
needed for building this package. If an API entry is not found at runtime, a
|
||||
userError is thrown.
|
||||
|
||||
WWW: http://www.haskell.org/HOpenGL/
|
205
x11-toolkits/hs-OpenGLRaw/pkg-plist
Normal file
205
x11-toolkits/hs-OpenGLRaw/pkg-plist
Normal file
@ -0,0 +1,205 @@
|
||||
@comment $FreeBSD$
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Types.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core32.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Extensions.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/Fence.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hi
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.o
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.a
|
||||
%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
|
||||
%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE
|
||||
%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%%
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%
|
||||
@dirrm %%HSOPENGLRAW_LIBDIR_REL%%
|
||||
@exec /bin/sh %D/%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
|
||||
@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
|
||||
@unexec %D/bin/ghc-pkg unregister OpenGLRaw
|
||||
@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
|
Loading…
Reference in New Issue
Block a user