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Fix building on -current.
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parent
24b6449f58
commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=87188
@ -20,3 +20,60 @@
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{"port", "Port", XtRInt, sizeof (int), offset (port), XtRString, "4321"},
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{"buttonmove", "ButtonMove", XtRBoolean, sizeof (int), offset (button_move), XtRString, "0"}
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@@ -944,31 +944,31 @@
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for (option=1; option<argc; option++) {
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if (strcmp (argv[option], "-?") == 0 ||
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strcmp (argv[option], "-help") == 0) {
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-puts ("xgammon [-otherdisplay (display)]
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- [-boardgeometry (string)]
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- [-boardcolor (color)] [-bc (color)]
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- [-darkcolor (color)] [-dc (color)]
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- [-lightcolor (color)] [-lc (color)]
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- [-barcolor (color)] [-b (color)]
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- [-whitecolor (color)] the stone color for \"white\"
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- [-blackcolor (color)] the stone color for \"black\"
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- [-doublerfont (font)] sets the (big) font for the doubler dice
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- [-doubling +doubling] sets if you wish the computer to double
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- [-h (black|white)] set the color for the human player
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- (implies a human versus computer game)
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- [-gamekind -g (hvc|cvc|hvh)] sets the gamekind to either
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- human vs. human computer vs. computer
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- or human vs. computer (default)
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- [-winat (points)] play a tournament up to \"points\" points
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- [-watchmove +wachmove] if you wish to see the flying stones
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- [-buttonmove +buttonmove] set stones by simply pressing button
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- [-autoplay +autoplay] automatic play when only one move
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- is possible
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- [-stonesteps (number)] sets the stepsize the stones fly
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- in pixel (implies +watchmove)
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- [-delaytime (tsec.)] sets the time the cumputer waits
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- after each turn (implies -watchmove)
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- [-?] [-help] print this string");
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+puts ("xgammon [-otherdisplay (display)]\n"
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+ "\t[-boardgeometry (string)]\n"
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+ "\t[-boardcolor (color)] [-bc (color)]\n"
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+ "\t[-darkcolor (color)] [-dc (color)]\n"
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+ "\t[-lightcolor (color)] [-lc (color)]\n"
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+ "\t[-barcolor (color)] [-b (color)]\n"
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+ "\t[-whitecolor (color)] the stone color for \"white\"\n"
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+ "\t[-blackcolor (color)] the stone color for \"black\"\n"
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+ "\t[-doublerfont (font)] sets the (big) font for the doubler dice\n"
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+ "\t[-doubling +doubling] sets if you wish the computer to double\n"
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+ "\t[-h (black|white)] set the color for the human player\n"
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+ "\t (implies a human versus computer game)\n"
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+ "\t[-gamekind -g (hvc|cvc|hvh)] sets the gamekind to either\n"
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+ "\t human vs. human computer vs. computer\n"
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+ "\t or human vs. computer (default)\n"
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+ "\t[-winat (points)] play a tournament up to \"points\" points\n"
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+ "\t[-watchmove +wachmove] if you wish to see the flying stones\n"
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+ "\t[-buttonmove +buttonmove] set stones by simply pressing button\n"
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+ "\t[-autoplay +autoplay] automatic play when only one move\n"
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+ "\t is possible\n"
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+ "\t[-stonesteps (number)] sets the stepsize the stones fly\n"
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+ "\t in pixel (implies +watchmove)\n"
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+ "\t[-delaytime (tsec.)] sets the time the cumputer waits\n"
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+ "\t after each turn (implies -watchmove)\n"
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+ "\t[-?] [-help] print this string");
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exit (0);
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} else {
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fprintf (stderr,"xgammon: unknown option %s (ignored)\n", argv[option]);
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